Unlikely it will be unlimited, if at all. Maybe they're just converting lvl 100 into lvl 60 + 40 (or whatever) paragon levels, since we're getting to the end of the skill tree at lvl 50 and then we're getting paragon points. With that being said, It would be wise to think they'll increase base lvl cap to 60 with the expansion, giving us a few more skill points and paragon points to spend.
@@kajtekbezmajtek a few more skill points and *a few less* paragon (200 instead of 228 as of now). That's what they're doing for the moment. So less Paragon and more skills, most probably because of new sp2writborn's skill tree which coudn't be completed with 58 points. I'm betting they haven't even thought of adding more renown because of new zone and you know, it helps maintaining coherent systems. But nope. They record a video with "diversity-first" developers talking about how you will feel powerful and the fuc*ing boss playing sp2witbr0 when half of the cast who talks doesn't even play his own game. They make a dirty adjustment and show what seems an adjusted for laziness "new paragon system". Even D3 system was finally tuned down a couple seasons ago because some claimed that infinite leveling paragon would just give unfair advantages, they did instead because of dangerously high levels were being achieved in some region (you know which one xD) and mainstat and vit multiplier was allowing numbers unsafe for everyday operation without foreseeable crashes. But hey, with the great equalizer applied those who raised their voices were happy, weren't they? Haven't checked but most probably there was complaints a-go-go in the forums. Biz as usual.
I can get behind the new leveling progression setup implied in the footage. The whole thing with 4 paragon points per level and checkpoints felt a little weird to me to be honest. The paragon points should be the things you get a special ding of "leveling up" for, rather than the minor stat point increases I think you get each level up as is that I doubt anyone notices. As for builds, if what's posted on that D4Builds site is accurate and doesn't wildly change by release, I've been looking at a build with a 90-100% block chance with 85% block reduction, assuming I'm reading the aspect right. I assume when an aspect says "Your Block Reduction is increased by X%" that's it's an additive value like crit chance and crit damage and not multiplicative. If It's a potentially 60% increase to 25%, that's only result in 40% Block Reduction, which isn't as spicy.
I understand people are saying PoE2 will overshadow and blow Diablo out of the water. Which is true for die hard arpg players. But if Diablo make good drops more frequent and gambling more rewarding with less bricks. Allowing casual players with full time jobs and actual lives. They will retain or even grow. The problem I always hear from people at end game is ‘I want to make this build but I’m getting no drops, the price of the items I need are 50b + per item’ and then they just quit. PoE is that but 10x more of a grind. They can seperate themselves from hardcore arpg to casual arpg. The older I get the more I lean towards the casual. Sure PoE is still elite but the amount of a time dump required in that game for end game to be epic is insane. I’ve spent 50b on this barb with a few lucky drops. It’s a good build a melts 101s etc. but it hasn’t scratched my itch because it’s not BiS to the tits. In order for me to do that it would be, well probably 999,999,999,999 gold required. Which is essentially never happening. Unless I want to RMT which is why the prices are so inflated in the first place. Just increase 3ga drops and good drops in general across the board. But bro, I’m not playing for 1 in a million time x gambling crackhead addict level drop. Past it
unless you're obsessed with perfect pentuple GA items or whatever, d4 respects the user's time 500x more than poe which has only become more of a tencent-directed casino simulator. poe is a better and infinitely deeper game, but comparing the two (and my thousands/hundreds hours of experience with each) shows me there is more to consider than that, surprisingly
I personally don't really care about PoE2. I'm having fun with D4 and I'm excited for the upcoming content. I also don't have the time to play a second ARPG.
POE2 will see an influx of players. I don't know how many players there are in POE currently. 500,000? While D4 has 10+ million and of course a whole pile of those D4 players will check out POE2. The question is, will they stay with POE2 exclusively or will they play a while and then go back to D4 and will they alternate between the games/seasons as the game matures? All games are different and players will play whatever but one thing I do know is that competition is very good for all players, regardless of what your favorite game is. So I think it's great that we're getting POE2 even if I won't (probably) play beyond 10 hours or so of it, but maybe I will be surprised. Never know until we try these things :)
With new Trailer & Video footage more & more Vessel of Hatred Expansion info about Paragon, Mercenaries & possibly Raids (Multiplayer Dungeon called Dark Citadel) is coming to light! Timestamps 00:00 New Leaks 00:55 Mercenary Details 02:16 Skill Points & Paragons 03:42 New Raid & Dark Citadel 07:26 More Information Blizzard New Trailer: czcams.com/video/RtTrYzqLK9w/video.html Blizard Blog: news.blizzard.com/en-us/diablo4/24096025/prepare-to-embody-the-spiritborn-pre-purchase-vessel-of-hatred Mercenary: www.wowhead.com/diablo-4/news/new-mercenary-details-revealed-diablo-4-vessel-of-hatred-345269 Wowhead Coop: www.wowhead.com/diablo-4/news/new-co-op-dungeon-raid-currencies-coming-to-diablo-4-vessel-of-hatred-345299
In regards to the new multiplayer-activity i am looking forward the most to be potentially able to use certain zDPS or Support-Builds alongside traditional DPS-Builds. Especially if we get loadouts some time in the future, this could be a great place to utilize those.
doubtful it was never mentioned, we also have no real clue about the activity, it could just "matchmake" or drop you into a group that's open unless you're in a team.
@@Rob2628 Emilio was the first merc i got in D2R, and he's become a household staple name for my wife and I. We will curse Emilio when something in real life goes wrong. Whenever we die in a co-op video game that isn't even Diablo, we will yell "EMILIO!!!!!" like we did whenever he died in D2 lol. It's pretty funny.
They already stated they wanted to condense paragon boards. Why would you assume they would do an infinite scaling paragon when they literally said they changed that because of how bad it was in D3 lol.
Seeing stuff like this definitely makes me hungry for more information. Like... holy crap. What does this end game activity entail? I think it's assumed to be a "raid" but that doesn't necessarily mean that will be the official name of it. I think the idea is that there's maybe this end game dungeon with bosses that require you to team up to take down. Very interesting idea, and I think it's a good way to balance solo versus group play. Like make the entire game accessible to solo players but then add some cool content that requires a group. I want to know what new things the classes are getting and what the mercenaries are as well.
"this end game dungeon with bosses that require you to team up to take down..." that idea was implemented and put into execution with Legions and World Bosses. And look how easily can one solo them. Let's hope for achievable things, like reworked scaling for different kinds of zones/activities.
Having paragon being account wide would be nice for Seasons. One less thing you need to level up for a new season. Then maybe they can have glyphs account wide too, so you don't need to level them every season. Just let me get to the fun part of trying new builds and trying the new seasons content.
@rob2628 do u know if we will have to grind out the zones to get full paragon points in the new expansion? Also the alter of liliths... as a new coming just waiting for expansion... it seems like a daunting task to do all of it. Just wondering if that will still be a thing when the expansion comes out or will they take it away and give you everything
daunting? how so? unlocking renown and finding at most 20-30 altars of lilith (even if they added them in Nahantu, which maybe they're listening to the altar haters) is a walk in the park. If you're not gonna play the new part of the campaign, which should let you do it in an even more streamlined fashion, why buy the expansion? Just the sp2witborn turd?
@fL0p running around looking for statues isn't necessarily fun and takes away from any real game play. I get it if it was season 1 or release but I'm coming in at season 4 and just trying to enjoy end game.. sure.. u can make an argument of how it's part of the game and you did it... so should everyone, but what I'm asking is will it stick when the expansion comes or will you still have to grind out current renown for the expansion
@@kokonator333 if you ever finished the current renown and Lilith statues you have them forever (but counted separate for hardcore and softcore). The expansion just adds a single zone of renown and whatever for you to do. Of course, if you never played base game and join in for the expansion you have to do all of it. I don't see why they should take away that entire piece of content that can only really be done one/two times.
Anybody that has been playing Blizzard games for the last 30 years shouldn't be shocked about the level changes. Wow started out at 60, next expansion it was 70, next expansion it was 80. So why wouldn't they do the same thing for diablo??
Transmuting high level boss materials would be like swapping boss materials to summon Andarial into ones required for Duriel, or if you had 5 of one and 9 of the other you could change it to be 7 of each like you can now with Varshan materials. The rapport system sounds like the ESO follower system, but it also seems like merc items won't drop in the world - you'll have to buy them or swap for them in the Mercenary Den? The 60(1) is exactly how the paragon systems looks in D3 and even DI, with paragon levels. It is quite interesting that they seem to be moving full speed towards D3 systems when the game originally was meant to be a significant change from these! Seems they are ripping up most of the original plans for the game I wonder if paragon levels will even stack in the eternal realm across seasons like D3...
Also the Paragon system we most probably gonna see in October is a one with more skill points to distribute because of going to 60 instead to 50 until you don't get anymore, and 40 levels where you get 200 Paragon points to distribute in boards (from 228 now). Which is actually a step back into the good direction. No infinite leveling has been implied anywhere.
i stil dont get it what makes u so excited about the vessel of hatred.. beside the spiritborn class and all its items, there is nothing new for the current class and for that reason i am more looking forward for the next season ahead, maybe that just me..
You're not alone. From VoH what only entices me the "additional" campaign content. I coulnd't care less for what already seems a reused asset zone done in 2 days, or a not-so-innovative at all class which doesnt make sense in Sanctuary to begin with. Having seen that S5 PTR was launched a while ago and with real changes makes me much more eager to come back. To crown it, they are asking minimum, the bad-taste-joke of 40€/$ as price for this gimmick. Launched not even a year and a half after game release. This is gonna be crazy. Whale territory.
@@fL0p a zone that we are returning to, it definitely didn't take 2 days that's laughable and you're delusional. The new class definitely didn't take 2 days as did the rest of the stuff being added. Also far as we know there is new stuff coming to the old classes..
@@organicmechanic2477 trade works entirely fine.. and most of it is done via thirdparty anyways because that's an entire mess. LFG chat isn't really needed..
There is speculation that the level skill cap is 60, then paragon will go on and on. You'll show 60 but the paragon levels will show up in the parenthesis, like d3
So, basically Blizzard released an unfinished game and is using its player base as beta testers who pay Blizzard for the privilege of testing the game. Welcome to PC gaming in 2024.
yeah.. doubtful, poe has never been close to beating diablo.. poe2 will most likely pull a larger amount of players but it'll fall off hard as it always does..
Overworld needs a World Tier 5 badly. I know they keep giving us things to make it tougher, but juwt give us WT5 with level 100-120 monsters + you can do mind cages to stack up more.
Id like to note that everyone comparing d4 to poe is inherently wrong in their points. You are comparing a game that has had consistent development since its release ELEVEN YEARS ago to a game that was released last year. 11 years - 1 year LMFAO there is no comparison, get over it and play the fn game. Big babies.
this is a good change. they are stretching the end game a bit. this is good news. I don't think the grind will be harder but it will make for a more meaningful journey. very D2 ish.
Only veteran players would say poe blew diablo out of the Water, for a new player poe is just too complicated, there too much going around. Diablo as a more direct and simpler aprouch to the gameplay, its way more newby friendly, i started playing both poe and diablo 4 but i only continued with diablo. In regards to poe2, theres is no way i would play diablo after seeing that necromancer gameplay, diablo classes and skills are lackluster honestly.
I love the people that are complaining about raids. The game needs a PV endgame activity and this would likely be it. There’s literally nothing that you have to do with groups. You do realize you don’t have to do the raid stuff if you don’t want to stick to nightmare dungeons by yourselfand pits
to be honest all arpgs end game usually has things like map runs from poe, they have other things but the main end game is maps and some of the other end game systems aren't even used or rarley are. D4 has quite a few end game options from farming uniques and ubers with the bosses, to the world bosses that need some buffs again, to nm dungeons, helltide with the changes, legion and so on. There's the pit as well etc etc
Yeah the end game raid sounds like it’s gonna be a time-gating disaster, like a ton of mechanics requiring players to wait at least a minute or two each before progressing.
the question i would like to know after asking in the live stream and on their socials why wont hey answer simple question if u dont buy the spirit born dlc as u have diff main like me and it doesnt appeal to u will i be restricted to old level etc of 100 instead of 120 and s6 vendors and quests in the new dlc area also so thats locked unless i buy it
what type of game modes because it has.. and the new end game activity we don't know what it is yet but its clearly not a helltide remix or horde mode to which people wanted a horde mode
season 5 isn't going to be all that good, its short and bland far as we know and the systems had some issues during testing. If they fix those it could be decent, the new infernal hordes is a neat thing along with classes having access to a couple other weapons that they didn't previously have access to. Far as I am aware though the whole return to hell theme and such while neat and uses things we barley saw in the campaign and adds in some flavor and nostalgia for d2 players, I don't think there's any other unique mechanic.
that's great, but the balance changes sucked in the what they showed off, though it looks neat like every poe league it falls off very hard after a week and most people don't touch the leagues after a bit of playing with them, hence why poes numbers are always so low compared to other arpgs, though not as bad as poor last epoch...
I sincerely hope this means they are reworking the Paragon system. As I understand it, it went through multiple iterations during development and in all honesty I hate the system they landed on. It's boring and unintuitive. Like I commented on another video I would much rather have a talent tree or something and just let us specialize how we want. The bulk of our power comes from items anyway, so why have this needlessly convoluted system? It doesn't have to be as wild as Last Epoch, but there really should be just a more direct method to sink Paragon Points into modifying and enhancing skills and traits.
How. Fucking. So. And also, 40€ for the cheapest edition? And they're already preselling just a year after release. THEY'RE NEGLIGENT AS F BECAUSE THIS SHOULD HAD CAME OUT AT RELEASE, FOR WHAT THEY'RE POCKETING. Already sold 4 battlepasses, and the game did cost 90€ if you wanted to play day1. And this doesn't look good at all, it does not fix anything, it just add a class and a lazy bunch of campaign content, and that's all. Of course, the new class is gonna be as OP as it's deemed necessary to sell the expansion pack even to people without electricity.
What the fuck are they doing to the paragon system.... i am very, very, very scared of these changes... hopefully the paragon revamp won't kill the game. It was so mandatory to hit level 50 and get the 25 paragon points for your power increase... now it's gone or what? This is really, really bad...
@@fL0p Seems like that it's different than your or my prediction. People suggest that paragon will work like in D3, so it's infinite and you get the first tiers very very fast.
@@preacher6552perhaps they don't have $2k+ to dump on a good gaming PC, but they do have $500 to drop on a console. And for many games, the modern consoles do just fine. I'm the same way. I'm 43, and I've never owned a gaming PC in my life, not because I can't afford it, but because I prefer console. It's just easier. To each their own, you know.
In all the interviews the game director and his collegues sounded like some crooks who are being questioned infront of congress... Every answer was "That is an interesting question" followed by some wordsalad and no answer to the question at all. At the end of every statement they pleaded the 5th and thats it. It had the same vibe as asking a politician anything. Just a bunch nothing came from them. Wooohooo a new class which looks like d3 monk/witchdoc hybrid. I don't know man... I would love to be hyped about the expansion but they got to deliver something. They said they are working on it for "years" and started before the main game launch if I heard it right. Not much time is left.
EVERYTHING is just a reskin of all the skill & maps. U know it and I know it. Everyone knows it. _FOCUS_ on what really matters: END GAME. "Fun" factor, Loadouts & itemization. They keep going for the lowest hanging fruit. Oh wow! This skill looks...JUST LIKE this character with different color & animation.
@@jw3807 You know how does it look now? Well, we can presume with a great degree of certainty that it will be the same, but with a ton more bugs. They're not even unifiying season start dates and launch of the expansion, and I bet my ass they have two teams of people working on each thing (those who are collecting S5 PTR feedback, and those who are coding this big pile of sh*t starting at 40€) and not even communicating appropiately about changes.
Comparing games on a linear rating scale is silly imo. PoE2 will absolutely dunk on D4 in a ton of aspects. It really doesnt matter if one is better. If D4 only gives me 30h per season of fun, why is that bad?? I probably only play PoE for the same amount. LE gets pretty similar time allotment. And here we are up to 90h/3months. Thats an hour per day every day of every year. A minuscule % of people game that much. Try the statement “i only have 1 hour of new content every single day every day of the year. Thats like getting a new episode of a favorite show literally every day. How are people complaining like this??
@@BulaRotMG yeah but all games cost money. 99% cost money for the game and all DLC. Ive played games for 30 years and never saw a “free game” until smart phones came out. Even though are actually free. They just make you pay over time. Lol
So all builds will be worthless now…wasted energy….probably don’t even work for eternal realm after season.?? They gunna raise item cap too fuck all the farming???? Ugh
No class should feel safe after these changes, you can get buffed this season and nerfed the next. They built Barbarian up over time with buffs (I know there were some slight nerfs) and then smacked them hard with the nerf hammer (not saying the class is dead but these are serious nerfs). They literally just buffed Walking Arsenal and now it's getting nerfed??? Maybe the unique buffs will make up for these changes but this is demoralizing to see at the moment. I play all classes, just for context.
For me, Spiritborn seems to be the most boring class of all :( They'd better bring all the old classes up to standard before they release a new op class.
Catering to casuals is fine. But they seriously lack direction and intention even with just this. Catering to casuals does not mean lack of content. They’re not mutually exclusive
@@Kai-gj7mk maybe some long winded easter egg material so players can experience some "what da hell is this moments" that actually would be good. Hidden cut scene's
Y’all missed the forest for the trees. What he is saying is that there are levels of game development. POE clearly puts a lot more thought and effort to the game where it counts. There is intention behind the direction. Whereas d4 is making new content like a chicken with its head cut off. Some things screams “we don’t know what we’re doing” or putting their focus in things such as lore which 95% of the playerbase won’t even pay attention to. D4 thinks it knows its audience, but does it really? Yes its 2 different games with different audiences but d4 misses the mark almost every single time.
It's unnecessary and brings nothing to the game in terms of content, unless they add higher level content to do to go with the increased level cap. If not, completely useless.
They are adding more skills to every class and more paragon boards...... More levels is kinda necessary to account for that. Why would you not want a stronger toon that can push harder....... Lol are y'all just afraid of change or something? Do you get scared changing your sheets too?
@@pattythepoet600 i was going to be nice until you started acting a like a prick. the fact that you called a char a "toon" and only talked about pushing father tells me you have never played another arpg in your life and are likely a casual diablo andy. so no point in arguing. you obviouslydont understand arpgs if you think increasing level cap makes sense
Ok, but I still haven't seen anything about the most important topic.... Where is the cow level?
No such a thing are u crazy?
@@schro8060 there is not such a thing as a cow level man…
One of the devs just said that there is none
I heard there was an Easter egg with the cows
the cows will come eventually they always do
The way that the level indicator is, is basically the same as D3 so maybe we will see an essentially "unlimited" paragon system
Yeah I agree, also thats probably why they uncapped monster level xp bonus
boy i cant wait for diablo 4 to be diablo 3.5
It already is@@appleonsauce2035
Unlikely it will be unlimited, if at all. Maybe they're just converting lvl 100 into lvl 60 + 40 (or whatever) paragon levels, since we're getting to the end of the skill tree at lvl 50 and then we're getting paragon points. With that being said, It would be wise to think they'll increase base lvl cap to 60 with the expansion, giving us a few more skill points and paragon points to spend.
@@kajtekbezmajtek a few more skill points and *a few less* paragon (200 instead of 228 as of now). That's what they're doing for the moment. So less Paragon and more skills, most probably because of new sp2writborn's skill tree which coudn't be completed with 58 points. I'm betting they haven't even thought of adding more renown because of new zone and you know, it helps maintaining coherent systems.
But nope. They record a video with "diversity-first" developers talking about how you will feel powerful and the fuc*ing boss playing sp2witbr0 when half of the cast who talks doesn't even play his own game. They make a dirty adjustment and show what seems an adjusted for laziness "new paragon system". Even D3 system was finally tuned down a couple seasons ago because some claimed that infinite leveling paragon would just give unfair advantages, they did instead because of dangerously high levels were being achieved in some region (you know which one xD) and mainstat and vit multiplier was allowing numbers unsafe for everyday operation without foreseeable crashes. But hey, with the great equalizer applied those who raised their voices were happy, weren't they? Haven't checked but most probably there was complaints a-go-go in the forums. Biz as usual.
Have you noticed the fourth tab beside inventory, class mechanic and skills/parangon?
I noticed that too. I initially thought it looked like a party finder tab.
I can get behind the new leveling progression setup implied in the footage. The whole thing with 4 paragon points per level and checkpoints felt a little weird to me to be honest. The paragon points should be the things you get a special ding of "leveling up" for, rather than the minor stat point increases I think you get each level up as is that I doubt anyone notices.
As for builds, if what's posted on that D4Builds site is accurate and doesn't wildly change by release, I've been looking at a build with a 90-100% block chance with 85% block reduction, assuming I'm reading the aspect right. I assume when an aspect says "Your Block Reduction is increased by X%" that's it's an additive value like crit chance and crit damage and not multiplicative. If It's a potentially 60% increase to 25%, that's only result in 40% Block Reduction, which isn't as spicy.
I understand people are saying PoE2 will overshadow and blow Diablo out of the water. Which is true for die hard arpg players. But if Diablo make good drops more frequent and gambling more rewarding with less bricks. Allowing casual players with full time jobs and actual lives. They will retain or even grow. The problem I always hear from people at end game is ‘I want to make this build but I’m getting no drops, the price of the items I need are 50b + per item’ and then they just quit. PoE is that but 10x more of a grind. They can seperate themselves from hardcore arpg to casual arpg. The older I get the more I lean towards the casual. Sure PoE is still elite but the amount of a time dump required in that game for end game to be epic is insane. I’ve spent 50b on this barb with a few lucky drops. It’s a good build a melts 101s etc. but it hasn’t scratched my itch because it’s not BiS to the tits. In order for me to do that it would be, well probably 999,999,999,999 gold required. Which is essentially never happening. Unless I want to RMT which is why the prices are so inflated in the first place. Just increase 3ga drops and good drops in general across the board. But bro, I’m not playing for 1 in a million time x gambling crackhead addict level drop. Past it
unless you're obsessed with perfect pentuple GA items or whatever, d4 respects the user's time 500x more than poe which has only become more of a tencent-directed casino simulator. poe is a better and infinitely deeper game, but comparing the two (and my thousands/hundreds hours of experience with each) shows me there is more to consider than that, surprisingly
PoE’s gem skill system is ass. Unless they change that there is no way PoE2 competes with Diablo.
I personally don't really care about PoE2. I'm having fun with D4 and I'm excited for the upcoming content. I also don't have the time to play a second ARPG.
POE2 will see an influx of players. I don't know how many players there are in POE currently. 500,000? While D4 has 10+ million and of course a whole pile of those D4 players will check out POE2. The question is, will they stay with POE2 exclusively or will they play a while and then go back to D4 and will they alternate between the games/seasons as the game matures?
All games are different and players will play whatever but one thing I do know is that competition is very good for all players, regardless of what your favorite game is. So I think it's great that we're getting POE2 even if I won't (probably) play beyond 10 hours or so of it, but maybe I will be surprised. Never know until we try these things :)
Poe2 gonna flop, watch and see
With new Trailer & Video footage more & more Vessel of Hatred Expansion info about Paragon, Mercenaries & possibly Raids (Multiplayer Dungeon called Dark Citadel) is coming to light!
Timestamps
00:00 New Leaks
00:55 Mercenary Details
02:16 Skill Points & Paragons
03:42 New Raid & Dark Citadel
07:26 More Information
Blizzard New Trailer: czcams.com/video/RtTrYzqLK9w/video.html
Blizard Blog: news.blizzard.com/en-us/diablo4/24096025/prepare-to-embody-the-spiritborn-pre-purchase-vessel-of-hatred
Mercenary: www.wowhead.com/diablo-4/news/new-mercenary-details-revealed-diablo-4-vessel-of-hatred-345269
Wowhead Coop: www.wowhead.com/diablo-4/news/new-co-op-dungeon-raid-currencies-coming-to-diablo-4-vessel-of-hatred-345299
Hey Rob,
Do you remember the change to the disobedience aspect?
I'm afraid the spirit born will just be the only class anyone plays
I hope raid area consists of more than 1 dungeon or raid or mix could be fun!
0:28 yea 1 for each class so ...
Obal cap being raised again also. Shows 2580 on obals right above the pale marks. Probably from the renown in the new region?
In regards to the new multiplayer-activity i am looking forward the most to be potentially able to use certain zDPS or Support-Builds alongside traditional DPS-Builds. Especially if we get loadouts some time in the future, this could be a great place to utilize those.
some time in the future... Soon™
they don't want zdps builds.. nor support builds that could change but no class really does any supporting besides barb and nothing like d3
when there's a new rob video you know its gonna be a good day!!!
Any ideas if they will have an in build party finder?
doubtful it was never mentioned, we also have no real clue about the activity, it could just "matchmake" or drop you into a group that's open unless you're in a team.
I want that Diablo 2 aura merc 😮😂
Hell yea give us Emilio MVP
@@Rob2628
Emilio was the first merc i got in D2R, and he's become a household staple name for my wife and I. We will curse Emilio when something in real life goes wrong. Whenever we die in a co-op video game that isn't even Diablo, we will yell "EMILIO!!!!!" like we did whenever he died in D2 lol. It's pretty funny.
If the paragon system goes back to Infinity leveling it would be very sad😢
real i dont wanna grind every season for like 3 weeks on every char just to have mass demon slaying
They already stated they wanted to condense paragon boards. Why would you assume they would do an infinite scaling paragon when they literally said they changed that because of how bad it was in D3 lol.
Seeing stuff like this definitely makes me hungry for more information. Like... holy crap. What does this end game activity entail? I think it's assumed to be a "raid" but that doesn't necessarily mean that will be the official name of it. I think the idea is that there's maybe this end game dungeon with bosses that require you to team up to take down. Very interesting idea, and I think it's a good way to balance solo versus group play. Like make the entire game accessible to solo players but then add some cool content that requires a group.
I want to know what new things the classes are getting and what the mercenaries are as well.
"this end game dungeon with bosses that require you to team up to take down..." that idea was implemented and put into execution with Legions and World Bosses. And look how easily can one solo them.
Let's hope for achievable things, like reworked scaling for different kinds of zones/activities.
Having paragon being account wide would be nice for Seasons. One less thing you need to level up for a new season. Then maybe they can have glyphs account wide too, so you don't need to level them every season. Just let me get to the fun part of trying new builds and trying the new seasons content.
@rob2628 do u know if we will have to grind out the zones to get full paragon points in the new expansion? Also the alter of liliths... as a new coming just waiting for expansion... it seems like a daunting task to do all of it. Just wondering if that will still be a thing when the expansion comes out or will they take it away and give you everything
If you are talking about renown in the new zone then yes this was mentioned
@@Rob2628 thanks that they didn't forget.
daunting? how so? unlocking renown and finding at most 20-30 altars of lilith (even if they added them in Nahantu, which maybe they're listening to the altar haters) is a walk in the park. If you're not gonna play the new part of the campaign, which should let you do it in an even more streamlined fashion, why buy the expansion? Just the sp2witborn turd?
@fL0p running around looking for statues isn't necessarily fun and takes away from any real game play. I get it if it was season 1 or release but I'm coming in at season 4 and just trying to enjoy end game.. sure.. u can make an argument of how it's part of the game and you did it... so should everyone, but what I'm asking is will it stick when the expansion comes or will you still have to grind out current renown for the expansion
@@kokonator333 if you ever finished the current renown and Lilith statues you have them forever (but counted separate for hardcore and softcore). The expansion just adds a single zone of renown and whatever for you to do.
Of course, if you never played base game and join in for the expansion you have to do all of it. I don't see why they should take away that entire piece of content that can only really be done one/two times.
Anybody that has been playing Blizzard games for the last 30 years shouldn't be shocked about the level changes. Wow started out at 60, next expansion it was 70, next expansion it was 80. So why wouldn't they do the same thing for diablo??
Id love to see prestige levels that give you rewards.
Nerfed or buffed, barbnation all the way!
Barb Nation! Log In!!
Transmuting high level boss materials would be like swapping boss materials to summon Andarial into ones required for Duriel, or if you had 5 of one and 9 of the other you could change it to be 7 of each like you can now with Varshan materials. The rapport system sounds like the ESO follower system, but it also seems like merc items won't drop in the world - you'll have to buy them or swap for them in the Mercenary Den? The 60(1) is exactly how the paragon systems looks in D3 and even DI, with paragon levels. It is quite interesting that they seem to be moving full speed towards D3 systems when the game originally was meant to be a significant change from these! Seems they are ripping up most of the original plans for the game I wonder if paragon levels will even stack in the eternal realm across seasons like D3...
They've reduced Varshan materials from 4 to just one for season 5, so things look in that direction already.
Also the Paragon system we most probably gonna see in October is a one with more skill points to distribute because of going to 60 instead to 50 until you don't get anymore, and 40 levels where you get 200 Paragon points to distribute in boards (from 228 now). Which is actually a step back into the good direction.
No infinite leveling has been implied anywhere.
Lets Hope we get some balances and damage caps also a group Finder and an Armory 🙏
does it mean we 'll get additional 11 points to spend on skills at lvl 60+?
It should, but I'm not sure if they've taken into account the corresponding renown points for Nahantu.
But less paragon points to distribute in boards, just 200 now.
there's rumored more skills, but its sort of needed for classes like sorc anyways
So the expansion comes out and everyone will be running around with the spiritborn lol
I noticed on another streamers S5 playthrough they had 10 healing pots standard
i stil dont get it what makes u so excited about the vessel of hatred.. beside the spiritborn class and all its items, there is nothing new for the current class and for that reason i am more looking forward for the next season ahead, maybe that just me..
You're not alone. From VoH what only entices me the "additional" campaign content. I coulnd't care less for what already seems a reused asset zone done in 2 days, or a not-so-innovative at all class which doesnt make sense in Sanctuary to begin with. Having seen that S5 PTR was launched a while ago and with real changes makes me much more eager to come back.
To crown it, they are asking minimum, the bad-taste-joke of 40€/$ as price for this gimmick. Launched not even a year and a half after game release. This is gonna be crazy. Whale territory.
@@fL0p a zone that we are returning to, it definitely didn't take 2 days that's laughable and you're delusional. The new class definitely didn't take 2 days as did the rest of the stuff being added.
Also far as we know there is new stuff coming to the old classes..
Pale Marks, strange there is other hints, isnt there a title you can earn in season 4 "Pale, Knight"
When do we get global chat back?
Or some kind of lfg chat. Or a real in game trade system. This game is lacking so much modern features for an AAA game it's inane lol.
@@organicmechanic2477 trade works entirely fine.. and most of it is done via thirdparty anyways because that's an entire mess.
LFG chat isn't really needed..
Why do you say the level cap is 60? It's already 100. Will it go up to 110 or 120?
There is speculation that the level skill cap is 60, then paragon will go on and on. You'll show 60 but the paragon levels will show up in the parenthesis, like d3
@@vreelz on and on? for 40 levels by now.
I look forward to more Gorilla heavy builds and Centipede heavy one
So, basically Blizzard released an unfinished game and is using its player base as beta testers who pay Blizzard for the privilege of testing the game. Welcome to PC gaming in 2024.
Every game developer uses betas and play test
pit is greater rifts and now a helper
Lol Blizzard better get their shit together and fast, PoE is about to destroy any chance they have at claiming the top of the AARPG genre.
yeah.. doubtful, poe has never been close to beating diablo..
poe2 will most likely pull a larger amount of players but it'll fall off hard as it always does..
My stash space is cringing with even more boss mats and consumables coming , hope they let that shit stack more than 50.
Overworld needs a World Tier 5 badly. I know they keep giving us things to make it tougher, but juwt give us WT5 with level 100-120 monsters + you can do mind cages to stack up more.
no what it needs is a rebalancing, infinitely increasing tiers ruins the game and itll turn into d3 garbage.
Even Obols max has been upped.
Yeah spiritborn everywhere
Id like to note that everyone comparing d4 to poe is inherently wrong in their points. You are comparing a game that has had consistent development since its release ELEVEN YEARS ago to a game that was released last year. 11 years - 1 year LMFAO there is no comparison, get over it and play the fn game. Big babies.
its because one game from a small studio and the other triple A
this is a good change. they are stretching the end game a bit. this is good news. I don't think the grind will be harder but it will make for a more meaningful journey. very D2 ish.
Where is the LFG tool
Octeber fest pls come fast :)
i bet they will increase max lvl to 200 and add 1 paragon point per lvl.
Im gonna be necro in expansion.
You mean a swelling necro? Like a red supergiant?
Only veteran players would say poe blew diablo out of the Water, for a new player poe is just too complicated, there too much going around. Diablo as a more direct and simpler aprouch to the gameplay, its way more newby friendly, i started playing both poe and diablo 4 but i only continued with diablo. In regards to poe2, theres is no way i would play diablo after seeing that necromancer gameplay, diablo classes and skills are lackluster honestly.
I have 2000+ hours in Diablo 3 and 4, and I was completely overwhelmed by PoE. Way too much to choose from.
@@magicmulder exactly
10 more levels? level 100 is the cap not 50 though
Everything about this expansion looks amazing, can't wait to play spiritborne, skip s5, back to d4 October
I love the people that are complaining about raids. The game needs a PV endgame activity and this would likely be it. There’s literally nothing that you have to do with groups. You do realize you don’t have to do the raid stuff if you don’t want to stick to nightmare dungeons by yourselfand pits
to be honest all arpgs end game usually has things like map runs from poe, they have other things but the main end game is maps and some of the other end game systems aren't even used or rarley are.
D4 has quite a few end game options from farming uniques and ubers with the bosses, to the world bosses that need some buffs again, to nm dungeons, helltide with the changes, legion and so on.
There's the pit as well etc etc
Yeah the end game raid sounds like it’s gonna be a time-gating disaster, like a ton of mechanics requiring players to wait at least a minute or two each before progressing.
the question i would like to know after asking in the live stream and on their socials why wont hey answer simple question if u dont buy the spirit born dlc as u have diff main like me and it doesnt appeal to u will i be restricted to old level etc of 100 instead of 120 and s6 vendors and quests in the new dlc area also so thats locked unless i buy it
You won't be able to go to New area or use new class, everything else should update
@@eagleotto2527 It won't. Which is sad. They did it with RoS in D3 and they will do it here yearly. Sad state of the industry tbh.
can we not move on from the cow level to the next level, like lemming level, where you dont have to kill anything. they do it themself... :-)
I actually don’t hate this game, but the expansion needs to add an actual game not horde modes and Helltide remixes
what type of game modes because it has.. and the new end game activity we don't know what it is yet but its clearly not a helltide remix or horde mode to which people wanted a horde mode
All I want is puzzle rings
Play D2 or D3 then.
WHAT WILL BE SEASON THEME OF S5?
Have fun at the early game and realise theres no endgame content at all
@@BulaRotMG
season 5 isn't going to be all that good, its short and bland far as we know and the systems had some issues during testing. If they fix those it could be decent, the new infernal hordes is a neat thing along with classes having access to a couple other weapons that they didn't previously have access to.
Far as I am aware though the whole return to hell theme and such while neat and uses things we barley saw in the campaign and adds in some flavor and nostalgia for d2 players, I don't think there's any other unique mechanic.
Was sorta looking forward to the expansion but then saw the new PoE season. I've given bliz enough money for this mistake.
Smart choice.
that's great, but the balance changes sucked in the what they showed off, though it looks neat like every poe league it falls off very hard after a week and most people don't touch the leagues after a bit of playing with them, hence why poes numbers are always so low compared to other arpgs, though not as bad as poor last epoch...
I sincerely hope this means they are reworking the Paragon system.
As I understand it, it went through multiple iterations during development and in all honesty I hate the system they landed on.
It's boring and unintuitive. Like I commented on another video I would much rather have a talent tree or something and just let us specialize how we want. The bulk of our power comes from items anyway, so why have this needlessly convoluted system?
It doesn't have to be as wild as Last Epoch, but there really should be just a more direct method to sink Paragon Points into modifying and enhancing skills and traits.
uncapped paragon levels?
Nope. Less, indeed. 200 points to distribute, instead of 228. Sad.
@@fL0p Don't know where you're getting that info from when there is nothing about that anywhere
Oh my oh my! VoH is going to be better than RoS for D3 :D So so so excited for s6 to finally come ^^
Hell yea seems like they are cooking A LOT more than we have seen so far!
How.
Fucking.
So.
And also, 40€ for the cheapest edition? And they're already preselling just a year after release. THEY'RE NEGLIGENT AS F BECAUSE THIS SHOULD HAD CAME OUT AT RELEASE, FOR WHAT THEY'RE POCKETING. Already sold 4 battlepasses, and the game did cost 90€ if you wanted to play day1.
And this doesn't look good at all, it does not fix anything, it just add a class and a lazy bunch of campaign content, and that's all.
Of course, the new class is gonna be as OP as it's deemed necessary to sell the expansion pack even to people without electricity.
The Citadel/'raids' will be soloable per devs so it will not be a co-op/clan only thing like the article speculates and hopes for.
@rob2628 i see in your spiritborn planner, theres lot of thorns skills (nods)
8:11 🤣
Emilio...
What the fuck are they doing to the paragon system.... i am very, very, very scared of these changes... hopefully the paragon revamp won't kill the game.
It was so mandatory to hit level 50 and get the 25 paragon points for your power increase... now it's gone or what?
This is really, really bad...
No, it's just delayed. What it means is that now you get to distribute 200 points. Not 228. ¯\_(ツ)_/¯
@@fL0p Seems like that it's different than your or my prediction. People suggest that paragon will work like in D3, so it's infinite and you get the first tiers very very fast.
MOOTUPLE
Cant play raids or with other people without playstation plus.... This sucks
why would you play on console anyway just buy a PC
That’s not surprising at all you need to be online to play the game anyways
@@preacher6552perhaps they don't have $2k+ to dump on a good gaming PC, but they do have $500 to drop on a console. And for many games, the modern consoles do just fine.
I'm the same way. I'm 43, and I've never owned a gaming PC in my life, not because I can't afford it, but because I prefer console. It's just easier. To each their own, you know.
In all the interviews the game director and his collegues sounded like some crooks who are being questioned infront of congress... Every answer was "That is an interesting question" followed by some wordsalad and no answer to the question at all. At the end of every statement they pleaded the 5th and thats it. It had the same vibe as asking a politician anything. Just a bunch nothing came from them. Wooohooo a new class which looks like d3 monk/witchdoc hybrid. I don't know man... I would love to be hyped about the expansion but they got to deliver something. They said they are working on it for "years" and started before the main game launch if I heard it right. Not much time is left.
BUT THE PRICE IS PREMIUM! AND THE HAT IS NEW!
the new class idea started before d4 launched or right after.. the expansion did not
Looks like D4 want to be LostArk more and Mode. I Like. But Not the Hardcore Grind from LA
Auction house pls .. trade chat doesnt even work on xbox
Yeah yeah, until they destroy everything, again with yet another unwanted 'update.'
Heck yea spirit
OMG, Diablo 3 Paragon??? hype
Can't wait. Currently having so much fun with D3 Season 32.
It's not gonna be endless leveling. It's gonna be indeed less paragon points to distribute. At first at least. Don't fret.
Any reward systems for the open world is always a good thing.
Doesn’t matter D4 bad
No Diablo and no cow lvl in game, what are we doing
We must throw out tradition for the sake of false progress
so d4 is mirroring d3 so why make a new game
Even MOAR ❤❤ Login 😊
Its not leaks, its damage control.
Awesome~!
I can't wait to DLC to drop and after 2 weeks it will turn out that we have 2 walid best builds for that new class ...
Raids in D4 - da bin ich leider raus - hat hier nix zusuchen - meine Meinung - Rest klingt super
Wie ich im Video gesagt habe: Das Wort Raids ist meines Wissen von Seiten Blizzard nie gefallen. Abwarten was es genau wird
3monate....
EVERYTHING is just a reskin of all the skill & maps. U know it and I know it. Everyone knows it. _FOCUS_ on what really matters: END GAME. "Fun" factor, Loadouts & itemization. They keep going for the lowest hanging fruit. Oh wow! This skill looks...JUST LIKE this character with different color & animation.
You have no idea what the endgame of the expansion will look like.
@@jw3807 You know how does it look now? Well, we can presume with a great degree of certainty that it will be the same, but with a ton more bugs. They're not even unifiying season start dates and launch of the expansion, and I bet my ass they have two teams of people working on each thing (those who are collecting S5 PTR feedback, and those who are coding this big pile of sh*t starting at 40€) and not even communicating appropiately about changes.
Oprah meme intensidies.
Not final. 🧢🧢🧢🧢 conjecture
Comparing games on a linear rating scale is silly imo. PoE2 will absolutely dunk on D4 in a ton of aspects. It really doesnt matter if one is better. If D4 only gives me 30h per season of fun, why is that bad?? I probably only play PoE for the same amount. LE gets pretty similar time allotment. And here we are up to 90h/3months. Thats an hour per day every day of every year. A minuscule % of people game that much. Try the statement “i only have 1 hour of new content every single day every day of the year. Thats like getting a new episode of a favorite show literally every day. How are people complaining like this??
People only complain cus d4 cost money. And expansions cost money too
@@BulaRotMG yeah but all games cost money. 99% cost money for the game and all DLC. Ive played games for 30 years and never saw a “free game” until smart phones came out. Even though are actually free. They just make you pay over time. Lol
@@blazedehart2748 poe is free to play and has 500x more content than diablo games. Thats the main argument
@@BulaRotMG yeah i understand that argument. I just dont think its an accurate or sufficient one.
@@blazedehart2748 fair enough, it really just depends on ones lifestyle i guess
So all builds will be worthless now…wasted energy….probably don’t even work for eternal realm after season.?? They gunna raise item cap too fuck all the farming???? Ugh
what even is this comment...
Guys come play poe and poe2 let this Diablo disappoinment behind and join to the dark side.
Oh no...... pls no endless paragon......... d4 is finally dead..
it's not endless. It's shorter indeed. 200 points to distribute instead of 220+ now.
No class should feel safe after these changes, you can get buffed this season and nerfed the next. They built Barbarian up over time with buffs (I know there were some slight nerfs) and then smacked them hard with the nerf hammer (not saying the class is dead but these are serious nerfs). They literally just buffed Walking Arsenal and now it's getting nerfed??? Maybe the unique buffs will make up for these changes but this is demoralizing to see at the moment. I play all classes, just for context.
so mercenary = another shitty rep grind..... why cant D4 be like S4 forever. you only have you char and no shitty mechanics with mercs, reps etc?
For me, Spiritborn seems to be the most boring class of all :( They'd better bring all the old classes up to standard before they release a new op class.
I think blizz is aware at this point that so long as they cater to casuals, you know 95% of the player base. They will always come out on top
Catering to casuals is fine. But they seriously lack direction and intention even with just this. Catering to casuals does not mean lack of content. They’re not mutually exclusive
@@Kai-gj7mk maybe some long winded easter egg material so players can experience some "what da hell is this moments" that actually would be good. Hidden cut scene's
Who cares...game is sinking to swamp.
The worst experience with gaming in my live! Never saw in my life so bad designed game and so outrages ideas!
LOOK AT THIS POINTLESS garbage that blizzard made
D4 in full damage control after getting rolled by PoE
Rob don’t realize that he said “from my footage” 14 times in this video.
after seeing POE new season update, D4 is dead to me now. theyre 2 entirely different classes of games. blizzard better wake tf up
yeah man, for sure D4 is dead, because you can level up buildings in POE, what can be better than that, right? Of course, everyone wants it.
Two different Games
Ok. So why do we have to know that? 😂
Y’all missed the forest for the trees. What he is saying is that there are levels of game development. POE clearly puts a lot more thought and effort to the game where it counts. There is intention behind the direction. Whereas d4 is making new content like a chicken with its head cut off. Some things screams “we don’t know what we’re doing” or putting their focus in things such as lore which 95% of the playerbase won’t even pay attention to. D4 thinks it knows its audience, but does it really? Yes its 2 different games with different audiences but d4 misses the mark almost every single time.
PoE stole everything from Blizz, and now it stole stuff from Farming Simulators, dont compare that s*it with Diablo pls.
Just for the love of god no level cap incraeses
it's blizzard, we all know that new level cap is coming, as unnecessary and useless as it is, they just can't help themselves
That would just mean more leveling each and every season for every charakter 😅 Not very excited about that.
It's unnecessary and brings nothing to the game in terms of content, unless they add higher level content to do to go with the increased level cap. If not, completely useless.
They are adding more skills to every class and more paragon boards...... More levels is kinda necessary to account for that. Why would you not want a stronger toon that can push harder....... Lol are y'all just afraid of change or something? Do you get scared changing your sheets too?
@@pattythepoet600 i was going to be nice until you started acting a like a prick. the fact that you called a char a "toon" and only talked about pushing father tells me you have never played another arpg in your life and are likely a casual diablo andy. so no point in arguing. you obviouslydont understand arpgs if you think increasing level cap makes sense
This is nothing compared to the free patch of the free game POE.
I think you’re in the wrong place.
Yeah, too bad in PoE I cant stavk my own resources without buy tab stash, or even trade online. PoE is and will always be a p2w game.
D4 SHILL