Portal 2: Creating a Sequel to a Game That Doesn't Need One

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  • čas přidán 8. 09. 2024
  • In this GDC 2012 talk, Valve's Erik Wolpaw and Chet Faliszek (not shown, but they're there -- promise!) discuss how Valve created Portal 2, the sequel to the beloved game nobody thought needed a sequel. The talk covers the entire process from inception to the completion and reception of the game.
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