THE SHADOW EXPLAINED - The One Ring, 2nd Edition Role-Playing Game

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  • čas přidán 5. 07. 2024
  • The Shadow in the works of J.R.R. Tolkien represents the ever present, and sometimes growing threat of evil in the world, and the burden it places on the free peoples of Middle-Earth.
    In The One Ring 2e RPG, this is represented by the accumulation of Shadow Points with specific in game effects for when those points become to great for the Player-heroes.
    This video dives into the Shadow mechanics for The One Ring RPG.
    0:00 Intro
    2:27 Shadow Points
    2:54 Sources of Shadow
    6:42 Shadow Tests
    8:50 In Game Example of Shadow Gain and Test
    11:15 Reducing Shadow
    11:30 Hardening Will and Shadow Scars
    12:05 Miserable Condition
    12:30 Bouts of Madness
    15:20 Shadow Paths
    16:15 Flaws
    18:00 Closing Remarks
    If you like the content I've created, find it both entertaining and helpful, and would like to support, please comment, like, share and subscribe!
    Check out my other informative videos on the rules of The One Ring 2e RPG, and check out my Strider Mode, Solo-Play adventure, the Choose your own adventure style play where you take Folco through an interactive play adaptations of the Starter Set adventures.
    Looking for free Landmarks to further expand your campaign, specifically the Shire, check out my playlist and free to download landmarks here (links to download found in the trailer description!): • Free Landmark Adventures
    If you feel so inclined to further support the channel, you can do so by buying me a coffee, to keep me awake and going in creating more content: buymeacoffee.com/hewlettryan
    Thank you for watching, supporting and listening to me ramble!
    Happy Gaming!
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Komentáře • 18

  • @RyanoftheNorth
    @RyanoftheNorth  Před 7 měsíci +4

    CORRECTION: Shadow gained by Greed is resisted by Shadow Test (WISDOM), not Shadow Test (VALOUR) as stated in the video at timestamp 6:55. Thanks to @jacobgrimm9475 for picking that out!

  • @kinagrill
    @kinagrill Před 4 měsíci +3

    I like that mere inaction can cause shadowpoints, since as the saying goes - for evil to win, all the good needs to do is... to do nothing.

    • @RyanoftheNorth
      @RyanoftheNorth  Před 4 měsíci

      Yeah, it’s one thing I need to remember a little more when running for my group is the in action piece (or at least have a note on my LM screen to remind myself to remember when the players “don’t” do something).
      And great quote!

    • @kinagrill
      @kinagrill Před 4 měsíci +1

      I do hope that you do not give them situations where if they DO act, they are also just punished. Rather the allure of not acting should be clear... like 'you avoid attention that remains unwanted... but at what cost...'. and if they DO act, then it should be more with a warning of it being either just dangerous to their health, or if there are certain failure criterias, that unwanted attention might just happen.
      Because as a player, I hate getting two options of 'being altruistic and get shanked by the Gamemaster for it', or 'Be a dick/coward/realist, and get punished anyways in another way'.@@RyanoftheNorth

  • @timwest2322
    @timwest2322 Před 7 měsíci +3

    Great explanation and great use of scenes from the films as examples. I think this video will do a lot to convince new players that this is a fun mechanic to engage with, whatever the outcomes.

    • @RyanoftheNorth
      @RyanoftheNorth  Před 7 měsíci

      Thanks so much for the feedback! So much to draw from the books but visually so good to bring that out from movies!

  • @bangpow00
    @bangpow00 Před 4 měsíci +2

    Another great video. The movie scenes you used to reinforce the feel of particular rules was fabulous. That must have been a time consuming project but it made for a powerful tutorial.

    • @RyanoftheNorth
      @RyanoftheNorth  Před 4 měsíci +1

      Thank you! Definitely a little time consuming lol. Happy that these are useful!

  • @bluecarpettiles
    @bluecarpettiles Před 3 měsíci +1

    Thanks once again for your excellent breakdowns.

  • @jacobgrimm9475
    @jacobgrimm9475 Před 7 měsíci +2

    Great video as always, very informative.
    I hate to be "that guy" but I have one small nit-pick. Greed is resisted with Wisdom, not Valour. 6:55 time stamp.

    • @RyanoftheNorth
      @RyanoftheNorth  Před 7 měsíci

      D’oh! Thanks for the catch! Will edit that :S

  • @stu1043
    @stu1043 Před 5 měsíci +1

    Phenomenal video!

    • @RyanoftheNorth
      @RyanoftheNorth  Před 5 měsíci

      Thank you… Hope it will help your game!

    • @stu1043
      @stu1043 Před 5 měsíci

      @RyanoftheNorth It certainly will. You make probably the best TTRPG videos I've ever seen, BTW, and I watch a lot. Thanks for the content, and keep up the great work.

  • @jacobgrimm9475
    @jacobgrimm9475 Před 7 měsíci +1

    I don't like the idea of Shadow Scars being able to be healed so easily as rules as written. Partly because they are called scars and partly because this is a major reason why Frodo leaves Middle-Earth. So I created a house-rule.
    'Heal Scars Fellowship Phase Undertaking' is replaced with 'Heal Shadow'. Instead of healing a Shadow Scar you make a narratively appropriate skill test. This could be gardening or forging for Hobbits or Dwarves respectively (Craft). Or Song for an Elf or Travel for a Ranger. On a success you heal a number of Shadow Points equal to your Valour or Wisdom, +1 for each Tengur rolled. Whether you pass or fail the skill test you may also sacrifice Adventure and/or Skill Points to heal an equal number of Shadow Points.
    This allows you to heal chunks of Shadow Points, but Scars are still as permanent as the Flaws you gain from Bouts of Madness, making the Hardening of Will and the taking of a Shadow Scar a dramatic moment, rather than the only logical choice when you have a build up of Shadow Points.

    • @RyanoftheNorth
      @RyanoftheNorth  Před 7 měsíci

      Interesting… either way, would be a narratively appropriate descriptor of how one would “heal scars” taken by shadow accumulation.

    • @kinagrill
      @kinagrill Před 4 měsíci

      I guess you could houserule there are ceratin shadowscars that cannot be healed. more normative ones can, but there are some that forever leaves a wound on the soul, so to speak.