rFactor 2 : More AI settings.

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  • čas přidán 23. 08. 2024
  • Really helps for endurance racing, and for some cars that the AI cant drive for shit!
    Missing Project , Poisson D'Avril Galaxy Dub
    Movin’ On - Technouchi - ChainDive Arrangements
    Isamu Ohira - Slipstream (GT3 A - Spec)

Komentáře • 40

  • @Aro3o6
    @Aro3o6  Před 10 měsíci +1

    I'm not sure if this all still works due to the new ai updates

    • @Aro3o6
      @Aro3o6  Před měsícem

      probably still does

    • @R-Thesaurus
      @R-Thesaurus Před 25 dny

      @@Aro3o6 Hey, do you know how I can see how much fuel is in an AI at the start of a race? I know that you can look at the car cockpit, but what when it isn't indicated there? If that's not possible, then how can I predict the AI pit strategy?

  • @revolt3329
    @revolt3329 Před 2 lety +10

    Excellent video. Refreshing to see someone improving things instead of complaining about everything.

  • @thomaschristensen5717
    @thomaschristensen5717 Před 2 lety +4

    Great video. Can you do one, with safetycar?

  • @afdelta0120
    @afdelta0120 Před rokem

    I also turned up the setting for yellows. I set myself at 4.5 just to avoid full course yellows more.

  • @afdelta0120
    @afdelta0120 Před rokem

    And theres a setting for sample size for the ai. I turned this up too for better first laps. As rf2 ai tried to learn tracks. Idk how. But it gets better with more laps, this is like a pre sim.

  • @virtual_GaRy
    @virtual_GaRy Před 2 lety +2

    Fantastic Video!

  • @AustinOgonoski
    @AustinOgonoski Před rokem

    Thanks for this.

  • @afdelta0120
    @afdelta0120 Před rokem

    I saw in the files as well a "boost ai" setting. I turned these off to see if it would make the ai smoother like earlier rf2 builds, havent checked ai inputs tho.

  • @afdelta0120
    @afdelta0120 Před rokem

    Also set the max traction factor to .92 lower means better, as the ai is simply not able to handle .94

  • @pedrojosealvarado980
    @pedrojosealvarado980 Před 2 lety

    love fighting game music

  • @SMGMusic14
    @SMGMusic14 Před 2 lety +1

    Great video, thanks

  • @Westdar2198
    @Westdar2198 Před 2 lety +1

    Top notch m8

  • @jahshjahsh2002
    @jahshjahsh2002 Před 2 lety

    Genuius

  • @bhendrikabel
    @bhendrikabel Před 2 lety

    Gonne try this later this evening. Hate that wobbly driving of the ai under blue flags, crashing out a few seconds later, especially the Porsche GTE and GT3 . I’m curious about that corner grip too. Especially at Suzuka and the LMP2’s.. Thanks

    • @Aro3o6
      @Aro3o6  Před 2 lety

      Turn 4 and spoon curve at suzuka is probably the worst offender of the corner grip usage by the ai

  • @imbana2
    @imbana2 Před rokem

    thank you for the tutorial!!!

  • @aunzeed
    @aunzeed Před 2 lety

    big thanks

  • @pilauto8160
    @pilauto8160 Před 2 lety +2

    Hi and thx
    What brake power usage and brake grip power usage do you recommand please?

    • @Aro3o6
      @Aro3o6  Před 2 lety +3

      Default is probably good enough for official content

  • @chrisstockman9128
    @chrisstockman9128 Před 2 lety +4

    Really nice video. Can I ask what AI aggression value you used please? Thanks

    • @Aro3o6
      @Aro3o6  Před 2 lety +2

      I used 100% most of the time

    • @ZIGAG1999
      @ZIGAG1999 Před 2 lety

      @@Aro3o6 because the aggression setting is broken and doesn't do anything

  • @gjdriessen1
    @gjdriessen1 Před 2 lety

    Needs a sticky post in the forum 👍. Btw do the blue flag changes give issues in league or competition racing?

    • @Aro3o6
      @Aro3o6  Před 2 lety

      I dont think it affects multiplayer. I assume the server has its own player.json file.

  • @acracing4800
    @acracing4800 Před 2 lety

    I don’t have JSON files in the Player section, for some reason it opens whit media player and I don’t have any other options to open it

  • @Fastbikkel
    @Fastbikkel Před 2 lety

    I've been heaving issues with rfactor 2 since i can remember. It's a shame, because i wouldn't mind trying it again.
    No matter what i do, i can't get any mod visible in the game.

  • @seanmack4552
    @seanmack4552 Před rokem

    Now how do we fix the bad breaking and throttle for AI?

  • @johndickinson7269
    @johndickinson7269 Před rokem

    How do we slow the AI down ?

    • @Aro3o6
      @Aro3o6  Před rokem

      Change the ai strength to a lower value

  • @bobykim5311
    @bobykim5311 Před 2 lety

    Despite all the settings (known since rF1 engine), the current AI falls short big time. Any track, at 108% AI wont defend, wont make use of AI slipstream: instead the AI brake checks. Silverstone: Copse corner, AI goes wide on exit on curbs, need to brake to prevend track limit. Sitting duck for overtake. Tried the AI learning tool: no effect, same problem. Le Mans, Daytona road course...AI are sitting ducks due to early braking and most important: not making use of slipstream other AI. Since Studio 397 took over they stopped working on AI. I would say that the AI in AMS is even better.

    • @Aro3o6
      @Aro3o6  Před 2 lety +1

      That is a fact. Ai is plentiful shit in rf2. I hate this game so much…

    • @redonealpha710
      @redonealpha710 Před 2 lety

      @@Aro3o6 Interesting, so you decided to do a video to show your hate? There Is no perfect AI In any game. We had better AI In games 20 years ago, It´s all about graphics and mainstream now.

    • @Aro3o6
      @Aro3o6  Před 2 lety +4

      @@redonealpha710 thats how i roll. After spending almost a decade on spectating AI alone on almost every game, I thought id make some ai videos thats all

    • @MarcoZ1ITA1
      @MarcoZ1ITA1 Před 2 lety

      @@Aro3o6 which simracer would you rate highest in entertainment out of watching the AI?

    • @Aro3o6
      @Aro3o6  Před 2 lety

      @@MarcoZ1ITA1 grand prix 4, nascar racing 2003 and iracing probably