How To Translate Static Walk Cycle In Blender: No Foot Slide

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  • čas přidán 6. 09. 2024

Komentáře • 7

  • @AnatomyLab
    @AnatomyLab Před 7 měsíci

    nice! thank you so much!

  • @gavinn8970
    @gavinn8970 Před rokem

    Thank you very much for this, I was looking for a solution to this exact issue for a long time!

  • @Mucksauce
    @Mucksauce Před 3 měsíci

    Great video and thank you for the explanation!
    Please consider putting a low cut filter on your audio
    Your mic is picking up the vibrations from your desk
    Thought someone was banging on my wall as I was listening to this

  • @ambermoonanimationstudios7880
    @ambermoonanimationstudios7880 Před 10 měsíci

    Thank you so much, I've been looking for this forever

  • @EugeneMMM
    @EugeneMMM Před 2 měsíci

    Hi thanks. Is it possible to bake foot control on the world locator, not to bother about the main ctrl (like in Maya)? Thanks

  • @AbhishekSharma-fg1ho
    @AbhishekSharma-fg1ho Před 3 měsíci

    i did same but still for me foot sliding. i made 25 frame walk did i also need to use graph editor for steps not sliding.

  • @romangerasimov5183
    @romangerasimov5183 Před rokem +2

    Hi, this is really good trick, thank you for sharing. What would you do if you needed to get rid of the animation from global control so it stayed in a place but the characted walked forward?