If they have us 5 free legendary card pack/week it would still take about a year to max LOS. How often do you average 5/week? I avg maybe 1, which is years to complete.
The Three Umar Families + Fate of the Lazeniths is BiS for Striker and Wardancer because the 12% damage from back attacks is multiplicative just like Light of Salvation. It's 12% damage multiplicative, but only needs 3 cards. Fate of the Lazeniths is an occasional 24% extra elemental damage. On average this means you deal a lot more than the 15% damage Light of Salvation can provide.
The benefit of LoS partially comes from supports running a maxed out lostwind cliffs. It ends up being more like 20% damage from LoS. LoS also wins out on a lot of big raids due to holy weakness
@@dubbajake There are only a few gates that are actually weak to Holy, you'd make the most out of it in Vykas, but there's only like 3 other gates in any other raid in the game that is weak to Holy. The effective damage boost is 6% multiplicative over the fight, which makes it an 18.72% damage boost, still stronger than LoS with LWC 30 unless Support set for some reason is multiplicative with the holy damage bonus from LoS 30, which it shouldn't be. This means that the only times LoS is stronger is specifically for the Holy Weak fights. Considering Striker and Wardancer mains with back attack sets still would recommend Three Umar Families + Fate of the Lazeniths over LoS 30 really tells a lot about how it's just more damage.
@@benjaminlunaalcon4510 There isn't a 3 or 4 card set that can help boost Sorc damage. Fate of the Lazeniths by itself is an overall 6% damage boost so it's not worth taking over LoS 30
Hey ATK, thanks for the vid again! Would the lazenith 2pc work on sorceresses since most of their spells are all elemental dmg as well? I only heard you mention WD and Strikers iirc sorcs' identity also increases elemental dmg done?
Issue is you dont have another card set that adds damage. Lwc is better than just lazenith and by the time you have lazenith max, you probably have LoS 18
On top of other comment said, 1. Lazenith isn’t as reliable on sorc 2. Won’t be able to use Eso Reaction which is the strongest after the triforce 3. Bonus elemental damage is addictive iirc TLDR; not worth
After finishing 7 characters in South Vern and saving whatever cards I got from events or islands i got both LoS and LWC to +12. Sad out of 20 legendary card packs I got 13 desireables and 7 duds which was 4 Akkan, 1 Sein(wtf didn't even though this excited), 1 Luttera, Guardian Luen and 1 Zinnervale. I gave up hunting for more most I will try for is Wei but no luck on merchant.
@@roberttauzer7042 I know but I don't plan to run the abyssal on all my alts, do only card islands or buy card packs was what I meant. I am good where I am, not pressuring for more.
So if global release is trying to catch up to Korea and we’re being rushed through content, will it actually be worth it to try to get LoS set considering Korea now needs Dark damage? Aren’t we more likely to be sitting in that content for a while and should have that set as our goal? Or is LoS really necessary for Brelshaza? If so, with our rushed content, I don’t see getting this set to be realistic.
12 of lost wind most of the time as a dps Since it give 7% crit chance And u can buy seria in traveling merchant so its not that hard to get 12 awakening Or just 12% hp cus why not
Zerkers and pinnacle glaiviers benefit better from the sets called We'll Meet Again and Forest of Giants. These are also grindable with travelling merchants and achievement rewards.
@@vicw4522 but that wouldn't make those sets particularly beneficial for pinnacle over something like romanticist + weight of destiny, field boss ii, or oreha's well even. pinnacle benefits from lostwind as an offensive set for skills that don't have built in crit rate, at least, whereas WMA/FOG is purely defensive. I would never recommend those for a regular player outside of pvp and maybe mayhem berserker, that's about it
it's really sad some set are really bad. i wanted to make an ether build becuse it's fun but Nature set damage is low(even if all your team run drop of ether :D) 50% max hp damage....
I'm so tired of people putting light of salvation and lost cliff when its not awakened enough but on the other hand, you know you won't take them to do valtan =)
Slowly gaining cards via normal play since launch, and after finishing the last Super Express mission, and the from the numerous card packs I got Kharmine and Kadan, which allowed me to finish Light of Salvation and Lost wind cliff sets. Trust me when I tell you I was hype.
Why wouldn't you do the Oreha ones for card runs? I know you skip over the underwater one because it takes way too much time, but you can breeze through Oreha really quickly even if you're only 1415.
? Sorc legit does only elemental damage, why wouldnt fate work there? Or the set with the arks that does flat % increase elemental dmg... thats some scuffed info
1. You won't be able to use Eso. Reaction which is strongest after Doomsday, Explosion, PS 2. If you're Igniter, It's almost impossible to match the card set proc and Igniter at same time. You'll need good RNG for it 3. No good set you can pair with Lazenith's Fate. Oreha at best but still very conditional.
How important is the dark/light damage reduction? Isn't the game balanced around you having it, so for example, an attack with dark elemental from Abrel that wouldn't kill you when using LOS/LS would kill you if you are not using one of them?
@@sethkang4410 I mean, but only Vykas is weak against light. You could go kazeros set 18 and get the damage in the same way for the other legion raids, but you wouldn't have dark damage reduction. My question is, how bad would that be? (In case you are wondering why am I asking this, it is because I think that is weird for a DI to do light damage lol (too much of an rpg player sorry))
Usually the general rule is to dodge as much as you can before thinking about taking hits better. So for min/maxing the taking less damage parts is usually not as important cuz you are supposed to not get hit. Plus at an endgame level raid, unless it's a normal pattern (scratch, slam, etc.) or an attack you are supposed to get hit on purpose, it would most likely kills you in 1 or 2 tick of damage (ofc NOT counting overgearing) TLDR: damage reduction not as important as damage increase,
It is badly localized, debuffed in that case means frozen or stunned (not staggered) etc. none of this works on bosses, so it is trash. P.S. It is actually bald of you to think something is overlooked on KR after years of research and build optimizations :D
Cards is most idiotic mechanic of this game. My main is 1445 fp2, I am not even close to getting 12 awakening in any relevant set like Lost Cliff. Light of salvation is year+ ahead. This is stupid. Why there is nothing for like 4-8 awakening to use in between.
because its a long term system, you arent supposed to get it instantly after the game has been out for few months... there is people in Korea still farming this stuff after years. Just dont worry about it, you will get it eventually over time, thats how the system is designed.
There are, I'm running 9 piece awakening on both forest of giants and We'll meet again sets. They're pretty farmable, and I didn't spend a cent getting them. Mostly it's just tracking wandering merchants.
Ah yes, 30 awakening Visa card set, the actual BiS set in the thumbnail
best in slot for real life
It's actually incredibly hard (and inefficient) to chase these sets via money. Time is probably your best bet.
@@roberttauzer7042 Paying vs not paying for these cards is the difference of over a year. Inefficient my ass.
"when you get kuku and brelshaza very far in the future"
amazon be like: best i can do is august
mid august, soo sometime in september lmao
If they follow the previous release schedule Kuku drops 2 months after Vykas.. So ye end of August, right on the dot here mate
I kinda wanna see a list which bosses do dark dmg, are weak to holy etc.. if anyone knows please tell
Only Vykas I believe, and some of the gates in Brealshaza. It's more about the +15% damage increase and the synergy with LWC, that support use.
The "weak to [something damage]" is shown in game when you fight the boss. The do damage one idk
straight up %dmg increase is still BiS
Hmm what about +12% hp vs 30% dark dmg reduction? That works on valtan i guess and im not sure how to compare.
one thing that he didn't say is the why for support, hp is important for the skills also because shields and healing are based on Max HP...
Over a year later, I am now pushing buying packs now and I am 3 random legendaries away from being done for los30 (have 13 selectors).
If they have us 5 free legendary card pack/week it would still take about a year to max LOS. How often do you average 5/week? I avg maybe 1, which is years to complete.
so for vykas, would LoS with only 12 awakening still be better than lostwind cliff set?
im thinking about it too
Yes 10% dmg vs 7% crit
a good rule of thumb is 1% dmg is always better than 1% crit
@@anw5772 cool thanks for the info!
@@bridgetonowhere now thats only because vykas is weak to holy if the boss isnt weak to holy then there is no dmg buff :)
The Three Umar Families + Fate of the Lazeniths is BiS for Striker and Wardancer because the 12% damage from back attacks is multiplicative just like Light of Salvation. It's 12% damage multiplicative, but only needs 3 cards. Fate of the Lazeniths is an occasional 24% extra elemental damage. On average this means you deal a lot more than the 15% damage Light of Salvation can provide.
The benefit of LoS partially comes from supports running a maxed out lostwind cliffs. It ends up being more like 20% damage from LoS. LoS also wins out on a lot of big raids due to holy weakness
@@dubbajake actually the only legion commander that is weak to light is vykas
@@dubbajake There are only a few gates that are actually weak to Holy, you'd make the most out of it in Vykas, but there's only like 3 other gates in any other raid in the game that is weak to Holy. The effective damage boost is 6% multiplicative over the fight, which makes it an 18.72% damage boost, still stronger than LoS with LWC 30 unless Support set for some reason is multiplicative with the holy damage bonus from LoS 30, which it shouldn't be. This means that the only times LoS is stronger is specifically for the Holy Weak fights. Considering Striker and Wardancer mains with back attack sets still would recommend Three Umar Families + Fate of the Lazeniths over LoS 30 really tells a lot about how it's just more damage.
i have one question, what about sorcs with fate of the lazeniths? all spells that sorc uses are elemental...
@@benjaminlunaalcon4510 There isn't a 3 or 4 card set that can help boost Sorc damage. Fate of the Lazeniths by itself is an overall 6% damage boost so it's not worth taking over LoS 30
The thumbnail lmao
Hopefully patch tỏmorrow helps out alot for cards collective.
You can get kharmine with chaos gate achievement , and delamein armel with 10 100% adventure tome ^_^
And you can do multiple chaos gates a day (you won't get loot but you get credit for the achievements)
@@fenxis and you can just enter and afk and still get the progress towards it
@@joreldecker1949 apparently you can zone in and zone out strait away and still get credit
@@fenxis yoo dude whaat, thank you
i am still waiting for the fish to the moon stuff to happen LOL
Won't happen with auto fishing bots
@@incrediblyfunnybutsad thanks captain obvious
Hey ATK, thanks for the vid again!
Would the lazenith 2pc work on sorceresses since most of their spells are all elemental dmg as well? I only heard you mention WD and Strikers
iirc sorcs' identity also increases elemental dmg done?
Issue is you dont have another card set that adds damage.
Lwc is better than just lazenith and by the time you have lazenith max, you probably have LoS 18
On top of other comment said,
1. Lazenith isn’t as reliable on sorc
2. Won’t be able to use Eso Reaction which is the strongest after the triforce
3. Bonus elemental damage is addictive iirc
TLDR; not worth
"You take THIS Set..." - Everything in korean.
After finishing 7 characters in South Vern and saving whatever cards I got from events or islands i got both LoS and LWC to +12. Sad out of 20 legendary card packs I got 13 desireables and 7 duds which was 4 Akkan, 1 Sein(wtf didn't even though this excited), 1 Luttera, Guardian Luen and 1 Zinnervale.
I gave up hunting for more most I will try for is Wei but no luck on merchant.
It's meant to be long time goal, not something you can get in a few months.
@@roberttauzer7042 I know but I don't plan to run the abyssal on all my alts, do only card islands or buy card packs was what I meant. I am good where I am, not pressuring for more.
I haven't gotten 1 Wei from traveling merchant in over a year of playing.
3:50 Start of explanation for Striker's BiS card set
Question as Lancer, Red Skills have 100% the 3 i use and with 1440 Spec isnt Blue 100% crit rate? So Lostwind Cliff 12 Set isnt that usefull is it?
if i play striker and i have back atk cardset and los30 which one is better i really dont know
is it more efficient to just up the rapport via mari shop and get the upgrades that comes with rapport, eg.rewards to get % in damage
BRO the Thumbnail THO hahahaha lmao
that legendary card selection pack is gonna go 60k minimum in NA
The key is to queue with noobs, it's harder but you get the packs
I love elemental set for mayhem berserker with heavy armor. I'm literally immortal
So if global release is trying to catch up to Korea and we’re being rushed through content, will it actually be worth it to try to get LoS set considering Korea now needs Dark damage? Aren’t we more likely to be sitting in that content for a while and should have that set as our goal? Or is LoS really necessary for Brelshaza? If so, with our rushed content, I don’t see getting this set to be realistic.
What set does regular players equip? Not a Top player, I am just a regular player in comparison.
12 of lost wind most of the time as a dps
Since it give 7% crit chance
And u can buy seria in traveling merchant so its not that hard to get 12 awakening
Or just 12% hp cus why not
Zerkers and pinnacle glaiviers benefit better from the sets called We'll Meet Again and Forest of Giants. These are also grindable with travelling merchants and achievement rewards.
@@vicw4522 why pinnacle glaiviers?
@@camclemons Because of their high critrate. Until you get Light of Salvation 18-awakening theres no point in running Lostwind Cliff really..
@@vicw4522 but that wouldn't make those sets particularly beneficial for pinnacle over something like romanticist + weight of destiny, field boss ii, or oreha's well even. pinnacle benefits from lostwind as an offensive set for skills that don't have built in crit rate, at least, whereas WMA/FOG is purely defensive. I would never recommend those for a regular player outside of pvp and maybe mayhem berserker, that's about it
Is the 18 light set with 7% lightning damage always better than the 7% krit set?
it's really sad some set are really bad. i wanted to make an ether build becuse it's fun but Nature set damage is low(even if all your team run drop of ether :D) 50% max hp damage....
i really want the three umars and fate of lazanith buuuuuuuuuuuut idk how to get those besides get lucky.
laz can be farmed easly in luttera there is certain place it spawns like every hour in every channel possible just that on card thoi laz
I love how they're FUCKING US OVER from Mari card packs.
i do grind gates but only on main and i get 2 for LoS btw ty for vid like always
I'm so tired of people putting light of salvation and lost cliff when its not awakened enough but on the other hand, you know you won't take them to do valtan =)
i hate the fact that valtan server gets wei every other day but on rohendel the last wei card was weeks ago
Rohendel is garbage server
finished my Light of Salvation 18 yesterday, i got super lucky i guess..
Im support and my los is 11 awakening but my lostwind is 0 awakening even missing cards xD
Wait did he say awaken three of them, which then makes 18? I didn't realise the unawakened one counts
Awaken all of them 3 times 6x3=18
I think you forgot to mention pvp card set that uses Sien card
The best type of card is a credit card !
Slowly gaining cards via normal play since launch, and after finishing the last Super Express mission, and the from the numerous card packs I got Kharmine and Kadan, which allowed me to finish Light of Salvation and Lost wind cliff sets. Trust me when I tell you I was hype.
What is region vs region PVP?
Mastercard
I acualy have this set now i need the extras to awaken them to the max level :D
Why wouldn't you do the Oreha ones for card runs?
I know you skip over the underwater one because it takes way too much time, but you can breeze through Oreha really quickly even if you're only 1415.
he said it about challenge abyssal dungeons, that only 1,2,3 tier can appear there and not 4,5,6
@@mxj1337 Ah I missed that, cheers for clarifying it!
? Sorc legit does only elemental damage, why wouldnt fate work there? Or the set with the arks that does flat % increase elemental dmg... thats some scuffed info
1. You won't be able to use Eso. Reaction which is strongest after Doomsday, Explosion, PS
2. If you're Igniter, It's almost impossible to match the card set proc and Igniter at same time. You'll need good RNG for it
3. No good set you can pair with Lazenith's Fate. Oreha at best but still very conditional.
my guildmate got light of salvation like BEFORE the 7% crit set
so yeah
I need mastercards?? Ah sheet
How important is the dark/light damage reduction? Isn't the game balanced around you having it, so for example, an attack with dark elemental from Abrel that wouldn't kill you when using LOS/LS would kill you if you are not using one of them?
Its the dmg. Thats what they want from the card
Most raids are dark boss and light dmg is needed.
@@sethkang4410 I mean, but only Vykas is weak against light. You could go kazeros set 18 and get the damage in the same way for the other legion raids, but you wouldn't have dark damage reduction. My question is, how bad would that be? (In case you are wondering why am I asking this, it is because I think that is weird for a DI to do light damage lol (too much of an rpg player sorry))
Usually the general rule is to dodge as much as you can before thinking about taking hits better. So for min/maxing the taking less damage parts is usually not as important cuz you are supposed to not get hit. Plus at an endgame level raid, unless it's a normal pattern (scratch, slam, etc.) or an attack you are supposed to get hit on purpose, it would most likely kills you in 1 or 2 tick of damage (ofc NOT counting overgearing)
TLDR: damage reduction not as important as damage increase,
any sets that are good in GVG?
Destined Encounter card set is for PvP
We'll meet again and forest of giants, destined encounter, Romanticist, and death approaches are all useful in pvp
y ppl hatin on zinner
Wow the hamster wheel never ends huh? What next? +30 upgrade with 0.0001% chance or something? The +25 upgrades were bad in itself.
I got more cards for salvation than lostwind so funny no its not.
Second
actually there is a card set with extra dmg to debuffed enemies i think its overlooked with pt contents enemies always debuffed
It is badly localized, debuffed in that case means frozen or stunned (not staggered) etc. none of this works on bosses, so it is trash.
P.S. It is actually bald of you to think something is overlooked on KR after years of research and build optimizations :D
Saying it's farmable but you yourself did not farm it the hard way....kinda sus to me imo
Cards is most idiotic mechanic of this game. My main is 1445 fp2, I am not even close to getting 12 awakening in any relevant set like Lost Cliff.
Light of salvation is year+ ahead. This is stupid. Why there is nothing for like 4-8 awakening to use in between.
Cuz thats not how game works and u dnt need that shit till later. Ur fine
Dude 7% more crit won’t change your gameplay
because its a long term system, you arent supposed to get it instantly after the game has been out for few months... there is people in Korea still farming this stuff after years. Just dont worry about it, you will get it eventually over time, thats how the system is designed.
There are, I'm running 9 piece awakening on both forest of giants and We'll meet again sets. They're pretty farmable, and I didn't spend a cent getting them. Mostly it's just tracking wandering merchants.
Lostwind cliff is farmable, if you really wanted it you could do it this week. Every card in there has a guaranteed drop from somewhere.
Not much help when the writing is in Japanese.
This card system is the worst thing I've seen in any game
sad thing is the game is dead in the west before the cool stuff comes out