What were the first Video Games on CD? - The Tech & The Games
Vložit
- čas přidán 20. 05. 2020
- You can get your $5 welcome bonus at pcbway.com - sign up now and get 10 PCB's for just $5. - and take a tour of their factory here: • PCB Manufacture and PC...
● Description
What were the first games ever released on CD? Today we explore the technology, the games and the approaches taken to putting them on CD.
● Support RMC
Time is the most valuable thing we have. Official Cave Dwellers create a reliable monthly income that allows me the time to dedicate creating content. My goal is to be able to do it full time. You can support this dream here: / rmcretro
If you'd like to leave a one off tip then here are some methods:
● Treat me to a Coffee with Ko-Fi: ko-fi.com/rmcretro
● Support the Sponsors of The Cave
MonsterJoysticks: monsterjoysticks.com/RMC
1ClickPrint: www.1clickprint.com#RMC
● Chat with me using one of these:
Twitter: / rmcretro
Instagram: / rmcretro
Discord: / discord
● Episode Links
CTRL-ALT-REES / @ctrlaltrees
Ravi Abbot: / the4mula
● I have an RMC Shop where you can buy mugs, posters, records, books and more:
rmcretro.store/
● RMC Podcasts
Enjoy my Podcasts with your favourite app using the links here:
Retro Tea Break - audioboom.com/channels/5001251
Retro Island Diskettes - audioboom.com/channels/5001240 - Věda a technologie
Fun fact: For No-Ri-Ko on PC Engine has tracks of Noriko Ogawa saying each individual syllable in the Japanese language. This was for a little surprise at the end of the game where she thanks you by name! Must've been heaven on earth for any Noriko stans who picked it up at launch, even if she did sound a bit like an amnesiac robot lol
That must have been fun to record.
@@morgansinclair6318
>That must have been fun to record.
I don't think it wouldn't have taken that long. google gojuuon. Aside from some exceptions there aren't a lot weird pronouncation rules and she probably could have knocked them out in ten minutes.
@@morgansinclair6318 Japanese is a syllabic language. With 46 basic characters you can represent almost all of the sounds.
I just find it funny that (arguably) the very first PC CD titles were just shovelware. Talk about a taste of things to come!
I am amazed that the PC Engine CD went on to be a success in Japan, considering the price of admission back then (the interface unit and the CD drive were sold separately at a very high price for each!) and the software availalbe o_O
The following year only 15 titles came out, though to be fair, among the digital catalogue shovelware there was also the beautifully remastered Ys I.II, the oddball but highly enjoyable Red Alert, the seminal RPG Tengai Makyo and the then exclusive arcade conversion of Wonder Boy 3: Monster lair (the Megadrive version would only come out 1 year and a half later). Alas I`m certainly glad it did
Shovelware and Dizzy... (what a classic!)
@@daviderinaldi329 I believe, the CD module was also usable with some PC from NEC.
Also, normally PC Engine HuCards were already quite expensive, maybe CD could save money in a long run. AFAIK PC Engine releases were almost exclusively CD titles few years later.
I once bought a video CD called 'Manhole', but it was very different. I learned a lot that day.
Yeah it's also released on the PC Engine CD Rom². It's a sort of interactive fairy tale, heavily influenced by Alice in Wonderland.
@@fromthe90s21 I think you have misunderstood. Anonymous is alluding to purchasing gay pornography. I assume the 'Manhole' in the VCD he experienced was actually a gentleman's bumhole (or anus).
@@fromthe90s21 r/whoooosh
that was gold
@@jeffrey44 ahahahahaha
I have that Rainbow Arts CD in my collection. According to my list, I bought it for about 40 DM (aka 20 Euro). This sounds quite cheap, because the UVP was between 90 and 100 DM (45-50 Euro) at that time. But I am quite sure, that I got the CD before or around the time I bought an Amiga computer. And that was definetly in early 1990, just a couple of month before Graftgolds marvelous conversion of Rainbow Islands was released.
The compilation works like you said: It had an Adapter, which connected the C64 with a CD Player via the cassette port. The games were stored like the ones on the codemasters CD: as Red Book Audio. In fact, they stored every game twice, just in case the CD was slightly damaged at some point. So you could still load the games thanks to these backup tracks.
Between these tracks was some music from the famous composer Chris Hülsbeck: The complete soundtrack of the Amiga version of Hollywood Poker Pro, the Intro of Starball (also from Amiga) and the C64 intros of To be on Top, Danger Freak and Katakis. So this CD Rom was also the first CD based release of Hülsbecks music.
Last but not least: The collection itself was a remarkable unique compilation of very different games and from a lot of different publishers. The highlights were David's Midnight Magic, Impossible Mission, Loderunner and M.U.L.E. There was also Dropzone, Fist II, Leaderboard Golf, Mission Elevator and Solomon's Key. The only game from Rainbow Arts was Jinks, which also was quite good, but ironically the "worst" game of the whole bunch (but again with some asskicking music by Chris ;).
Yes, I had the same for the c64!
Oh man, the first CD player I had was in my car in 1991 - how awesome would it have been to drag my computer out to run a line-out to my car to play some shareware titles on my C64. Damn, if I had only known this stuff existed then.
"Have a biscuit baby" is my new pickup line. Guaranteed to work every time :D
Absolutely halarious that the cd music on fighting street sounded super clear and amazing yet the voice samples sounded like it was recorded in 2bits and recorded over a telephone handset.
Ohhhhhrrrr rite
My father worked at the BBC and had the very first one of two Sony units in the UK, which we borrowed for a bit at home. Anyone who knows about audio, he was one of the people who developed the Ls3/5a Rogers speakers. After testing the CD unit on my mother, who said, wow that sounds good, can we have one, he went out and bought the CDP101, or whatever that unit was, it cost about 500 pound in 1981... Thats a shed load of money.
Just for info Sony sent to units to the BBC for testing at the time. One which we had at home...
Anyway, little bit of info for those who care.
I think there's someone to be said for being designed for the format like The 7th Guest. Wikipedia is only willing to go as far as, "It is one of the first computer video games to be released only on CD-ROM." Interesting details about the early days none the less.
I did wonder whether you were going to include the Codemasters CDs and although I have never thought about which game came first I do agree with your sentiment. It's a game and you have loaded from a CD so it counts even if the standard format isn't used. Great and very interesting history, thanks.
Update: Please note No-Ri-Ko has been copyright claimed on this video. This means I have no control over any adverts which may be added to the video.
.
Would you like to see that Codemasters CD in action? That video is now showing on early access to Official Cave Dwellers at patreon.com/retromancave - if you'd like to support the channel and get all videos 1 week early and free from adverts as well as other fun perks then please drop by. Thank you!
Neil - RMC
I did not expect those game collections :O amazing - my two cents? the Rainbow Arts CD is indeed the first 'random access' game(s) on CD - it's only a matter of encoding - it's ultimately digital.
I was about to suggest that.
What about the FM Towns? That came out in February 1989 and every computer had a built in 1X CD-ROM drive!
I had that CD and sold it on ebay, I never used it. Got about £30 for it. Those early CDs do go bad.
Oh yes, there will be a follow up video. Lots of great suggestions and the FM Towns is up there
Creative uses. Compressing the data onto CD to achieve 20 seconds loading times is quite impressive.
Im guessing the cable that plugged into the joystick port had an a/d converter that turned the sound into emulated button/direction inputs to get the binary 1s and zeros into the computer. Thats a beautiful bit of creative design.
As soon as I saw the title I thought "Myst".
crazy how a lot of people forgot about 7th Guest which came out before Myst on DOS. I remember lots of people talking about that game.
My thoughts went to Mechwarrior 2 and that badass CD intro.
always such well-informed, gentlemanly videos. thanks for that.
Aaaah, brings back memories, buying my first single speed CD ROM drive for my 386 Packard Bell. Spending a week getting the damn thing to work, finally discovering a conflicting IRQ channel and squeeling with delight when LOOM finally booted. Aaaah the last leaf of autumn....
IRQ conflicts! great memories😏
Sparkster 2301 IRQ conflicts, those were the days!
Ah yes, those were the days when once a CD-ROM drive and a suitable soundcard was installed in your PC, you could claim to have a "Multimedia" (the BUZZ word) PC!
Fascinating stuff, Neil! Outstanding work.
My heart wants to say The 7th Guest, as will a lot of people I'm sure. "Content designed specifically for the CD format". Based on Wikipedia info, it was 5 months before MYST too. But I'm not here to quibble with that Codemasters CD compilation! Wow.
Oh, there were "Myst style" games well before that. The Journeyman Project beat both 7th Guest and Myst, coming out in January 1993. And in *1991* was one called Spaceship Warlock on Mac, that nobody seems to remember, despite being one of the very first original games made specifically for computer CDs.
The first CD-ROM drive I bought came with 7th guest bundled.
With that reasoning The manhole shouldn't count either since it wasn't created for CD from the beginning.
@@PaperHunter yes I think I had the same :) iirc it was a 2x Speed CD-ROM and around 145 gbp.
I had no idea cleaner sound from CD could directly translate into a higher bitrate for demodulating into ram, but it makes sense
I will never forget playing Ys on CD for the first time back in 1990
Ys: Book I and II and Ys III: Wanderers from Ys on the TG-CD were awesome...still disappointed that Ys IV: Dawn of Ys didn't get a translated western release.
My first CD games came with my first PC as a kid in 1996: an IBM Aptiva running Windows95 with Microsoft Plus, a Pentium90, 8 MB of RAM, onboard SVGA graphics, and a 28.800 modem. It came bundled with Caesar II, the Journeyman Project Turbo!, MechWarrior 2: 31st Century Combat and its expansion Ghost Bear's Legacy, and Torin's Passage...great memories indeed!
P.S. The absolute kicker with this PC was the inclusion of the original MechWarrior from Dynamix on a single 3 1/2" floppy disk...still have it but have no way of playing it outside of resorting to running DosBox.
After SONY rushed to release the first CD player (CDP-101) before Philips, they didn't include oversampling technology in the audio decoding circuitry which Philips player did and it was released a month later. This resulted in sound from the SONY player sounding worse than the Philips player (CD-100) although this CD player used 14bit DAC instead of 16bit.
My family obtained its first CD player in 1986. It was a Phillips machine and we used that thing for probably 20 years.
First one I saw was a Marantz my grandfather had and it had a clear front so you could see the CD. I wish I'd kept it.
@@6581punk The Marantz was a masterpiece I wish I kept mine, however I did keep the mentioned SONY and Philips unit.
@@VladoT Marantz CD-73, it was slow but dropping the CD onto the spindle was really nice. Especially kicking myself given the asking price of them on ebay.
pretty much all "first gen" CD players were terrible in one way or another. Either they were too complicated and broke down within months or had reading issues or other really big problems. Finding any of those first gen CD players in working order today is extremely rare if not unheard of. Out of all of them, the Pioneer's P-D1 seems to be the only one that "sometimes" can be found in moderately working order and they were smart enough to build it "slightly" less complicated and they broke down "slightly" less often, the rest are paper weights mostly now.
LGR and Technology Connections Vs RMC and Techmoan.... Fight!
Techmoan throwing the vinyls, me swinging the Amstrad CPC
Technology Connections delivering all the snark. LGR with Duke Nukem one liners and getting an RPG from a thrift store.
@@ic_trab spat my drink lmao
Still better than KSI-Logan Paul.
And the referee will be the 8-bit guy?
Remember Wolf Team Sega, they made 2 games for the Sega CD called Cobra Command and Road Avenger, they were copies of the old 1984 arcade games that were on disc like Dragons Lair was, they were on 12 inch discs inside the arcade machine.
This is fantastic, thanks so much Neil!
He finally answers the title's question around 11:14.
"Have a biscuit baby!" Love it 😀
This is far better than the title suggests.... interesting video.
As always a very informative video from the RMC
If it's a game and it comes on a CD, that's good enough for me.
Great show!
Oooh a brand new RMC upload! I know what I'm watching before work
The FM Towns released in february 1989 with a bunch of CD-Rom games. It's also the first system that allows the cdrom drive to boot into either the operating system (it was on the CD on release) or straight into the game.
Great video! Love the detail! And I had no idea about the improved load times on the Code Masters collection nor did I know it worked via the control port! :o
Excellent video thanks
Fantastic video! enjoyed...
Excellent stuff, very interesting!
Very good research!👍
Very nice episode.. Bravo..
Fantastic episode!
Another well researched episode. Thanks for the history lesson.
Great video Neil, very informative. 👍
Absolutely Brilliant!
Fascinating stuff!
id Software's Quake came out on a mixed mode CD with the music tracks (from Nine Inch Nails) stored in standard Red Book audio format. As this game didn't use disc-based copy protection, and didn't actually care what music tracks it played, you could put in any standard audio CD and have the music of your choice playing in the game. I used to play with Rawlin's Cross playing.
I remember this was the case with Grand Theft Auto as well. I seem to associate Radioheads The Bends with that game now because it was always in the CD drive
Very interesting indeed! A lot of stuff I didn't know about, such as the Spectrum games on a CD, and I was an avid Spectrum owner at the time!
Considering you're diving more into the PCE history, especially on the CD side of things, you should look into Ys Book 1 & 2 on that system sometime. Not the first version of that game, that would be PC-98, but this version has very likely the first proper videogame dub from Japanese to English, featuring a lot of popular Saturday morning cartoon VAs, like Alan Oppenheimer and Jim Cummings. And, if you want to see how far this was pushed forward on the same system, look into Dawn of Ys on the same system. It has some absolutely stunning cutscenes and managed to split the voicework and music separately from each other.
Game is very good too. It's at the start of the Japanese action RPG styling, continuing a lot of what the developers started with Dragon Slayer, which basically turned Rogue into a more simple action format. Series is still going to this day too.
And you didn't even mention the fantastic CD music for Ys 1 & 2, courtesy of a young Yuzo Koshiro...
Ryo Yonemitsu also did the arrangements for Dawn of Ys, and those are, to this day, my favorite renditions of that music. Far beyond what Falcom did to it years later with Memories of Celceta.
this, sir, was a great video from the cave!
What strength!!! But don't forget there are many guys like you all over the world
Great video , interesting stuff.
I agree with your conclusions! The mechanisms aside, digital data read into memory equals game on CD-ROM.
A very thorough answer to the question
The CD Rom & Rebel Assault was what sold me over to the PC from the Amiga. Ah the good old days of paying 5,000 pounds + (cash) for a single speed Kodak CD Writer and 20 pounds each for the blank discs !!
@RetroManCave everytime I hear you say CD-ROM, I now expect a second ROM.
😁
I remember buying 7th Guest at the same time as my Panasonic double speed (omg, DOUBLE!) drive, you had to put the CD into a caddy to load it! I managed to persuade my parents to buy me the drive for Christmas, and the NASA Voyager datasets too. Back then I had to write my own software to manipulate the image data!
Ooooh I love it when the thick plottens! It's like a Miss Marbles mystery!
Excellently done Neil! I know you didn't cover this game as it came out well into the 90s (1994) but "Spaceship Warlock" was one of the earliest games I played from CD-ROM on a Mac II ci. Sooo many memories with it. I don't think I beat it, but I got pretty far. Thank you for this video. It was super educational, and in some ways nostalgic.
David Gregg and James Russell; two dudes who both pioneered the CD, and also had first names for both names. Huh.
"The first music CD" caught me - it needs a few caveats. The Chopin CD is the first CD produced. The first CDs released were 50 titles concurrently, with a Billy Joel having the first catalogue number. Having done a bit of independent research, these two claims (first produced and first batch released for sale) have held up in my own digging. en.wikipedia.org/wiki/CD_player#First_Red_Book_CDs_and_players - As far as the first CD game, context is important, so they're all differently true and valid.
There are CDs that predate those listed there, like the Sony YEDS-1 demonstration from 1982, I had a very badly damaged copy of this. Hope to find a playable copy someday but it’s very rare, and it seems no good rip of this exists. It would be nice to see someone preserve it considering it is part of the early history of the format.
ABBA were the first to press, though! well, after the Chopin, but ABBA were pretty keen early adopters and had an all-digital studio by 1981, that was one of the top-of-the-line studios in all of europe.
@@ExperimentIV Yeah, there's the issue of manufacture date versus release date. What's probably more true of ABBA, and arguably more important, is that they were definitely more involved with digital production, with that album being one of the first. Billy Joel's "52nd Street", for example, was just a reissue on CD of an album released several years before. None of the other artists released that day in the 50-CD opening were pioneers in digital production, either. That's something ABBA was interested in very early on.
@@delusionnnnn the fact that everyone in ABBA were - and are - music tech nerds is one of the little reasons that make me love them more!
@@ExperimentIV They're not really my thing, but I do like "One Night in Bangkok" from the Chess musical, which charted as a radio hit, which is ABBA-related, even if my favourite version is the Razor Skyline version (industrial dance, most of their other stuff is bad), I like the original, too.
Jeepers, had to doubletake at that Thumbnail :O
Lol I know i though surely the crazy Japanese adult anime style stuff wasn't first on CD 🤣
We all did, interesting colour palette for a boat.
OK OK I'll change it you terrible bunch of filth merchants 😂
@@RMCRetro well my first thought upon seeing the thumbnail went to pretty naughty places... ☺️
@@RMCRetro LOL, my first thought as well..... haha
And this is why i love your channel alongside Techmoan's, as you both bring a "European" angle to tech history that far too often gets completely ignored by mainstream, US-centric, tech media.
My first game on the PC was Magic Carpet by Bullfrog in 1995, with a x2 Mitsumi CDROM drive and proprietary controller. I then swapped my SB pro 2 for a SB AWE32 and the used the integrated mitsumi controller, until I swapped the drive for a NEC SCSI 3x, very able to clog the ISA bus... Old times PC...
This is too cool. Ganna have to rewatch
Great informative video. I remember that Codemasters CD compilation and Fighting Street was an iconic title for its time :)
I bought the CD Games Pack for the C64 when it came out. As I remember it was very hard to get hold of and I very nearly took it back to the shop when it wouldnt work. Took me a whole night of trying to realise that the graphic equalizer on my HiFi that I was using to load from the CD was interfering with it and I had to level all the channels to get it to work. I was a big fan of codemasters games so already had a few games already off it, which is why a lot of people probably passed it by.
The Fujitsu FM Towns was the first micro computer to have games and software on CD. It was released in 1989 and came with a CD drive built-in. Even the OS (TownsOS) was booted from CD! I have some of the games from 1989, like After Burner for example, as well as an early version of TownsOS (V1.1 from late 1989, not sure when V1.0 was released exactly).
In 1985, the Philips CM-100 external CD-ROM drive for the PC was already released with the first piece of software being an encyclopaedia. That was two years before Microsoft's Bookshelf.
Do you happen to know the name of the encycopedia? I'd like to track that down, I'm expecting to make a follow up video at some point with any new examples learned along the way. Great shout with Afterburner
@@RMCRetro Can't remember, sadly. But it was shown in one of the episodes of Computer Chronicles from 1985. That's how I learnt about it.
btw, let me know if you need any pictures etc. from that early FM Towns stuff.
@@RMCRetro en.wikipedia.org/wiki/Grolier#Grolier_on_CD-ROM
That's the one. Grolier's Academic American Encyclopedia.
Perfect thank you, stored away for a follow up and to find out if it was commercially released or not. Thanks for the links
"I just wanna crack some skulls / ...can I please beat someone up now?" said in the least convincing way possible by a genteel bloke in a suit jacket. ;D
Great video man how groovy, I always thought PCE CD launched with Fighting Street and Monster Lair, never even seen that singing idol one, colour me knowledged!
Mind..... blown..... away!! 🤯🤯 I had absolutely no idea of a CD format published for the spectrum. Rubber key my introduction to the computing and gaming world, followed by the Amstrad CPC 464, then back to a Spectrum +2. Amiga was the first time I was to get my hands onto games on CDROM via the PCMCIA slot drives.
To think these ideas were being developed way before was such an interesting insight.
I’m definitely on the side that these then are indeed the rightful owner to the rights of first games on CD. Regardless of ongoing load during play, they were indeed stored on a CD media.
Brilliant.
On that 30-games-on-a-disk Collection for the Speccy, One stood out to me, Snooker Simulator, It was like crashing into a wall of pure nostalgia. Remember sinking hours playing against my Brother and my Dad trying to get the 147 break, can't remember if I ever got it though!
Talking about CD-Roms, It doesn't matter if it's you or Tech Connections, it's such an interesting topic, great video!
I am surprised that you went through the history of optical media without mentioning LDROM. 1983's Dragons Lair and the 1986 BBC Domesday project had already shown the potential of optical media so it was inevitable that people would try to do something similar with Laserdisc's little brother.
I love first conversion Space ace, and Dragon's lairs on Amiga from floppy!
First Amiga CDTV, Amiga CD 32 bit, and new AmigaOS4 NG for the future 3D ! 👍💪
I remember that when I got my first computer with a CD drive (a Power Mac 6100) AOL was still usually distributing their software on unsolicited floppies, not unsolicited CDs. But I got one of the first AOL CDs from a free bin at Micro Center, and most of it was rounded out with a big wad of shovelware from BMUG, a Mac user group (mostly shareware games). Early on, that was a lot of the software that I had to amuse myself with. I remember being tickled that one little corner of the CD had the complete works of Shakespeare stashed in it. O brave new world.
Keep at it
OK so now I understand the bizarre Twitter photo you posted of a Speccy plugged into the CDROM-ROM drive :)
I'd be interested in seeing that 20 minute test video. I had been wondering about CD audio for 8-bit micro games, I'm going to count those CDs as legit, personally. That track loading prompt is pretty fantastic in my book. Wouldn't wanna scratch it though!
13:33 _Paper, Rock, Scissors_
Saying it in this order should be considered a crime
✊✊✋
Best sponsor ever! Well, rather the only one I'm using. But I can say nothing but good things about them, they're very professional and incredibly cheap, and they can now even do SMD soldering for you. Really, the best of the best, I don't use any other service anymore.
Congrats on over 100K.......
Very Interesting !
I am with you --- The Rainbow Arts (+ CodeMasters) were the first Computer Games on CD.
The fact it's an Audio CD is irrelevant, as nobody makes that distinction for a Cassette Game.
While I agree that the audio-format game CDs deserve a mention, it's not actually digital data being transferred from the CD to the computer. It's digital information on the CD and it's digital information in the computer, but to transfer that data it's converted to analogue first and then converted to DIFFERENT digital information, it operates similarly to a modem rather than a peripheral (though the modulation, in this instance, is done before the CD is pressed). The file system is completely immaterial to the discussion, if the digital data on the CD is the same digital data being processed by the processor then that is a data CD even if it's using the Red Book standard. Audio cassette technology simply isn't robust enough to store digital data properly, but there are still digital magnetic tapes (both audio and data), and I'd make the same distinction there.
@@StarkRG I think it may count simply because the process is essentially how those 8-bit computers were designed to recieve data in the first place.
@@another3997 Because, even though it's digital data, it's digital data encoding an analogue signal, modulated audio, not raw digital data that can be used by the processor. On a CD-ROM the data on the disc is the same data that's used by the processor.
As for the phrase "just semantics", semantics is the meaning of words, it's extremely important if you're trying to have a discussion or convey ideas.
@A Gentleman I didn't say they aren't digital games, obviously they are, but their data is not stored digitally, it's stored in modulated analogue audio which is stored digitally. If I printed the source code on a CD label and handed you the CD would you consider that to be a game distributed on CD? The game is there, and it's obviously on a CD, if the format doesn't matter than that should count.
I actually remember reading the review of the Codemasters games CD back in Your Sinclair, from what I understand its just a collection of audio recordings on the CD. As in, they're just 'music' tracks and you played them the same as you did with a standard cassette deck - LOAD"" and then pressed play on your CD player, which (as a pre-teen in the 80's) I of course didn't have.
I'd exclude the Codemasters games (as well as Rainbow Arts) as being the the first CD games as the host computer has no way of interacting with the storage medium - it's just a modulated audio signal being played back. It's not an IO device, the data is neither encoded in a form that the host can access nor is there any way for the microprocessor to load data it needs from the storage medium; all the other examples do. Compared to both the first examples shown from both the PC-Engine and Mac, the Spectrum had no way of interacting with the technology; it could be from a gramophone for all the Speccy cared.
All the other examples are digital data stored on the disc - the Spectrum/Codemasters example is just a set of tracks containing the waveforms of tape noises quantized down to 16bit 44KHz audio samples. Saying 'thats how the computer worked' is wrong - the various Speccy microdrives, floppy interfaces and rom addons show that it didn't just load data via the mic socket; they (along with the PC-Engine and Mac examples) are mechanisms of direct access to files using a filesystem (whether you consider it 'standard' or not), a table of contents and operations that allow to open directories, seek through files and read data. Neither the storage device, or the 'data' stored on the Codemasters discs allowed that. As far as technology goes, it should be excluded for that reason.
Very comprehensive and your title gives latitude for various encoding formats.
I recall seeing articles about the CodeMasters CD in magazines for the Amstrad. I didn't realise they never actually released it for that computer. I recall the price was prohibitive, not necessarily for the CD but what was speculated to be the kit necessary to load it.
Mind you, the 8-bit systems were so long-lived that, by the end of their time, such inventiveness was required to get them updated with the latest technology that price was always going to be an issue.
These days, cheapness comes through obsolescence but that carries the penalty of having to fork out to keep up.
Which is better, innovation or longevity? You can't have both.
"Well doesn't that sound jolly nice? But I wanna crack some skulls!"
That's got to be one of the most British sentences I've ever heard! 😂
I thought you were going there - I remember looking into this approach in, oh, about 1990 to get games into my C64 - never did try it though, as I couldn't afford a CD player a t the time.
I don't think most of us could at that point. The first CD player I can remember my family getting was in my oldest brother's 88 Pontiac Firebird around late 93 that he had installed himself along with an entire speaker/sub setup, after working one of his first jobs all summer, and then some to afford it along with CD's to play on it, then shortly after that units started to drop in price fairly fast.
In 1989 the cheapest CD player on the market was £100. I was about to buy one when a colleague, who had just upgraded, offered me his second hand Hitachi for £60 so I bought that. The expensive bit was the Audio CDs which cost about £12 each. When I finally swapped the Hitachi for a Philips CDi player I realised what poor quality sound the Hitachi had.
An electric car is a car. A fossil fuelled car is a car. They both achieve the same end result of transportation. Therefore, I agree with your opinion. If a game can be loaded from a CD, regardless of the encoding, it’s a CD-based game. You never specified, ‘the first game on CD-ROM.’
that's a cool compilation CD
Great video, as usual! One question remains, though: Which title was the first commercially released standard compliant Yellow Book ISO:9660 game?
It's a good question, something to add to the list of things for a potential follow up video thank you
I think it may be Loom for DOS, from 1990.
@@LordSenile Yes, you're right. I thought I remembered seeing a 1990 copyright on my copy, though that appears to be a mistake on my part.
Thanks for yet another informative video. I think the first game I saw on a CD-ROM was Megarace, and at the time it blew my mind... Funny how we're now probably at the end of this technology being a mainstream medium
Myst sold a lot of CD Drives back in the day. I remember my first CD-ROM game was Star Wars Dark Forces. But I was a late adopter because of the cost of everything involved ie. sound card, drive and all...
Funnily enough the Amiga got Myst...but not until 1998 and it needed 8mb RAM. But if you look at the terrible Town With No Name or Psycho Killer all the elements are there, including a HUD-less adventure style where you just click on elements on the screen. This is the style The Manhole had, and the Devs of that went on to make Myst. So it's not impossible to think the CDTV might have released a quality game in the same style in 1991/2 and had its killer app.
I believe worthy of mentioning was the October 15, 1992 game that caused all games afterward (in the US) to be required to have a maturity level rating. That game was "Night Trap". A Sega full motion single player suspense / mystery were you are to save a group of teen girls on vacation from vampires. I believe it was originally intended to be released on a 1989 console that never got developed so it was shelved a few years. 1991 game developers "Digital Pictures" finally got it released.
The controversy around it for rating was that it was believed to inspire violence against women.
As you know, PCB stands for Perifractic's Cavedweller Bonus. Doesn't it? ;P
Reading through the archive of Ace magazine it seems that there was a CD-ROM version of Defender of the Crown available for the first PC CD-ROM drive in 1989. It had EGA graphics and an 'orchestral' soundtrack. Whether this predated the Manhole, or if any were sold or have survived I don't know, but I've never heard of it outside the pages of Ace.
Ooh, I hope you go a bit deeper down the rabbit hole and see if there were games on other optical media that predate the use of CD's. Great vid.
There are laserdisc games and laserdisc predates the cd. Not sure if the games do too, but it is pretty likely.
@@wich1 i believe Dragon's Lair is from 1981, which predates even the Codemasters compilation
I see that someone has got a green screen now. One thing I would like to say is that the sheer production quality of your videos is impressive!
Cool I have the rainbow arts one with adapter :D
Big Ups To Gary Kildall for helping to bring us the yellow book standard!
Very interesting bits of history
15:48 Oh god I remember Man-Hole that was the First CD based game I ever played as a little kid and I wasted HOURS trying to figure everything out..
Thnx for the wonderfull explanation about the development of the Compact Disk. Nice job.
It's so strange that in the late 80's, the PC engine is the only gamesystem featuring excellent gaming music for quite some time.
Thousands of Commodore 64 SID fans would like a word with you :-)
First CD-Rom experience for this American chap: Myst for the Mac, then I finally got my first PC, a 486/sx25 Acer prebuilt from a local shop. With that MAMMOTH purchase (monitor, system, generic mouse/keyboard, CD-Rom, Sound Card (SB16), CH Flight Stick Pro, SW: Rebel Assault, Strike Commander (EA ♥ this game!) and finally Wolfenstein 3D totaled $2,900 (over $5,000 today... for a 486 win 3.1 system... wow, mom THANK YOU!!) in 1993. These were my first loves in CD-Rom gaming. From 1993 to 2020 I've been a PC gamer, even if I did start on the NES I saw the massive potential in PC gaming. I had more unique games, gore filled games, adult games (leisure suit larry haha) and of course, pirated games.... hey blame the store where I got my system from. The salesman sold me a burned copy of Spear of Destiny, Rambo, Arachnophobia, Commander Keen Kollection, Hexen and a few more for like $20 a title. PC gaming back then was much more difficult compared to today, boot disks that would literally try to trick your system into performing in a certain way. Sound issues? Boot disk. Not enough memory? Boot disk. Joystick inop? Boot disk. Friend pissing you off about playing some stupid game you have no interest in? Boot disk so the game runs like crap or doesn't work at all... hahaha those were the days. When every game released had a Tech Support Line you could call and they would help you create a boot disk. When you could go to CompUSA and return any piece of software within 30 days, for any reason. Don't like the game? Game too short? Copied the game to 3.5 floppies? Return the retail package, photocopy the manual/key card for their "anti piracy" codes/keys and get another. Seriously one major reason that chain died so long ago, they made no money on software 😂😂Sorry for the rant, videos like this get me all sentimental and crap. Loved the video and now a sub, really liked this!!
Liking the way you do promotions, it feels a lot more related to the content of the video I am watching, so I don't really mind it. Very much unlike CZcams which force interruptions with unrelated commercials down my throat.
Hey thanks, I'm glad you like it, they really help the channel
Rebel Assault? 7th guest? I'm excited!