Why the NEW Detailer's Patch is a Gamechanger for Cities Skylines 2

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  • čas přidán 5. 07. 2024
  • I absolutely LOVE the new Detailer's Patch for Cities Skylines 2, so today we're using a ton of its new assets in a very practical approach, as Easthaven County desperately needs better service coverage! So amongst other things, we build a small elementary school, two small highschools and an urban highschool, a small college, an urban police station, an urban fire station, a small medical clinic, new suburban developments, and low-rent public housing projects! Hope you enjoy!
    New merchandise: infrastructurist-shop.fourthw...
    Patreon with Ad-Free Early-Access to new uploads when possible other goodies! - / infrastructurist
    All my Cities: Skylines Series playlists:
    Cities Skylines 2 Realistic North American City - Riverview: • Cities Skylines 2 Real...
    American Realistic County - Dakota Falls: • Realistic American Cou...
    Crystal Reef County - Vanilla+ Florida inspired city: • Cities Skylines - Crys...
    Coniferia - Realistic fictional Australia/Canada-inspired city: • Sunny coastal town! - ...
    The American Dream - Realistic American City: • Cities: Skylines - The...
    Project JAPAN: • Starting A Realistic J...
    Building a realistic European/UK city (really old series!): • Starting A New City! -...
    Map;
    - ArchipelagoTurbo - my own custom version of Archipelago Haven, with more islands, downgraded infrastructure, much more fertile land and ore. You can grab it for free on my Patreon page here: / archipelagoturbo-94423322
    Mods;
    75724: ExtraLib 1.0.0.0
    75426: I18n EveryWhere 1.1.3.0
    78903: Asset Packs Manager 1.4.2.0
    80529: ExtraAssetsImporter 1.0.0.0
    76050: Map Texture Replacer 1.0.0.0
    74604: Anarchy 1.6.2.0
    75250: Better Bulldozer 1.3.0.0
    74417: Unified Icon Library 1.0.9.0
    80528: ExtraDetailingTools 1.0.0.0
    79634: Asset Icon Library 1.0.1.1
    77240: Find It 1.0.3.5
    77209: DependencyPack 2.2.2.0
    82254: Vanilla Car Props Asset pack 1.0.0.0
    75826: Plop the Growables 0.7.0.0
    75993: Tree Controller 1.4.0.0
    75587: Magical Garbage Truck 1.0.0.0
    79997: Coal Truck Resource Piles 1.0.0.0
    84109: Water Mirror Surfaces Ice Pack 1.0.0.0
    84081: Water Mirror Surfaces 1.0.0.0
    83733: Show Text Trends 1.0.0.0
    80931: Toggle Overlays 1.0.3.0
    75251: Lumina 1.4.0.0
    75804: Skyve [BETA] 0.9.5.4
    83247: Doors Decal Pack 01 - Industrial 1.0.0.0
    83207: Medium Office Zoning 1.0.0.0
    83154: Gray Stained Surfaces 1.0.0.0
    82020: Corners for row zones 1.0.0.0
    82100: More Recycling 1.0.0.0
    81837: More Parks 1.0.0.0
    81913: Overground Parking By Dome 1.0.0.0
    81012: Vehicle Variation Packs 2.0.0.0
    81407: Stiffer Vehicles 1.0.1.0
    79999: Trash Asset Pack 1.0.0.0
    80534: Road Markings (Lines & Arrows) Decal Pack 1.0.0.0
    80540: Extra Team Graffiti 1.0.0.0
    80706: Melbourne Paste Ups and Stencils Volume I 1.0.0.0
    80708: Melbourne Laneway Murals Pack Volume I 1.0.0.0
    80701: Large Melbourne Murals Vol I 1.0.0.0
    81421: Grates and Covers Decal Pack 1.0.0.0
    79313: Mini Elementary School Asset (Upgradable) 1.0.0.0
    79887: Local Hospital(Upgradable) 1.0.0.0
    81346: More Education Buildings 1.0.0.0
    81336: Parking Lots By Dome 1.0.0.0
    80942: More Deathcare 1.0.0.0
    80897: Row Services Pack 1.0.0.0
    80582: Cities Skylines II Graffiti Decal Pack 1.0.0.0
    80578: Extra3.0 Graffiti Decal Pack 1.0.0.0
    80530: EAI - Surfaces Pack 1.0.0.0
    80583: Cracks and Damage Decal Pack 1.0.0.0
    80584: Stains and Leakage Decal Pack 1.0.0.0
    80585: Sea Foam Decal Pack 1.0.0.0
    80758: Riverbeds Texture Pack 1.0.0.0
    80864: Golden Sand Beaches Texture Pack 1.0.0.0
    80867: White Sand Beaches Texture Pack 1.0.0.0
    79063: Dans Pack (Rural Services Asset Pack) 1.0.0.0
    79483: Parking 2x2 Extendable 1.0.0.0
    80095: Traffic 0.1.9.0
    78188: Extended Tooltip 1.1.2.0
    78145: Seaside Serenity Map Theme
    78128: VividCities 4k Map Theme
    77260: Water Visual Tweaks 1.0.0.0
    77175: Extra Networks and Areas 1.2.0.0
    76971: Extended Road Upgrades 1.4.0.0
    76836: Traffic Simulation Adjuster 1.0.0.0
    75104: Prop Lights Mod 1.0.0.0
    74286: FPS Limiter 0.1.0.0
    76061: Home of Chamëleon TBN
    75816: Line Tool 0.9.5.0
    75728: ExtraLandscapingTools 1.0.0.0
    74324: Move It 0.4.1.17055
    Settings;
    - Everything is set to high except Level of Detail which is set to Medium, 1440p resolution.
    Hardware specs;
    - 3080, 32 GB ram, I5-12600KF.
    Music;
    artlist.io/
    www.epidemicsound.com/
    #citiesskylines2 #citiesskylines
  • Hry

Komentáře • 246

  • @Infrastructurist
    @Infrastructurist  Před 6 dny +109

    - Whats up with Riverview?
    Riverview is doing just fine, but since the city is much bigger than Easthaven, the simulation speed is quite a bit slower, which under normal conditions I really don't mind as I very rarely play on speed 2 or 3 - but since Economy 2.0 drastically alters the economy and requires a couple of months worth of in-game time for a city to settle, the simulation speed is really slow and I'll need to let Riverview just run for a few hours before it's "playable". So since I have had a blast in Easthaven with all these new changes, I haven't prioritized getting Riverview all Economy 2.0'ed up 😊
    Anyways - I got a ton of comments on the last vid saying I would love the new Detailer's Patch: And you guys where oh so right! With Economy 2.0 and Detailers 1.0, I honestly feel Cities Skylines 2 is a changed game with a bright future, and if anything, it shows the commitment to making up for the awful, lackluster launch of the game.
    As always, thank you guys so much for the support, hope you have a nice weekend
    - For early access to some vids, such as this one, check out www.patreon.com/infrastructurist
    - For Riverview, Project Japan and other themed merch, check out my own designs at infrastructurist-shop.fourthwall.com/
    Infra

    • @highvoltage4857
      @highvoltage4857 Před 6 dny +2

      Could you share the map textures you have chosen? I find yours quite nice !

    • @MARTTG
      @MARTTG Před 5 dny +1

      I love river view and EHC but some thing is just missing and idk. I think it’s different housing styles like Puerto Rico (where I live) or trailer homes and actual mansions neighborhoods. But I love this game and this channel, best cs2 creator so far.

    • @MARTTG
      @MARTTG Před 5 dny +1

      Also are you going to share the east haven county map?

    • @Syphirioth
      @Syphirioth Před 5 dny

      Yes it took me a few years even at the small islands map to get some profits to invest again when started. But so far it works fine. It just need some time and buildings that got upgraded for a smaller space to get some profits. And reorganising areas can put severe dent into income and wealth now.

    • @lordzizo375
      @lordzizo375 Před 2 dny

      Very Interesting City Alot of green. Im trying to built a Climate Neutral City what is as you can think is not easy

  • @kiewies
    @kiewies Před 6 dny +327

    Splitting the elementary school campus in half with a street and removing crosswalks is god-tier US planning. High school next to a busy train station? No worries!

    • @rynezuzinec688
      @rynezuzinec688 Před 6 dny +9

      I’d disagree. At least with the extension wings. Separate yes, across the street, no.

    • @jdee83
      @jdee83 Před 6 dny +10

      and no crosswalk either. 😚 🤌

    • @bluespeedrail7731
      @bluespeedrail7731 Před 6 dny +11

      Some american schools are separate, but never across the street in my experience.

    • @vincenikolaidisz3914
      @vincenikolaidisz3914 Před 6 dny +12

      exactly. when he added a node in front of it, i thought he was going to place a crosswalk there, but no

    • @varen4662
      @varen4662 Před 6 dny

      There is an elementary school close to here that's split in three with a big street in between.

  • @anthonydoyle72
    @anthonydoyle72 Před 6 dny +72

    ngl the detailer patch was the cherry on the cake and the game feels fun, hard but smal buildings ease it and add more variety to how you can build. the game actually feels ready to play now. Id say 2.0 was detailed in hopes both updates could come out together but i think having it slightly after is fine. Atleast beta feels like its over

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +11

      Fully agree Anthony. An awful launch for sure, but now things have really started to turn around for the better! Economy 2.0 made especially small or rural cities much harder, but the follow-up with the Detailer's patch helped a lot with the added flexibility of these smaller service buildings!

    • @gijskramer1702
      @gijskramer1702 Před 5 dny +1

      I love the challenge it now has. I almost went bankrupt twice on garbage because my city was failing without but my city also was to poor for anything but a landfill that didnt fit because of the map

    • @yusuf7079
      @yusuf7079 Před 5 dny +1

      tbf a lot of stuff that's necessary to have on cities skylines 1 also missing when the game just got launched

    • @sol_in.victus
      @sol_in.victus Před 4 dny +1

      @@yusuf7079 We had a whole conversation about this under a Two Dollars Twenty video a couple of days before CPP made a video about C:S1 at launch. TBH I do think people look at the past with rosy glasses, but it's also true that C:S2 had wayyyy bigger expectations at launch partly BECAUSE they hyped it so much. All said and done i genuinely cant go back to c:s1 now entirely because of the road tools so idk

    • @Mic_Glow
      @Mic_Glow Před 4 dny +1

      It's still missing some stuff but yes, it's "good" now.

  • @mygerms9568
    @mygerms9568 Před 6 dny +32

    There really should be cross walks for the extensions wings you placed for both the elementary and high schools. That would surely be the case IRL for students being able to cross the road?

  • @cathall7693
    @cathall7693 Před 5 dny +29

    Loving the return to this series! A small tip as someone who has lived in New England all my life, it's very populated. Even the rural areas are quite dense. Not in the way of a million tiny housing developments but much older. Houses are everywhere along the patchwork of roads leading anywhere or nowhere. I think adding a couple houses every once in a while on major or rural roads would make it seem very realistic to southern Massachusetts.

    • @a_boat93
      @a_boat93 Před 5 dny +5

      Yeah this is a great point and generally speaks to the character of what you see in the northeastern US as a whole. I’m from Pennsylvania and what you described about New England is very true there too in the rural areas.

  • @Yoghurtmale8
    @Yoghurtmale8 Před 6 dny +7

    I don’t know how I feel about having Elementary School kids have to cross the road to go to the gymnasium…

  • @Ezilii
    @Ezilii Před 6 dny +26

    Yeah that detailer's patch was a nice surprise.

  • @Mrugaczeq
    @Mrugaczeq Před 6 dny +66

    i never quite have the determination or even the pc to play a game like this, so i really enjoy watching you!

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +10

      I am glad you enjoy my content, thanks for the compliment! :-)

    • @Hey1234Hey
      @Hey1234Hey Před 5 dny +1

      I wish you get to try it out someday :)

  • @reedspagnuolo2124
    @reedspagnuolo2124 Před 6 dny +21

    If you delete and redraw the train lines You’ll get new trains that look so much better

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +7

      What, really? Thanks for the tip I'll have to try that out!

    • @reedspagnuolo2124
      @reedspagnuolo2124 Před 6 dny +8

      @@Infrastructuristyeah they look just like American trains

  • @jamespoopertgaming
    @jamespoopertgaming Před 6 dny +10

    The fire house doesnt cover the tennis club. Also add walkways over the road for the school kids so they dont get run over and can cross

  • @who_is_artis
    @who_is_artis Před 6 dny +10

    The vibes of Easthaven are immaculate. It's so scenic and feels very real, you've done an amazing job Infra! Honestly I enjoyed Riverview but I'm way more excited to see the potential of Easthaven be fulfilled :)

  • @WoWdelaFrogh
    @WoWdelaFrogh Před 5 dny +7

    The empty lot in the harbour is the perfect place for a nauticial Museum that includes an exhibition ship.

    • @jjyy8289
      @jjyy8289 Před 4 dny +1

      I love this idea, idk if there's a mod for placeable ships but a USS North Carolina style museum would be an awesome addition to a city

  • @Infrastructurist
    @Infrastructurist  Před 7 dny +23

    First hehehehehhhehehe

    • @who_is_artis
      @who_is_artis Před 6 dny +4

      Dang, stole Hastur’s whole job 😄

    • @Morkeoth
      @Morkeoth Před 6 dny +1

      AHAHHAHAHAHHA !!!! Nice one !!! Perfect ! Thx for that ! It makes my morning far better !

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +1

      @@Morkeoth hahahahahahah glad to hear that mate

  • @samuelxd_youtube
    @samuelxd_youtube Před 6 dny +7

    Fun fact: if you redraw your train lines, the new American passenger train will spawn

  • @FortCreative
    @FortCreative Před 6 dny +15

    Idea: you should make a trailer park with the vehicle props in Chester, I think that would look really good

  • @Morkeoth
    @Morkeoth Před 6 dny +14

    Excellent ! Excellent !
    I knew that new patch would please your brain so much !
    That said, i think you really should unlock the more building types possible. You have 40+ dots of unlockable stuff. it's a bit of a waste for the benefit it could bring to the diversity and interesting assets it have.

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +6

      Thanks! And I fully agree I honestly don't know why I always sit on so many points hahaha :D

  • @RowanMackenzie
    @RowanMackenzie Před 6 dny +19

    Just discovered your channel, loving this

  • @omriran7642
    @omriran7642 Před 6 dny +7

    maybe build another city in south of west point with a custom train harbor station

  • @atube2993
    @atube2993 Před 6 dny +4

    On vacation right now and your videos are making me wish i was home so i could play the new patch

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +1

      Hahahahah - enjoy your vacation! The game will be there when you get back ;-)

  • @NotAverageAfro
    @NotAverageAfro Před 5 dny +2

    I think so ingame lore for the Cape naming problem could be that because the Cape town itself is quite old and was the first establishment they'd be the richest in the area. then when new people came in and made new areas the cape sponsored the etra services and it was name for them

  • @cowslaw
    @cowslaw Před 6 dny +7

    Was looking forward to this after watching the last video. You've been killing it with the uploads recently!

  • @Bioshyn
    @Bioshyn Před 6 dny +3

    Just a short PSA, the ZoningToolkit mod breaks zoning after the detailing patch, when i leave it on it deletes 160k of my 260k pops by removing zoning from roads.

  • @ravesite2k
    @ravesite2k Před 5 dny +1

    When you showed the empty lot at the harbor I instantly thought I'd find a hipster like coffee place there, maybe with some space for artists. Especially with the post industrial theme now, I wouldnt be surprised to find this in a place like that.

  • @BallisticBois
    @BallisticBois Před 6 dny +2

    Everyday you upload helps me brighten my moods. Glad you like the detailers patch! Added a lot to Easthaven already. Keep going, you make everyone happy.

  • @muscleman125
    @muscleman125 Před 3 hodinami

    New England has single family homes lining basically every single "US/State Route" roads that run through the patches of forest connecting to other towns. In Southern New England, there's very few places where you won't have at least one neighbor within a quarter of a mile. Northern New England is much more sparse, and much of maine is completely remote, but Mass,CT,Rhode Island are all basically one gigantic suburb from Boston to New York City. Also, anywhere on the coastline in New England is going to be super densely packed. Beachside property has been a massive staple of success in New England forever, so they crammed as many houses along the ocean as they could.

  • @MCnoCOMPLY
    @MCnoCOMPLY Před 5 dny

    Loving this build and its loving how much more fun you are now having; you can hear the smile in your voice ❤

  • @bjroo
    @bjroo Před 5 dny +1

    i think a fancy restaurant would look good on the pier

  • @said4075
    @said4075 Před 5 dny +1

    The empty lot by the office would be a lovely place for a hotel/restaurant. People can enjoy the views while eating and stay and have a proper luxury experience right at downtown.

  • @nickyscriptzworld
    @nickyscriptzworld Před 6 dny +2

    You're the man! Love the look of this city

  • @rickhammer7204
    @rickhammer7204 Před 5 dny

    I checked out on cs2 when it came out but seeing your videos recently has really perked my interest again. All the extra detailing effort really makes a huge difference

  • @Felix-tx4br
    @Felix-tx4br Před 5 dny

    You could add invisible paths and some benches in the forests and by the lakes. Also maybe designate some nature areas as "recreational areas" so that the people of Easthaven could enjoy the beautiful surrounding nature. I imagine that the nature is a pretty big thing for all the towns and something that they would be proud of, and known for :)

  • @zeligstern3192
    @zeligstern3192 Před 3 dny

    Cranberry Boggs. Finally caught up to real time in this series and have loved it. I grew up in exactly this area, buzzards bay looking over the cape. It has been super fun to watch. My only critique is that you need cranberry Boggs. You can’t have agriculture in buzzards bay region without it!

  • @guillelopez3502
    @guillelopez3502 Před 6 dny +2

    I think that would be awesome to implement some “funcional” beaches (Mill beach, what a spot) with some comercial builds.
    Just remembering the Port Douglas Beach, back in the old but gold Coniferia times😅

    • @Infrastructurist
      @Infrastructurist  Před 6 dny

      You're right, we're missing the actual "recreational" part of these recreational beaches hahaha :-D

  • @N.N.77
    @N.N.77 Před 6 dny +2

    Still waiting for you to share your savegames, we really want to explore the details

  • @toddbergamaschi73
    @toddbergamaschi73 Před 6 dny +1

    Most schools in the country you don't cross a street to access the other side of the school. So you're going to need a crosswalk with a light.

  • @miamianz
    @miamianz Před 2 dny

    im contemplating my life decisions just watching you play im not even close to this level of expertise. great layout

  • @marianodn
    @marianodn Před 6 dny +1

    As a citizen of Riverview I demand to the council to work in our city and bring University option for us! We want to study here in our beloved city, but seems that our Mayor have better things to do in Massachusetts 😂

  • @user-st9rl7cv6e
    @user-st9rl7cv6e Před 5 dny +2

    You could add an military space

  • @peciarda
    @peciarda Před 6 dny +1

    Can you please make a crosswalk for children on the Chester Elementary School road? How children will move between the school buildings?

  • @rynezuzinec688
    @rynezuzinec688 Před 6 dny +3

    It’s not super realistic to have the extension across the street

  • @Mvdh88
    @Mvdh88 Před 5 dny

    I love your vids so much man, really appreciate them

  • @ethanward3387
    @ethanward3387 Před 5 dny

    I feel like Victoria Beach would be a great spot for a small 9 hole golf course. Been watching for a while - nothing hits quite like an Infrastructurist upload. Keep up the great content!

  • @OfficerRhine8511
    @OfficerRhine8511 Před 6 dny +3

    Great video 😊

  • @phj223
    @phj223 Před 6 dny +2

    Gave this game a pass when it came out, I was actually very hyped for it but the initial reviews (and continuing reviews for many months after launch) were very disappointening. Seems it's finally on the right track, so now might be the time to get into it. :)

  • @sandre41
    @sandre41 Před 3 dny

    Love the series. I think it would be nice to see some local highway services along the highway (just a simple fuel stop, little shop, some parking). I think it would make the empty space around the highway a bit more interesting and I would love to see your detailing on that.
    Also (maybe a bit later in the series), I would be really excited to see you try your hand at a rural airport. I think the asset is out of proportions, so I think it would be a great challenge to make it look realistic with surfaces and props but if anyone can do it, it would be you!

  • @mohamedaggoun9350
    @mohamedaggoun9350 Před dnem

    Square park is definitely not square 😂
    Great vid and can't wait for more! 😍

  • @rawnato
    @rawnato Před 5 dny

    25:25 plop some zebras in front of the school! I think it’s a great idea for students cross the street 😅

  • @osireah
    @osireah Před 6 dny +1

    loveeeee this series

  • @thepro9417
    @thepro9417 Před dnem

    you dont know how much i wish a game like this that allows me to travel across the city on 3rd or 1st person, something like a gta

  • @abfruits
    @abfruits Před 4 dny

    Exactly what you needed 😊

  • @Chromatic3000
    @Chromatic3000 Před 6 dny

    That «mouth licker» song or whatever it was, was intense 😂

  • @torresminuttijavierarmando361

    Man you are the best cities skylines player, you are the pro

  • @davidgilbert2932
    @davidgilbert2932 Před 4 dny

    I've noticed (at least on my build) that with the Economy 2.0 patch, education brings in the $$$. I think this is because they can demand a higher salary and therefore add more tax revenue to the city/county. I think that this is actually why you are making more money. Check out the timelines from when you upgraded the schools and at least from my perspective you started gaining money at that point. Hopefully this makes sense.

  • @kirstieburroughs858
    @kirstieburroughs858 Před 5 dny

    Chester school: you should add a crosswalk at the end of the grass verge node so they can easily access the gym.😊

  • @adambiro3891
    @adambiro3891 Před 5 dny

    When they said they made having a good economy harder, I didnt think I wouldnt be able to have a normal medical care, law enforcement, fire departments, have everything under budgeted, taxes raised more then I would have had before the update and still be close to total bankruptcy, and never tought that I’d say " Thank god I have some money now " when I barely got 100k from leveling up

  • @nathanielwigman9589
    @nathanielwigman9589 Před 5 dny

    I think the new mid-size city should go on the currently uninhabited island that the Massachusetts highway runs through, west of Chowder Bay and south of West Point! (I think those are the proper cardinal directions 😅)

  • @Recognice1
    @Recognice1 Před 6 dny +2

    After watching any of your videos, I think to myself "wow, this looks so good and natural with just a few basic actions taken. I can implement that in my own city". Then I start the game, try it myself and it always looks like shit :D Guess I am better off keep watching videos ^^

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +1

      Hahahaha, thanks! - I have been there, countless hours of gaming ago. It takes time! Maybe just straight up copy a city that you like, and try to expand on it? :-)

  • @gp5313
    @gp5313 Před 6 dny +1

    We need more parks like the last one!

  • @Ch0p29
    @Ch0p29 Před 4 dny

    Do you use MSAA or TAA? Would you mind sharing your ingame graphic settings in Detail?

  • @NithinJune
    @NithinJune Před dnem +1

    for a low density american high school you need like 5x more parking 😭😭

  • @JACKHOT4
    @JACKHOT4 Před 5 dny +1

    Could you potentially name the island which contains Cape Rose to be ‘Rose Island’? And rename the school and the firehouse?

  • @yuriipohorilyi7638
    @yuriipohorilyi7638 Před 4 dny

    "it will have to be just subsidized by money I am making in bigger city" - that's suburbia done right)

  • @sene2779
    @sene2779 Před 5 dny

    i want to see u building a major metropolis w w some custom dubai high skyscrapers. i luv ur videos like ur so proper and detail orientated but u lowkey need to put ur fantasy to workkkk

  • @FabiVoltair
    @FabiVoltair Před 6 dny +1

    big love to you and yyour videos ❤

  • @hvanmegen
    @hvanmegen Před 3 dny

    Good to head the game is finally done. I might pick it up too..

  • @_netsky
    @_netsky Před 5 dny

    The big city should be on the islands north of Chowder Bay, I imagine it being a knockoff Boston. But it would make more sence to build it east of cape autumn, since it will provide more space for the bigger city.
    Also, here are some island name suggestions, as I heard you briefly mentioned this theme:
    Berwick Island (Chowder Bay)
    Rose island (Cape rose)
    Lesser Norfolk Island (Westpoint)
    Greater Norfolk Island (Cape Autumn)

  • @christopherbaby3842
    @christopherbaby3842 Před 6 dny +1

    It's starting to come together. As soon as we get bike lanes I'm back in.

  • @Frank-ru5im
    @Frank-ru5im Před 6 dny +1

    I still hate that whenever i connnect a pedestrian path to road you get a ugly gap look through map.

  • @nickbellomo3362
    @nickbellomo3362 Před 5 dny

    I think a lot of content creators missed with economy 2.0 the high increae of students with the citizens balance after the death wave.

  • @Julius_Malta
    @Julius_Malta Před 6 dny +1

    Seems like a dream place to live !

  • @gabrielreid4950
    @gabrielreid4950 Před 4 dny

    This was such a sorely needed patch, CS2 felt like such a humongous step back in terms of detailing compared to CS1, why on earth they didn't have some of the most widely used detailing mods like surface painter baked in from launch I'll never know, now let's just pray props make a return at somepoint.

  • @Cup0Tea22
    @Cup0Tea22 Před 5 dny

    Hey Infrastructurist, love your videos. I noticed that the employee amount for the original Primary School in Downtown Chowder Bay has 75 employees whereas it should be 15. This was the same with the highschool you deleted at the beginning hence why you got more income even after adding two new highschools. I think its a bug with the employee mod you had before so any services that were used before the Economy 2.0 patch still have more employees then they should causing a large amount of wage cost.

  • @Spartansareawesome11
    @Spartansareawesome11 Před 5 dny

    The larger island with the massive lake. if you have a Central Park in your big city highrises but the central park being a lake with walkways

  • @Mountainman98
    @Mountainman98 Před 5 dny

    I suggest building a 5 star hotel on the empty lot in the port.

  • @garypoppins5662
    @garypoppins5662 Před 3 dny

    Really liking the content! How are you placing buildings with find it without zoning by roads? I must be missing something!

  • @stephenhall4821
    @stephenhall4821 Před 5 dny

    Can we name the Cape Rose island. Elizabeth Island? It's named after Elizabeth Warren was a philanthropist widow who lost her husband during the Revolutionary War. She amassed fortune by selling land before the war. She was one of the first to inhabit the island permanently and helped usher in the first few businesses in the greater county.

    • @stephenhall4821
      @stephenhall4821 Před 4 dny

      So maybe not Elizabeth Warren, for got she is a real politician, so maybe Nadia Hall and Hall island or Nadia Island.

  • @bartoszbanasik2252
    @bartoszbanasik2252 Před 6 dny

    Don't forget about two new lovely train stations with the new pack ;)

  • @shadowthehero3140
    @shadowthehero3140 Před 6 dny +1

    Great video again💪🥳! Wish I could build like that 😄 Great with the new small buildings. Still missing is a small cemetery or churches in general. I hope the long-announced region packs with hundreds of buildings come soon. And there are still animations missing in the parks, stadiums and when putting out fires etc. And I still wish the old building animations back. The cranes are so ugly 🫣 Is it actually possible to set the speed of the roads yet?

  • @dr.fabrizioprado1361
    @dr.fabrizioprado1361 Před 6 dny

    56:34 - I'd suggest to make the middle island a a big city to which workers for offices would travel. In the northern island you could build the airport and maybe some industries. This big city could extend rollto the right by a bridge, although that mountain would need a great deal of terraforming or maybe it could be a mining or foresting or petroleum.

  • @Patrick73
    @Patrick73 Před 5 dny +1

    Do you have this save shared somewhere, would love to tour your city ingame. Love your creation

  • @Kayambo974
    @Kayambo974 Před 6 dny +1

    Awesome

  • @stevekirkby6570
    @stevekirkby6570 Před 5 dny

    The detailers update is brilliant, but now my game is a lot less stable and probably crashes every 30 mins or so... I am an avid 'save game' junky :) Move it usually seems to be the issue, although I have tried with zero mods and it is still flaky. I can deal until the next update: The game is shaping up nicely and once we get all the DLC, and promised creator content we will be in serious joy.

  • @kimlaursen8224
    @kimlaursen8224 Před 6 dny

    Build the main big city on Cape Autumn peninsula, and replace the rural and the farming on the other remaining islands

  • @simonnylund
    @simonnylund Před 2 dny

    Cool video man! What is that pyramid-like shape in the bottom right corner of your toolbar? What mod is that?
    Thanks, and greetings from Norway. :)

  • @shadowdragonv8256
    @shadowdragonv8256 Před 6 dny

    you should build the next town taking inspiration from Yale university so like a downtown university town

  • @Andreeeeeas1
    @Andreeeeeas1 Před 5 dny

    How do you do these beautiful grass textures? Great video btw.

  • @gijskramer1702
    @gijskramer1702 Před 5 dny

    Love your builds but for the love of god, please turn of snap to guidlines and snap to side of buildings. Your grids will be so much cleaner.
    When i build road i only use the first 3 snapping options and sometimes snap to grid to make sure the road is on grid.
    Sorry for lashing out but my ocd is going crazy on your grids. The cities do be looking great!!

  • @varen4662
    @varen4662 Před 6 dny

    love the series. Two questions, how do you toggle zoning on the street (I had a mod that no longer works but you seem to do it with a key shortcut?) and if you manualy place buildings, do they work and can they fail (abandon, burn, collapse,...)?

  • @Nobel_der_Fresser
    @Nobel_der_Fresser Před 6 dny

    You could build the new city on the island north of Chowder Bay the highway would provide real good connectivity

  • @qpoweiei9012
    @qpoweiei9012 Před 3 dny

    Now we just need custom assets!!

  • @naga_h1316
    @naga_h1316 Před 4 dny

    I think rather then making a new city, i think u should make the second city more flat allowing for more low residential housing, making the city the biggest in terms of area, and in the port area should be all medium housing.
    Also i think u should expand the islands in the west more, even if that meant removing some existing ship routes, allowing u to put more industries since ur city is whining for more jobs, coal, ore, some old classic stuff fits the general industries in north east

  • @Ckftuk
    @Ckftuk Před 5 dny

    Could you do a video for mods that enhance graphic or share the settings you using currenly? Coz I wanna live in the city you build omg it looks aamzing!

  • @NithinJune
    @NithinJune Před dnem

    35:44 This is not really a thing in US. I mean like some High schools have special programs like Avid, IB, sports, etc. but specific emphasis is pretty unusual

  • @kevinkane2843
    @kevinkane2843 Před 5 dny

    Finally going to buy the game now, it's time!

  • @hiddensquid349
    @hiddensquid349 Před 6 dny +1

    Would you happen to have resources or suggestions for highway and arterial road layouts? Yours looks so realistic and mine look like a toddler drew with crayons 😂

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +1

      Hahahaha, savage :-D I am certainly no expert on road layout nor hierarchy, but something that has probably helped me create somewhat decent layouts is spending hours on google maps just nerding out different cities :-)

    • @hiddensquid349
      @hiddensquid349 Před 6 dny

      @@Infrastructurist good to know, I'll do a deep dive on some metro areas in Google maps, appreciate it and keep up the content! Also I don't know if you're aware of the road zoning mod where you can turn on and off zoning for sides of roads - instead of having to use the queay wall trick

  • @marksurgeon3088
    @marksurgeon3088 Před 2 dny

    that city is stunning
    \

  • @fullyawakened
    @fullyawakened Před 5 dny

    Guys, now you can crudely decorate your nonfunctional, uninteresting, cartoonish, traffic AI disaster of a city. Amazing work CO

  • @FlyWithAGuy
    @FlyWithAGuy Před dnem

    Not a fan of the school extensions not being attached to the existing buildings. Please consider adding crosswalks in the school zones.

  • @Sam_FIFA
    @Sam_FIFA Před 6 dny

    What lighting settings are you using for the intro cinematic?

  • @bjornk14
    @bjornk14 Před 6 dny +1

    I really wish the game had some way of showing hos far the buff from buildings like the rooftop sports park. I think one square equals one meter, but i have no clue how to estimate how far that actually is on the map.

    • @Infrastructurist
      @Infrastructurist  Před 6 dny +1

      Agree! And generally just a bit more detail on what the buffs actually do - such as raising comfort level. Maybe I'm just missing it :D?