Satisfactory Tutorial: How to build Railway Roundabout | Update 5 | No collision | Train signals

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  • čas přidán 1. 11. 2021
  • In this Satisfactory tutorial, you will learn how to build a railway roundabout with train signals and without collision between trains. Easy and fast
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Komentáře • 41

  • @gemmel3197
    @gemmel3197 Před 2 lety +4

    Excellent tutorial, my rail runs on 2 foundations I found if I increased the roundabout to 8x8 and did everything else you explained it worked perfectly. Thanks.

    • @sirpale
      @sirpale Před 2 lety

      how did you make it work? i cant do it

  • @BananaNationTV
    @BananaNationTV Před 2 lety +15

    This is a perfect tutorial thank you so much!

  • @voarexxx
    @voarexxx Před 2 lety

    This was legit perfect. Thank you!

  • @timainwhitewolf
    @timainwhitewolf Před 2 lety +1

    Thank you for this guide! This is very useful indeed and very easy to follow!

  • @vBunnee
    @vBunnee Před 2 lety +1

    I'm gonna fix my intersections after this. Thanks mate 👌🏻

  • @Remaggib
    @Remaggib Před 10 měsíci +1

    Simple tutorial, easy to follow. Thank you!

  • @gaetan5161
    @gaetan5161 Před 2 lety +1

    Thanks Lukas, Helps alot !. Now i am a smarter human !

  • @lilmac17no
    @lilmac17no Před rokem +1

    Thanks for making this video! I implemented this roundabout in my build. Works very well. I made a time-lapse of it on my channel and credited you in the description.

  • @pixelg.9208
    @pixelg.9208 Před 2 lety

    Thank you! I'm completely new to trains and this new train system so this helped me so much!

  • @rickydossantosjr5840
    @rickydossantosjr5840 Před rokem

    This video saved me from going crazy. Thank you so much

  • @Panoulhs_
    @Panoulhs_ Před rokem

    Really useful video! I used it in my base and it looks amazing! thank you for the tutorial!

  • @KarmikCykle
    @KarmikCykle Před 2 lety

    I just unlocked trains, this will be super helpful.

  • @romainsavioz5466
    @romainsavioz5466 Před 2 lety +2

    Thanks Jace, helps a lot

  • @TheRolemodel1337
    @TheRolemodel1337 Před 2 lety

    You talk so calmly
    id like to see more
    way to 100 subs lets go :D

  • @AlaorBraga
    @AlaorBraga Před rokem +1

    perfect tutorial... thank u

  • @crackalers9764
    @crackalers9764 Před 19 dny

    good tutorial!

  • @LeeTwentyThree
    @LeeTwentyThree Před 2 měsíci

    Thanks so much for saving me from the spaghetti

  • @FullMe7alJacke7
    @FullMe7alJacke7 Před 4 měsíci

    Awesome tutorial! I don't suppose you know how I can accomplish this when building on circular placed platforms? I used the mod "Perfect Circles" and I want to build a roundabout on it, but the spacing is different from the traditional because of this.

  • @curtsk19
    @curtsk19 Před 2 lety +1

    I have my train system as left hand drive, I reversed the signals from this one but they dont work, the train just gets stuck and stops

  • @Marcizz
    @Marcizz Před rokem

    One thing that was driving me nuts was this (taken from the wiki);
    Error: Signal loops into itself
    "This error means the signal failed to divide a block, even when no loops are present. It can occur when, for example, two unconnected tracks are too close to each other and a signal is placed on one of them."
    Not one of any of the guides ever mentioned it and I placed my signals the exakt same way, moved my rail a bit and suddenly everything started to work.

  • @BananaNationTV
    @BananaNationTV Před 2 lety +2

    Could you do a video explaining when you’d want to use each signal type? It’s very confusing

    • @romainsavioz5466
      @romainsavioz5466 Před 2 lety +1

      Usually Block signal
      Path signal is usefull to have when a block has multiple paths that can be use without collisions

    • @reznovvazileski3193
      @reznovvazileski3193 Před 2 lety +1

      Exits always have block signals, Single entrances always have block signals, Multiple entrances have block signals IF there's only 1 exit, Multiple entrances AND multiple exits (like in this roundabout or the official signal reveal video) you may have situations where two trains can exist on the block (entrance signal to exit signal) but not on the same path. This is where your entrances become path signals as triggering 1 path signal only triggers the other signals if the train in the block actually plans to use that path whereas triggering a block signal will always trigger all the other block signals as they define the same block.

  • @maxikcze3404
    @maxikcze3404 Před 2 lety

    Super video určitě využiju ve hře teda zatím se pořád učím o kolejích takže by se i hodilo mít nějaké rady od někoho kdo to umí

  • @worstone8271
    @worstone8271 Před rokem +2

    21/20 tutorial
    Simple and efficient ✅
    Short ✅
    Perfect title (tutorial is easy to find with research) and very well explained ✅
    Like and subscribe ✅

    • @worstone8271
      @worstone8271 Před rokem +1

      AND this tutorial work in update 6 !

  • @StrokeMahEgo
    @StrokeMahEgo Před 2 lety +1

    Train-a-bout

  • @Voen_Sveta
    @Voen_Sveta Před 2 lety

    trains will collide cause they have large invisible hitboxes(
    you need two foundations between rails centers to be safe.

    • @lukasbilek4208
      @lukasbilek4208  Před 2 lety

      I tested this design for almost half an hour and there were no collisions 🤔

    • @Parkinwad
      @Parkinwad Před 2 lety +4

      Coffee Stain patched that one foundation collision bug. This spacing is now safe to use again. 🙂👍

  • @tomatotom9257
    @tomatotom9257 Před 11 měsíci

    This is premier tutorial

  • @user-qh8to2ns9e
    @user-qh8to2ns9e Před 2 lety

    hard to build. Lot of space and no advantege to standart cross road

  • @brendenrobert866
    @brendenrobert866 Před rokem +1

    Am I the only one who can’t get this to work? I’m tired of rebuilding them

    • @lukasbilek4208
      @lukasbilek4208  Před rokem

      Can you specify your issue?

    • @brendenrobert866
      @brendenrobert866 Před rokem

      @@lukasbilek4208 When I go to connect the main track to the roundabout, they are facing the direction and I can't seem to figure out the issue. I have rebuilt this exact roundabout three times now.

  • @drspaghetti1368
    @drspaghetti1368 Před 2 lety

    wasn't really useful didn't get the stepping part

  • @DeaDaR03
    @DeaDaR03 Před rokem

    I didn't find this helpful because I'm now even more confused...

  • @chattiestgamer8324
    @chattiestgamer8324 Před 2 lety

    This isn't a roundabout as a roundabout whole purpose is to eliminate traffic lights, which you have added.

    • @MisterMyst
      @MisterMyst Před 2 lety +3

      The "traffic lights" only tell trains to stop if the space they're trying to enter is occupied. A normal roundabout acts the same way; you cannot enter it if other vehicles are in your way. Satisfactory requires that we mark off sections for it to work that way though, otherwise it allows trains to collide. The "traffic lights" are not on a timer, so it is a roundabout. Trains will never stop if the roundabout is empty when they arrive nor will they stop if the trains inside it don't intersect their path. Think of them as special yield signs that tell the game how to handle merge areas, not traffic lights. Overall this will incur much less delay than a real traffic light, which is why roundabouts are good both in the real world and in Satisfactory.