Red Alert 2: [YR] Alert Sun - Mission 7

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  • čas přidán 21. 08. 2024

Komentáře • 44

  • @CnCDune
    @CnCDune Před 8 měsíci +10

    I knew the last mission would cause a diplomatic incident :P
    1:05 funnily enough, you weren't allowed to swim in mission 5 :D
    1:28 C4 = no override still borked I see.
    2:00 guess the mapper wanted a Miner that couldn't teleport, for some reason.
    2:22 notice those turrets have the War Miner's gun?
    3:20 that'd be akin to several missions in TibSun, RA1 and TibDawn.
    AFAIK, RA2 and the Dune RTSs are the only games by Westwood that feature and/or allow construction in every mission.
    Exceptions being RA2Sov05 I guess where all you have is a Barracks... even in RA2All05 one could capture a Factory and cheese the mission with tanks.
    3:30 lovely old Apoc/Heavy Tank!
    3:35 looks like the fail condition is passing the slope.
    dbl-chked the map: if a unit owned by Russia House passes the ramps of the slope and lands on the even cells, player will lose.
    5:23 more like refurbished stock from RA1 :P
    7:08 not that hard :D
    Light Tank is weaker than a Grizzly, but is cheaper.
    Ranger/Jeep/Humvee is your only anti-Inf vehicle and fast.
    and the ore truck you've already met :)
    13:30 don't you just love how one can cheese RA2 missions? :P
    14:40 uh oh
    17:28 yeah, trees and buildings do that.
    But it should've just spawned the unit close-by, not dissappear entirely. Unless they're supposed to blow up..?
    22:30 like mr. Ghostagent08 said below: "the rockets do a tiny amount of splash damage not enough to notice normally but because Kirovs were basically fused together it could hit all of them".
    This also goes for Patriot, IFV and GGI missiles in the original game, IIRC.
    23:15 oh? would've been interesting if you tried them.
    Shame the RA1 Cruiser wasn't included - I heard it's probably the most broken/OP unit in RA1.
    IIRC the RA1 Gunboat is the only vessel with AA-missiles, RA1 Destroyer is pretty much like the original except no Osprey, will use regular gun against subs.
    30:00 oh, guess I was thinking of the TibDawn gunboat, not the RA1 gunboat.
    26:06 those cells being red yet empty is a bug.
    Basically, what happens is that when a unit is destroyed while both moving and facing/turning south, it won't get cleared properly from the cell.
    26:22 side-effect of that bug. The game still thinks there's units there, so it's giving them the order to budge out of the way while the others wait and try to pass.
    Nothing can be done except for a full restart or loading a save from before it happened.
    28:14 as designed; artillary can't support itself :P
    30:00 oh, guess I was thinking of the TibDawn gunboat, not the RA1 gunboat.
    30:35 they're stuck 'til the end of time :(
    42:31 lol, that was hilarious. If you'd waited even for a single frame...
    And the outro was great, as always :)

    • @squishymusic9723
      @squishymusic9723 Před 8 měsíci +1

      I didnt realise you could make wholly unique units with art assets or turret swaps within a map?
      How did they do this?

    • @CnCDune
      @CnCDune Před 8 měsíci

      @@squishymusic9723 It's not.
      What you can easily change on a building: the turret, with TurretAnim; see ModEnc.
      To de-activate a unit's turret: Turret=no
      If needed, Infantry, Vehicle or Aircraft can *look* like another unit *already defined* in the art INI with Image.

  • @Ghostagent08
    @Ghostagent08 Před 8 měsíci +20

    22:30 the rockets do a tiny amount of splash damage not enough to notice normally but because Kirovs were basically fused together it could hit all of them. Great video btw.

    • @tsiripas
      @tsiripas  Před 8 měsíci +3

      Makes sense! Thanks!

    • @Vordikk
      @Vordikk Před 8 měsíci +5

      Lemme correct a little: 100% splash damage but in low radius.

    • @Ghostagent08
      @Ghostagent08 Před 8 měsíci

      @vordikk when I said tiny I was talking about the side of the splash not the damage but yeah your right

    • @Vordikk
      @Vordikk Před 8 měsíci

      @@Ghostagent08 sure, no prob

  • @Zentzpy
    @Zentzpy Před 8 měsíci +8

    I can't wait to see you playing Mental Omega campaigns!😁

  • @TrueHankScorpio
    @TrueHankScorpio Před 8 měsíci +21

    I guess TG never played the original Red Alert cause that’s where all the new units and icons are from

    • @srsorrow1708
      @srsorrow1708 Před 8 měsíci

      Wdym by “original”?

    • @TrueHankScorpio
      @TrueHankScorpio Před 8 měsíci

      Red Alert 1, RA2 is the sequel to the original Red Alert

  • @enzoluisasuncion3621
    @enzoluisasuncion3621 Před 8 měsíci +5

    This mission has a "fall out mission" vibe to it if you don't know how they spawn your screwed

  • @NeilRoy
    @NeilRoy Před 8 měsíci +1

    Wow, that was quite the challenge! I'm surprised you didn't use aircraft more, like to take out that grand cannon early on. There was only one flak cannon defending it on your side. You could have even powered down their base with a spy first. Well done anyhow.

  • @NguyenQuangLuan802
    @NguyenQuangLuan802 Před 8 měsíci +4

    8:05 but in other side, you have Howitzer, use it wisely

  • @cyberneticdex69
    @cyberneticdex69 Před 8 měsíci +1

    well that was no regular teddy bear :))

  • @genomega757
    @genomega757 Před 8 měsíci +2

    Another mission that I want someone to remake it in Mental Omega.

  • @trentsmith5631
    @trentsmith5631 Před 8 měsíci +3

    Perfect timing enter Kirovs hahahaha fuuuuuuucccckkkkkkk

  • @serzaltor
    @serzaltor Před 8 měsíci +2

    Red alert 1 units and icons it seems for this mission.

  • @NguyenQuangLuan802
    @NguyenQuangLuan802 Před 8 měsíci +2

    So tg, after this, what's mod of RA2 you play next ? Or experiment new thing in RA2 ?

    • @tsiripas
      @tsiripas  Před 8 měsíci +1

      Will see, I have some other missions in mind!

  • @stylesrj
    @stylesrj Před 8 měsíci

    14:40
    THEY'RE MULTIPLYING!

  • @stylesrj
    @stylesrj Před 8 měsíci

    OUR ALLY IS UNDER ATTACK!

  • @iamdwayne514
    @iamdwayne514 Před 7 měsíci

    Is this a mod? How come the Allied Barracks have Medic and Rocket Soldier?

  • @KhornChampion
    @KhornChampion Před 8 měsíci +1

    This is an combination of red alert and tiberium dawn technology from alternate timeline that's why it looks as it looks @Tg

  • @handanyldzhan9232
    @handanyldzhan9232 Před měsícem

    8:03 RA1 units. Cool gimmick.

  • @vodkavecz
    @vodkavecz Před 8 měsíci +1

    looks like the tech on this mission is Red Alert 1, with some RA2 units.

  • @DrakoRyuugu
    @DrakoRyuugu Před 8 měsíci +1

    RA1 Units... so nostalgy

  • @VinyooGamez_CR
    @VinyooGamez_CR Před 8 měsíci +1

    Hey TG I know this would be the last mission! What comes next?
    I just checked that this mission created 6 years ago!!!

    • @tsiripas
      @tsiripas  Před 8 měsíci +1

      Will see, I have some other missions in mind!

    • @VinyooGamez_CR
      @VinyooGamez_CR Před 8 měsíci

      Good Luck! @@tsiripas

  • @Fireboltdark
    @Fireboltdark Před 8 měsíci +1

    Tg i have an idea...why not try to destroy all the subs from that flipped mission...where a huge number of ghem gathered up?!? Might be fun!

  • @squishymusic9723
    @squishymusic9723 Před 8 měsíci +1

    He survived a plane crush?! That sounds awful

  • @NeilRoy
    @NeilRoy Před 8 měsíci +1

    @1:33 I'm not sure... but I think your ally is under attack. Just a guess...

  • @Mr_June518
    @Mr_June518 Před 3 měsíci

    war miner don't have the Turret gun 5:43

  • @ComradKirich
    @ComradKirich Před 8 měsíci

    I struggled to scream that you do everything wrong on the third try.
    Then I calmed down and watched further.
    Caught some facepalms on "Attacking" especially when you killed your own army in the soviet base.
    I wonder why didn`t tgsacred use Chrono Ivans to blow everything up in the soviets base in one piece.

  • @sufferfr0mlag506
    @sufferfr0mlag506 Před 8 měsíci +1

    Bear

  • @ramadhanisme7
    @ramadhanisme7 Před 8 měsíci +1

    The trigger is very annoying

  • @curtiswags3688
    @curtiswags3688 Před 8 měsíci

    sort your resolution out made the entire video unwatchable

    • @CnCDune
      @CnCDune Před 8 měsíci +2

      Everyone plays at 1920x1080 these days. tg at least zoomed in on the now-tiny mission-text; not many do that.

    • @tsiripas
      @tsiripas  Před 8 měsíci +2

      The majority of community prefers this resolution.