How I Would Learn League of Legends (If I Could Start Over)

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  • čas přidán 5. 01. 2023
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Komentáře • 464

  • @skillcapped
    @skillcapped  Před rokem +50

    Now's the BEST TIME to Join us with SEASON 13 STARTING!: www.skill-capped.com/lol 👈👈👈👈👈👈

    • @chillbro2275
      @chillbro2275 Před rokem +2

      I just signed up at skill capped. I have been wanting to for a a while, And today was the day.

  • @shogun0810
    @shogun0810 Před rokem +1695

    Fear not the man who practiced 10,000 kicks, but the man who practiced one kick 10,000 times.

  • @FrodosBeutel
    @FrodosBeutel Před rokem +902

    I feel like this video is probably the most important one on your channel
    2:25 1. Play 1 champion
    4:00 2. Master your champion
    5:17 3. Play most popular champions of your role 1-3 times each
    7:20 4. if you are unsure choose the aggressive option (limit testing)
    8:40 5. League is about Gold and stats
    9:55 6. Make actions based on probability and value
    13:52 7. Take smaller fights instead of bigger ones for high impact
    15:08 8. Focus on one early little thing to improve till high mastery
    17:42 9. Be conscious of what you do all the time
    19:46 10. Recap

    • @xO_ADX_Ox
      @xO_ADX_Ox Před rokem +5

      Thanks bro

    • @ScarleSimpMikaelOre
      @ScarleSimpMikaelOre Před rokem +4

      Thanks!

    • @Hifi809
      @Hifi809 Před rokem +6

      Thanks for putting this summary together! Below are some notes that were taken for my friends playing on the JP server.
      2:25 1. Play 1 champion
      ▼基本・その1:1人のチャンプに絞ろう。
      → ゲームプレイをできるだけ一様にすることで、基礎(所謂マクロ)に集中できるようにする。
      4:00 2. Master your champion
      ▼基本・その2:1人のチャンプを極めよう。
      → まずは選んだチャンプのリプレイを見て、自分の思考過程に対して疑問をし、その質問を書いておこう。(例:ここのタワーまでプッシュしたが、プッシュすべきなのか。そこでは戦ってHPをトレードすべきなのか。そもそも対ダリウスはどうしたら良いか。)次のステップとして、同じチャンプのプロや上手い人のプレイ・配信VODを見て、それぞれの質問の答えを見出す。こうすると、上手い人だけ見ても何を吸収したら良いか、もしくは自分の課題点が分かっても自分で答えまで辿り着くまで時間かかり過ぎるという問題を解消できる。
      上記を実践し、ある程度進んだら、コンボも良い、カイティングも良い、CSも良い、マップ意識も良い、マッスルメモリーも良い感じになって、その時点で改善のペース・ランクアップ速度のリターン減少の壁に当たるはず。ここで(自分のチャンプに対し)敵の考え方に移転しよう。
      5:17 3. Play most popular champions of your role 1-3 times each
      ▼基本・その3:自身のロール内に、上記のようなプロセスを他のチャンプに拡張してみよう
      → また、1人のチャンプをマスターしたことで、新しいチャンプに拡張する際、どのような質問をすればいいのかがわかり、より効率的つ効果的になった。この過程で、自分のチャンプと他のチャンプの弱点、強み、ウィン・コンディション(勝利条件)を理解することができるようになる。これで、マッチアップごとの知識も身につけることが可能。例えば、アーリメインとしてのあなたがフィズを遊ぶと、両チャンプのウェーブクリア能力の差を実感することができる。このように、各マッチアップの中それぞれのチャンプのウィン・コンディションと弱みを理解した上にゲームプランを立てる。
      ここでもしかして全てのチャンプに対して同じような時間を投入しないといけないと思うかもしれないが、ご心配は入りません。これらのマッチアップは、あなたの脳がグルーピングしてアークタイプ知識として推定してくれるでしょう。例として、ガリオとフェイトは両方ウェーブクリアしてから他のレーンを影響したい【ローミングチャンプ】だ。サイラス、アカリとゼドはレーン内でのプレイスタイルが近い。また、全てのチャンプを一人ずつ見なくても良いです。まずは1人のチャンプをマスターするのように、各アークタイプの人気チャンプをまず理解しれから広げていけば良い。このように、プレイしてみるか敵の考え方を深堀することで、マッチアップ知識を効率的に向上できる。
      7:20 4. If you are unsure choose the aggressive option (limit testing)
      ▼中級・その4:迷ったら思い切ってリスク高いオプションを取って、攻めよう
      → 受け身になりすぎていることは、上達できないプレイヤーに最も多く見られる問題だろう。実験精神が足りない。常時にリスク低いプレイをすると、自分及び自分のチャンプのポテンシャルをテストすること(リミット・テスティング)ができない。今ってトレード(HP交換)すべきかなと質問したら、そうすれば良い。結果によって、このチャンプに対し、こういうタイミングでトレードすべきかどうかの勉強になれる。リスク低いプレイをすると、そのような勉強は永遠にできないし、その質問の答えもないのままで。
      ですので、プレイする際には自分の不明点に対して意識的になろう。ローミングすべきか、どのレーンをガンクすべきか、リコールすべきか、目の前のゲームを勝つためよりも、良いプレイヤーになるのに勉強するために攻める選択肢を選ぼう。その学びは今後全てのゲームのためになるので、仮にそれで目の前の試合を負けても良い。
      8:40 5. League is about Gold and stats
      ▼中級・その5:LOLはゴールドと数値のゲームだ
      LOLの中心はキル数でもオブジェクティブ数(タワー、ドラゴンなど)でもない、お金とキャラクター数値だ。
      全ての数値(AP、ADなど)は該当するゴールドバリューがあります。この表(動画内)のように、全てのアイテムは対等するゴールドとゴールド換算率があり、逆に、チャンプがレベルアップする際に高くなるHPなどものゴールド価値で表すことも可能。
      つまり、ゴールドと数値の関係性がこのゲームの全てをできているのだ。
      この理解を得るあなたは悟りが開くのだろう。なぜならば、試合ごとに最適でやるべき事としては、1分あたりのゴールド獲得量(つまり、チャンプの数値)を最大化することだ。
      倒されたことの問題がまさにここだ。生き返るまでゴールドを稼ぐことができず、敵の方がキルから得たゴールドプラスその間に自由にゴールドを稼げてギャップをつけることだ。
      9:55 6. Make actions based on probability and value
      ▼中級・その6:期待値の考え方を理解し、相対的な正解を導こう
      → また、ただただリスクの高くて、対等する獲得可能ゴールドが低いプレイをするのが二番手の問題だろう。これが経済学で機会損失だと言うものだ。一つの選択をすると、他の選択をすることができなくなることだ。同じ概念がポーカー競技では期待値と言う。簡単な例を見よう(動画内)。
      実際の試合はもちろんもっと複雑だし、絶対的な正解よりも確率の高さの違いになるが、このような基礎理解があれば、自分の良いと悪い意思決定を見極めることができるだどう。常に数字的な計算をしろうではなく(それはおかしいだろう)、ローミングするかプレートを取るかのような選択肢を正解・不正解と捉えて検討するではなく、成功確率と獲得できるゴールド値について考えよう。改めて申し上げるが、きっちりの計算も要らない。相対的にどの選択肢の方がベストが分かるまで分析すれば良い。
      13:52 7. Take smaller fights instead of bigger ones for high impact
      ▼中級・その7:大きいファイトより、小さいファイトを優先しよう
      → 1対1だと、あなたはその場にいるメンバーの100%になっているが、2対2で50%で、5対5なら20%しかコントロールできない。チームゲームでありつつ、不確定要素が高い時はやはりどうしても一貫した成果を期待できない。80%であるチームが失敗したら、終わりってなってしまう。同様に、人数の優位性をつけることの大切さが分かれる。ですので、人数の優位性を生み出せるマップの回転(ローテーション)、ローミングとガンクは強力なものだ。
      15:08 8. Focus on one early little thing to improve till high mastery
      ▼中級・その8:早い段階から小さなことを1つずつ積み重ね、高い習得度を目指す
      → ブルース・リーがおっしゃる通り、「私が恐れるのは、1万種類の蹴りを1度ずつ練習したヤツではない。たった1つの蹴りを1万回練習したヤツだ。」自分のリプレイを見て1つの課題まで絞ろう。
      17:42 9. Be conscious of what you do all the time
      ▼中級・その9:自分の行動を常に意識しよう
      → このゲームはRTSという、絶え間なくのリアル・タイム・戦略(Real Time Stragety)ゲームだ。誰が最も安定した意思決定とゲームプレイ実行ができるマラソンなのだ。自動運転のような意識になった時はは絶対に気づいてほしい。そして、常に、常に、今の状況は何んだ(味方・敵JGの位置、レーンの位置など)、それを基づいて自分は今何をしようとしているかについて意識して自分に問いましょう。それは数秒に一回か、出来るだけ高い頻度で行ってください。

    • @BellaGem
      @BellaGem Před rokem +1

      thank you :D

    • @RC-1290
      @RC-1290 Před rokem +2

      1. Play 1 Champion
      3. Player 5 Champions
      4. Play aggressively
      6. Don't die
      Summary: Don't expect to have fun

  • @alexanderromero9701
    @alexanderromero9701 Před rokem +332

    This video turned in to a life advice overall

    • @kattkatt6961
      @kattkatt6961 Před rokem +10

      Yeah it's a video kinda on how to learn stuff. Super useful and generally applicable once you remove league specific stuff.

    • @tjmoon1857
      @tjmoon1857 Před rokem +12

      LIMIT TEST EVERYTHING

    • @douwemusic
      @douwemusic Před rokem +1

      @@tjmoon1857 it's called 'exposure therapy'

    • @zypA13510
      @zypA13510 Před rokem +1

      Except, you don't play to "win" in life. I mean, if we have to compare, life is like your first and only game where you don't know what the game's win condition is, or if the game even judge you in the end. So you find your own objectives, but unlike a game, there is no authoritative definition of winning.

    • @L_3.0
      @L_3.0 Před 9 měsíci

      This

  • @alfrogiguess
    @alfrogiguess Před rokem +707

    "If you set a goal to die less, you'll immediately see results"
    Ahhh yes yes I see what I was doing wrong, I just have to decide to not die

    • @skillcapped
      @skillcapped  Před rokem +195

      Don't do me like that 😂

    • @douwemusic
      @douwemusic Před rokem +46

      It sounds funny but it's also Rekkles' advice to improve. Make it a personal goal to die as little as possible throughout laning or the whole game. Playing with that mindset really changes perspective on how you approach almost all situations in-game

    • @MrBubblecake
      @MrBubblecake Před rokem +46

      You would think it’s common sense but anybody that’s actually played LoL know a majority of players literally don’t know how to stop feeding. I’d take a player that plays too safe on my team over a player that plays too aggressive any day.

    • @lindsayb1244
      @lindsayb1244 Před rokem +36

      Well he also said choose the more aggressive play which would make you die more

    • @Circurose
      @Circurose Před rokem +8

      @@MrBubblecake Getting ganked nonstop and no wards,
      *surprised face why do i keep feeding???*

  • @prnmeds
    @prnmeds Před rokem +324

    I feel like we are in parallel universes. I started playing preseason1, and quit after season 2! I started a family, got a degree (didn’t buy crypto) but all roads lead back to the rift and I’m now slumming it in Bronze!

    • @IronBrutzler
      @IronBrutzler Před 10 měsíci +1

      Haha same. Played the Beta i really did not get why someone would play LoL over the Dota Mod for WC3. Got back in S4 because all my Friends played it, still found it meh and now looking for a game that i can master in small steps.

    • @prnmeds
      @prnmeds Před 10 měsíci +18

      @@IronBrutzler update: Silver 2 now!

    • @IronBrutzler
      @IronBrutzler Před 10 měsíci

      @@prnmeds Nice one. Next season you will hit Emerald with that Pace

    • @prnmeds
      @prnmeds Před 10 měsíci

      @@IronBrutzler just need to not tilt queue/try new champs in ranked XD

    • @danielvelez2281
      @danielvelez2281 Před 10 měsíci +3

      Lolol I started playing after I just got my degree xD but now all my friends don’t play as much anymore so I solo q ranked. I’m Plat 1 but def wish I played sooner to experience full party queues with my friends in college / high school lol

  • @Souxz
    @Souxz Před rokem +239

    I don't know WHO said this idea in your guys's team and who wrote the script for this video, YOU GUYS DESERVE A RAISE. (or more sales depending on who you are)

    • @skillcapped
      @skillcapped  Před rokem +66

      Screenshotted and sent to boss man 😉

    • @asc_near
      @asc_near Před rokem +23

      And then it was Chat GPT all along..

  • @randomman1412
    @randomman1412 Před rokem +58

    While I get that league is a complex game, I’m still astounded by how little instruction youre given in tutorials. I feel like if anyone has any hope to improve they have to watch online tutorials just to learn the basics and i find it maddening.

    • @TamWam_
      @TamWam_ Před 2 měsíci +1

      I didnt even play the tutorial 💀 i started yesterday

    • @decoyz.
      @decoyz. Před měsícem +5

      i don’t even know basics about the shop or even how to learn what diff abilities and stuff do bc it legit didn’t show me anything, had to get some advice from a friend who also only played a little

  • @Mister_Doodles
    @Mister_Doodles Před rokem +24

    I think the worst part about this is limit testing feels horrible. Your teammates flame you and it can feel frustrating. And you can’t limit test in bot games because they don’t play like people

    • @deloreigames8641
      @deloreigames8641 Před rokem +11

      Totally. This is a great advice for assertive people, but for a lot of introverts this will probably be the worst advice possible. Sure, you won't know the answer to the question, but your mental won't be that damaged so that you just stop playing

    • @icthiolavarunt5363
      @icthiolavarunt5363 Před rokem +4

      Just go into an normal and mute the whole team, that should fix it. And limit testing does not mean run it down mid, just playing how you normally would but at every decision go aggressive

    • @deloreigames8641
      @deloreigames8641 Před rokem +14

      @@icthiolavarunt5363 Muting is also taxing, because then you get stress because maybe they did actually called out the gank and you were muted and that's your fault then. For people with social anxiety, is damned if you do, damned if you dont

  • @tristan6773
    @tristan6773 Před rokem +59

    11:45 is the most informative part of this video for me.
    the things about xG is really important
    but if you suck so bad at farming that you only get half the minions.. it’s a bigger issue than if you decide wrongly on whether or not to go to a fight.

    • @skillcapped
      @skillcapped  Před rokem +20

      A good point and emphasizes how getting better at farming makes a big difference.

    • @TjSwoll
      @TjSwoll Před rokem

      @@skillcapped show me a single player with cs over 95%. That 100% chance to get all minions math is plain silly

    • @kynnethic8437
      @kynnethic8437 Před rokem +6

      @@TjSwoll It's not just that; the oversimplification in this example can easily mislead new players, as it ignores one of the core aspects of the game - macro consideration. One doesn't just consider the gold of the wave vs the gold for a kill, there's also the fact that if your jungler dies he falls behind and your team loses the dragon/pressure for other objectives, exp gained/lost etc.
      While the idea was probably to not drown a new player with too much info, this approach can instead lead to bigger problems in the learning process.

    • @TjSwoll
      @TjSwoll Před rokem

      @@kynnethic8437 no doubt. I have a whole comment about that as well. This "simplified" example only teaches players to believe their actions don't heavily affect the team as a whole. A critical failing point in many players, new or otherwise.

    • @magical11
      @magical11 Před rokem +1

      @@kynnethic8437 But if you fall behind, you become less impactful. So overall the decision is still whether or not you gain anything out of going. If you can't even save your jungler, why bother?

  • @raphaelnej8387
    @raphaelnej8387 Před rokem +23

    It took me 100 games fully focused on learning 3 waves crash to be confident on it.
    And it got me really far. Before that I had no idea slow pushing was that strong.

  • @chuckt8246
    @chuckt8246 Před 11 měsíci +17

    This was a really great video! It's like therapy...just hearing someone else state the obvious is sometimes the best way to understand it in your own head.
    The part that really helps me the most (as a support main) is to start with too aggressive and scale back rather than start passive and scale up. Just see what you can get away with! (that's not my mindset at all). Thanks for taking the time to explain it clearly!

  • @Reduxem
    @Reduxem Před rokem +6

    You can't tell me to limit test and then turn around and say that I shouldn't take risky plays

  • @nicklas4379
    @nicklas4379 Před rokem +23

    The concept of estimating the gold value of each action is really interesting, but i think the explanation lacks of one important consideration: the gold that is granted to teammates/denied from enemies. E. g. helping the jungler in the first example might not give me a lot of gold, but if I can at least prevent my own jungler from dying, thats a lot of gold denied for the enemy team. Besides my jungler has more time to take down the jungle camps and get gold on his own. On my opinion, you have to always consider the expected value for the whole team, not just one player.

    • @Purpless_ON
      @Purpless_ON Před 7 měsíci

      I went from Bronze to Gold on focusing on my own gold 100% of the time, and then helping my team after I was rich. Granted Gold isn't very high and I don't know if that's optimal anymore, but in LoL the poor aren't very useful. The mid and jungle with 1,000 gold each will never beat theenemy jungler that has 5,000 gold.

    • @theoforestier8766
      @theoforestier8766 Před 7 měsíci +2

      @@Purpless_ON That's part of the basics to make sure you don't fall behind and focus on your gold generation 👍
      It's important to have in mind, but it has limits. For example, a utility support couldn't say the same : can't CS, has to let kills/shutdown bounties, lose XP while roaming, but has access to cheap items as a counterpart. An early-game jungler (hello Lee Sin) may decide to let as many kills as possible because he doesn't scale as well as his allies. A tank top (hello Ornn) would likely not benefit as much from 300g as his mid/jungler would, and be satisfied with the 150g of an assist while denying the enemy laner one creep wave.
      Of course, it depends a lot on the draft and how the game evolves; League is about adapting anyway. Congrats for reaching Gold btw.

    • @theoforestier8766
      @theoforestier8766 Před 7 měsíci

      Yep. Letting a kill so your team gets kill + assist is a good classic example (300 => 450 = +50% gold for the team!). Hence the Graves ultimate at 17:11 : some would say "he tried to KS!", but as Kassadin, I would be happy to feed my Graves jungle in early.
      As you mention too, gold difference is important, like a toplaner happy to tradekill in a 1v1 dive to deny 2/3 waves of creeps.

  • @CellarDoor-rt8tt
    @CellarDoor-rt8tt Před rokem +3

    @10:19 “expected value” is a term in math. Poker uses it, but it is and always has been a mathematical term. This is like saying “gif” is a Reddit term. Sure Reddit uses gifs, but it’s a file format that’s used everywhere. It’s weird to say it as if it’s limited to just Reddit

  • @yipyomorgan4380
    @yipyomorgan4380 Před rokem +3

    "Just don't die" dude that's insane advice! Tysm

  • @xzekko6620
    @xzekko6620 Před rokem +9

    This guy's videos are 99% of the value of this channel.

  • @NoXterium
    @NoXterium Před rokem +5

    Imo it's even more important not to think about what you gain by roaming, but what the enemy will lose, because you can never make sure to actually get the kills in the first place.

  • @otakarlichnovsky3051
    @otakarlichnovsky3051 Před rokem +78

    This man had too much time to play to acheive the heighest ranks in so many games❤

    • @skillcapped
      @skillcapped  Před rokem +31

      You're not wrong...

    • @williamdiamant457
      @williamdiamant457 Před rokem +16

      I guess, but by putting so much time into something he (probably) enjoyed doing, he was able to make a career out of it so I'd say he's doing pretty alright.

    • @troulis2220
      @troulis2220 Před rokem

      @@skillcapped you should try to learn forex or index day trading with your discipline, you will have become a profitable trader in about 12 - 17 months, and with the prop firms like FTMO that are already there you will make very good money consistently.

  • @pentapandamusic
    @pentapandamusic Před rokem +5

    The concepts and mathematical models here are the essence of a lot of competitive gaming, and even sports

  • @DonGregers
    @DonGregers Před rokem +18

    This is the optimal guide for how to fast learn and perform in the game.
    I like the toughts with 10 years in the game myself.
    However the games is noramlly played for fun with friends, learning the game mode, champs and just have fun before people optimize to learn and improve. So there is "how it normally goes" and then the this is fun i wanna invest more into the game mode :)

  • @WizToma
    @WizToma Před rokem +34

    12:05 I've think it is import to also consider the 150 assist gold Lilia gets, if you kill the hecarim, this raises the team gold outcome to 135 instead of 90 which is more then 125.
    And yes you shouldn't trust your soloq teammates too much, but sometimes you might want to consider the total value for your team, not just the value you gain.

    • @zz1000zz
      @zz1000zz Před rokem +12

      The value of a kill in a situation like this is a lot more than the gold you get. Getting your Lilia gold, or possibly just saving her life, has value. Taking an enemy champ off the map has value (by denying the enemy value). It's good to consider things like that, but as he said, the example was a gross oversimplification for demonstration purposes.

    • @BLKCLVR
      @BLKCLVR Před rokem +3

      They also didn't account for the XP gain from killing the minions, which essentially has a gold value as well. There's a lot of factors and it's very simplified.

    • @kennobody
      @kennobody Před rokem +8

      Well here's the thing - he made it a point that it's not calculating the exact numbers and percentages, but making the consistent reasonable likely gold-efficient choice.
      We can take it further and say that if you stay on the wave you get guaranteed 125 gold and so does ryze. so that's 125 - 125 = 0. But hecarim is guaranteed a kill, so let's say that's -300. That's guaranteed -300 for your team. But if you go you get the assist as you say 450, while ryze gets 125 guaranteed. So that's 325. But wait a sec, what if in the fight, hecarim gets the kill on lilia anyway. Then it's only +25 gold. But then what if ryze joins? Could be you double kill with no deaths, or one death or you get double killed or you lose 2 to 1, all of which affect the net gold income.
      The point is that's far too much to calculate in the moment. Focusing more simply on gold you might get plus gold you lose is a way of simplifying it. Even then, no one expects you to calculate the full amount - just that one decision is about double the gold, is there more than 50% chance of it going well.
      Basically take the stable pay off and only take the risk if there's a big pay off and it's likely to work out. Unless you're the rain man, getting bogged down in the numbers isn't that helpful.

    • @felixaubert7322
      @felixaubert7322 Před rokem

      In most cases you shouldn't though. 150 gold on Lillia, or more xp from the wave for yourself. Which has the higher probability of letting you carry your game?

    • @felixaubert7322
      @felixaubert7322 Před rokem

      Not to mention the fact that Lillia might even take the kill, yielding you even less gold.

  • @ZeusScoon
    @ZeusScoon Před rokem +17

    I literally embarked on this, “play 100 games on 1 champion” journey in October… results have been mixed, but my headspace by game 40 to view the game and just “do” the champion (Xayah), was so much clearer… so glad I’m a skill capped subscriber, and will be continuing my climb this season 😊

    • @skillcapped
      @skillcapped  Před rokem +5

      Awesome to hear. Yeah, like most things in life, everything comes slower than expected, but just trust the process and you'll see results!

  • @hermconfirm7368
    @hermconfirm7368 Před rokem +4

    absolutely amazing video. well structered, thought idea & clear. thank you!

  • @far2ez539
    @far2ez539 Před rokem +3

    If I have one problem with this, it's the argument that people SHOULDN'T play every champion if they're serious about improving.
    I have a full-time job and have also reached the pinnacle of ranks across a huge variety of games -- GM in Overwatch, Global Elite in CSGO, Legend in HS as a casual, Gladiator in WoW, and much more -- and I would say the single biggest thing that separates the casuals from the serious are people who are willing to learn everything there is to know. You aren't getting Gladiator in WoW if you don't know how long a frostbolt cast time is or how to play around a Rogue's Blind or anything else. And while WoW has (11-12?) heroes nowadays (haven't played in years) compared to League's 160+ champs, WoW heroes have like 30-50+ skills VS League champs having like 5 things to know.
    You don't need to be a nolife tryhard to put 5 games in with every single champion. 5 games * 160 champions is 800 games. If you're serious about improving, 3 games per day will take you 1.5 hours per day and take less than a year.
    This might sound hardcore, but only for the patty flippers among us. If you practice a piano every day for 1.5 hours for a full year you woud still be considered a beginner. And that's just a hobby for the vast majority of people. You can pull this off even if you're a parent working a full-time job.
    Straight-up: if you have enough time to play League and care about improving enough to watch CZcams videos about it, you have enough time to do it.
    And if you either don't care enough or don't have the time for it, then these tips (and all others) are useless for you. Skill-capped or any other site can't get you results. Nothing wrong with just playing the game for fun, but if you actually want to improve then put on your combat boots.

  • @elderjoker-
    @elderjoker- Před rokem +3

    You cant describe with words how valuable this video is. Thank you.

  • @0kieD0kiee
    @0kieD0kiee Před 5 měsíci +1

    I’m a brand new player, I just started playing less than a month ago, and am still learning in bot games. Still, this is so incredibly helpful, and validating! I’ve been limit testing without knowing that’s what it was called, and at first I thought maybe I was just playing poorly, but I also feel like I learn a lot when I run into the fray. Thanks for this really informative video

  • @JPili1
    @JPili1 Před 4 dny

    This should be essential viewing for any League player. Explains the very essence of what makes the best the very best, and lays out what the path towards being among them looks like. Your best video by far, guys.

  • @anthonysim3550
    @anthonysim3550 Před rokem +5

    One mistake I commonly made was that I was constantly greedy to kill low health enemy champions escaping where there is absolutely no vision, only to end up being baited by the enemy team and getting killed. It’s still better to miss a kill opportunity and survive than dying.

    • @0kieD0kiee
      @0kieD0kiee Před 5 měsíci

      I’m a brand new player and I’ve only just started to learn this lesson…it’s so frustrating to see an enemy escape right before you kill them, but it’s worse to get killed yourself chasing after them…ugh but it’s so tempting when you know if you can just get ooooone more hit in 😅

    • @anthonysim3550
      @anthonysim3550 Před 5 měsíci +1

      Indeed, don’t overchase someone when you have no clue where the others are. Dying costs more than missing a kill opportunity.

  • @rustygray5058
    @rustygray5058 Před rokem +4

    12:00 I know you said it's a simplification, not an exact calculation, and I get that. But you really should count the denial of 300 gold to the enemy as well as the gain of 300 gold from the potential 2v1 on this roam.

    • @TjSwoll
      @TjSwoll Před rokem

      So many comments on this and no reply.

  • @WillowBixie
    @WillowBixie Před 3 měsíci

    im just about to start trying to get into league , thank you this really helped. take my time, understand and ask friends some questions . . great video.

  • @theoforestier8766
    @theoforestier8766 Před 7 měsíci +1

    Great mindset + practical advice. I'm saving this one to rewatch later 👍

  • @yourlittlemeowreen58
    @yourlittlemeowreen58 Před rokem +3

    im a bit confused since one of the tips is to die less while the other one is to take the risk all the time

  • @dancingkirby3591
    @dancingkirby3591 Před rokem +4

    Awesome video. I enjoyed every part of this lesson.

  • @nathanwright5172
    @nathanwright5172 Před rokem +8

    The expected value calculation was interesting but are we only calculating our gold or team gold? If team gold is something worth considering would it not change the outcome? E.g., the junglers are fighting over the crab in the river. There's a 30% chance of getting a kill + crab + assist. That bumps it up to (300 + 70 + 174 ) * 0.3 = 164 gold. Not to mention the value of vision which would potentially deny gold to the enemy.

    • @skillcapped
      @skillcapped  Před rokem +6

      I wanted to keep it simple for the first calculation, but expected value can get quite complicated and deep as you factor in many additional things such as team gold.

    • @flowsephstalin2894
      @flowsephstalin2894 Před rokem

      Not to mention that in that example, chances of dying while farming mid lane are fairly low compared to trying to get a kill roaming. Worst case for farming mid is 0 gold because you missed all your CS. Worst case for roaming is dying, no kills or assists, and missing at least one wave on death timer.
      No idea how that math factors in, but seems like considering chances of suffering worst case scenario for each option is probably an equally valuable thought process as calculating success rate and return for each scenario.
      Perhaps favor worst case calculations when you’re ahead and don’t want to throw a lead, otherwise favor best case?

    • @douwemusic
      @douwemusic Před rokem

      @@flowsephstalin2894 That's what good players do all the time! Playing safer when they have a lead/bounty, and taking risks when they're behind since it could be the only way to swing the match

  • @thearchivalist8179
    @thearchivalist8179 Před rokem +9

    I like how the advice is both: "Play aggressive to limit test!" Followed by "Stay and farm the wave!"

    • @far2ez539
      @far2ez539 Před rokem +2

      TBH all of the advice around farming waves VS ganking is well-intentioned but the examples are VERY poor. Helping your teammates isn't just a prophylactic measure to stop them from tilting, but so much more. For example, if you save your Jungler but don't land a kill, you didn't gain 300g but you also deprived an enemy of 300g, you might force them to back depriving them of more gold, you might enable your Jungler to survive and get more gold, and you might get back to your lane in time to only lose 40g of the 125g up for grabs.
      The real argument there was "Evaluate whether doing something is worth the opportunity cost" which is true. I've ESPECIALLY seen this of Junglers who would wait in botlane for 45+ seconds to secure a gank only to find them lv9 when the enemy Jungler was lv12. The opportunity cost of waiting botlane so long grossly outweighed the gains from securing the gank. To that effect, the video was correct.
      However, giving such simplistic examples (even NOTING they were simplistic) actually undercut the point the video was making altogether.

  • @Playboipete
    @Playboipete Před rokem +1

    this is one of the best league learning videos on yt. and iv seen them all.

  • @Mehrshadie
    @Mehrshadie Před rokem +1

    i love how he pointed on a thing that all of us in all of our life situation never notice , Learning How TO LEARN or become better !

  • @jfisher164
    @jfisher164 Před 9 měsíci +3

    You literally say “play aggressively” then, two seconds later you say, “don’t die so much.” 😂

  • @jongahimer5338
    @jongahimer5338 Před rokem +2

    The added benefit of kills is that it deprives the enemy team of the opportunity to gain resources, and ensures a number advantage in subsequential fights. Finally someone else that gets it.

  • @FogarasiBalint
    @FogarasiBalint Před rokem +1

    I like this new styled guide video :D

  • @jishblaster
    @jishblaster Před 3 měsíci

    i think you might also add that as you take bigger fights with more players. the opportunity cost for your entire team increases for every team mate not farming their respective lanes or pushing objectives. this has a compounding effect with the increased risks associated with bigger fights.

  • @Postermaestro
    @Postermaestro Před rokem +1

    limit testing is key for mechanics/micro, but I have a hard time toning it back..
    And constantly evaluating opportunity cost is how you learn macro.
    And "everything matters and nothing is equal" is such an insanely good quote.

    • @far2ez539
      @far2ez539 Před rokem

      IME, limit testing leads to spidey senses. You develop an innate sense of "Nah this is too spooky, I'm out"
      I.e., if you limit test appropriately, you never end up needing consciously to 'tone it back' later on. You will always limit test, it's just that your limits will slowly adjust downward as your spidey senses tell you something is TOO reckless. You'll find yourself seeing risky plays and thinking of them like "Naw fam I go hard but that's TOO hard"

    • @Postermaestro
      @Postermaestro Před rokem +1

      @@far2ez539 yeah you have to allow yourself to fail to improve. That applies to learning in general ofc

    • @mr6462
      @mr6462 Před 10 měsíci

      @@PostermaestroWell said

  • @rk13567
    @rk13567 Před rokem

    This is hella good advice, y'all are the goat improvement channel

  • @aqaridot
    @aqaridot Před 10 měsíci +2

    i feel like chess and league is actually alike, the early game is all theoretically correct book moves you can just learn, the middle game is basically always completely different which is all true for both so far, and by the end game usually one team ends up worse off meaning the end is also likely going to be simple like the early game

  • @Nightwalk444
    @Nightwalk444 Před měsícem +1

    2:57 not true. APM in StarCraft is mostly just warmup for when you get into those couple very high intensity situations where you need to do stuff fast. It's easy to climb to Master with just 120 APM.

  • @blast_r
    @blast_r Před rokem +3

    Learning League of Legends was fun. Getting good at League of Legends is a fulltime job with no weekends off.

  • @macnico9987
    @macnico9987 Před 4 měsíci

    Limit testing is by far the most important tool for getting good. Great tips overall. 10/10 game theory for LOL/MOBAs

  • @jamiebruner8463
    @jamiebruner8463 Před rokem

    14:15 Black Alistar looks so dope

  • @ProfessorLuxi
    @ProfessorLuxi Před rokem +2

    10:40: right answer is.. Lux get the assist (lux Ult) and the midlane gold..

  • @arocondicionado7678
    @arocondicionado7678 Před 10 měsíci

    Great video, great script, great explanation! Much of those can be applied in a lot of things in life

  • @windwatcher460
    @windwatcher460 Před rokem +5

    I always get so much pushback from other experienced players when I suggest new players stick with one champ they like to focus other aspects of the game. Glad to see I'm not alone in that thought process

    • @carljohnson5292
      @carljohnson5292 Před rokem +1

      Its bad advice, sure you can do that till you know tour champ and a bit about laning, but fundamentally you need to know how to fight against your matchup, and the best way to do that is know the champion youre fighting against. You learn alot of fundamentals if you cannot rely on your champ mastery and also broaden your game knowledge that way.

    • @windwatcher460
      @windwatcher460 Před rokem +2

      @@carljohnson5292 I understand where you are coming from, but I disagree with your conclusion. I think a player needs to have a certain level of mastery of their champion before they can begin focusing on things like wave management, jungle tracking, and macro play. There is merit to what you are saying about playing other champions to learn how to beat them, but I think there are more important aspects of the game to master than matchups for new players.

  • @Basichamp
    @Basichamp Před rokem +1

    Great content this time. Outstanding video :) !!

  • @syru2894
    @syru2894 Před 9 dny

    I am currently downloading LoL. This video actually gets me more hooked on the game with every minute.

  • @DavidLee-qu9en
    @DavidLee-qu9en Před 9 měsíci +2

    SKILLCAPPED:
    "1st tip: play aggressive
    2nd tip: play safe"

  • @Rand0m037
    @Rand0m037 Před rokem +1

    Awesome vid, ty for the content

  • @KlNETlCS
    @KlNETlCS Před rokem +1

    I've seen this advice in various forms, but this was a great summary of it all. Question: I started my journey with a caster support, so I try to leave the last hits for my lane buddy. Should I be doing drills in practice or not worry about it if I plan on staying support?

    • @xGrifo
      @xGrifo Před rokem +1

      like he said you always want to branch out not just to get better at certain mechanics, but to understand how different champs operate which will give you a better understanding of how YOU should play vs champs of that same playstyle. for example if you’re struggling against a nunu, play a few matches of nunu to understand what his goals are during the game and how he wins. by doing that you’ll know the next time you vs a nunu what exactly you can do in order to counter.

  • @Freddddyyy
    @Freddddyyy Před rokem

    On the expacted value thing. You could even take in the gold your enemy's get when you or your teammate die and the extra waves or camps you could loose. That is somewhat the reason why the euw challenger yi otp Senerias would tell you to only take +80% plays. Because you loose just so much more then you could get, when ever you die...

  • @asc_near
    @asc_near Před rokem

    Some of these insights are going to help me with learning Chess, Go and Valorant as well!

  • @randysangarr
    @randysangarr Před rokem

    i really enjoyed the way you talked about ur accomplishments lol

  • @alexchau1908
    @alexchau1908 Před rokem +1

    When you do the expected value calculation how do you account for recalling and buying vs fighting. Additionally how do you think about risk vs reward? A lot of my games go from 7-0 to 8-4 because ive choosen to back when i could have maybe stayed or didnt back when i should have

    • @skillcapped
      @skillcapped  Před rokem +6

      The answer to this question is very situational and based on the champion, rank, role, and playstyle. However, I'll do my best to generalize it. As you get more kills you want to take less risks as both the risk is increased due to the gold they'll gain from your shutdown, but also the reward is less as once you're far enough ahead additional gold no longer becomes as valuable. This is because your total gold is higher and thus the gold a kill contributes is proportionally less. A specific example would be you're already one shotting people so more damage items won't have much value. On top of this, most League games consist of capitalizing on opponent's mistakes and minimizing your own rather than trying to edge out very small advantages with high risk. For this reason, if you're in a situation where there's no clear big mistake the opponent is making to capitalize on, it's often better to go for the safe option(recalling and spending gold) so that you don't make the big mistake and just wait for the next big mistake the opponent makes. Another way of viewing this, is the enemy makes such poor expected value calculations that you just need to avoid making big ones yourself and you'll win in the long run.

  • @bentired9058
    @bentired9058 Před rokem

    13:42 at a certain point do also need to keep in mind potential gold prevented from the enemy team
    If you go bot get two kills and save your two teammates
    Wouldn’t that then be around 1200 gold swing in your teams direction

  • @RocoPwnage
    @RocoPwnage Před rokem

    One of the best videos on the channel tbh

  • @Ilios204
    @Ilios204 Před rokem

    amazing guide really help full thank you very much

  • @Ginnetix
    @Ginnetix Před rokem +1

    I did this without noticing back in season 7. It was my goal to go from gold to diamond. I OTP nami from G4 to P4 and plateaued. I then switched to Thresh and mastered him. Went from P4 to D4 using Thresh. xP

  • @muramasaYT
    @muramasaYT Před rokem +1

    7:42 by going to aggressive I get death threats by my smurfing team mates

  • @christianhawes71
    @christianhawes71 Před 10 měsíci

    How do you pick your main or lane? I played league 10-12 years ago with a couple games every 2-5 years since. I watch pro play a lot and always want to start playing again if I can find the time. I liked playing jungle or mid in the day playing either voli, nocturne, or tf.

  • @d4eepfried939
    @d4eepfried939 Před 10 měsíci

    This is the most useful guide to any guide I have ever watched, I will be sure to buy a subscription to your website if I have any extra money for it.

  • @michelveit8238
    @michelveit8238 Před rokem +3

    Me: sees junglers fight in river
    "Well if I stay here I have 100% chance to get 125 gold, if I help my jungler I have 30% chance to get 300 gold, so thats 95 expected so I should just keep farming"
    Also me: proceeds to miss 3 out of 6 last hits
    Unlucky

  • @xMetix123
    @xMetix123 Před rokem

    I like pointing out that Masters in SC2 is top ~4%. There could be confusion that it's a really really high rank because of comparison to League Master tier but it's closer to plat 4 in terms of percentile.

  • @Thekisame27
    @Thekisame27 Před rokem

    This is skill capped's mos helpful video so far

  • @Postermaestro
    @Postermaestro Před rokem

    okay the website plug was smooth in this one I have to admit

  • @sagecole8055
    @sagecole8055 Před rokem

    How do I do the last thing. How do I learn to make a game plan like what do I work towards trying to do?

  • @H.Collector
    @H.Collector Před 10 měsíci +1

    How do you stick to only 1 champ when sometimes others will take your champ, your champ is banned or you are drafted in a role where your champ doesn't work? Would it not be better to stick to 2 champs so you have another option when one isn't available?

    • @shortsismakingmybrainrot
      @shortsismakingmybrainrot Před 6 měsíci

      Yes I was confused by this one was well. Like what if all the champs you know get taken or if the team comp would be terribly unbalanced (eg, if there were no supports or junglers or mid-laners, just tanks and adc). Would you find a team on discord or something to game with to make sure that doesn't happen?
      I was thinking of just learning a few in different roles so I could switch as needed, but that might be really inefficient 😅

  • @kingdohe
    @kingdohe Před rokem +2

    I feel like this video is by far one of the most resourceful videos for league of legends of all time, he's dropping the whole summary of how league operates and if you want to be the best player in the world and achieve faker levels of achievement then watch and understand this video and become the greatest player of all time
    ehh or i could be overhyping lol

  • @martingaspar8364
    @martingaspar8364 Před rokem

    3:08 if I was in that game i would write a ticket for that Rengar

  • @seeenshiii7083
    @seeenshiii7083 Před 6 měsíci

    I really need an answer. Should I untoggle my map when I play or not? I've been playing with my map toggled and I do realize it's hindering me to do things I want to do. But, I'm far more comfortable with my map toggled. I know I should get out of my comfort zone but what do you guys still think?

  • @jen-EL
    @jen-EL Před 8 měsíci

    Thanks for helping me through college, this video helped me how to study.

  • @Isopotermiastico
    @Isopotermiastico Před rokem

    I have a feeling ls would be proud of this guide

  • @easymedia91
    @easymedia91 Před rokem +1

    Great video! For me if I could start over, it would be to first login to the league webpage, go to the account settings and delete the account:)

  • @eddiewebster203
    @eddiewebster203 Před rokem

    what do you use to draw over games ive been trying to find it for ages

  • @louisefongang1170
    @louisefongang1170 Před měsícem

    Thank you for the advice, is it bad that since i've started playing lol, it about 1 month... I've been updated to bronze recently, I've always been leaving my pc on mute😢.. am i a bad team mate? Just wondering

  • @nemo30days
    @nemo30days Před 2 měsíci

    Nice video :-) Expected Value comes from mathematics and is indeed used across all of decision theory, from Poker, to economics, to project planning, to clever uses in games like here (and indeed in the field of Game Theory itself). Remember to add in the cost in "time" to your calculations and estimates (i.e. running across the map is a cost in and of itself), and keep enjoying Maths ! Kind rgds, a maths and game theory PhD about to embark on my own LoL journey.

  • @datgoy5509
    @datgoy5509 Před rokem

    12:08 if you consider assist gold for lilia the play becomes better than farming.

  • @bart_ender6116
    @bart_ender6116 Před 2 měsíci

    How do you suggest playing only one champion when the ban system exists? I often end up having to play my second or third choice.

  • @lordjake2350
    @lordjake2350 Před 11 měsíci

    Hey I got a question. It says the season ends in 9 days and I was wondering will that make my rank restart? Or will it stay? I also thought seasons ends every once a year

  • @ImOdd.
    @ImOdd. Před rokem

    great vid, very informative.

  • @minorantagonist7090
    @minorantagonist7090 Před rokem +1

    For questions of roam vs not roam don't you need to calculate likelyhood (and value) of denying gold? I think a lot of the time people don't factor that in when they should

    • @TjSwoll
      @TjSwoll Před rokem

      Nah bro. Just farm your lane and you'll carry every time.... Never mind that you're jungler needed you five times already and you left him to the wolves. 5/0 enemy jg won't be a problem later.

  • @the4llm1ght36
    @the4llm1ght36 Před rokem

    Quick question: Do that also mean to only focus on 1 lane?

  • @syrnias2270
    @syrnias2270 Před měsícem

    I find the "dont be passive, always be aggressive to answer your questions" and the "set a goal to die less" quite a bit conflicting 😅

  • @fifis677
    @fifis677 Před rokem

    I've been playing since season 1. I feel your pain.

  • @TheTopMostDog
    @TheTopMostDog Před 10 měsíci

    Where can I find who the good players for a given champ that I want to watch and learn from? I'm pretty newb

  • @mekelius
    @mekelius Před 8 dny

    I agree to most things said here, but also have a counterpoint.
    Limit testing while you are at low elo can create bad habits since people can't punish you properly. That's how we got all those inting yasuos, they sometimes steamroll lane due to dumb opponents and get the expectation that that's how it always goes. I agree you should do some limit testing, but take any positive results with a grain of salt.

  • @wheresmyshield176
    @wheresmyshield176 Před rokem

    The concept of limit testing seems like a slap in the face when it comes to this game. You only get one shot to "limit test" at level 1, 2, 3, etc, and when you lose that "limit test" you know the chances of you losing the next "limit test" is greater. You must wait another obnoxious amount of time before you can simulate the "limit test" again in similar conditions (but not similar because you're facing a different Champ, which takes another heaping amount of knowledge being pulled put of nowhere, while managing to relive the "limit test" of last game, avoiding death at level 4, till you realize you'll just die at your level 5 "limit test"...... it's a really shitty rabbit hole to limit test down when everyone else knows the limit.

  • @zakmaklak
    @zakmaklak Před rokem

    16:36 idk how later on but one of the first think you learn playing chess is literaly first 3-4 moves . have you heard about gambits?

  • @FetusFight
    @FetusFight Před 9 měsíci +1

    “Play aggressive, see if you win the trade.” Two sentences later: “stop dying, make sure you die as little as possible”

  • @browsergameshub
    @browsergameshub Před rokem +3

    Amazing, simply amazing! Can also be applied to other games & skills in life 💛

  • @_TheLegendaryT_
    @_TheLegendaryT_ Před 5 měsíci +1

    4:53 how to review? Do you have to screen record your game or is there a better way?

  • @TraktorTarzan
    @TraktorTarzan Před rokem +1

    one problem with reviewing replays for beginners is that they dont have the knowledge base to properly analyze their gameplay. and therefore is a timeloss cause its less time spent playing, building that knowledge base.
    Its essentially like someone starting to lift weights, then reviewing their own technique on the lifts. they will have almost no clue whats wrong, or what to look for. reviewing video is a great tool if you know enough for it to be helpful, but otherwise it will hinder you
    love the channel though, probably the best learning channel for league ive seen

  • @TristanOnGoogle
    @TristanOnGoogle Před rokem +5

    For the EV calculation, about joining the Lilia vs Heca fight, u should include they are junglers and it can lead to a dragon which is evaluated from 1500 g to 2500g of stats for the winning team.

    • @skillcapped
      @skillcapped  Před rokem +4

      Only if Dragon was an option then, yes, you should take that into consideration. In the scenario we provided we wanted to keep it simple and not include Dragon.

    • @teitonii
      @teitonii Před rokem +4

      theres a shitton of other factors too, but as he said, it was a grossly oversimplified example.