Btw I believe you can scale textures on stroke if you use alt+s ( which should scale them even though it is technically making them thicker ) but yeah ... You can't rotate EDIT: just tested it and while alt+S does work for me , even just "S" seems to be working for scaling as long as I have only one point selected (I think you have to have "scale thickness" checked in "stroke" tab in the upper menu for that to work )
I really like your attitude, and you're really rocking the Grease Pencil! I also like the fact that there's not superfluous, like umms, and general noises we all make when trying to think of something. I realize you edit out sort of dead or extra moments, but still, it's good to just pack in actual information. Now I tend to have the speed at 1.5 almost always on most videos unless they talk so fast I have to slow it down. Anyways good job. It's also pretty amazing how your grease pencil art looks like actual paint or whatever.
Great video! Really interesting approach! Although I can't shake the feeling blender isn't optimised too well for that yet. I mainly mean that stuff you have to do to actually rotate textures and so on ... Would you be up for making a video talking about what features you wish blender had ?
Fair point! Though I don't know that it would be any easier in another drawing program? I still like being able to select separate strokes without needing to create new layers, and scaling/rotating the images in a pixel program would affect the resolution. Also, I've gotten that question before, but I feel bad answering because, given the open-source nature of Blender, technically anything I want I can code myself? And so I want to spend some time looking into that and seeing what I can do before I answer.
@@SophieJantak well I personally see any user feedback and contemplation of features to be healthy and prosperous for the growth of the software. If nothing else , it at least chrysalises public opinion of users on which developers can react. I understand you feel greatfull for free software that already has many powerful functionalities not many software can do, but I don't think, talking about what can be improved should be scary topic as I see nothing ungrateful or rude about that :D
However please don't feel like you have to do it or something :D it is your channel and it is totally fine if you don't won't to go in to such topic. Or ever for that matter. I'm just stating why I think it's ok to do so and already I'm rambling too much 😅 your content is great ! Please keep on doing what you do 😁
Btw I believe you can scale textures on stroke if you use alt+s ( which should scale them even though it is technically making them thicker ) but yeah ... You can't rotate
EDIT: just tested it and while alt+S does work for me , even just "S" seems to be working for scaling as long as I have only one point selected (I think you have to have "scale thickness" checked in "stroke" tab in the upper menu for that to work )
That makes sense!!! Thanks for checking it out :)
@@SophieJantak I believe I learned about scaling thickness from you so pleasure is on my side :D (nice little loop of sharing knowledge 😁)
Thank you very much for your master classes, Sophie. You're doing the sweetest Blender tutorials in the World! :)
You're so precious for sharing your beautiful digital art supplies ❤️ thank you, may good fortune smile on you
✨🌟🌟🌟🌟🌟✨
She is just as beautiful and bubbly as google says... so are her incredible drawings. She deserves props. I would love to see a gallery of her works.
I LOVE your videos! Thanks so much for making them, and for marking HERE on the interface so I can easily follow along !!!
I'm so glad you appreciate it :D
I really like your attitude, and you're really rocking the Grease Pencil! I also like the fact that there's not superfluous, like umms, and general noises we all make when trying to think of something. I realize you edit out sort of dead or extra moments, but still, it's good to just pack in actual information. Now I tend to have the speed at 1.5 almost always on most videos unless they talk so fast I have to slow it down. Anyways good job. It's also pretty amazing how your grease pencil art looks like actual paint or whatever.
Great video! Really interesting approach! Although I can't shake the feeling blender isn't optimised too well for that yet. I mainly mean that stuff you have to do to actually rotate textures and so on ... Would you be up for making a video talking about what features you wish blender had ?
Fair point! Though I don't know that it would be any easier in another drawing program? I still like being able to select separate strokes without needing to create new layers, and scaling/rotating the images in a pixel program would affect the resolution.
Also, I've gotten that question before, but I feel bad answering because, given the open-source nature of Blender, technically anything I want I can code myself? And so I want to spend some time looking into that and seeing what I can do before I answer.
@@SophieJantak well I personally see any user feedback and contemplation of features to be healthy and prosperous for the growth of the software. If nothing else , it at least chrysalises public opinion of users on which developers can react. I understand you feel greatfull for free software that already has many powerful functionalities not many software can do, but I don't think, talking about what can be improved should be scary topic as I see nothing ungrateful or rude about that :D
However please don't feel like you have to do it or something :D it is your channel and it is totally fine if you don't won't to go in to such topic. Or ever for that matter. I'm just stating why I think it's ok to do so and already I'm rambling too much 😅 your content is great ! Please keep on doing what you do 😁
❤#blender
I love the way you say "hello, Sophie here."
Grease Pencil objects are easily rotated and multiplied by Geometry nodes!!
hello sophie great work can you please help me out with how i can achive ehat you achieved at 2:27
Hello