Everything I learned ANIMATING in Blender for 5 years

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  • čas přidán 5. 09. 2024

Komentáře • 18

  • @BrianKouhi
    @BrianKouhi  Před 2 měsíci +3

    ⏩ DOWNLOAD FREE RIG HERE: www.toanimate.ca/free-blender-rig
    👉 If you'd like to master blender in under 7 days, check out our comprehensive Blender Basics course: www.toanimate.ca/blender-basics

  • @DonEarl
    @DonEarl Před měsícem +4

    I found the easiest way to switch from Maya to Blender was to change the keyboard map to the Industry Standard layout. I even set the theme to the Maya theme. I felt right at home and I never did switch back to the Blender keyboard layout. I've just kept it at Industry Standard so when I use Unity, Unreal, Quixel Mixer, etc. it's all the same navigation.

    • @BrianKouhi
      @BrianKouhi  Před měsícem +2

      That's a good bandage, but it comes hard to learn new things in Blender or follow tutorials, since most people are using the default layout and hotkeys. So it's definitely a choice to make.

    • @DonEarl
      @DonEarl Před měsícem +1

      @@BrianKouhi I have had no problems following tutorials. When the say press S to scale, I just press R to scale. As long as I know what action they are doing, I can figure out the key to press. Sometimes I watch Maya and 3dsMax tutorials and just translate them into Blender. I have many years of experience with Max and Maya, switching over to Blender with the industry standard key layout was a piece of cake.

    • @hoseinbebany
      @hoseinbebany Před měsícem

      U r soooooooooo smart

  • @shamgartruth1449
    @shamgartruth1449 Před měsícem +1

    This is an outstanding tutorial and right on time. I’m animating my first custom character in BforArtists. Though this is a blender tutorial , I have enough experience to transfer the lesson to BforArtists. Since BforArtists a fork of blender with a icon driven and mouse driven interface. Plus, many more to blender doesn’t have. So this tutorial is right on time.

  • @RosserRaconia
    @RosserRaconia Před měsícem +1

    Amazing men

  • @curly73ful
    @curly73ful Před 16 hodinami +1

    I am currently using AUTO-RIG PRO and all of my characters are wearing different shoes with different height elevations. Barefoot, boots, high heels.
    It is the same way when you create a female character in a game like Grand Thief Auto or Saints Row.
    How do I attach the shoes to the rig of my characters and animate them without making separate animations with different shoes?
    Can someone help me?

    • @spittingame4241
      @spittingame4241 Před 48 minutami

      People have given me different methods to try out and none of them work.
      The NLA editor doesn't work.
      Parenting the shoes and the character at the same time and clicking bind doesn't work.
      The action constraints don't work either.
      I've been looking for a couple of years on a video that can do this using auto rig Pro but I'm not successful.
      If I come across something I'll let you know.
      I really wish alot of people could make a video on this.

  • @user-je8xy1ef6f
    @user-je8xy1ef6f Před měsícem +1

    I have a question, if I want to obtain better performance in the animation process in the Blender viewer, what component of the PC influences this process the most? A CPU with more cores, or a single core but faster? Or is it a faster GPU that has more influence on previewing the animations in the Blender viewer?

  • @mwigoyeng
    @mwigoyeng Před měsícem

    omg ty sm😭

  • @PP3D
    @PP3D Před měsícem +1

    👍👍👍

  • @Nkanyiso_K
    @Nkanyiso_K Před 2 měsíci

    😊 You had me at *_Free_*

  • @HuanMeng-z8d
    @HuanMeng-z8d Před měsícem

    If I want to transfer files between maya and blender, do I need to change blender's unit to cm? Does it affect the use of blender?

    • @BrianKouhi
      @BrianKouhi  Před měsícem +3

      You can't transfer files between Maya and Blender (for the most part). Unless you're saving your assets as OBJ or FBX. But rigs are incompatible between the two software. I'm not sure about changing the unit, the best way to find out is to test it out :)

    • @rano12321
      @rano12321 Před 6 dny +1

      Try USD maybe.