Wolf's Den Flawless Raid: Modern Warfare (Veteran Realism)
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- čas přidán 25. 10. 2019
- Flawless raid of Wolf's Den mission from Call of Duty Modern Warfare (2019). This is only the first part of the mission and is Call of Duty's take on the kill/capture of Bin Laden. Full raid from start to finish. Original game audio, no VO, HD 1080p.
- Hry
"Wolfs den" = the bin laden raid.
Now with an underground hideout.
i was saying the same thing
P.A. C just watched zero dark thirty before I played this lol glad I wasnt the only one. Also the embassy mission felt very similar to 13 hours.
@james lyddall COD embassy mission = 13 hours: secret soldiers of Benghazi
COD "Wolf's Den" mission = the bin laden raid
🤔🤔 I would like to ask infinity ward some questions
they should make a DLC for that mission
its refreshing to see a gameplay where they don't reload after every shot.
Hamish Gregory Word.
Hamish Gregory very true, I love how he takes his time in clearing areas unlike other gamers who don’t know what they’re doing and play modern warfare like it’s fortnite
I mean that’s realistic though, you are taught to not go into the next engagement with anything less than a full mag if you can help it. The fact that he clears a whole building spending 10+ rounds and then not topping off before heading to the next area is actually not very smart.
Tim Peters fair enough, but this is a game and you can just pace your shots for a more efficient play
@@coolio5477 He takes it too slow. With the way he opened some of the doors, bullets would've been going through before he could fully open it. Like some hide n seek stuff. Watch close quarter combat training videos
5:56 "You will pay in blood for trespassing here!"
*press X to doubt*
About the same pricing for Disneyland
Don't you mean, press right trigger?
"I'm not paying, you are"
322thom yah, I ain’t paying, but I hope he has credit, because he is.
Gets shot immediately
The animation scene starting at 6:00 when the operator tells you to “check left” was my favorite part
no yeah that was fantastic
@@primoenthusiast DS Hy would have a fucking meltdown (Angrycops)
There was something so realistic about that part, idk why
Joseph Jack it’s the response to getting shot at that makes it so realistic. An untrained soldier who didn’t know what they were doing would never charge in for the kill because they know they’d likely not precisely land their shots.
I think what also made it so real was the sound design. A small note but you can hear that as our player turns into the other room, the battle buddy’s voice moves behind the player as if he’s actually there. (player is in front of battle buddy: full volume, player’s back turned to battle buddy: lower resonance as more space is created between both characters)
In most games, character’s dialogue almost never change in volume or space. It’s almost like their talking in your head. If that makes sense.
6:07 That’s fantastic realism. When you’re getting shot at, you need to immediately put your opponent at a disadvantage, in this case, by quickly approaching the enemy to give them the least time possible to react.
That isn't a one-size-fits-all approach though, as sometimes they may be baiting you.
Please tell me you’ve actually deployed
You don’t need to have deployed to have common sense or creativity
Dixie Normous, you DO need to have been deployed to call it "fantastic realism". If you haven't been deployed, you have no idea what "realism" is.
@@MrBraddles3128 under the fantastic realism umbrella then yes you would have to be deployed that would make sense. yes.
2:58 *Pops child's mother
"Damn that was sad man but still, her mistake"
*Pops one in her dome as the kid is looking at his dead mother
"😯"
@Steve Campbell yep gotta be sure on a 125 pound woman who just took two to the stomach lmao
2 to the chest 1 to the head is actually standard practice. He did immediately shoot her when he walked in. There was a 1 second pause, he noticed she had a weapon and was trying to point it at him, so two the chest, she falls with the weapon in hand do one to the head was necessary. It’s just a video game but everything was pretty spot on on how stuff is handled during close quarters combat.
@@martycardenas9762 yeah but shooting a 115 pound woman twice is already enough to incapacitate them. irl it would not have been necessary n he would be shooting this kids moms dead body right in front of him lol
@Dr .3am u right idgaf
Maxum Not sure bout that. People react in different ways, sometimes, a shot is all it takes to drop someone but is still alive. There’s been cases where people got shot well over 10 times and can still run. A shot to the heart can take up to 15 seconds till the person dies of lack of oxygen and blood loss, a non critical shot can take well over an hour to bleed out.
You are the first person to post the right way to play this mission. Dudes are swapping out their weapons, not wearing NVGs. You did it the way the door kickers would. Nice job....
Thanks! Yeah, I tried to play this as realistically as possible. After reviewing a couple of other people's attempts, it does look like it's possible not to take damage on the last person you just need to duck extremely quickly.
UpPresents you can just penetrate the closet doors by shooting them preemptively and it’ll kill him
after watching TheRadBrad’s playthrough I’m very happy playthroughs like this also exist on CZcams. Brad is the most clueless gamer over ever seen lmao
@@theempty1157 True, I figured as much. However, I wanted to keep it realistic and not as if I already knew someone was going to pop out.
@@pandoratypography lmao yeah it takes time for him to understand wtf is going on sometimes
"check left, check left!" This is so realistic.
How do you know it's realistic, are you a marine
Six Stonks you expect some magic shit? You dont need to be a fucking marine just to say a game is so realistic
@@howard5030 r u dumb?how do u know it is realistic if you dont know how the marines operate in real life in a situation like that
@@howard5030 simp
Petrounot Twins dude, if any marines or any military personnel are in a situation like that getting almost killed and getting for cover then why wouldn't they check both sides like the left sides just in case theres a hostile enemy right there right? Or you just expect them to go in a fucking room without clearing the other? Look, i aint no marine or any army personnel but do you think thats common logic? Almost getting shot and have your buddy to clear the other room just in case?
I love how accurate they portray today's warfare to be in this Cod campaign. It made sense back then to go gun blazing with explosion, but today is all about keeping it minimal and precise. And a plus this story line is stunningly good!
The gameplay and tactics used are truly amazing, but the story is kinda average.
Jackson Henry yeah, I would even say the story is kinda bad, but as you said, great gameplay
Steve Campbell yeah, I agree I had a lot of fun with the heli part at the end of proxy war, would’ve wanted more of that
How is this exactly accurate? The piccadily attack is greatly exaggerated, bullshit decision making, generic russian bad guy western good, russian using gas in cold war era? ( do cod knows geneva convention exist? ) and also lying about russian bombing civillians in highway of death while in reality, it was a usa attempt to supress the iraqi fighters. The campaign is just a massive propaganda to demonize russia.
@Canaver I think he's talking more about the tactics used in the FIBUA sections like the start of this mission and clean house. Although from my experience You clear rooms in pairs then again I wasn't a tier one operator so.
Has nobody called out how awesome the loadouts are in terms of gear? Price's soft shell, helmet, battle belt, plate carrier, holster, everything is accurate and top of the line.
Cleared Hot definitely. Would love someone who will breakdown all the gears that have been used.
Jason Bourne Price has a Condor Summit Zero Jacker with an LBX Armatus Plate Carrier with an LBX Banger Pack. For pants he used LBX M81 Combats and surplus DPM cargos with Saloman Quest boots. And I believe an Ops Core fast helmet with EoTech GPNVGs.
covenetti i thought the jacket looked much more like the kitanica mark 4 but i agree with the rest. edit: sorry not a mark 4 it’s actually a mark v
And I'm fucked with tactical gear
@@317dom i dont get how you got all of that from a mission
*finishes extremely careful nighttime special operations raid, methodically clearing each room*
*Proceeds to fast rope into a hostile tunnel without checking for any traps or ambushes*
I also never understood why farah was the first one in. I mean sure she killed a couple dozen russians but she still doesnt compare to a skilled SAS operative. Why didnt they send in the pros first and then her.
@@xrosswilson1793 I actually lost it when I saw these guys dropping right inside the compound with helicopters. Like, fuck security right? That was a reckless move. In real life, these guys would have been fucking lit up the second they got that close and inside the compound like that.
Also, I'm not a keyboard warrior, I've watched ex-SAS operator and an ex-Navy SEAL talk about security.
@@yerawizurdheary6009 Didn't the SEALs fast rope right into Osama's compound?
@@demanischaffer yeah which is why they lost a helicopter
@@yerawizurdheary6009 Not fully correct, however it wasn't due to enemy fire
The helicopter went down because the walls trapped the air causing the helicopter to lose lift, when they planned the raid they used fences so the pilots weren't expecting the loss if lift till it happened
03:24
""Dogs, I hate dogs""
- Captain Mactavish
"Veteran realism"
**flags teammates at every turn**
🤣
its the difficulty setting not actually veteran realistic in the sense that hes playing like a soldier would irl
@@bentocod i thought it was pretty spicy chatting your play style is veteran realism
What unit you with, operator?
@@waynecampbell8531
Meal team six.
“Flawless raid”
*gets shot*
That is impossible to avoid. No matter what you do you get hit.
Rob H the cupboard one? I’ve shot through it before
Sure if you want to blindly shoot into a closed closet like an absolute madman before he opens the door, I guess you can avoid it.
Rob H oh fair enough
By flawless he meant realistic, not blind firing everywhere like a fucking maniac
Check YOUR CORNERS! But overall good job, way better than 99% of CZcamsrs running and gunning it
Andrew *coughs* RadBrad *coughs*
@@coolio5477 BRO I can't stand his playthroughs anymore. Used to watch him all the time but I stopped cause hes aloof with every game he plays
Hola 🙋♂️ gf gfno g
@@Andrew-co6ye 😂 rad brad is the worst player in the world
Instead of him trying to be the best player he is trying to be the worst player to get views and its been working 😂😂😂
5:56 quite possibly my favorite moment during this mission
Sounding is incredible in terms of the gun
Never announce your attack before attacking, the element of suprise is important when your getting raided by either spec-ops or fugitives
Khaleed?
@@hnnhgh Ironically, irl the SEAL said “Khakd, Kahlid. Come here, come here.”
@@alexdeghost2729 lul
Slow pace gameplay is Better than Run n Gun
Yeah it keeps the thrill longer and i like it
Meh it takes away the fun
@@sbrw4316 Not all missions are like this. There's a fair balance.
@@sbrw4316 ever tried watching radbrad play that way? think again
Go play squad then,its such a good game
3:32 Ibrahim! Come on out!
4:56 Abrar? Abrar?
5:57 Khaleed...Khaleed...
Osama.....Osama *door creaks open*
@@glitchxedfix134 lol kind of creepy though when u heard somebody whispering yr name in the mid night
I grinned so hard every time something from Zero Dark Thirty occurred in this level.
💯
@@napalmman8292 🤣exactly. He knew freedom was gonna come a-knocking one day
6:13 love that part right there the realism of it 🔥
1:16 the moment Price becomes Bane
Zero Dark Thirty
Slow is smooth, smooth is fast
I gotta say, this is the first time I’ve seen someone play on this difficulty, and your movements honestly make the game feel so immersive!
If there's no HUD, this gotta be the best cinematic gameplay of this mission ever.
Modern warfare needs to have more Northern Irish voice actors. Welsh, Other variants of english as well as Nepalese would be good as these are the main accents of SAS
AGentlemanOfHerMajesty Nepalese?
@@guardian2-735 Gukhas are prominent membesr of the British armed forces and most join SAS
@@guardian2-735 some join SAS, lots of them join SBS. One of them made it in the news a couple months ago, set record climbed mountains in short amount of time
@@mcaesario That is badass. Sadly, some players will just think it's IW being SJW
@@boringperson-zb8vy "b-bro they need to stop doing this diversity crap to purify the white race!1!!1" - them in general
Finished the campaign on "hardened" and now I'm trying it on "realism". Believe me, I've played every single Cod campaign since the first game ( cod 1 - played it in 2006 when I got my first PC and I was 6 years old) and trust me.. waited soo long for a beautiful campaign like the one delivered this year by infinityward. Gotta say, brings back good memories ( like cod 4 mw ). I think this one was a masterpiece ( even though it is short ) and the way you're playing it is the proper way to. It really gives you that " special forces " feeling..Simply amazing. Keep up the good work bro, keep " cleaning houses " like that! :)) Cheers from Romania! =)
Ah Salut! Sunt Român
@@marincusman9303 Salut! =)
I can’t with captain price’s smile 💀
Finally. The most satisfying gameplay ive ever seen. Going to watch another.
Radio comms are accurate. They did their research well done. And thanks to the player playing it like a real Marine/spec ops would actually do it
They didn’t exactly do research since Navy Seals helped with making the game, they basically directed to them what is realistic and what is not
Except they switch between using codenames to using real rank on the radio.
3:25
*"Keanu Reeves wants to know your location"*
always the people that have no idea how to actually clear a house, they just go off what they saw in Zero Dark Thirty
How can over a hundred people not have the most obvious question to ask. Do you know how to clear a house?
Ya people just run and gun it
@@-kdot-2332 yes i do, i was an Infantry Marine for 5 years with a deployment to Afghan in 2012 with 1st Battalion 8th Marines
@@leonidas231 well you say "always the people who don't know how to clear a house" like that shit is just common knowledge lol.
I slept through CQB basics in high school
5:57 Khalid!
nice reference
Loved that the outro was exactly when it went dark after the explosion, nice touch
Thanks for playing this as if you were a true operator. Loved watching this.
1.) use NVGs
2.) have depth perception
You can choose 1.
Fantastic work homie!!!!!!!!!
Thanks for that realistic gameplay
As a Tactical Shooter, Military Academy boy, Airsofter, and MILSIM Gamer, hats off to you my guy.
The little bird ride is always my fav part of any call of duty mission
This mission and the house one, on realism difficulty are probably the most realistic and fun experiences I’ve ever had
Better gameplay than other youTubers that giggles like a child and shoots everywhere with no accuracy. Goodgame play in a not easy mode.
My favorite raid was the el Chapo through the front door guns blasting and flash bangs through every door. This is nice too though
I hope we get the chance to play as Army Rangers in the next MW
Erfan Jalaeeyan we did in mw2 it was badass to roll with the Marine raiders I feel like they not as known as others
Yeah i hope.. The next new cod mw 2 after the new mw.. Have a good war and new storylines.. And new villain again
Handsomeguy2810 did they add Marine Raiders in the first mission because I swear they say Marines in that. It can’t be force recon.
BLUFOR op40 yeah man they say your being attached to a marine raider operation or something. Also you can tell just by the vibe of it being a SF mission similar to sas missions
@@Handsomeguy-kj2jg most COD and battlefield games are about marines most of the movies are about Seals 75th rangers are really underrated.
IMO!!! This COD campaign is flawless! Perfect in every way! Made you feel immersed and heavily invested in the story and characters. With the political climate the last decade it really hit home with certain scenes. Gave a grounded insight to some of the situations our special forces have to deal with. A game with a message is a game worth playing! Oh and good run through on the mission 😂
Ya Dude I best this campaign in a single stage only in a few hours i was so in the game. The kid missions were scary but real world. Pov of the kid
3:42
My sleep paralysis demon running past my door
I like how it cuts at the tunnel because he knows we only like this mission for the raid
Fantastic play through. Makes me want to play the campaign again.
I can tell u've played this before hand but at least u actually put effort and played methodically and I appreciate.🔥
1:23 that music and them standing together like that gave me chills
Your game playing is amazing...keep it up
Is it just me or did you guys hear the Original Captain Price at 5:15?
The UK Pilot transporting SAS to the US embassy was the original actor for Capt. Price
That was very obvious but thanks anyways!👍
Also I think that was a reference to the last mission of Modern Warfare 3 when Capt.Price crashed Makarov’s helicopter on to the rooftop of that skyscraper.
@@daltonicwest6224 It wasn't to me, but thanks for pointing out my stupidity! (y)
Your Welcome
“Flawless raid” *stands in front of the door before breaching*
I understand how hard this was.. well done
Is that Karen Bowman? I thought she was in Bolivia with the Ghosts trying to take down Santa Blanca? Maybe this is before...
The fact that they were using NIGHT GOOGLES,with no background music and pure conversation (and ur realistic GAMEPLAY) DAYUMMM.
This is what they should show in game teasers
3:24 Guy on the right is a fucking monster
Your game play was outstanding
If you listen closely, the helicopter pilot is voiced by Billy Murray; Captain Price's former voice actor.
am convinced Alex is modeled after Liam Hemsworth and Gaz after Lewis Hamilton. they look so much alike its crazy.
This is cool and all, but I’d love to see a first time play through of this one
The voice actor actually played a Navy Seal in SIX. But here he gets a SAS.
It’s refreshing to see someone take it nice and slow unlike most ppl who just run and gun
This cutscenes mixed with the briefing look a lot better than the repetitive briefings from the MW trilogy imo
Flawless is an understatement
That heli pilot sounds like the original modern warfare captain price lol
Good double taps on some of the kills.
Sorry but i don't think anyone would SLOWLY open the door at 3:47
Well they already shot the one behind the door
@@animenmusic16 but still could get shot by an enemy through the door
Silently opening a door is to keep sound of your position in the dark is the way to go.
@@ViperCrazed the power was on
@@hugofilipe1460 honestly have you even watch the full video and not the first 5mins before commenting?
Let's just all pretend that the part where he gets hit is just the adrenaline.
I like how real this is.
Impressive. Most impressive.
I like how all the SAS units brought NOD but Alex and Farrah didn’t bother asking for some
I didn’t have any of that dialogue when I did the mission
Price’s smile at 1:06 is priceless
Flagged team mates but love the attempt , glad there’s ppl who play like this
Any recommendations for games like this mission? I absolutely love that kind of gameplay
Check left, check left...! Idk why but I love that part
Imagine having to do this IRL. Man, your adrenaline and heartbeat would be through the roof. Would ridic hard to keep your hands from shaking. The SAS are fucking terminators
Loving the wee Norn Irish accent in there.
Bruh those helicopters were loud as hell
That was too well known.. too well done
Man went in there like: "I DON'T CONCEAL, I JUST CARRY!!!" in true Doorkicker fashion!
Awesome
Laswell: "Hadir went north, he was taken by AQ fighters."
Price: "Voluntarily or by force"
Laswell: "We don't know." *shows him shaking hands with The Wolf*
Me: "Riiiight..."
Superb
I like how they drop a glowstick to tell them they are coming then they rope in without any stun measures first. What were they expecting?
"The butcher" looks like Nick Tarabay at 1:39
and a soccer player
@Lord Jello Cheeks Thanks... didn't know that.
Nods down boys we’re on
So realistic! Not the standard one-man- army call of duty I knew
The only thing that would make this a perfect campaign is if you turn off the night vision when you are entering the second house. When you cut the power then you turn it back on
Some of the room you didnt check and the bad thing is you predicted the enemies where would they pop up or stationary but still a good run
slow is smooth, smooth is fast
Never stand in front of a door
Never checked corners , stood in
Front of doors and windows . Don’t know about this one chief
A+ for the NPC
They now feels more natural
6:13
The "Check left,check left"....it's just smooth and doesn't feel like playing with some random dude tbh
Because I always either forget to turn in-game subtitles on or am too lazy, can somebody tell me what Kyle says at 7:12? I've never been able to understand it.
we're not cutting bait, are we?
As I was playing this I knew it felt familiar.
I love these comments acting like playing slow is the right way to play. There is no right way to play a game just as long as it's fun or entertaining. Why does the game give you grenades and allow you to pick up enemy weapons? Not every realistic shooter has to be played like a Milsim.
Slow is smooth, smooth is fast homie
I think 'slow' is what Infinity Ward had in mind when creating this mission. So people are saying the player did extremely well with matching the playstyle to the objective, movements matching dialogue, checking all corners so they dont get shot.... pretty good stuff.
Beacuse that's a option in every other mission
What does the phrase "you have execute authority" mean?
My biggest gripe with that mission is how slowly you move. You don't even have time to get in the stack on either side of the door of the first bulding before the breacher does his thing. The player should be the one controlling how fast or slow they move, not the game.