The most scary thing is that he is hiding. In the previous games it was like the animatronics didnt try to hide as if they are not fully aware. But here this is a human, he is aware of his surroundings and his intentions are perfectly clear. He is here to kill you.
I would say freddy from the first game’s abilities are on par with springtrap. The difference is i think Freddy wants the player to find him while springtrap is trying to hide to him and is usually only caught by accident. Notice how he would be literally invisible on the dinning room and bathroom cameras if he didn’t have glowing eyes. Plus one of the cameras he goes to is the kitchen aka, the only one in the building thats out. Hell is literally able to hide in the office both when the power goes out and when he’s about to jumpscare the player.
The thing I love about these locations is how it shows springtrap moving to the next camera location, it’s terrifying because the route he takes is so clear and you know he’s heading straight for you, especially how he looks at the cameras almost like telling the player “I’m coming for you”
fnaf 3 jumpscares aren't that scary fnaf eventually sacrificed "scariness" for lore, if you take away the fact he's supposed to be a person it's not that scary
@@MickeyMouse-lm6zj idk… I think FNAF 4 and Sisters location FNAF help wanted were legit on the jumpscares! Not so much of Security Breach unless we talking Moon
Sorry but I don't find it scary knowing it's a man in a suit. I find ghosts a lot scarier. I just don't like the FNAF idea of ghosts of children killing people.
Yeah in Fnaf 2 it makes sense because the vents are right outside the office so the cameras likely are aswell But, in fnaf 3 the cameras are in the middle of the vents and they have there own system. Very large indeed.
@@majinprince-xanaden I find it funny that nearly all the buildings in the fnaf universe are designed with vent shafts large enough for an 8 foot animatronic to crawl through. On the other hand, it almost seems like some kind of conspiracy. Like in fnaf 2, there is only 2 vents in the entire building, and they both just so happen to lead directly into both sides of your office. Honestly seems kind of sus if you ask me
In previous games, you face off against animatronics possessed by children. They have no idea how to hide. This time, you're up against an animatronic possessed by a killer. This killer knows how to hide, but he also taunts you by looking at the camera.
I don’t think he’s taunting you. He’s either doing two things, intimating you by looking at you. He knows the camera faces him, and to remind the player that he WILL kill him. The other looks, like the last shot of him in the vents or the exits are him directly looking into the camera super close. He hates you. He wants to leave. He hates the idea of being caught and a random ass security guard catching HIM of all people. He wants to kill you for his freedom, but you won’t let him. And that’s why he not just looks at you angrily in the cameras, but with intimidation as well.
Freddy from fnaf 1 is aware of the cameras, attempting to hide from them occasionally. You can see the tiny points of light that are his eyes, hiding in dark corners and doorways until he reaches your office door, then he just stares at you.
FNAF 1 - Conserve Energy FNAF 2 - Learn to Micro FNAF 3 - Look very closely FNAF 4 - Listen very carefully FNAF 5 - Move either slowly or quickly FNAF 6 - Learn to manage a business
nothing scares me more than the puppet being in the hallway, still intact, just a figment of the human mind or a soul that just projects the peak of their life to be seen to others, just floating with no movement, staring down the hall of horror that has been bastardized into an attraction to make money off trauma, perhaps displeased.
This game's aesthetic and ambiance is so good. Decrepit, deceased, and left to rot. And Springtrap is still one of the best designed horror antagonists ever made. Looking at him hiding or glaring at the screen still gives me serious creeps to this day.
Some of these are still hard to see even without the static If springtraps eyes aren’t there you have to actually look to find him most the time. It honestly makes perfect sense why some people never check cam 6.
FNaF3's camera layout made a much better effort to help the player build a cohesive map in their heads of the place. Little touches like the arcade machine from camera six (2:08) being visible through a doorway in camera five (2:12) go a long way to establish how the rooms physically connect to one another.
@@jestfullgremblim8002 he did go straight, the only problem for him is the suit, since it's still on animatronic mode, it follows kid noises automatically without Williams command
Springtrap is one of true creepiest characters in fnaf because his backstory is really good and he is uncanny because in the other fnaf games,you are being chased by animatronics and the only thing that makes them scary is that they have souls but in fnaf 3,the only enemy you actually have is springtrap,he moves just like a human,he knows you are watching him and he also knows you and him are the only ones there,there is no child,he only follows it because the springbonnie suit was programmed to go where theres noise.he was a killer who got a gruesome fate,he was killed in the worst way possible while his victims watched and then just dissapeared.he stayed still for 30 years until they finally found him and put it as the main attraction( *i think even a baby would know putting an animatronic in such bad condition as a main attraction for a place is one of the worst ideas ever but im not questioning it...* )he is a corpse of a child murderer wich is permanently stuck in an animatronic suit and he was burned along with the pizzaria... *_he hates everyone and everyone hates him_*
Springtrap is the scariest character in fnaf. Both in game and just the character itself. This rotting corpse of a kid killer that’s permanently fuzed to a an animatronic suit that you know hurts to move and hurts to live in general, driving the guy inside more and more insane forever
Ikr. I kinda wish that run was animated differently because it's silly and kinda detracts from the mood. Especially with how sinister Springtrap is compared to the other characters
@@anothermiddleschoolburnout8816 bro its already good like that, the animation just last 1 sec and theres the tablet in front of you so u cant really see him running, dont complain its hard to make a game alone
I remember when springtrap ran behind the tablet inside the office, my cousins and I would start yelling and shut down the game because of the nerves XD
Imagine how terrifying this would be. It’s like you can’t escape, you might think springtrap isn’t cautious of who is in this building but springtrap knows exactly what he is doing and what he is here for. You can’t run since he can move around the whole attraction in like seconds, can’t hide because he would’ve already known where you’ve hid, and you can’t defend yourself with anything. Your best cards here are accepting your fate, or setting the whole building on fire making sure springtrap doesn’t escape
FNAF was the last game or movie to actually scare me, after that the closest thing to that was the thrill of being chased in Alien Isolation. I never really figured out why was it so scary to me, but right now i realize it: The eyes, they're the opposite of uncanny, everything looks so fake and made out of plastic, but the eyes look human, i can't explain how, but even the black eyes of the ghosts look real to me, and that's terrifying.
@@Olabruh my man, I played BioShock, SOMA, Cry Of Fear, FNAF, Slender, Amnesia and Alien Isolation, are there any horror games better than those out there?
@@LoquendoversoIT off the top of my head, the nun massacre, madison, visage. These 3 games i feel do ambience, environment, sound design, and build up better than a lot of horror games. I would put res 7 biohazard but u have weapons in that game so its not as powerful. I can't really think of others cause super scary games are always niche which kinda sucks.
This is the most underrated Five nights at Freddy’s game I have to say first and foremost that I mostly just a fan of one through four just because there’s such an nostalgia with the way that the games were set up with similar patterns of repetition, but also really eerie sounds and imagery but I really enjoyed number three a lot more than most people of course I would agree that number two is probably the most fun but number three I had so much fun playing and really enjoyed the scenery
Even without the static, the shadows and low lighting make it difficult to spot Springtrap. Also, WHY did the designers of this building decide to put security cameras inside the ventilation shafts of all places?
Rare Screens: Paper Bonnie Maches in Office Golden Freddy parts in Office Spring Bonnie Poster in Room 10 Cupcake drawing in Room 4 Spring Bonnie Poster in Room 2
I don't give a flying Dutchman if people hated FNaF 3's jumpscare. Or lack there of even I admit it, but this one to me had the most dread. As other comments gave said, Spring Trap being a human and all, it's so so much worse. He's toying with the player by hiding in corners, juuuust enough to make you question if he's really there or not.
Had it not been for this vid, i would have never known Springtrap actually has three frames when he's stalking the office. Wasn't aware of the one where before he's peeking his head past the doorframe.
2:31 in this sepcific shot, you can see how he is still human and curious, but cautious, and i think its just the aura, and the fact its you and him in a building, as he chases what he believes are kids but are just tapes of kids, and also (and this just personal belief), how the spirits take the form of the phantoms, and if i can point it out too, but how you can see he still can feel the weight, as hes always got his weight on one foot, and also how some of the shots have the arcade games just on, espicially when theyre just...near him idk, but same as the posters changing and its so eey as he is kinda just in his own little world, and he can sometimes be aware of some cameras, and that theres one person, somewhere watching him. take it w a grain of salt, but the vent cams have (seemingly) lights, which youd think would kinda just pi$$ him off yk,espicially if you watch the last one, idk just throwing crap out there
He doesnt chase the sound because he thinks its kids,he is smart enough to know you and him are the only ones in the building.he only chases the sound because the springbonnie suit is programmed to go to places that there is noise (phone guys says this in one of the pnhne calls*
The most scary fact in *FNAF 3* is that you are working in a horror attraction based on the bad things that happened in the franchise of Fazbear Entertainment. But, while you work... there is an animatronic... a different... a dead human inside of a springlock suit... SpringTrap. For me, SpringTrap is the most scary animatronic in *FNAF* because he is the corpse of William Afton, that died by a springlock failure 30 years ago... It's so real and horrifying...
FNAF 3 used to be my least favorite game in the entire franchise, but after getting good at it, it’s not bad whatsoever. I always found it near impossible to locate him on the cams but that adds to the fact that he’s human and fully aware. I also love the ambience, the music, the lighting, and the secrets. After rethinking how I view this game, I’d have to give it a 7.5/10.
i've always felt insane for thinking that this game is easily the scariest fucking fnaf game by far. it almost makes it scarier that i'm like, the only person who considers this game downright terrifying.
i recently got back into the games and i remeber seeing him, in the part he runs in front of you and losing my mind bcuz i thought it was an update or sumn lolool
The most scary thing is that he is hiding. In the previous games it was like the animatronics didnt try to hide as if they are not fully aware. But here this is a human, he is aware of his surroundings and his intentions are perfectly clear. He is here to kill you.
bama
Oraka Babama
Your mama
I would say freddy from the first game’s abilities are on par with springtrap. The difference is i think Freddy wants the player to find him while springtrap is trying to hide to him and is usually only caught by accident. Notice how he would be literally invisible on the dinning room and bathroom cameras if he didn’t have glowing eyes. Plus one of the cameras he goes to is the kitchen aka, the only one in the building thats out. Hell is literally able to hide in the office both when the power goes out and when he’s about to jumpscare the player.
its not bc he is a human it is bc hes an adult but the other one are childrens
The thing I love about these locations is how it shows springtrap moving to the next camera location, it’s terrifying because the route he takes is so clear and you know he’s heading straight for you, especially how he looks at the cameras almost like telling the player “I’m coming for you”
You're right, what makes it more terrifying is that there is a human, a serial killer inside, which makes it easier for him to get you
True especially the when he's in cam 1 you can just see his eye almost like he's telling you that you're gone
fnaf 3 jumpscares aren't that scary
fnaf eventually sacrificed "scariness" for lore, if you take away the fact he's supposed to be a person it's not that scary
@@MickeyMouse-lm6zj idk… I think FNAF 4 and Sisters location FNAF help wanted were legit on the jumpscares! Not so much of Security Breach unless we talking Moon
But then "ooo stock audio of a child laughing played for the 100th time tonight? Don't mind if I do"
0:16
The most terrifying to me. The realisation of that he is standing not somewhere at the camera, but in front of you makes me scared
0:17 is very scary. He just looking at you
At the same time it's kinda funny to me. The perspective makes him look really short.
Sorry but I don't find it scary knowing it's a man in a suit.
I find ghosts a lot scarier.
I just don't like the FNAF idea of ghosts of children killing people.
@@FriendlyCroockhe's still a ghost either way
it's almost game over when he's there. There's only one area for you to lure him i think, and just pray you get to 6 am
2:37 - Springtrap clears the cobwebs from the room when he enters. What a bro!
Pfff haaa that's funny
those were cobwebs? i thought that the camera was shattered the entire time bro 😭😭
What a Gentleman
After all those years, when I look at the vent cameras and think to myself: these are large ass vents, it's crazy!
thats probably because people are supposed to enter the vents at some point in the attraction
Yeah in Fnaf 2 it makes sense because the vents are right outside the office so the cameras likely are aswell But, in fnaf 3 the cameras are in the middle of the vents and they have there own system. Very large indeed.
The game doesn't make it very clear that there is a huge ass vent to your right at all times
@@majinprince-xanaden I find it funny that nearly all the buildings in the fnaf universe are designed with vent shafts large enough for an 8 foot animatronic to crawl through. On the other hand, it almost seems like some kind of conspiracy. Like in fnaf 2, there is only 2 vents in the entire building, and they both just so happen to lead directly into both sides of your office. Honestly seems kind of sus if you ask me
@@forbiddenmemez4786the other vents are sealed
3:20 This shot right here is lowkey funny
When you get caught stealing from the cookie jar:
Haha, true. He's like "no bitc3s?"
Springtrap rizz
@@Unampezzz "Sin..."
"Sin city wasn't made for yuh..."
Bro got that lightskin stare 💀
In previous games, you face off against animatronics possessed by children. They have no idea how to hide. This time, you're up against an animatronic possessed by a killer. This killer knows how to hide, but he also taunts you by looking at the camera.
I don’t think he’s taunting you. He’s either doing two things, intimating you by looking at you. He knows the camera faces him, and to remind the player that he WILL kill him. The other looks, like the last shot of him in the vents or the exits are him directly looking into the camera super close. He hates you. He wants to leave. He hates the idea of being caught and a random ass security guard catching HIM of all people. He wants to kill you for his freedom, but you won’t let him. And that’s why he not just looks at you angrily in the cameras, but with intimidation as well.
Freddy from fnaf 1 is aware of the cameras, attempting to hide from them occasionally. You can see the tiny points of light that are his eyes, hiding in dark corners and doorways until he reaches your office door, then he just stares at you.
0:33 my guy getting sturdy💀💀💀
HAH
Lmao
That’s the best griddy I seen all year
@@Ur_Real_Dadbro hit the griddy in 2015
I can just imagine Springtrap hitting the griddy outside the office
0:59 he looks like he's waiting for a doctor's appointment
His forehead is shiny af
@@el777vergreminds me of a certain springtrap variant
@@huggystoriesbr7998Jimmy neutrap?
2:20 Springtrap looks oddly adorable lol
Hahahaha
3:20 is cuter
He's excited for his yearbook picture "hey mom, hurry up!"
His eyes are kinda derpy lmao
I'm sorry I still can't imagine how a serial killer trapped inside a suit by a malfunction and abandoned for 30 years rotting can be cute
FNAF 1 - Conserve Energy
FNAF 2 - Learn to Micro
FNAF 3 - Look very closely
FNAF 4 - Listen very carefully
FNAF 5 - Move either slowly or quickly
FNAF 6 - Learn to manage a business
Every other game: Survive
Pizzeria Simulator: TAXES
@@grilledcheesinator55 fr
Micro?
What is micro?
Xd
Fun Fact: The Map of FNAF 3 is the Scott Cawthon Profile Character Upside Down.
Yeah
Holy SHIT
ALL THESE YEARS and I had ZERO CLUE
@@helpkirbyhasagun_2047 oml it's been seven years lmao
How did people didn't notice his face in the corner of night 3
I don’t see it
Even without static, sometimes it's very hard to notice Springtrap.
Yeah, but it’s easier in Help Wanted.
He's hiding, he thinks, he knows
what does static has to do with these locations?
@@louielow582are you dumb? It’s hard to see anything when the cameras in the game are garbage
@@louielow582makes it harder to see stuff
nothing scares me more than the puppet being in the hallway, still intact, just a figment of the human mind or a soul that just projects the peak of their life to be seen to others, just floating with no movement, staring down the hall of horror that has been bastardized into an attraction to make money off trauma, perhaps displeased.
That puppet is no hallucination.. look at the puddle at their feet.
@@windetta551 that's the thing man, its so cool
the fact that it's the original model for the puppet makes it better, it feels so out of place in an old broken down building
Just plain is the puppet maybe the jumpscare is a hallucination but that is the puppet
This game's aesthetic and ambiance is so good. Decrepit, deceased, and left to rot. And Springtrap is still one of the best designed horror antagonists ever made. Looking at him hiding or glaring at the screen still gives me serious creeps to this day.
0:18 me walking past the window seeing if my friend is in the classroom
3:20 he sitting there like "Wait- why are there cameras here?"
0:18 that walk animation caught me off guard lol
Springtrap always will be creepiest character in the franchise
0:59 I've always hated how smooth his forehead looks in this shot
As someone with acne I hate that too.
Ouch i feel sorry for you man honestly
@@FORRT9513 Yeah well, my acne aint that bad anymore, I am 17 now it is starting to go away. It used to be worse years ago.
Yeah same
@@engineergaming4399engineer gaming
Some of these are still hard to see even without the static If springtraps eyes aren’t there you have to actually look to find him most the time. It honestly makes perfect sense why some people never check cam 6.
0:33 bro got those moves bruh
He’s getting sturdy
After all these years Fnaf 3 is still one of my favorite games from the franchise! Sad to see what became of Springtrap later on though
What?
@@Furry_Cultist whatdo you not understand?
@@Luka2000_ What became of Springtrap later on through?
@@Furry_Cultist he became a laughing stock in fnaf 6 and security breach
@@Luka2000_ what name does he bear?
FNaF3's camera layout made a much better effort to help the player build a cohesive map in their heads of the place. Little touches like the arcade machine from camera six (2:08) being visible through a doorway in camera five (2:12) go a long way to establish how the rooms physically connect to one another.
Wow how did I never notice that with those two cams. Very cool detail.
2:57 “oh look, a penny”
*grabs it and speeds to cam 01
He needs to get the suit fixed somehow right?
Please deposit 5 coins
What a lovely father-son relationship. Warms my heart ❤
2:52 is by far the scariest look of springtrap! Him partially in the shadows. You know he knows you see him…
He probably does not know.
I mean. If he knew that you are in the security office, then he would head straight for it
wait i can't see him where is he 😭
@@DazlMusic he is behind freddy
@@jestfullgremblim8002 he did go straight, the only problem for him is the suit, since it's still on animatronic mode, it follows kid noises automatically without Williams command
@@kevinrheypineda4027 oh... that makes sense. But are we completely sure that it is on animatronic mode?
0:33 He do be busting it down doe 😳
i love how scott made cameras in the same rooms
What
What
what is bro waffling about
what
I figured it out, he's talking about the fact that there's sometimes multiple cameras in one room.
Static or not
You still can’t see Springtrap in like 90% of his positions
Indeed.
Fr
Where?
plants vs zomie
Yeah and now i have nightmares bc of looking at this 1:52
I’m not into fnaf as much as I used to be but dam I’d buy a foxy head lamp 2:29
Springtrap is one of true creepiest characters in fnaf because his backstory is really good and he is uncanny because in the other fnaf games,you are being chased by animatronics and the only thing that makes them scary is that they have souls but in fnaf 3,the only enemy you actually have is springtrap,he moves just like a human,he knows you are watching him and he also knows you and him are the only ones there,there is no child,he only follows it because the springbonnie suit was programmed to go where theres noise.he was a killer who got a gruesome fate,he was killed in the worst way possible while his victims watched and then just dissapeared.he stayed still for 30 years until they finally found him and put it as the main attraction( *i think even a baby would know putting an animatronic in such bad condition as a main attraction for a place is one of the worst ideas ever but im not questioning it...* )he is a corpse of a child murderer wich is permanently stuck in an animatronic suit and he was burned along with the pizzaria... *_he hates everyone and everyone hates him_*
1:08 is always the camera I'd stick Springtrap to. Only because I could always see him
That’s like the worst camera to stick him to 💀 (not including cam 1)
I can say, that ambience is pure nostalgia to me.
1:22 me outside the bathroom waiting for my mom to come out to tell her i have homework due to the next day (it's 11pm)
1:22 7 year old me at 3am outside my parents bedroom to tell them i threw up
Springtrap is the scariest character in fnaf. Both in game and just the character itself. This rotting corpse of a kid killer that’s permanently fuzed to a an animatronic suit that you know hurts to move and hurts to live in general, driving the guy inside more and more insane forever
After all these years, is the lore of these games finally cleared? Man, I remember in 2015-2016 being so obsessed with this series, how time flies 😢
Yeah! Pretty much
Actually it became even more convoluted than before lol
The original lore yes. But now its basically rebooted into a shitstorm of ai and robots
@@Olabruh For me, the lore ends in Pizzeria Simulator. Post UCN is terrible. Like who the hell came up with robot children?
@@user-qx4vs7ne8w rightfully so. i think all fnaf fans can agree the lore ends at pizzeria simulator and by extension, UCN.
0:33 bro.. wtf's phantom freddy doing-?💀
Hitting the griddy
ducking and und-
wait.
This is just the security footage of me hiding and escaping from the home Depot employees after I bathed in the display bathtubs
running springtrap is goofy aaah af
goofy ahh bunny boy💀
Ikr. I kinda wish that run was animated differently because it's silly and kinda detracts from the mood. Especially with how sinister Springtrap is compared to the other characters
The fact that his legs arent animated 💀
@@anothermiddleschoolburnout8816 bro its already good like that, the animation just last 1 sec and theres the tablet in front of you so u cant really see him running, dont complain its hard to make a game alone
HE DOESNT EVEN MOVE HIS LEGS 💀
freddy is workin out
Back when Springtrap\William Afton was a legitimate and a fearsome villain.
I remember when springtrap ran behind the tablet inside the office, my cousins and I would start yelling and shut down the game because of the nerves XD
Still do this
1:53What the security guard seen when I was 4
ахаххаахааххахаха
@@user-slipkorn14_88 fr
The ambience fnaf 3 sound always give me goosebumps
True 🗿👍🏻
Oh, this is a godsend. I can hardly last an hour in FNaF 3 because I have no damn idea where he is. Thank you.
Imagine how terrifying this would be. It’s like you can’t escape, you might think springtrap isn’t cautious of who is in this building but springtrap knows exactly what he is doing and what he is here for. You can’t run since he can move around the whole attraction in like seconds, can’t hide because he would’ve already known where you’ve hid, and you can’t defend yourself with anything. Your best cards here are accepting your fate, or setting the whole building on fire making sure springtrap doesn’t escape
3:20
he’s like. “You again?”
He's not a killer animatronic, he's just a killer. And he's coming to get you.
Lovely vid, I just regret watching this at night all alone in my bed in darkness hahaha it is quite scary in a situation like that
Im literally doing this rn
This will be very helpful for our build 😈
Good luck!
hi ex blue lol good luck with the build guys
puppet ur supposed to be phantom not normal 1:29
FNAF was the last game or movie to actually scare me, after that the closest thing to that was the thrill of being chased in Alien Isolation.
I never really figured out why was it so scary to me, but right now i realize it:
The eyes, they're the opposite of uncanny, everything looks so fake and made out of plastic, but the eyes look human, i can't explain how, but even the black eyes of the ghosts look real to me, and that's terrifying.
Alien Isolation is goated
You neee to play better horror games...
@@Olabruh my man, I played BioShock, SOMA, Cry Of Fear, FNAF, Slender, Amnesia and Alien Isolation, are there any horror games better than those out there?
@@LoquendoversoIT off the top of my head, the nun massacre, madison, visage. These 3 games i feel do ambience, environment, sound design, and build up better than a lot of horror games. I would put res 7 biohazard but u have weapons in that game so its not as powerful. I can't really think of others cause super scary games are always niche which kinda sucks.
Emily wants to play, and among the sleep are super good too
The puppet’s eyes moving is very DDLC Yuri-esque, this is another reason why this game is my favorite out of the entire fnaf series.
dude i love ddlc thank you for mentioning that!
yuri is my favorite character aswell!
0:41 phantom puppet looks same watermelon
Чика вообще арбузище))
CHICA IS THE WATERMELON,NOT PUPPET
the amazing thing is how you can see other rooms with cameras through another camera
0:18
Weird lol
@@DoctorHadi1987 makes sense, given that the monitor is up when he runs by. Saves a bit of memory and what not
3:06 do you got games on your phone?
Thanks for the pictures tho, it will help me in my scratch project
0:11 me looking at my microwave when the phone started sparking
This is the most underrated Five nights at Freddy’s game I have to say first and foremost that I mostly just a fan of one through four just because there’s such an nostalgia with the way that the games were set up with similar patterns of repetition, but also really eerie sounds and imagery but I really enjoyed number three a lot more than most people of course I would agree that number two is probably the most fun but number three I had so much fun playing and really enjoyed the scenery
Thank you 🙏 I plan to make the fnaf 3 attraction in minecraft
I like how Springtrap tries to rizz the camera intentionally
I never actually noticed that
Even without the static, the shadows and low lighting make it difficult to spot Springtrap.
Also, WHY did the designers of this building decide to put security cameras inside the ventilation shafts of all places?
I thought the vents were the upper section of the building they were actually just in the first floor
It's scary how he tries to hide from us. But at the same time, he likes to scare us looking right at the cameras. Yep, that 's a very psico behavior.
I got anxious just watching this 😭😭
Same
It feels so spooky seeing this at 2 am in a big room with lights off !!!
3:20 ThirstTrap
holy nostalgia moment my friending
2:19 he looks kinda silly with this dopey smile, like you just caught him violating 4th Rule of Safety from FNAF1
Chica locations
0:36
0:38
1:52
1:56
Rare Screens:
Paper Bonnie Maches in Office
Golden Freddy parts in Office
Spring Bonnie Poster in Room 10
Cupcake drawing in Room 4
Spring Bonnie Poster in Room 2
i feel like the hardest thing in fnaf 3 is just finding springtrap. sometimes it's very tough to spot him. this video helps a lot tho
I've always liked fnaf 3 because of how eerie it felt
Miss when William was mysterious.
I don't give a flying Dutchman if people hated FNaF 3's jumpscare. Or lack there of even I admit it, but this one to me had the most dread. As other comments gave said, Spring Trap being a human and all, it's so so much worse. He's toying with the player by hiding in corners, juuuust enough to make you question if he's really there or not.
The ambience fits 0:18
i love how hidden springtrap is. its almost as if its a game of hide and seek almost but on a camera.
springtrap is the coolest character in fnaf
1:33 My cat In My bed for 3 am
I dont understanr
Love You Scott!!!!!!!!!❤❤❤❤❤
The music is so haunting and menacing,and the way spring trap keeps looking at the player (Michael) in a threatening and spooky way.
Had it not been for this vid, i would have never known Springtrap actually has three frames when he's stalking the office. Wasn't aware of the one where before he's peeking his head past the doorframe.
3:20 springtrap got that unspoken killing spree rotten body springlock rizz
10K!!!!! congrats
Fnaf 3 is the only game in the main franchise where you need to lock at every camera unlike fnaf 1 or 2 were you jyst look at the same cam
The fact this game is the longest game of Father vs. Son, who both hate each other and want to finish the other.
2:31 in this sepcific shot, you can see how he is still human and curious, but cautious, and i think its just the aura, and the fact its you and him in a building, as he chases what he believes are kids but are just tapes of kids, and also (and this just personal belief), how the spirits take the form of the phantoms, and if i can point it out too, but how you can see he still can feel the weight, as hes always got his weight on one foot, and also how some of the shots have the arcade games just on, espicially when theyre just...near him idk, but same as the posters changing and its so eey as he is kinda just in his own little world, and he can sometimes be aware of some cameras, and that theres one person, somewhere watching him. take it w a grain of salt, but the vent cams have (seemingly) lights, which youd think would kinda just pi$$ him off yk,espicially if you watch the last one, idk just throwing crap out there
He doesnt chase the sound because he thinks its kids,he is smart enough to know you and him are the only ones in the building.he only chases the sound because the springbonnie suit is programmed to go to places that there is noise (phone guys says this in one of the pnhne calls*
thank god for this video. imo fnaf 3 has way too much static in the cameras. i know that's the esthetic with the attraction, but my god tone it down
I'm so glad I finally beat the Game
he did a good job of making it ambient
The most scary fact in *FNAF 3* is that you are working in a horror attraction based on the bad things that happened in the franchise of Fazbear Entertainment. But, while you work... there is an animatronic... a different... a dead human inside of a springlock suit... SpringTrap. For me, SpringTrap is the most scary animatronic in *FNAF* because he is the corpse of William Afton, that died by a springlock failure 30 years ago... It's so real and horrifying...
This, fnaf 4 & sister location will forever change the lore of fnaf as we know it
FNAF 3 used to be my least favorite game in the entire franchise, but after getting good at it, it’s not bad whatsoever. I always found it near impossible to locate him on the cams but that adds to the fact that he’s human and fully aware. I also love the ambience, the music, the lighting, and the secrets. After rethinking how I view this game, I’d have to give it a 7.5/10.
You can see phantom mangle on the camera? 2:33
Yeah, looking at her in the cams makes him appear in your office
@@LifetimeDisaster nice reference
@@SonicBalanceDUDE I WAS JUST ABT TO COMMENT THAT WHEN I SAW THIS LMAO
i've always felt insane for thinking that this game is easily the scariest fucking fnaf game by far. it almost makes it scarier that i'm like, the only person who considers this game downright terrifying.
Balloon boy locations
0:43
i recently got back into the games and i remeber seeing him, in the part he runs in front of you and losing my mind bcuz i thought it was an update or sumn lolool
Springtrap forgetting what he should do so he just 0:18 and then , “Oh yeah I have to kill ffs, I need to go back again”🙄
Cupcake locations
2:25
2:28