My biggest issue is fitment. I swear no one leaves tolerance in their models that have parts to fit together. I'm over here sanding sanding sanding, hammering hammering hammering, pushing pushing pushing.
I can totally relate! I recently printed a storage for my camera batteries. It took three different remixes and then time scaling until it fitted. The measuring tool in the Slicer is almost mandatory at this point.
That helps. Different materials and printers make the behavior impossible to predict unless you tested it before so more planed tolerances make for universally useable models.
I totally agree. I have spent days printing two different sets of drawers for my Ender 3 Pro, both from different contributors, and both were too tall, hitting a screw in the bottom of the build plate. So frustrating!
I have a friend whom I helped out with her thesis project. She had a team partner who was in charge of designing all the parts for the robot they did, and I swear it was a nightmare every time she asked me to print something because the guy had literally zero notion about additive manufacturing, let alone 3D printing (he never got his Ender 3 running, for some reason). And I don't know if it's a coincidence or what, but you mentioned basically all the design mistakes he made and I had to correct or account for in the slicer, so the parts were actually printable. This video is gold and needs way more exposure.
In a case where there is that guy who doesn't know s..t about 3D printing, still sends you parts to be printed and never learns, I have a special treatment. I just remove the Z support gap and laugh maniacally while the guy is trying to remove those damn supports! I am probably a bad person to do that to someone, but if that someone keeps repeating exactly the same mistakes, what can I do?
That's the spirit! I once copied the design of a bike wall holder since there was no source file and uploaded everything. People thanked me so many times for the source since you could fit it to any wheel size.
I only upload STP files. And because of this fact, I asked one designer to also offer STP files, because I wanted to update his model to a new version of the object inside of it.
How to print a sharp inside corner. The trick is a "mouse bite". Intersect a small cylinder with the corner so the STL shows a cutout up the corner like a small ice cream scoop was run up it. When the nozzle goes around that small cut, the squeeze out flows and closes it in, leaving a sharp corner. The first time I used this trick I was modeling a replacement part that had a rectangle hole which had to fit onto a metal tab and a square hole into which snapped an injection molded plastic part. I did a TLAR (That Looks About Right) on the size of the corner cuts, sliced off those parts of the model to do a test fit and they were both perfect the first time. The concept comes from fonts designed for printing on cheap paper where ink bleeding is a problem. The Bell Centennial font was designed specifically for printing phone books. To improve its legibility at small sizes, all inside corners of the letters have notches so when the ink bleeds into the paper it flows into the notches and makes a sharp corner.
Way to go! When I was a total beginner I always thought the bad print is my fault. It is printable with very fine layers but that's not really a good solution.
@@SmallBatchFactorycura has a great feature called "make overhangs printable." This actually alters the geometry of the model so nothing is more than a 45 degree overhang (or possibly whatever you have your overhang angle set to in support settings, not sure). If the only problem you have is badly designed rounded chamfers, that should fix it.
Or you could do what I do: make a curved bottom edge that starts at a 40°-45° slope and curves upward to vertical. This prints well and looks better than a simple chamfer, but it's a bit more work to figure out how much to lower the curve center.
I saw the thumbnail in my "recommended" and thought "I wonder what this is all about". I was surprised to see that key hanger. It's my design! I was both excited and humbled to be featured. For some context, that was one of my first designs in OnShape that I made to attempt a 3D print for my new printer. I know it's not great but I liked it and so I uploaded it. As it is, I printed it without supports but, admittedly, it didn't print real well. I wasn't bothered so I kept it. As for strength, it seems fine as it's only holding car keys. I've been using that particular print hanging on my refrigerator for about a year with no problems. I did update the design with the holes at the back to insert magnets. There were just holes for hooks before. That was about it. All that said, I'm happy to be used as a "what not to do" example. All of us are students and no one of us is as smart as all of us! Input, feedback, knowledge sharing, experience, etc. are all valuable for anyone learning something new or expanding their knowledge of a given subject. Thanks for the lesson!
I'm glad you liked it! Such a small world after all. In many cases "good enough" totally gets the job done anyway. I would lie if I said my early designs weren't a mess either, figured the part about fillets on the build plate the hard way. Somebody even one uped my suggestions with a better one I featured in a community post. We're all just students :-)
I print a lot of miniatures and my biggest issue is details where there doesn't need to be any ... Like a tongue inside a closed mouth !!! Looking at you HeroForge 😤
I guess they design the model once for different poses and don't really care how you're supposed to print it. Only a few models like Adalinda the dragon are made with printing in mind and work without any supports.
@@SmallBatchFactory yeah! It's certainly not an over exposed topic, I don't think anybody is tired of watching people use mesh mixer. So many uses. I saw somebody scan their face and clean up the model in meshmixer to print a mask.
Everyone needs to see this. I already incorporate a lot of these in my designs. One more thing, on the bottom of my models touching the build plate I will usually add a 30 degree chamfer typically 0.4mm high (or two layers for most slicer profiles) to prevent elephants foot. This way people who download my model won't have to compensate for it in their slicers, as a lot of inexperienced people might not know how to compensate for that. 30 degrees keeps the stepover small enough so there's no chance of sagging lines even if people don't squish their first layer.
Good! With elephants foot there's always the issue that it's highly dependant on your printer. A chamfer is a good start. My Prusa default profile for example is not enough for how close I print my first layer.
I like that approach as well. It gives me peace of mind. I also often run a screws perpendicular to the layer lines to compress the print. Makes them virtually unbreakable.
Brilliant video. As an engineer, I gave up on using functional prints from any online source due to the reasons you put forward in your video. I mainly print sculpts or miniatures now and if I ever need a functional part, I quickly design it myself. :D
Definitely! I view Thingiverse as "serving suggestion" and a source on inspiration. It usually even takes less time to do it yourself than finding something fitting...
With the hook design, fixing the curvature to make it an angle cut is a good start. But if you want to increase the strength without printing in parts, you want to add a large fillet at the bottom edge of the hook and a somewhat large smaller fillet on the top edge. From my experience, shear forces are never the reason for failure. When you load the hook downward, the failure is caused by the deformation of the hook, this causes the hook to bend forwards, so now the angle of the load vector changes and there's a force component exerting force perpendicular to the print layers. This PULLS the layers out. So a large fillet below bottom edge would work to reduce deformation as a fillet in the loading position acts like an arch and arches resist compression. This technique has worked really well for me so far.
You're absolutely right. That's under intended use. What I expect is somebody getting caught with a shoulder or something while passing the holder and snap of a whole hook.
Saying fuck unrelated sponsors is the second most appealing reason to subscribe. Number one is the top notch facts and content delivered in short and precise manner! Good job.
Good advice! Steep angles on the first layers also grinds my gears. A note in terms of self-presentation: I find myself distracted by your head constantly bobbing to the left and then to the right.
You didn't move your head to much. You were being you and the video was perfect. Whoever was paying attention to your head moving was not here for the actual content of the video.
@patrickcarpenter6258 thank you for your kind words! I guess there is a middle ground I still have to find. After all it's only my 8th video ever. Besides, my wife also said it's too much and you know what that means :-)
@@patrickcarpenter6258 "Whoever was paying attention to your head moving was not here for the actual content of the video." - what a false assumption. I'm here for the content but this head banging is so distracting like someone poking me with a stick every few seconds. Hard to focus on the content. I understand it's my problem that something distracts me but looks like I'm not the only one. Still, good content anyway!
Good selection of painful design choices. Guilty of a few of these myself sometimes when in a hurry and I just need it now, but always regret it later. Another one that would be next on my list is using 3d printed things when a widely available non 3d printed thing is readily available. I was doing this myself with clips to attach a crutch to my wheelchair. I had clips for the crutch and for the chair frame. It was always annoying when the whole clip assembly would come off instead of just the crutch. I had to facepalm and realize that 3d printed clips to attach it to the wheelchair was dumb. Just adding a few slots instead for zipties to go through made it far more functional and strong.
Thanks! We're all guilty, I was too. Combining standard hardware is a real game changer. Be it screws, zip ties or something else. The Voron team for example combines cheap small idlers with printed parts to make bigger ones that would cost over 10 bucks each.
I came across one, where I noticed a major design flaw after the print had failed because of a combination of that flaw and poor bed adhesion (and the poor adhesion was not something I normally had problems with.) The item was a flat molle-patch with a cutout logo. But that logo contained the letters A and R which don't work for a cutout. The tiny, unconnected pieces within the letters should have been omitted or designed differently. It was obvious to me, that the user had never even printed that model.
Those are common problems. Prusa has a printed plate with their logo so it does work, but the letters need to be large enough You can add a box volume in the Slicer to fill those voids though. An easy way to get rid of unwanted markings in those models.
You could make the key rack modular. Each section is one hook and back plate. Each piece prints on its side with the hook on the build plate and has provisions to snap the next piece in next to it. Then you can make it as long as your want, the hooks are integral and as strong as possible, you can add to it or replace sections any time, you could customize each section like by adding labels, and you just have to print end caps for the right and left sides to finish it off with no holes.
@@SmallBatchFactory Yeah I just like sharing additional ideas in the comments. Always looking for ways to improve a design for printing, customize it for individual desires, and possibly add functionality if useful. Fun thought exercises. :) Keeping it simple is often the best approach for real usage though.
@@logicalfundy Definitely true. I like to try to think of how it would work both ways and go with what makes sense. Learning how to design for 3D printing is still an evolving art for most.
Nice video. Suggestion for the last one: instead of making the hooks press-fit, flare the base of the hooks, add a recess on the back of the base plate for the hooks to sit in and pass the hooks through the holes from the rear before installation. Then, when you mount the base plate to the wall, the hooks are held in place mechanically between the wall and the plate. Since you want a flat side on the hooks anyway, you can make the recess match to key orientation.
I had to come and say thanks for all the videos you've been making. It has been a a treasure trove of information for a beginner 3D printer like me. Precise information and no fuss, I love it! Keep doing this and you will get a following,
Thank you! It seemed to me a lot of channels today only do "Review of $RANDOM_PRINTER". Knowing how to make that printer work properly on the other hand is a rare thing...
This is among the top reason I am so hesitant to buy a model file sight unseen. So many of these models are designed by people who are great at 3d cad, but have zero experience with how that model would work in a production environment. As such you end up with many really cool looking models that aren't going to print ever. I am far more willing to support a 3d artist if it is evident they understand the 3d print world and if t hey have some free models that I can print myself and see in person that it works.
Yes definitely! The Voron project is one of the greatest example of people understanding 3D printing extremely in depth. Not only is the printer great the parts are all printable without any extra supports, everything is already accounted for.
Fillet on the base thing is something everyone should learn when they print something with it once or twice and realise "oh that does not print well" or you spot it when you slide the layers from the bottom to the top and notice very steep overhangs.
Yes, they should. When we printed face shields people handed it prints that already broke when looking at them so I suppose the fillet is the least of some people's problems.
I think I initially designed a part with arc overhangs in mind at one point. def helps for 90-degree overhangs but at the time, and last I checked was still the case, I found an edge case in the script that requires quite a bit of design consideration
Thanks! Only downside it was a tad bit small after adding the visor and compressed the guys nose while wearing. He still was very happy though, I guess cosplayers are used to endure such things.
In one of my CAD courses we had to remake some parts for the original RepRap printers. Some parts had to be printed with horizontal holes in mind. This required a half circle with a right triangle on top in order to print effectively
4x0.4=1.6, arachne perimeter generation may extrude more plastic and make up the extra .4mm, and prusa slicer extrudes slightly wider than the nozzle orifice by default but if you are using legacy/classic slicing and a .4 line width it may not work properly (4 perimeters may not make a solid 2mm wall) depending on slicer settings or the slicer used.
Finally someone notices! I swear I wrote 5 in my script... At least for the Prusa 2mm always made 5 perimeters since extrusion width is set to 0.42 by default. The animation you see in the video is with Arachne so it doesn't matter as much as it used to anyway.
Generally. Don't forget that every perimeter also has a few percent of overlap with the others. With Arachne that doesn't matter as much anymore. Formerly I would've checked if all perimeters are yellow (as opposed to white, which means gap fill) and used that value. 2mm turned out to work well for me.
Gosh, I really appreciate the advice on cylinder orientation and edits for stronger prints! One of my personal bugbears is electronics boxes modeled with broad, flat sides and too-thick walls. These are horrifically weak, especially against torsional forces.
I understand the thick walls, as they dont really bear any load they can be much thinner than usual. But I disagree about the other thing you mention. What do you base that conclusion on? Closed box sections are actually incredibly torsionally stiff. Even without a lid a square section is fairly torsionally rigid, only when you remove one of the walls the stiffness drops dramatically. See also chapter 3 of Gere's Mechanics of Materials. Of course ribs can be added to increase the torionsonal stiffness even further, but for an enclosure is that really necessary? When is that ever subjected to torsional loading?
Digga, that’s what I’ve been struggling with for years, I just take inspiration from designs online and always make my own. That is the only way I get it exactly right to my needs 😂
I am at a university and we have a bunch of 3D printers for public use, my biggest pet peeve is by far wasted material. Not only do I see people needlessly printing with high infills, the parts being designed seem to have no notion towards how they will be produced! I constantly see huge boxes of plastic being printed that would function identically with 95% of the material removed in the CAD model. Whenever I design parts to be printed for my FSAE team, my number one priority is to use as little material as possible, and most of the time I can get away with 0 support material by introducing snap fit or glue together parts like you mentioned at the end of the video, plus it is a great way to start introducing the viability of AM to the senior team members if they get to see and handle practically designed parts.
So much wasted material... I'm a huge advocate of efficiency and optimization. I even print a lot of models with no infill at of I don't need to. There are so many great ways to optimize the design like screws that are flat in top and bottom for example. Maybe I should do a part 2 and show things like this.
How I'd do the hooks: similar to your last version but can add a "lip" on the back of the hooks (only up/down to still lie flat on bed) and a recess in the back of the plate, then the plate captures the hooks when installed on a wall.
For a radius at the build plate I start with a 45° chamfer then radius/fillet the upper edge of the chamfer the full height of the chamfer. It can take a while to understand and incorporate “printability” into your modeling, but it’s also kinda fun and I wish more people would take the time before sharing their models.
Thanks! I'm alway afraid to get into the distorted zone, the audio is already bumped A LOT. But I didn't did a cross check this time, comparing to other videos. Next time :-)
Great video, but as someone who design 3D prints from time to time, I wanted to say that when I make walls thicker than 2 mm it is usually for aesthetic reasons. Sometimes thicker walls look better. But there is no reason to go beyond 2 mm if you can only see one side of the wall.
Of course it always depends on the use case. If you have walls that have a considerable distance to each other, like 5mm or more it also increases torsion strength. It's not a one size fits all approach :-)
I was guilty of adding round fillets to the base of models and quickly realised that chamfers are the way to go. Top notch video. Keep up the great content. Cheers 👍😎🇦🇺
I think a two stage hybrid thing works ok where you can have the bottom most part as a chamfer and then the joint between chamfer and the vertical part being executed as a round fillet. You can even make the chamfer a little steeper than 45 if you like for more of the joint to be rounded.
I'm not a video producer, but these peeves have been making me want to make a video similar to this. Thanks for doing it for me. Now I don't have to! I see too many designs in which the layer bonds must bear most of the load. As an alternative to chamfers at the bottom, in my designs I use a round curve with its center lowered so that the curve starts out at a 40° angle from the build plate, and then curves up to vertical. It looks good and prints well. Any printer can safely do a 40° overhang if your layer height is no more than half the nozzle diameter.
That's true, there's a lot more nuance to the chamfer thing. A Fillet also works as long as the radius isn't too large. That alone could be a while video of its own
My personal hate is internal flat ceiling sections that are in places that cannot be supported by support, yet where it is totally possible to have a tapered internal ceiling...
another option for the hooks would be to add a taper and design the hook so that you could insert them from behind and allow the taper to lock them in place. there's no real need for them to be flush with the back so that allows for a tight fit without needing high precision.
It's a major thing I hate: designers really need to make sure multi-part models have the same start layer. I've had a ton of camera parts that have failed because 3/4 parts start at 0mm but the last piece starts at 0.2mm.
That's annoying. You could try to split the parts and put everything on the plate. A good advice is to always check the resulting print in the Slicer at least briefly. Floating layers are usually easy to spot.
When I looked at your subscriber count I was shocked, there are channels with hundreds of thousands of subscribers with lower quality videos and less informative scripts. Keep it up!
So true. 90% of the free designs online is so poorly designed that they are practically useless. It's like people who created them had no idea how 3D printer works. Additionaly there is usually no step file available so it's impossible to make even small adjustments without redrawing whole model.
@@SmallBatchFactory I think that (sometimes) real motivation behind this behaviour might also be kind of copyritght concerns. People publishing free stuff online often want to earn some fame at least. When someone shares their step files it's much easier for other person to take this design, make some minor changes and publish it as their own design without even referencing original author. Internet is full of douchebags. Also, a few times I came upon free designs with only STL's available, but when you wanted to get the STEP files you had to pay for them. Often publishing free STL's in intentional low quality is just an advertisment.
Oh yes they do and I'm certainly guilty myself. If you keep it to a millimeter or two they still work well. Many overdo it and that's when they fail miserably.
Yes! Omg! These things have been annoying me for years. People either seem to try to recreate metal (or injection molded) designs that are too delicate for plastic or not suitable for 3d printing, or the go the total opposite route and make foot thick walls.
@@SmallBatchFactory seems like a lot of people get hung up on making prints stronger rather than strong enough. I still have a box I made as a first vase mode test years ago that I’ve used to drop hot nozzles into during nozzle changes (with a wet sponge at the bottom and sometimes some water) and it both doesn’t leak and has been plenty strong enough ever since.
Another thing to consider is what TYPE of printing that model was intended for. Many of the issues you outlined are non issue for a resin printer (like rounded edges). Sometimes whoever posted the file online don't include what printer was used in the description, and sometimes not even a picture of the make itself. This leads to having to figure out if it will work for you or not depending on the printer you have. I, myself, have both kinds and I prefer FDM printing, but I have a Mars 3 for the odd thing that the Voron can't do.
i my second ever print, downloaded a leatherman holster for my model of leatherman. when it had finally finished printing the leatherman did not fit in the holster.
If they included very tight tolerances some machines might not be precise enough for it to fit. It usually helps to scale up the model below 1% in size. You can check the dimensions directly in the Slicer.
I don't share a lot of files but when i do i make sure it prints easily and fits well. The parts i design i try to minimize print time and material usage while still doing the job. Also i avoid supports as much as possible. I run my files off on at least 3 of my printers if it's something worth sharing and fitment is important. Reason for this is so i can make sure i have enough tolerance. I also avoid sharp corners to help prevent warping. I used to be guilty of copying injection molded parts but i have learned that do isnt always the best for fdm printing. That idea for the hooks is great using metal. I will be using that.
We all had to start somewhere. It's always nice to come across a well thought out design. I recently discovered a microscope smartphone adapter that uses about every trick in the book. Even flat sided screws for easy printing. Really awesome.
I love that mold makers are trying out 3D printing! But yeah they probably need to keep working on learning how 3D printing is different. I've ran across my share of designs that look like they would work out better in an injection mold than a 3D print.
It's mostly a matter of what people have learned to adapt to. 3D printing is so young compared to injection molding designers don't have much experience. I've even seen the Prusa video how Volkswagen uses 3D printing and they wasted so much support material...
It's very interesting how some models print with no defects but similar shapes from other makers have issues. I realise there are settings but I have a big appreciation for the designs that print perfect first go.
Expert designers like the Voron team add a lot of little hacks to make printing easy. Like supporting a free floating hole with a 0.2mm "half layer" that helps the Slicer not printing in mid air for example.
As for the hooks, superglue is fine but my favourite way of connecting PLA parts is ethyl acetate: it dissolves PLA and evaporates, leaving a clean and "native" bound (fused) connection. It's also dirt cheap. Basically same what acetone is for ABS/ASA.
Is it save though? I've heard of PLA fusing with things like chloroform, which is obviously not save. I don't know about ethyl acetate though. Other viewers pointed out flaring out the end of the hook is an even better solution.
@@SmallBatchFactory ethyl acetate is a simple organic ester (of acetic acid and ethanol) present in most fruit and contributing to the aromas we consider "fruity". Of course it can be irritating and should not be ingested in large concentrations, it's also flammable -- but it's still considered safe to handle.
I work on these aspects all the time, but I also push the limits of what is possible with my 3D printed speaker drivers. Single walled TPU parts for the surround and spider for example
Liked just for the "solid infill" comment about it... not to say it wasn’t a good video but outside my normal modi operandi. As a person new to 3D printing and modeling myself I find these types of videos very helpful. This is the first video of yours I have found but look forward to more in the future. It is why I enjoy watching @slant3d videos on the same topic so much. Thanks for putting this out there.
The curved overhand thing is a huge issue I have, I mostly model and print figures and the backs of them always turn out rough, wish there was a way to fix it that didn't involve changing the design It is nice to know that this is a common issue and not just my 3D printer
Only way to mitigate it a bit is finer resolutions, maybe variable layer height. Resin printers don't have as many issues with it since layers cure at once.
@TheTurtleyOne oh yes. I bought one and I hate it. So much waste produced and a lot of fumes. I have a profesional mask but still... I don't even keep it in the house.
As others have said its painful to use many models from thingiverse etc. So much hassle could be avoided with just some though into the design, you have some good examples. As an engineer i find the challenge fun to design with printing in mind right from the start, to improve strength while minimising print time and supports.
Yes indeed, it's way more fun to do it properly. I usually think about models for days before I even open Fusion 360. After that it's often just a few minutes to create the model itself.
This video couldn’t have come at a better time! I just started designing my first models. I’ve already even made the first two sins from this video, now I feel like I’m truly part of the 3d printing community! 🎉 I started your fusion360 course a few days ago, and I’m really happy I did (and also terrified of the process of actually learning). Although my current needs for models haven’t really required anything more than Tinkercad, I’m going to slowly learn the material so I can feel comfortable enough to tackle any problem in Fusion360, and your course is an excellent resource to have on hand for the journey.
Welcome to the family, glad I could help! I think it's the ideal compliment to the course, helping improve Thingiverse & Co. A bit. Makes me really proud to hear that! Let me know in case you get stuck anywhere. Getting that beginner view really helps improving explanations where necessary.
@@SmallBatchFactory I’m sort of “stuck” in a sense as I’m trying to motivate myself to finish the last videos of the “creating your first model’ section. It can feel like a bit of an information dump to a newbie like myself. I wanted to remix a fan bracket and figured I’d try your course as an intro to CAD/Fusion360. I kept trying to use what I had learned in the first chapters of your course to get started, but I couldn’t really figure out how to sketch out the dimensions of what I wanted drawn on paper yet. I’m sure it’s more comprehensively laid out in further lessons, and I just had super unrealistic expectations about quickly modeling the design (I was so eager to design the part and I am very inept at viewing the world in a “problem solving” manner - so I was really operating in unfamiliar territory.) That’s when I tried out TinkerCAD and found “hey this works just like a slicer, I can manage that” and a day or so later I had the part printed. Poorly, and without the ability to make quick adjustments to dimensions, but it was made and I really needed that dopamine hit. Iterating on that design I can do things that took me 2 hours in 2 seconds now. When I get some more time in the next week, I plan on sitting down and taking a proper crack at the course. I feel like the lessons I’ve learned playing in TinkerCAD will only benefit me, since I literally had no idea what I was doing before, and now I’ve come a long way (with still soooo long go!) So if I had suggestions for the course, I’d say add in some ways to give my ADHD ass some dopamine hits early on and frequently. Really shove those dopamine hits down my throat, learning is painful without them. I’m possibly a unique case though in that sense 😅
Oh yes, doing everything properly surely is a lot of information. My first attempts also were mostly "I want to get things done". I did my best to get to the first practical model as soon as possible and that also means there are still a lot of things to learn to create more complex shapes. I guess that's what you experienced, you have something on mind that's actually easy to build out of 3D shapes while it takes some getting used to doing it with sketches. Maybe we can use your project and add it as additional practical example to the bonus section.
You're spot on! You said it better than I could've. I wanted to create a more complex shape, without really knowing that's what I wanted to make. I have a couple more things on my "wishlist" of learning. A replacement latch for my freezer door, some cool accessories for my cargo bike (cupholder for my daughter perhaps?). Silly stuff like that I guess. I think I'll be able to do it, maybe even quite easily - especially once I have a bit more time to watch the rest of the course.
I'm sure you'll get used to "thinking in sketched" with a bit of practice! Something mounted to a bike frame or some other tube would actually be a good example to add to the course. I already did a few bike accessories screwed onto the frame and this might be not too obvious to some. I'll definitely add that to the ToDo list!
I really liked this video, because it gives me hints for my future designs. Regarding supporting your channel, I would like to see an Onshape course, because this is the tool of my choice.
I don't regard myself as being particularly 'great' at 3d modelling, but with a distant past in metal fabrication I find it much easier to have a look at thingiverse to see what other people have done and then I'll just model from scratch. It's generally quicker and a whole lot less agravating than dealing with other peoples mistakes (and if I get it wrong it's my fault, which is OK). One thing I do use which I don't see other people doing though is using a 3d printing pen to 'weld' together the parts of multi-part prints. You can get decent results from it with a bit of practice.
That's true, incorporating some inspiration in your own model usually yields the best and quickest result. The clothes hanger shown had an f3d file but it was pretty hard to work with. I've only welded to mitigate issues in a print. I've been using a soldering iron and filament, like a TIG welder. Haven't had much luck with the pen alone
8:14 I personally like to plan for zero or near zero tolerance in Fusion 360 and use the “Exclusive” slicing method in the Cura experimental tab. However I do not know if there exists another similar option in other slicers.
Good advice, but for power strip, especially schuko, the forces are not insignificant. I ended breaking a few power strip casings just because the plugs were stubborn. Now I have replaced most of them with aliminium ones.
My own wall mounts are shown briefly which I tortured a bit before the video just to be sure (they're Schuko) . Haven't had any issue with them so far, being printed with PETG.
Literally did this yesterday. the part was a battery holder. It was too tight and required 2 different lengths of screws unless being screwed into a thick board or a blind space. Tried to modify it but fusion 360 wasn't having any of it.
I tend to use 3d models with my cnc machine where curved corners look superior (even if they take longer). Different use case. Regardless, make a step file available and anyone can adjust as needed.
I have to print models for mechanical engineering students - who also have lectures in additive manufacturing - every single one of them I "send home" telling them to fix the exact issues mentioned in this video!
My most popular design on printables/thingiverse has a fillet facing the print bed ... sorry about that. Now that I know about the "poor man's fillet" (ie, a chamfer half way and a fillet the rest of the way), I need to upload a v2 of the models, but I just haven't gotten around to it yet.
While I appreciate the engineering aspect of things, as a Dane I do desire better designs too (for those not in the know, I am referencing Scandinavian Minimalism. Minimalism itself started in Germany (the BAUHAUS movement) and it is focused entirely on the functional aspect of a certain product, removing all unnecessary features. Scandinavian Minimalism started in Scandinavia (as the name implies) and is focused around retaining design features by integrating them in the functionality of the product). Jokes aside, layer line orientation, or rather disregard for the manufacturing method used, is also my arc nemesis.
Learn Fusion 360 the easy way: smallbatchfactory.com/fusion-360-fundamentals
You know it's going to be a good time, when a video starts with a german accent talking about precision
This is zhe way!
That's a good one, deutsche die Englisch sprechen lieben wir 😂
This is the most German video spoken in English ever! And I love it!
Sign zee paperz olt maan!
😂
Inserting a screw from behind to strengthen the hooks is pretty genius. Great idea.
Thank you! It's always delighting so see people excited about something I took for granted.
My biggest issue is fitment. I swear no one leaves tolerance in their models that have parts to fit together. I'm over here sanding sanding sanding, hammering hammering hammering, pushing pushing pushing.
I can totally relate! I recently printed a storage for my camera batteries. It took three different remixes and then time scaling until it fitted. The measuring tool in the Slicer is almost mandatory at this point.
I always leave a 0.2mm tolerance for easy but snug fit
That helps. Different materials and printers make the behavior impossible to predict unless you tested it before so more planed tolerances make for universally useable models.
I totally agree. I have spent days printing two different sets of drawers for my Ender 3 Pro, both from different contributors, and both were too tall, hitting a screw in the bottom of the build plate. So frustrating!
The measuring tool in the Slicer is so helpful. Prevented me from printing stuff that wouldn't fit anyway a few times already.
I have a friend whom I helped out with her thesis project. She had a team partner who was in charge of designing all the parts for the robot they did, and I swear it was a nightmare every time she asked me to print something because the guy had literally zero notion about additive manufacturing, let alone 3D printing (he never got his Ender 3 running, for some reason). And I don't know if it's a coincidence or what, but you mentioned basically all the design mistakes he made and I had to correct or account for in the slicer, so the parts were actually printable. This video is gold and needs way more exposure.
Thanks! And those are only the most ubiquitous and easiest to fix mistakes...
Feel free to share the videos anywhere :-)
Yeah I used to make lots of mistakes in designing parts but now a smooth it out
In a case where there is that guy who doesn't know s..t about 3D printing, still sends you parts to be printed and never learns, I have a special treatment. I just remove the Z support gap and laugh maniacally while the guy is trying to remove those damn supports!
I am probably a bad person to do that to someone, but if that someone keeps repeating exactly the same mistakes, what can I do?
@yuriysukhorukov391 this is eeeeeeevil. It like it!
This is why every model i upload i also provide a STP to make it easier to reference or modify/remix if need be.
That's the spirit! I once copied the design of a bike wall holder since there was no source file and uploaded everything. People thanked me so many times for the source since you could fit it to any wheel size.
This is the way
I only upload STP files. And because of this fact, I asked one designer to also offer STP files, because I wanted to update his model to a new version of the object inside of it.
Sharing step files is commie shit
I wonder why STEP isn't the default anyway. Why did STL become the standard?
How to print a sharp inside corner. The trick is a "mouse bite". Intersect a small cylinder with the corner so the STL shows a cutout up the corner like a small ice cream scoop was run up it.
When the nozzle goes around that small cut, the squeeze out flows and closes it in, leaving a sharp corner.
The first time I used this trick I was modeling a replacement part that had a rectangle hole which had to fit onto a metal tab and a square hole into which snapped an injection molded plastic part.
I did a TLAR (That Looks About Right) on the size of the corner cuts, sliced off those parts of the model to do a test fit and they were both perfect the first time.
The concept comes from fonts designed for printing on cheap paper where ink bleeding is a problem. The Bell Centennial font was designed specifically for printing phone books. To improve its legibility at small sizes, all inside corners of the letters have notches so when the ink bleeds into the paper it flows into the notches and makes a sharp corner.
That's a really handy trick! Just like angle tools have a circle where the edge goes in to make it fit in any case
I must agree, curved geometry near the bed is making me cry inside.I’m all for joining a dedicated chamfer lobbying organization.
Way to go! When I was a total beginner I always thought the bad print is my fault. It is printable with very fine layers but that's not really a good solution.
@@SmallBatchFactorycura has a great feature called "make overhangs printable." This actually alters the geometry of the model so nothing is more than a 45 degree overhang (or possibly whatever you have your overhang angle set to in support settings, not sure). If the only problem you have is badly designed rounded chamfers, that should fix it.
Or you could do what I do: make a curved bottom edge that starts at a 40°-45° slope and curves upward to vertical. This prints well and looks better than a simple chamfer, but it's a bit more work to figure out how much to lower the curve center.
I saw the thumbnail in my "recommended" and thought "I wonder what this is all about". I was surprised to see that key hanger. It's my design! I was both excited and humbled to be featured.
For some context, that was one of my first designs in OnShape that I made to attempt a 3D print for my new printer. I know it's not great but I liked it and so I uploaded it.
As it is, I printed it without supports but, admittedly, it didn't print real well. I wasn't bothered so I kept it. As for strength, it seems fine as it's only holding car keys. I've been using that particular print hanging on my refrigerator for about a year with no problems.
I did update the design with the holes at the back to insert magnets. There were just holes for hooks before. That was about it.
All that said, I'm happy to be used as a "what not to do" example. All of us are students and no one of us is as smart as all of us! Input, feedback, knowledge sharing, experience, etc. are all valuable for anyone learning something new or expanding their knowledge of a given subject.
Thanks for the lesson!
nerd
My first designs also totally sucked. Learning takes time!
I'm glad you liked it! Such a small world after all. In many cases "good enough" totally gets the job done anyway.
I would lie if I said my early designs weren't a mess either, figured the part about fillets on the build plate the hard way.
Somebody even one uped my suggestions with a better one I featured in a community post. We're all just students :-)
It's also depends a lot on material. PLA is a trash material when it comes to functional prints. I only print functional stuff in PETG.
That's a way too generic take on PLA
I print a lot of miniatures and my biggest issue is details where there doesn't need to be any ... Like a tongue inside a closed mouth !!! Looking at you HeroForge 😤
I guess they design the model once for different poses and don't really care how you're supposed to print it. Only a few models like Adalinda the dragon are made with printing in mind and work without any supports.
I think people are scared of mesh mixer but if they give it a chance these issues would a 2 minute fix
@knifeyonline definitely and I'm guilty myself. Seems like a good video idea
@@SmallBatchFactory yeah! It's certainly not an over exposed topic, I don't think anybody is tired of watching people use mesh mixer. So many uses. I saw somebody scan their face and clean up the model in meshmixer to print a mask.
@knifeyonline that's right. If it were I probably would've used mesh mixer already.
Everyone needs to see this. I already incorporate a lot of these in my designs. One more thing, on the bottom of my models touching the build plate I will usually add a 30 degree chamfer typically 0.4mm high (or two layers for most slicer profiles) to prevent elephants foot. This way people who download my model won't have to compensate for it in their slicers, as a lot of inexperienced people might not know how to compensate for that. 30 degrees keeps the stepover small enough so there's no chance of sagging lines even if people don't squish their first layer.
Good! With elephants foot there's always the issue that it's highly dependant on your printer. A chamfer is a good start. My Prusa default profile for example is not enough for how close I print my first layer.
I usually make parts that can be joined with screws so that if something breaks, I have to print only that specific part.
I like that approach as well. It gives me peace of mind. I also often run a screws perpendicular to the layer lines to compress the print. Makes them virtually unbreakable.
Brilliant video. As an engineer, I gave up on using functional prints from any online source due to the reasons you put forward in your video. I mainly print sculpts or miniatures now and if I ever need a functional part, I quickly design it myself. :D
Definitely! I view Thingiverse as "serving suggestion" and a source on inspiration. It usually even takes less time to do it yourself than finding something fitting...
With the hook design, fixing the curvature to make it an angle cut is a good start. But if you want to increase the strength without printing in parts, you want to add a large fillet at the bottom edge of the hook and a somewhat large smaller fillet on the top edge. From my experience, shear forces are never the reason for failure. When you load the hook downward, the failure is caused by the deformation of the hook, this causes the hook to bend forwards, so now the angle of the load vector changes and there's a force component exerting force perpendicular to the print layers. This PULLS the layers out. So a large fillet below bottom edge would work to reduce deformation as a fillet in the loading position acts like an arch and arches resist compression. This technique has worked really well for me so far.
You're absolutely right. That's under intended use.
What I expect is somebody getting caught with a shoulder or something while passing the holder and snap of a whole hook.
Saying fuck unrelated sponsors is the second most appealing reason to subscribe. Number one is the top notch facts and content delivered in short and precise manner! Good job.
Thank you! Got a request to advertise a desk today. Despite all their praise for my content they didn't bother to watch it I guess...
Good advice! Steep angles on the first layers also grinds my gears.
A note in terms of self-presentation: I find myself distracted by your head constantly bobbing to the left and then to the right.
Thanks, I need to work on that. Compared to the last video I managed to wave my hands less so there's that :-)
You didn't move your head to much. You were being you and the video was perfect. Whoever was paying attention to your head moving was not here for the actual content of the video.
@patrickcarpenter6258 thank you for your kind words! I guess there is a middle ground I still have to find. After all it's only my 8th video ever. Besides, my wife also said it's too much and you know what that means :-)
@@patrickcarpenter6258 Just because you do not notice things, does not mean they don't happen.
@@patrickcarpenter6258 "Whoever was paying attention to your head moving was not here for the actual content of the video." - what a false assumption. I'm here for the content but this head banging is so distracting like someone poking me with a stick every few seconds. Hard to focus on the content. I understand it's my problem that something distracts me but looks like I'm not the only one. Still, good content anyway!
The idea of a screw from behind to reduce the impact of the bending moment is a good one I wouldn't have thought about, thank you.
Good selection of painful design choices. Guilty of a few of these myself sometimes when in a hurry and I just need it now, but always regret it later.
Another one that would be next on my list is using 3d printed things when a widely available non 3d printed thing is readily available. I was doing this myself with clips to attach a crutch to my wheelchair. I had clips for the crutch and for the chair frame. It was always annoying when the whole clip assembly would come off instead of just the crutch. I had to facepalm and realize that 3d printed clips to attach it to the wheelchair was dumb. Just adding a few slots instead for zipties to go through made it far more functional and strong.
Thanks! We're all guilty, I was too.
Combining standard hardware is a real game changer. Be it screws, zip ties or something else. The Voron team for example combines cheap small idlers with printed parts to make bigger ones that would cost over 10 bucks each.
Yeah it's very easy to fall into the trap of 'if all you have is a hammer...', especially when said hammer is a hobby unto itself.
A lot of people have 3D printing as a hobby. I see 3D printing as a tool for my hobbies. Just like laser cutting, welding, electronics and woodworking
I appreciate the faithfully re-created "What Really Grinds My Gears" graphic
I came across one, where I noticed a major design flaw after the print had failed because of a combination of that flaw and poor bed adhesion (and the poor adhesion was not something I normally had problems with.)
The item was a flat molle-patch with a cutout logo. But that logo contained the letters A and R which don't work for a cutout. The tiny, unconnected pieces within the letters should have been omitted or designed differently. It was obvious to me, that the user had never even printed that model.
Those are common problems. Prusa has a printed plate with their logo so it does work, but the letters need to be large enough
You can add a box volume in the Slicer to fill those voids though. An easy way to get rid of unwanted markings in those models.
You could make the key rack modular. Each section is one hook and back plate. Each piece prints on its side with the hook on the build plate and has provisions to snap the next piece in next to it. Then you can make it as long as your want, the hooks are integral and as strong as possible, you can add to it or replace sections any time, you could customize each section like by adding labels, and you just have to print end caps for the right and left sides to finish it off with no holes.
That would also work! Your imagination is the limit in 3D printing.
@@SmallBatchFactory Yeah I just like sharing additional ideas in the comments. Always looking for ways to improve a design for printing, customize it for individual desires, and possibly add functionality if useful. Fun thought exercises. :) Keeping it simple is often the best approach for real usage though.
I think a lot of people tend to try to model things as a single piece, even when a design would really benefit from multiple pieces.
@@logicalfundy Definitely true. I like to try to think of how it would work both ways and go with what makes sense. Learning how to design for 3D printing is still an evolving art for most.
Nice video. Suggestion for the last one: instead of making the hooks press-fit, flare the base of the hooks, add a recess on the back of the base plate for the hooks to sit in and pass the hooks through the holes from the rear before installation. Then, when you mount the base plate to the wall, the hooks are held in place mechanically between the wall and the plate. Since you want a flat side on the hooks anyway, you can make the recess match to key orientation.
That's actually even better than my example. There's always room for improvement :-)
Watching his head moving while talking is like watching a sewing machine in slow motion
High precision machines we are
I had to come and say thanks for all the videos you've been making. It has been a a treasure trove of information for a beginner 3D printer like me. Precise information and no fuss, I love it! Keep doing this and you will get a following,
Thank you! It seemed to me a lot of channels today only do "Review of $RANDOM_PRINTER". Knowing how to make that printer work properly on the other hand is a rare thing...
Yes, this is absolutely true!@@SmallBatchFactory
That's some great points. Thank you, I'll keep these in mind.
This is among the top reason I am so hesitant to buy a model file sight unseen. So many of these models are designed by people who are great at 3d cad, but have zero experience with how that model would work in a production environment. As such you end up with many really cool looking models that aren't going to print ever. I am far more willing to support a 3d artist if it is evident they understand the 3d print world and if t hey have some free models that I can print myself and see in person that it works.
Yes definitely! The Voron project is one of the greatest example of people understanding 3D printing extremely in depth. Not only is the printer great the parts are all printable without any extra supports, everything is already accounted for.
New to the 3d printing scene. I love your videos, thank you!
I’m no 3d modeller but even I can understand your point here. I’ve lost count of the edits I have to make. Thank you for sharing my pain!
Looking at the comments many people share the pain. I decided to do something about.
Instantly subscribed. Really cool design ideas for overcoming challenges.
Glad to have you on board :-)
Fillet on the base thing is something everyone should learn when they print something with it once or twice and realise "oh that does not print well" or you spot it when you slide the layers from the bottom to the top and notice very steep overhangs.
Yes, they should. When we printed face shields people handed it prints that already broke when looking at them so I suppose the fillet is the least of some people's problems.
Great video. Lots of great lessons for someone like me that is just learning about designing custom parts!
I think I initially designed a part with arc overhangs in mind at one point. def helps for 90-degree overhangs but at the time, and last I checked was still the case, I found an edge case in the script that requires quite a bit of design consideration
1. This is really helpful content, thank you so much!
2. That Great Saiyaman helmet looks REALLY cool!
Thanks!
Only downside it was a tad bit small after adding the visor and compressed the guys nose while wearing. He still was very happy though, I guess cosplayers are used to endure such things.
In one of my CAD courses we had to remake some parts for the original RepRap printers. Some parts had to be printed with horizontal holes in mind. This required a half circle with a right triangle on top in order to print effectively
It's one of the lessons in my course, but IMO it's usually not that huge of a deal.
thank you very much for showing examples and how to fix
4x0.4=1.6, arachne perimeter generation may extrude more plastic and make up the extra .4mm, and prusa slicer extrudes slightly wider than the nozzle orifice by default but if you are using legacy/classic slicing and a .4 line width it may not work properly (4 perimeters may not make a solid 2mm wall) depending on slicer settings or the slicer used.
Finally someone notices! I swear I wrote 5 in my script... At least for the Prusa 2mm always made 5 perimeters since extrusion width is set to 0.42 by default.
The animation you see in the video is with Arachne so it doesn't matter as much as it used to anyway.
Says 0.45mm width for 0.4mm nozzle in prusaSlicer 2.7.1 as default.
but the idea is extrusion width * whole number = thickness of walls you design?
Generally. Don't forget that every perimeter also has a few percent of overlap with the others. With Arachne that doesn't matter as much anymore. Formerly I would've checked if all perimeters are yellow (as opposed to white, which means gap fill) and used that value. 2mm turned out to work well for me.
Gosh, I really appreciate the advice on cylinder orientation and edits for stronger prints!
One of my personal bugbears is electronics boxes modeled with broad, flat sides and too-thick walls. These are horrifically weak, especially against torsional forces.
In this case you might want to add ribs on the inside, ideally at a 45 degree angle. Those add a lot more strength than simply making walls thicker
I understand the thick walls, as they dont really bear any load they can be much thinner than usual. But I disagree about the other thing you mention.
What do you base that conclusion on? Closed box sections are actually incredibly torsionally stiff. Even without a lid a square section is fairly torsionally rigid, only when you remove one of the walls the stiffness drops dramatically. See also chapter 3 of Gere's Mechanics of Materials.
Of course ribs can be added to increase the torionsonal stiffness even further, but for an enclosure is that really necessary? When is that ever subjected to torsional loading?
Just like someone on the internet i didnt know has said: tools are just toys if you dont know how to use them
I totally agree with that someone
Excellent tips and observations. All good things to be aware of. Thanks for sharing
Thank you!
Thanks for your ideas. They will help with future designs.
I like how your head dances. it's hypnotic
Digga, that’s what I’ve been struggling with for years, I just take inspiration from designs online and always make my own. That is the only way I get it exactly right to my needs 😂
Plus it usually only takes a few minutes to design. Less than figuring out if an existing one even fits
I am at a university and we have a bunch of 3D printers for public use, my biggest pet peeve is by far wasted material. Not only do I see people needlessly printing with high infills, the parts being designed seem to have no notion towards how they will be produced! I constantly see huge boxes of plastic being printed that would function identically with 95% of the material removed in the CAD model. Whenever I design parts to be printed for my FSAE team, my number one priority is to use as little material as possible, and most of the time I can get away with 0 support material by introducing snap fit or glue together parts like you mentioned at the end of the video, plus it is a great way to start introducing the viability of AM to the senior team members if they get to see and handle practically designed parts.
So much wasted material... I'm a huge advocate of efficiency and optimization. I even print a lot of models with no infill at of I don't need to.
There are so many great ways to optimize the design like screws that are flat in top and bottom for example. Maybe I should do a part 2 and show things like this.
great, now I have to redesign abunch of my old models. Thanks!
Sorry.... :-D I did that as well for models I printed more than once
How I'd do the hooks: similar to your last version but can add a "lip" on the back of the hooks (only up/down to still lie flat on bed) and a recess in the back of the plate, then the plate captures the hooks when installed on a wall.
That's the one! Somebody sent me in an example of this, I posted it as community post.
Great video! love the fresh perspective!
Thank you!
For a radius at the build plate I start with a 45° chamfer then radius/fillet the upper edge of the chamfer the full height of the chamfer.
It can take a while to understand and incorporate “printability” into your modeling, but it’s also kinda fun and I wish more people would take the time before sharing their models.
That works as well. To. Be fair a very minimal Fillet works as well, if you keep it at 1mm or so. It's still an art, not an exact science
I was astonished by the quality of your video considering your subscriber count. Great work!
Thanks! Got to start somewhere :-)
seeing your progress and love it! i would bump up your audio just a bit. the lighting looks way better!
Thanks! I'm alway afraid to get into the distorted zone, the audio is already bumped A LOT. But I didn't did a cross check this time, comparing to other videos. Next time :-)
Great video, but as someone who design 3D prints from time to time, I wanted to say that when I make walls thicker than 2 mm it is usually for aesthetic reasons. Sometimes thicker walls look better. But there is no reason to go beyond 2 mm if you can only see one side of the wall.
Of course it always depends on the use case. If you have walls that have a considerable distance to each other, like 5mm or more it also increases torsion strength. It's not a one size fits all approach :-)
I was guilty of adding round fillets to the base of models and quickly realised that chamfers are the way to go. Top notch video. Keep up the great content. Cheers 👍😎🇦🇺
Thanks! Only takes one messed up print to reconsider
I think a two stage hybrid thing works ok where you can have the bottom most part as a chamfer and then the joint between chamfer and the vertical part being executed as a round fillet. You can even make the chamfer a little steeper than 45 if you like for more of the joint to be rounded.
I'm not a video producer, but these peeves have been making me want to make a video similar to this. Thanks for doing it for me. Now I don't have to! I see too many designs in which the layer bonds must bear most of the load.
As an alternative to chamfers at the bottom, in my designs I use a round curve with its center lowered so that the curve starts out at a 40° angle from the build plate, and then curves up to vertical. It looks good and prints well. Any printer can safely do a 40° overhang if your layer height is no more than half the nozzle diameter.
That's true, there's a lot more nuance to the chamfer thing. A Fillet also works as long as the radius isn't too large. That alone could be a while video of its own
Great video
Great points and design.
Thanks for sharing your experience with All of us 👍😃
Thanks for watching!
Thanks. Good tips for better design
My personal hate is internal flat ceiling sections that are in places that cannot be supported by support, yet where it is totally possible to have a tapered internal ceiling...
another option for the hooks would be to add a taper and design the hook so that you could insert them from behind and allow the taper to lock them in place. there's no real need for them to be flush with the back so that allows for a tight fit without needing high precision.
I dont print but I find your talking about optimizing designs for printing very interesting.
It's a major thing I hate: designers really need to make sure multi-part models have the same start layer. I've had a ton of camera parts that have failed because 3/4 parts start at 0mm but the last piece starts at 0.2mm.
That's annoying. You could try to split the parts and put everything on the plate. A good advice is to always check the resulting print in the Slicer at least briefly. Floating layers are usually easy to spot.
very helpful, thanks!
When I looked at your subscriber count I was shocked, there are channels with hundreds of thousands of subscribers with lower quality videos and less informative scripts. Keep it up!
Thanks! At least they're growing rapidly. A silver play button would be really nice.
So true. 90% of the free designs online is so poorly designed that they are practically useless. It's like people who created them had no idea how 3D printer works. Additionaly there is usually no step file available so it's impossible to make even small adjustments without redrawing whole model.
The people designing poorly probably don't even know about STEP files I guess...
@@SmallBatchFactory I think that (sometimes) real motivation behind this behaviour might also be kind of copyritght concerns. People publishing free stuff online often want to earn some fame at least. When someone shares their step files it's much easier for other person to take this design, make some minor changes and publish it as their own design without even referencing original author. Internet is full of douchebags. Also, a few times I came upon free designs with only STL's available, but when you wanted to get the STEP files you had to pay for them. Often publishing free STL's in intentional low quality is just an advertisment.
Good tips!
I've recently been educated to the chamfer/fillet on the bottom edges. Those rounded edges look so good in Fusion360 though :)
Oh yes they do and I'm certainly guilty myself. If you keep it to a millimeter or two they still work well. Many overdo it and that's when they fail miserably.
Yes! Omg! These things have been annoying me for years. People either seem to try to recreate metal (or injection molded) designs that are too delicate for plastic or not suitable for 3d printing, or the go the total opposite route and make foot thick walls.
Foot thick walls are a thing for woodworkers dabbling into 3D printing I guess. It always shows what people are accustomed to
@@SmallBatchFactory seems like a lot of people get hung up on making prints stronger rather than strong enough.
I still have a box I made as a first vase mode test years ago that I’ve used to drop hot nozzles into during nozzle changes (with a wet sponge at the bottom and sometimes some water) and it both doesn’t leak and has been plenty strong enough ever since.
Really love this channel and your approach to presenting. Sub'd!
Thank you!
I appreciate that you don't run 3rd party ads. Ads are annoying enough as it is.
Another thing to consider is what TYPE of printing that model was intended for. Many of the issues you outlined are non issue for a resin printer (like rounded edges). Sometimes whoever posted the file online don't include what printer was used in the description, and sometimes not even a picture of the make itself. This leads to having to figure out if it will work for you or not depending on the printer you have. I, myself, have both kinds and I prefer FDM printing, but I have a Mars 3 for the odd thing that the Voron can't do.
You're totally right about the Resin printer. In the case of my examples they were all printed with FDM.
Great video!
Keep up the good work with similar content :)
Thanks!
Now this is the information and ideas I’ve been needing. Thank you my good sir, I’ve been doing it wrong all along.
You're welcome! May the world be blessed with better designs from here on :-)
i my second ever print, downloaded a leatherman holster for my model of leatherman. when it had finally finished printing the leatherman did not fit in the holster.
If they included very tight tolerances some machines might not be precise enough for it to fit. It usually helps to scale up the model below 1% in size. You can check the dimensions directly in the Slicer.
I don't share a lot of files but when i do i make sure it prints easily and fits well. The parts i design i try to minimize print time and material usage while still doing the job. Also i avoid supports as much as possible.
I run my files off on at least 3 of my printers if it's something worth sharing and fitment is important. Reason for this is so i can make sure i have enough tolerance.
I also avoid sharp corners to help prevent warping.
I used to be guilty of copying injection molded parts but i have learned that do isnt always the best for fdm printing.
That idea for the hooks is great using metal. I will be using that.
We all had to start somewhere. It's always nice to come across a well thought out design.
I recently discovered a microscope smartphone adapter that uses about every trick in the book. Even flat sided screws for easy printing. Really awesome.
I love that mold makers are trying out 3D printing! But yeah they probably need to keep working on learning how 3D printing is different. I've ran across my share of designs that look like they would work out better in an injection mold than a 3D print.
It's mostly a matter of what people have learned to adapt to. 3D printing is so young compared to injection molding designers don't have much experience.
I've even seen the Prusa video how Volkswagen uses 3D printing and they wasted so much support material...
It's very interesting how some models print with no defects but similar shapes from other makers have issues. I realise there are settings but I have a big appreciation for the designs that print perfect first go.
Expert designers like the Voron team add a lot of little hacks to make printing easy. Like supporting a free floating hole with a 0.2mm "half layer" that helps the Slicer not printing in mid air for example.
As for the hooks, superglue is fine but my favourite way of connecting PLA parts is ethyl acetate: it dissolves PLA and evaporates, leaving a clean and "native" bound (fused) connection. It's also dirt cheap. Basically same what acetone is for ABS/ASA.
Is it save though? I've heard of PLA fusing with things like chloroform, which is obviously not save. I don't know about ethyl acetate though. Other viewers pointed out flaring out the end of the hook is an even better solution.
@@SmallBatchFactory ethyl acetate is a simple organic ester (of acetic acid and ethanol) present in most fruit and contributing to the aromas we consider "fruity". Of course it can be irritating and should not be ingested in large concentrations, it's also flammable -- but it's still considered safe to handle.
@TomaszStachewicz sounds interesting! I usually use superglue since I have it at home anyway.
I work on these aspects all the time, but I also push the limits of what is possible with my 3D printed speaker drivers. Single walled TPU parts for the surround and spider for example
It's always cool to push the boundaries of what's possible, keep up the innovation!
Liked just for the "solid infill" comment about it... not to say it wasn’t a good video but outside my normal modi operandi. As a person new to 3D printing and modeling myself I find these types of videos very helpful. This is the first video of yours I have found but look forward to more in the future. It is why I enjoy watching @slant3d videos on the same topic so much. Thanks for putting this out there.
Thanks! Slant 3D is awesome. So many printers...
I was very impressed by your video and so I subscribed!
Thank you! I'm impressed how many people like it, never imagined the topic to appeal to so many people
This is a great video. This is why I always include my model files.
Much appreciated!
very interesting topic! also i love your shirt. that design looks amazing
Thank you!
The curved overhand thing is a huge issue I have, I mostly model and print figures and the backs of them always turn out rough, wish there was a way to fix it that didn't involve changing the design
It is nice to know that this is a common issue and not just my 3D printer
Only way to mitigate it a bit is finer resolutions, maybe variable layer height. Resin printers don't have as many issues with it since layers cure at once.
@SmallBatchFactory I looked into getting a resin printer, but the toxicity and post processing scared me off
@TheTurtleyOne oh yes. I bought one and I hate it. So much waste produced and a lot of fumes. I have a profesional mask but still... I don't even keep it in the house.
As others have said its painful to use many models from thingiverse etc. So much hassle could be avoided with just some though into the design, you have some good examples. As an engineer i find the challenge fun to design with printing in mind right from the start, to improve strength while minimising print time and supports.
Yes indeed, it's way more fun to do it properly. I usually think about models for days before I even open Fusion 360. After that it's often just a few minutes to create the model itself.
This video couldn’t have come at a better time! I just started designing my first models.
I’ve already even made the first two sins from this video, now I feel like I’m truly part of the 3d printing community! 🎉
I started your fusion360 course a few days ago, and I’m really happy I did (and also terrified of the process of actually learning).
Although my current needs for models haven’t really required anything more than Tinkercad, I’m going to slowly learn the material so I can feel comfortable enough to tackle any problem in Fusion360, and your course is an excellent resource to have on hand for the journey.
Welcome to the family, glad I could help! I think it's the ideal compliment to the course, helping improve Thingiverse & Co. A bit.
Makes me really proud to hear that! Let me know in case you get stuck anywhere. Getting that beginner view really helps improving explanations where necessary.
@@SmallBatchFactory I’m sort of “stuck” in a sense as I’m trying to motivate myself to finish the last videos of the “creating your first model’ section. It can feel like a bit of an information dump to a newbie like myself.
I wanted to remix a fan bracket and figured I’d try your course as an intro to CAD/Fusion360. I kept trying to use what I had learned in the first chapters of your course to get started, but I couldn’t really figure out how to sketch out the dimensions of what I wanted drawn on paper yet.
I’m sure it’s more comprehensively laid out in further lessons, and I just had super unrealistic expectations about quickly modeling the design (I was so eager to design the part and I am very inept at viewing the world in a “problem solving” manner - so I was really operating in unfamiliar territory.)
That’s when I tried out TinkerCAD and found “hey this works just like a slicer, I can manage that” and a day or so later I had the part printed. Poorly, and without the ability to make quick adjustments to dimensions, but it was made and I really needed that dopamine hit. Iterating on that design I can do things that took me 2 hours in 2 seconds now.
When I get some more time in the next week, I plan on sitting down and taking a proper crack at the course. I feel like the lessons I’ve learned playing in TinkerCAD will only benefit me, since I literally had no idea what I was doing before, and now I’ve come a long way (with still soooo long go!)
So if I had suggestions for the course, I’d say add in some ways to give my ADHD ass some dopamine hits early on and frequently. Really shove those dopamine hits down my throat, learning is painful without them. I’m possibly a unique case though in that sense 😅
Oh yes, doing everything properly surely is a lot of information. My first attempts also were mostly "I want to get things done".
I did my best to get to the first practical model as soon as possible and that also means there are still a lot of things to learn to create more complex shapes. I guess that's what you experienced, you have something on mind that's actually easy to build out of 3D shapes while it takes some getting used to doing it with sketches.
Maybe we can use your project and add it as additional practical example to the bonus section.
You're spot on! You said it better than I could've. I wanted to create a more complex shape, without really knowing that's what I wanted to make.
I have a couple more things on my "wishlist" of learning. A replacement latch for my freezer door, some cool accessories for my cargo bike (cupholder for my daughter perhaps?). Silly stuff like that I guess. I think I'll be able to do it, maybe even quite easily - especially once I have a bit more time to watch the rest of the course.
I'm sure you'll get used to "thinking in sketched" with a bit of practice!
Something mounted to a bike frame or some other tube would actually be a good example to add to the course. I already did a few bike accessories screwed onto the frame and this might be not too obvious to some. I'll definitely add that to the ToDo list!
I really liked this video, because it gives me hints for my future designs. Regarding supporting your channel, I would like to see an Onshape course, because this is the tool of my choice.
Thanks! OnShape is noted :-)
Excellent presentation!
Thanks!
Just found your channel and you got my sub!!!
Glad to have you on board!
Man's head really said ↘️⬆️↙️⬆️↘️⬆️↙️⬆️↘️⬆️↙️
⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️🅱️🅰️ Start
Usually 3D printing is like trying to made pocketwatch using dull and wearout tools. Its possible but must use suitable tolerances.
I don't regard myself as being particularly 'great' at 3d modelling, but with a distant past in metal fabrication I find it much easier to have a look at thingiverse to see what other people have done and then I'll just model from scratch. It's generally quicker and a whole lot less agravating than dealing with other peoples mistakes (and if I get it wrong it's my fault, which is OK). One thing I do use which I don't see other people doing though is using a 3d printing pen to 'weld' together the parts of multi-part prints. You can get decent results from it with a bit of practice.
That's true, incorporating some inspiration in your own model usually yields the best and quickest result. The clothes hanger shown had an f3d file but it was pretty hard to work with.
I've only welded to mitigate issues in a print. I've been using a soldering iron and filament, like a TIG welder. Haven't had much luck with the pen alone
8:14 I personally like to plan for zero or near zero tolerance in Fusion 360 and use the “Exclusive” slicing method in the Cura experimental tab. However I do not know if there exists another similar option in other slicers.
Orca Slicer has some contour and hole compensation features I have yet to try. Compensating in the model is a bit of a crutch for now.
Good advice, but for power strip, especially schuko, the forces are not insignificant. I ended breaking a few power strip casings just because the plugs were stubborn. Now I have replaced most of them with aliminium ones.
My own wall mounts are shown briefly which I tortured a bit before the video just to be sure (they're Schuko) . Haven't had any issue with them so far, being printed with PETG.
Using a threaded rod or a screw as internal reinforcement is such a great idea!
Thank you!
Starkes Video! Weiter so :) gibt sicherlich noch einige andere Dinge für Part 2?
Danke! Hab derzeit nichts im Sinn, bin aber immer offen für Vorschläge
Literally did this yesterday. the part was a battery holder. It was too tight and required 2 different lengths of screws unless being screwed into a thick board or a blind space. Tried to modify it but fusion 360 wasn't having any of it.
"This video is not about finger pointing".
Literally points finger at the camera 5 seconds earlier
Well, I can't deny that...
Many a times have i had to sink a print below the print bed or take it to tinkercad to add flat surfaces.
Yeah that's annoying...
i will most definitely keep your tips in mind
I sure hope so!
I tend to use 3d models with my cnc machine where curved corners look superior (even if they take longer). Different use case. Regardless, make a step file available and anyone can adjust as needed.
Can't argue with that! Step files would be the very best solution.
I have to print models for mechanical engineering students - who also have lectures in additive manufacturing - every single one of them I "send home" telling them to fix the exact issues mentioned in this video!
Feel free to show the video in your class :-)
My most popular design on printables/thingiverse has a fillet facing the print bed ... sorry about that. Now that I know about the "poor man's fillet" (ie, a chamfer half way and a fillet the rest of the way), I need to upload a v2 of the models, but I just haven't gotten around to it yet.
Blessed is he who confesses his sins. I too have sinned in the past.
Great video, more design tips please!
While I appreciate the engineering aspect of things, as a Dane I do desire better designs too (for those not in the know, I am referencing Scandinavian Minimalism. Minimalism itself started in Germany (the BAUHAUS movement) and it is focused entirely on the functional aspect of a certain product, removing all unnecessary features. Scandinavian Minimalism started in Scandinavia (as the name implies) and is focused around retaining design features by integrating them in the functionality of the product). Jokes aside, layer line orientation, or rather disregard for the manufacturing method used, is also my arc nemesis.