I remember when question in The Barrens, minding my own business then suddenly "DOOM IS UPON YOU ALL" and seeing Deathwing fly over me and just breathe fire all over the place, i was surprised, but also impressed, made it cool as fuck.
I've been playing on a cata private server and this happened to me the other day.. was soo cool but also sucked soooo bad 🤣🤣🤣 (was mid questing and about to kill the dude I had been searching for)
I can't think of ANYTHING even close to that... ...Wait... So Shadowlands just eneded up hosting the dead carcass of many failed features planned for Cataclsym?! Do that human form of Deathwing remind anyone else of the Jailer?! Didn't Sylvanna pretty much turned into an evil rogue agent, working behind Garrosh, raising dead people into new forsaken, trying to become the new LK pretty much?! Uldum a zone full of relics of great power, even being the route to a super weapon... Like Korthia?!
@@EdgedShadow what i hate most about oribos is when the teleportplatform bugs out. if you get a small lag just at the moment you port (when the white flash happens on screen) then you get ported but the flash never goes away from your screen so you're still able to use the platform again and again but this effect also get's played again and again and your screen goes brighter and brighter untill it reached it's max. (also this way you can't see anything).
I did a mage and dk and still enjoyed it. Granted, I always kept my render distance low because back then I had a pretty crap pc. Not being able to see much of anything off in the distance made it more ominous. More nerve wracking.
As a warrior I always liked underwater fights, charging around in all directions. And as a Forsaken I was a bit disappointed that you get an infinite water-breathing buff so early in the zone, thought I understand it from a gameplay perspective I was so happy to think I'd have a little advantage going to Vashj'ir :p
@@anthyl5364 yeah there was nothing wrong with it, it was the autistic people who race to world 1st max level that threw a cataclysmic tantrum because it fucked with their xp farm routine and slowed it ever so slightly.
Vashj'ir was so cool. It was a zone where the verticality actually mattered and was accessible. Instead of just having a cliff face block you it would be an intricate coral reef that you could swim around.
I still remember seeing an event at the Cenarion Hold in Silithus from TotalBiscuit's beta test videos of Cataclysm. Where a giant Eye of C'thun would float above the town talking constantly while all the NPCs in it had their heads replaced by tentacles. So he was absolutely supposed to come back during that expansion.
Imagine chromie time where at level 50 you get to progress through the expansion you chose to level up in. Do the dungeons and raids scaled to level 50 and all other various content.
As one of the five people that apparently leveled in Vashj'ir instead of Hyjal, its been 10 years and I'm still mad that the Throne of the Tides was never finished. There was some sweet water-styled transmog from a bunch of the questing in cata but its hard to make sets out of it on account of there not being enough color variants and having the LFR, Normal and Heroic recolor variants mighta solved that. Also, the idea just sounds really cool and you could do some really fun boss mechanics in an underwater dungeon/raid.
I never played wow in cata but when i was playing old content i did quest in all vashjir to Level and i loved it so much i would have loved to see how active it was Back then, based in your comment it was as empty as it is now. I loved all dungeons that even have a little bit of water in it like blackfathom deeps or the entrance way of sunken temple. I really wanted to see a 80% with water dungeon or raid.
I leveled in all of the zones in Cata at launch and did all the quests. Hit lvl 85 in 2.5 days. I did Hyjal 1st then vash ir and then deepholme. Then Twilight highlands then uldum. I liked Deepholme the most in the first 2 weeks of launch, they hadn't nerfed the mining nodes yet, so if I was up late I could mine 10 stacks of ore easy.
@@Lizard1582 WoD literally lost an entire raid tier *and* an important characters development, if I were to guess that expansion is the patron saint of cut content
@@TheOneWhoReportsForDuty Cata lost half a raid tier, and got a lazy shitty final raid tier. So having T11 and Firelands is about as equal to having one of the few best raids in WoW with Highmaul, BRF, HFC.
Dude, I literally just rewatched your WOD cut content video. What great timing. This style of video is admirable, I hope this one gets the same attention the WOD one did.
I really dislike when companies respond to criticism with removal of stuff rather than trying to make what makes it bad - good instead. People hated the mechanics of vashir? Then find out what they hate and work on making it better. It's sad that because blizzard used to listen to people who whine about actual good dungeons (Yes The Oculus is one of the best dungeons in terms of uniqueness, fight me) but people have the iq of a rock and refuse to play anything that isn't just hitting their one button rotation. Really is sad.
That's when you realize listening to played isn't universally good. People complained about the rested XP and heirlooms and basically anything added ever. If you were to listen to them too much, the game would be an abomination that changes every 2 weeks
@@darkoshadowfury i meant the idea of getting heirlooms to begin with, the complains of how it trivialized leveling, so the extra XP was removed and people went to complaining about how you no longer level up much faster with them 😬 there's never a win with a playerbase that finds reasons to complain in everything, even the lack of armpit hair in female blood elves or "how sexy they are"
I honestly absolutely love vash'ir. such a good zone. I think blizzard could make it even better if they just iterate on the underwater mechanics more. one of my favorite dungeons is also oculus like you mentioned too^^ I don't mind the all directions gameplay.
Another thing that was cut in Cataclysm was the original storyline for the goblin. In the beta, it was implied that it was your goblin character that indirectly caused the fall of kezan (through a game of footbomb) hence why Gallywix had lines in the lost isle where he would blame the player's character for causing this mess. It was then scrapped to have Deathwing randomly fly in and destroy Kezan.
Hell, a way to meet in-between would be for the Player to kick the game winning footbomb that hits Deathwing as he is flying by, and because of that he thinks that the Goblins are attacking him so he then causes the eruption of Kezan in retaliation.
One correction: You do get to see Deathwing's human form in another quest. It's a questline in the Badlands to retrieve and cleanse one of the last Balck dragonflight eggs (Wrathion). One of the red dragons (in a night elf form) tends to the egg when Ol' lockjaw shows up. He kills her and the destroys the egg, but leaves us alive. We later find a note where the dragon mom explains that this was a ruse to throw DW off the trail. She sacrificed herself and one of her eggs to give this black egg a chance to live uncorrupted.
It'd be cool if with these classic servers coming out if they ever really need to reach for straws and make like a cata classic or wod classic if they put all this cut content from each expansion into it. I think for wod it'd really help make it something better
Well, the biggest problem would be that this content is not finished. Most of it isnt even near any state if could be used. And the rest of the expansion wouldnt work with these systems because they were never intended to after all. Its not a thing of "Just put it in".
Yes a Hogger with 1000 healt , a hogger that could be lv 12 sometimes , a Hogger with a healer and 2 adds , a Hogger that hit harder and did his abilites (yes) earlier -classic are nothing of this -this were vanilla patch 1.05 -took me a week to get to so I could try kill Hogger -I could not and tries - a warier need a group or just go to Westfall
Honestly even with as much as was lost what we got was still pretty good. I must be one of the few people that seem to have fond memories of Cataclysm overall.
Cata is that one expansion where I can listen to all the criticism and still confidently say, "yeah, I, don't care." I just, love, WoW. I was raised on this game. My Dad bought it in 2005, and the first expansion drop that I was conscious of, was Cataclysm. Sure, WotLK came out while I was little, so did TBC, but Cataclysm was the one that caught me while I was getting into gaming. Nights spent farming gold for my brother or my dad, or flying them to a certain spot in Northrend, because they didn't have the flight path, picking up quests, leveling their characters while my Dad made dinner, or my brother wanted to play something else on the Xbox but didn't want to lose out on the grind. Wrath was my introduction, Catacylsm was my time to appreciate WoW, independent of my brother and my dad's characters. Cata's when I made my first character, or, well, my Dad gave me a character, a Dranei Warrior. I still want to transfer him over to my account, just haven't gotten around to it. But, I'm digressing. Cata is just, a special thing for me. I love WoW, more than I should, given all that Blizzard's done in terms of the game, not even counting their real world controversies, but, I *love* WoW. I tried to put it down after the allegations came out, but I just, couldn't. I fucking cried after putting that icon in the trashcan, okay? Couldn't stay away from it for more than two weeks. Cata's always gonna have that place for me. Even if a bunch of it was cut, I still love what we got. Just, do. Unconditionally.
Me too! I knew nothing about the running underwater until I landed and my mind was blown!! I thought it was really well thought out and the questing was really fun!
Man, scrapping Banes retaliation was such a bad idea. I get that Bane is more of a peace seeking pacifist, but him defending his land and people would totally make sense. And it could have been such a cool event.
@Return to the Old World No? EP is not the same as water elemental plane, it's like saying that Obsidian sanctum is the same as Firelands as it's on fire.
Perfect ad time at 10:08 🤣. Got an - infinity kingdom - ad after "... the community manager responded..." that started "... I wish I could max out my intelligence with the push of a bottom".
@@TheChristianWood no.they did bad. Forcing players into a specific covenant and making it a real chore to switch. Thankfully theyre fixing that issue next patch. But who knows when thatll be out
@@TheChristianWood that is exactly the problem. The fact that there is mostly only one viable covenant spec combo for high level play shows how much it failed
Always felt like Cataclysm was the first bad expansion for WoW. And I think I see why - so many big cool ideas, but not enough time to work on them all, especially with the world revamp. Blizzard really needed to plan out WotLK post-ICC more. If they had done so, they could have avoided the giant content gap between Ruby Sanctum and Cata, and maybe had more time to work on Cata. Actually, that's been a problem since WotLK. They've underestimated how long it's going to take them to finish expansions for over a decade now, and never have enough content to cover the time gap.
@@thekiller4000s I remember people saying back then that Activision was going to ruin what Blizz had built, and they were right. That's why I place equal blame on OG Blizz for where the game is at just as much as Activision. They knew what they were selling out their company and their fan base to, and they just didn't care.
Right after Ulduar patch, WoW's lead designer since launch, Jeff Kaplan (as well as a siginificant portion of WoW's old team) was taken to work on a new "next-gen" MMO (the "Titan" project). Long story short: it would've been an MMO- FPS**** set in Overwatch's universe, but the logistics of making an FPS work on such a massive scale didn't pan out. So, Overwatch was salvaged from Titan's corpse; and WoW has been robbed of it's original talent (the "special sauce", if you will) ever since. It may not be a coincidence that right after merging w/ Activision, Blizzard decided to try to make a second hit MMO when they already had the most successful MMO ever made. Greed? An interesting factoid: in a 2017 AMA Jeff said he left the WoW team because it left him "fatigued"... but why then work on what's supposed to be the next biggest MMO ever?
I am 100% sure I saw Humanoid Deathwing in the Twilight Hinterlands quest with Alexstrasza. He briefly turns into humanoid when foiling the trap before him and Alex turn into dragons and fly off. That was not cut in the beta, unless I misunderstood you and we only FIGHT Humanoid Deathwing in the Badlands.
I've done enough in archeology to get that skeletal t-rex pet. I got it about the time I was in Un Goro crater and got the skeletal mount through that series of quests.
Corrupted old god like creature in Vash'ir is such an awesome idea makes you realize how much cooler and more immersive a lot of zones could have been if they expanded on it and made it more alive instead of just spreading some dumb mobs to get farmed with some quests and dailies and that's it they could do so much more with these zones if you think about it, add things to it, harder mobs, more secrets, more side activities and more things to do overall even for a max level character
Cata was rushed. So much was left on the cutting room floor since Wrath was much smaller than originally planned and/or Cata was probably intended to be WoW2. Imo, they wanted Wrath to go on for 3 years or more then release Cata with at least most of this stuff. However, making a mega expansion is probably not the best idea since people will just lose interest until the end then just do all of the content then. This was already happening with TBC in 2008 and so they had to make Wrath a 2 year expansion and thus didn't have the time to fully develop everything they had planned for Cata. I'm sure I'm not the only one who would like to see a Wrath+ or Cata+ come out of the Classic project.
FYI, Silvershard mine is IN Strangletorne Vale. Lorewise, it is not a battleground in Pandaria(and considering Pandaria was a global war it makes sense the there are battleground outside pandaria)
I actually liked the Indiana Jones questline, but it seemed weird to me that an area like Uldum with such important lore significance didn’t get fleshed out better through quest chains.
still my favorite expansion :(. For me this expansion was so revolutionary and part of my formative years in the game. I never felt like there was a lack of content until the very end. And Dragon Soul was very upsetting :/ Otherwise i loveddddd it!! Imagine if this stuff got in :(
True Cata was indeed revolutionary at the time, it was a WotLK+, a better WotLK in every way, except it had one fewer raid tiers. The class design was brought to a whole new level and Cata still has the best class design, followed by WoD and SL. The Dungeon and Raid boss mechanics were brought to a new level, much more deep and complex than TBC/WotLK. All the QoL improvements and polishing of all of WotLKs unpolsihed systems. The Molten Front was great. The revamped 1-60 was excellent at the time. Tier 11 and Tier 12 are two of the best raid tiers of all time. Everything was just right and they just needed to add more content to it. That 4.1 content draught was annoying and the 4.3 content draught as well, it was also the first expansion to have only 3x raid tiers and Tier12 was cut in half, but at least the Firelands was epic.
wouldnt say that but its not the worst. Im sure people would have enjoyed it if they had actually implemented the underwater combat changes instead of just going with swim like usual and space jump on the ocean floor.
The hype around cata was unreal. It honestly was a great expansion for the first two patches. I really loved cata, but I’m not sure I’d go back and play it again
hey hiru why dont you make a tier list of every boss in raids and dungeons and then make a tier list of every dungeon and raid as a whole? that could be really neat and i love your input on things!
Hey it's AzAMOuS! Agree, I still enjoyed Cataclysm. Unpopular opinion, but I think specifically the Cata talent revamps were good. All the talents were very well thought out. Cata 3v3 arena season 10 was the most balanced arena patch ever created imo. When I think back to the first streams of Reckful and my first R1 title, it was all in Cata... It had a fresh air about it, something special and the community was what it was, not what it is now. I've played a lot of Cata on Apollo so for me at least, it isn't nostalgia. But I can see why some people didn't like it, especially the pve only gang.
That last point is the best point. I still remember not understanding what the point was in Cata. Are the villains the twilights hammer? What do the elements have to do with it? Years later playing back through some of the quest lines for achievements it all started to make since. The idea of the elemental planes were great. But then the raids from cata didn’t really follow the theme outside one or two.
"A giant circle shaped city with no buildings and no flying sounds horrible..." Haha, yeah, there's no way they'd make something like that... *Sweats in Oribos*
Great video, I truly admire the work you guys put into this. However, I believe I've caught a slight mistake. Nothing out of the ordinary, but figured I'd mention it anyway. At 4:05, you mention the Deathwing human model was nowhere else seen in-game. That is partially true, as it's the only time we see Deathwing himself in his human form. The model, however, is also used for a rare in Highmountain named "Obsidian Deathwarder". The devs have also added some kind of filter over it, to make it appear more like a golem.
True but that is not till Legion, and even then we actually got a toy in WoD for the Halloween of 2015 that allowed us to transform into this humanoid model of deathwing.
I miss the titans and their lore too... now its all about the generic knockoff thanos with a shiny chest ball and his obedient and not obedient sidekick sally.
I liked the the underwater areas and really all the zones of cataclysm. The idea of exploring a sunken city was really neat. Seems like the things I liked in wow not many others did which eventually lead to me quitting.
@@2dollarchickenwings689 MoP got rid of a lot of what made WoW, WoW. The majority of Legion was dogshit, only being okay in the last patch where as Cataclysm only had a dogshit last patch. Even then, Legion simply didn't feel like WoW anymore. Cataclysm > MoP >>>>>>> Legion.
@@picklechin3061 the thing is that many people consider cataclysm as the "downfall" of wow, so in terms of hatred, it has a special place for most people. They hate it the most for the path wow started to take after cata. Also, it was the map change that people hated the most. The removal of the barrens was just too much even for me to handle.
Love this - the time leading up to Cataclysm was some of the most exciting in the game for me, because I loved the idea of them finally opening up Gilneas and Twilight Highlands and Uldum and other unfinished areas of Azeroth.. and they weren't finished!.. (I was hoping for Timbermaw Hold, Azshara Crater, northern lordaeron, etc.)I know it's not looked upon as the greatest expansion and coincided with a drop in subs, but I doubt that had anything to do with the xpac itself...
18:40 - Wow, we could have actually had Baine be something other than a servile traitor eating out of Anduin's hand? Why does Blizz hate the Horde characters so much?! The end of this rings true for BFA as well. The expansion would have been better if Blizz would just let the Old Gods have their own expansion rather than hanging off other expansions like a tumor.
"It's nothing like the Nexus" but it is (geometrically and design-wise) like Azjol-Nerub? It's like with every expac there's an entire selection of things they want to do and then after looking at the stuff they outline they decide what they'll actually do. It's just that at the end of the day, the grass is always greener on the other side. Reforging didn't last long.
Rommaths traitor move must be a reference to Ernst Röhm'ss being an alleged traitor. That capturing is called "Night of the long knives", and Rommath even says "The long knives come out." Also Rommath and Römh is not to far from eachother.
Halls of Origination was intended to be a raid, as you can see by the size of it. Also, Hayven games has a video on the scrapped Grim Batol raid that is still in the files.
I hate that people's dislike for Vash'jir stopped blizzard from experimenting with zones to such a drastic extent. It was such a unique experience to me when I first played it that I forgave the flaws because it was experimental. But with the negative feedback, none of the zones since have felt quite as unique, and the only one I feel like I can comp it to is Suramar with half of it being a city and needing to go undercover, but even that is minimal when compared to Vash'jir.
I wonder, if they released all the cut content from all the past expansions as 1 expansion; would it be fun? It would have you revisiting older areas to try out new dungeons, raids, new locations, etc.. Or would it be more of a pain to travel to all these places you've been to, just to try out the new stuff? Because there is so much stuff cut from wow, to just scrap it would be a waste.
In mop if you get challenge mode gold it was not only about cosmetics, you also got portal to the entrance of dungeon, very convenient to travel around pandaria or whenever you decide to go there
Man I remember this Blizzcon. I watched it at a friends home, we were eating pizza and drinking beer. Everything was so cool. I wish they would have delivered everything, I would have waited for some months more with no problems.
I get the feeling we’re going to the Dragon Isles next, with Wrathion and the remaining Aspects as main characters. Perhaps Nozdormu and the Infinite Dragons, too. The new Black Dragons from Island Expeditions and the Twilight Flight from BfA. Maybe the Sepulcher is located there and one of the duties of the Aspects was to protect the place, explaining why nobody has ever seen or went to the Dragon Isles.
I miss the days of Deathwing nuking an entire zone randomly. Yea it sucked mid quest but was such a cool rp design.
I remember when question in The Barrens, minding my own business then suddenly "DOOM IS UPON YOU ALL" and seeing Deathwing fly over me and just breathe fire all over the place, i was surprised, but also impressed, made it cool as fuck.
“Stood in the Fire”
:)
I totally forgot about that!!!!
I've been playing on a cata private server and this happened to me the other day.. was soo cool but also sucked soooo bad 🤣🤣🤣 (was mid questing and about to kill the dude I had been searching for)
"A circle shaped building with no flying sounds horrible." Hmhm
I can't think of ANYTHING even close to that...
...Wait... So Shadowlands just eneded up hosting the dead carcass of many failed features planned for Cataclsym?! Do that human form of Deathwing remind anyone else of the Jailer?! Didn't Sylvanna pretty much turned into an evil rogue agent, working behind Garrosh, raising dead people into new forsaken, trying to become the new LK pretty much?! Uldum a zone full of relics of great power, even being the route to a super weapon... Like Korthia?!
Am i the only one that thinks a hub inside that old god’s shell sounds awesome?
@@josejuanandrade4439 Zovaal is basically Deathwing but infinitely more powerful
Also, hey now, Oribos slaps
🤣🤣🤣🤣🤣🤣🤣
"A giant circle shaped city with no buildings and no flying sounds horrible."
Oribos says hi.
Oribos wouldn't be THAT bad if it just didn't randomly dismount you in certain areas
oribos is not big .
@@paulmccarthy4277 I know, it's just too bland.
I despise Oribos. Ugly circular room where nothing has any frame of reference so you constantly have to check your map.
@@EdgedShadow what i hate most about oribos is when the teleportplatform bugs out.
if you get a small lag just at the moment you port (when the white flash happens on screen) then you get ported but the flash never goes away from your screen so you're still able to use the platform again and again but this effect also get's played again and again and your screen goes brighter and brighter untill it reached it's max. (also this way you can't see anything).
Questing through Vashj'ir as a druid felt like being a torpedo
I did a mage and dk and still enjoyed it. Granted, I always kept my render distance low because back then I had a pretty crap pc. Not being able to see much of anything off in the distance made it more ominous. More nerve wracking.
As a warrior I always liked underwater fights, charging around in all directions.
And as a Forsaken I was a bit disappointed that you get an infinite water-breathing buff so early in the zone, thought I understand it from a gameplay perspective I was so happy to think I'd have a little advantage going to Vashj'ir :p
Hmmm.... maybe I should try it. Got too used to my Seahorse.
@@davenonnenberg It is really funny to try, trust me
@@anthyl5364 yeah there was nothing wrong with it, it was the autistic people who race to world 1st max level that threw a cataclysmic tantrum because it fucked with their xp farm routine and slowed it ever so slightly.
Vashj'ir was so cool. It was a zone where the verticality actually mattered and was accessible. Instead of just having a cliff face block you it would be an intricate coral reef that you could swim around.
I still remember seeing an event at the Cenarion Hold in Silithus from TotalBiscuit's beta test videos of Cataclysm.
Where a giant Eye of C'thun would float above the town talking constantly while all the NPCs in it had their heads replaced by tentacles.
So he was absolutely supposed to come back during that expansion.
Imagine a chromie based expansion where it’s just all scrapped content but scaled up to max level, and that’s what we play
I’d play it.
so, basically shadowlands
a shitty version of ffxiv basic features then
I’d love that
Imagine chromie time where at level 50 you get to progress through the expansion you chose to level up in. Do the dungeons and raids scaled to level 50 and all other various content.
As one of the five people that apparently leveled in Vashj'ir instead of Hyjal, its been 10 years and I'm still mad that the Throne of the Tides was never finished. There was some sweet water-styled transmog from a bunch of the questing in cata but its hard to make sets out of it on account of there not being enough color variants and having the LFR, Normal and Heroic recolor variants mighta solved that. Also, the idea just sounds really cool and you could do some really fun boss mechanics in an underwater dungeon/raid.
I never played wow in cata but when i was playing old content i did quest in all vashjir to Level and i loved it so much i would have loved to see how active it was Back then, based in your comment it was as empty as it is now.
I loved all dungeons that even have a little bit of water in it like blackfathom deeps or the entrance way of sunken temple.
I really wanted to see a 80% with water dungeon or raid.
I leveled in all of the zones in Cata at launch and did all the quests. Hit lvl 85 in 2.5 days. I did Hyjal 1st then vash ir and then deepholme. Then Twilight highlands then uldum. I liked Deepholme the most in the first 2 weeks of launch, they hadn't nerfed the mining nodes yet, so if I was up late I could mine 10 stacks of ore easy.
Cata has way more cut content then I thought just based on the length of the video
I remember all this shit being cut but I forget because there actually was a lot of content, not like WoD that just felt unfinished
@@Lizard1582 WoD literally lost an entire raid tier *and* an important characters development, if I were to guess that expansion is the patron saint of cut content
@@TheOneWhoReportsForDuty Cata lost half a raid tier, and got a lazy shitty final raid tier. So having T11 and Firelands is about as equal to having one of the few best raids in WoW with Highmaul, BRF, HFC.
@@Lizard1582 When is WoD “unfinished” it’s one of my favorite expansions :)
@@TheChristianWood just watch Hiru's video on the same thing regarding wod.
2:50 feels man! RIP Hayven.
:(
I am still salty about losing the Abysaal maw raid and to a lesser extent the war of the ancients raid
Same tbh
abysaal maw and war of the ancients raids ? shit that sounds awesome, too bad we'll never see them
To be fair at least you kind of get to see the War of the Ancients, if only as a dungeon. Abyssal Maw was just lost entirely.
Dude, I literally just rewatched your WOD cut content video. What great timing. This style of video is admirable, I hope this one gets the same attention the WOD one did.
I am glad you enjoyed it!
Rest In Peace, Hayven. I still feel sad knowing he’s gone.
Seeing his name and footage hit me right in the feels.
same... i got so sad
who is that even
@@marz_mitzi WoW youtuber, who passed away from cancer.
I really dislike when companies respond to criticism with removal of stuff rather than trying to make what makes it bad - good instead. People hated the mechanics of vashir? Then find out what they hate and work on making it better. It's sad that because blizzard used to listen to people who whine about actual good dungeons (Yes The Oculus is one of the best dungeons in terms of uniqueness, fight me) but people have the iq of a rock and refuse to play anything that isn't just hitting their one button rotation. Really is sad.
That’s just not logical when it comes to the reality of how toxic people can be
That's when you realize listening to played isn't universally good. People complained about the rested XP and heirlooms and basically anything added ever. If you were to listen to them too much, the game would be an abomination that changes every 2 weeks
@@ballsofsalsa01 exactly.
@@darkoshadowfury i meant the idea of getting heirlooms to begin with, the complains of how it trivialized leveling, so the extra XP was removed and people went to complaining about how you no longer level up much faster with them 😬 there's never a win with a playerbase that finds reasons to complain in everything, even the lack of armpit hair in female blood elves or "how sexy they are"
I honestly absolutely love vash'ir. such a good zone. I think blizzard could make it even better if they just iterate on the underwater mechanics more. one of my favorite dungeons is also oculus like you mentioned too^^ I don't mind the all directions gameplay.
Another thing that was cut in Cataclysm was the original storyline for the goblin. In the beta, it was implied that it was your goblin character that indirectly caused the fall of kezan (through a game of footbomb) hence why Gallywix had lines in the lost isle where he would blame the player's character for causing this mess. It was then scrapped to have Deathwing randomly fly in and destroy Kezan.
Hell, a way to meet in-between would be for the Player to kick the game winning footbomb that hits Deathwing as he is flying by, and because of that he thinks that the Goblins are attacking him so he then causes the eruption of Kezan in retaliation.
One correction: You do get to see Deathwing's human form in another quest. It's a questline in the Badlands to retrieve and cleanse one of the last Balck dragonflight eggs (Wrathion). One of the red dragons (in a night elf form) tends to the egg when Ol' lockjaw shows up. He kills her and the destroys the egg, but leaves us alive. We later find a note where the dragon mom explains that this was a ruse to throw DW off the trail. She sacrificed herself and one of her eggs to give this black egg a chance to live uncorrupted.
I am pretty sure you never see him in human form during that questline.
Also the dragon takes a goblin form not a night elf.
Considering how much people dislike underwater, but then Blackwater Behemoth was an excellent raid fight.
It was, but people hated that too. I don't get it lol.
I'd call it average at most, imo
It was alright, it wasn't horrible but I never looked forward to it
That being said vashjir is one of my all time favourite zones
as a boomkin on cata...
i loved vashj'ir and loved underwater mode
*seal form goes brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr*
Instant mounting on druid is _so_ damn good.
It'd be cool if with these classic servers coming out if they ever really need to reach for straws and make like a cata classic or wod classic if they put all this cut content from each expansion into it. I think for wod it'd really help make it something better
Woah woah woah. You mean spend dev time actually doing something to improve the quality of the game? Are you kidding me?
@@Epidombe Yé right. Need to spend that time grabbing women
@@Mekesi1 Rather, make new store mounts
Well, the biggest problem would be that this content is not finished. Most of it isnt even near any state if could be used. And the rest of the expansion wouldnt work with these systems because they were never intended to after all. Its not a thing of "Just put it in".
Yes a Hogger with 1000 healt , a hogger that could be lv 12 sometimes , a Hogger with a healer and 2 adds , a Hogger that hit harder and did his abilites (yes) earlier -classic are nothing of this -this were vanilla patch 1.05 -took me a week to get to so I could try kill Hogger -I could not and tries - a warier need a group or just go to Westfall
Cata was the expansion that promised so much, and provided so little. I remember TB covering the beta and looking forward to it so much.
I miss TB :( rip
RIP TB
No, that’s WoD
Yes but i had so much fun playing that expansion :D i can boldly say it was more fun to play then shadowlands right now
Honestly even with as much as was lost what we got was still pretty good. I must be one of the few people that seem to have fond memories of Cataclysm overall.
I still remember my first playthrough of Vashj'ir, such a fantastic, immersive and wonderful experience.
Cata is that one expansion where I can listen to all the criticism and still confidently say, "yeah, I, don't care."
I just, love, WoW. I was raised on this game. My Dad bought it in 2005, and the first expansion drop that I was conscious of, was Cataclysm. Sure, WotLK came out while I was little, so did TBC, but Cataclysm was the one that caught me while I was getting into gaming. Nights spent farming gold for my brother or my dad, or flying them to a certain spot in Northrend, because they didn't have the flight path, picking up quests, leveling their characters while my Dad made dinner, or my brother wanted to play something else on the Xbox but didn't want to lose out on the grind.
Wrath was my introduction, Catacylsm was my time to appreciate WoW, independent of my brother and my dad's characters. Cata's when I made my first character, or, well, my Dad gave me a character, a Dranei Warrior. I still want to transfer him over to my account, just haven't gotten around to it.
But, I'm digressing. Cata is just, a special thing for me. I love WoW, more than I should, given all that Blizzard's done in terms of the game, not even counting their real world controversies, but, I *love* WoW. I tried to put it down after the allegations came out, but I just, couldn't. I fucking cried after putting that icon in the trashcan, okay? Couldn't stay away from it for more than two weeks.
Cata's always gonna have that place for me. Even if a bunch of it was cut, I still love what we got. Just, do. Unconditionally.
I have fond memories about cataclysm. It was my real first wow expansion, because i started playing in early wrath.
Not gonna lie, I actually enjoyed Vashj'ir.
The music there was amazing
I still remembering how much fun I had in there. Was kinda shocking for me finding out that it was considered awful by a lot of people
And I really liked Oculus. Why is everyone hates Oculus?
I remember the whale shark… all too well.
Me too! I knew nothing about the running underwater until I landed and my mind was blown!! I thought it was really well thought out and the questing was really fun!
Man, scrapping Banes retaliation was such a bad idea. I get that Bane is more of a peace seeking pacifist, but him defending his land and people would totally make sense. And it could have been such a cool event.
It would have actually shown him being the top tier warrior he’s apparently meant to be.
Poor Baine. He’s such a shafted character
its amazing how so many of these concepts ended up getting re-introduced in the past couple expansions
Hiru coming at me once again with videos i never knew i wanted
I really miss the water plane raid, as the entrance is already there .-.
@Return to the Old World No? EP is not the same as water elemental plane, it's like saying that Obsidian sanctum is the same as Firelands as it's on fire.
2:54 Shout-out to Hayven Games, such an amazing content creator. R.I.P. Hayven, you are missed
Man I don't know why I watch these except to feel bad.
"A circle shaped city without buildings or flying sounds horrible"
*cries in Oribos*
Perfect ad time at 10:08 🤣. Got an - infinity kingdom - ad after "... the community manager responded..." that started "... I wish I could max out my intelligence with the push of a bottom".
I honestly enjoyed the Cata dungeons when I first played them. Felt very refreshing after playing a lot of previous expansion dungeons
I love these videos so much
But also really want longer videos because I love listening to you lmao
It is amazing that some years after his death Hayven Games's work is still referenced regularly by top wow youtubers.
The parallels between Path of the Titans and Covenants are interesting. They finally used that idea, it seems.
But completely botched it
@@NoVACorpsGaming no, they did good. Your just mad because your spec does not have a good covenant ability.
@@TheChristianWood no.they did bad. Forcing players into a specific covenant and making it a real chore to switch. Thankfully theyre fixing that issue next patch. But who knows when thatll be out
@@TheChristianWood that is exactly the problem. The fact that there is mostly only one viable covenant spec combo for high level play shows how much it failed
@@TheChristianWood no, it’s just a badly implemented system
Dang if they made battle for gilnease that was like a new alterac vally would be dope
Always felt like Cataclysm was the first bad expansion for WoW. And I think I see why - so many big cool ideas, but not enough time to work on them all, especially with the world revamp. Blizzard really needed to plan out WotLK post-ICC more. If they had done so, they could have avoided the giant content gap between Ruby Sanctum and Cata, and maybe had more time to work on Cata.
Actually, that's been a problem since WotLK. They've underestimated how long it's going to take them to finish expansions for over a decade now, and never have enough content to cover the time gap.
Activision (EA) bought blizzard after WotLK, so as soon blizzard became Activision blizzard it is going down hill
@@thekiller4000s I remember people saying back then that Activision was going to ruin what Blizz had built, and they were right. That's why I place equal blame on OG Blizz for where the game is at just as much as Activision. They knew what they were selling out their company and their fan base to, and they just didn't care.
Right after Ulduar patch, WoW's lead designer since launch, Jeff Kaplan (as well as a siginificant portion of WoW's old team) was taken to work on a new "next-gen" MMO (the "Titan" project).
Long story short: it would've been an MMO- FPS**** set in Overwatch's universe, but the logistics of making an FPS work on such a massive scale didn't pan out. So, Overwatch was salvaged from Titan's corpse; and WoW has been robbed of it's original talent (the "special sauce", if you will) ever since.
It may not be a coincidence that right after merging w/ Activision, Blizzard decided to try to make a second hit MMO when they already had the most successful MMO ever made. Greed? An interesting factoid: in a 2017 AMA Jeff said he left the WoW team because it left him "fatigued"... but why then work on what's supposed to be the next biggest MMO ever?
I honestly don't see what was bad about it. A lot was cut, but what still made it in was great IMO.
I am 100% sure I saw Humanoid Deathwing in the Twilight Hinterlands quest with Alexstrasza. He briefly turns into humanoid when foiling the trap before him and Alex turn into dragons and fly off. That was not cut in the beta, unless I misunderstood you and we only FIGHT Humanoid Deathwing in the Badlands.
16:09 with the little crab saying hi and bye was cute, id like to see more of that in your vids
Splitrift added that, neither me nor my channel manager noticed till it was uploaded!
I've done enough in archeology to get that skeletal t-rex pet. I got it about the time I was in Un Goro crater and got the skeletal mount through that series of quests.
Corrupted old god like creature in Vash'ir is such an awesome idea
makes you realize how much cooler and more immersive a lot of zones could have been if they expanded on it and made it more alive instead of just spreading some dumb mobs to get farmed with some quests and dailies and that's it
they could do so much more with these zones if you think about it, add things to it, harder mobs, more secrets, more side activities and more things to do overall even for a max level character
Cata was rushed. So much was left on the cutting room floor since Wrath was much smaller than originally planned and/or Cata was probably intended to be WoW2. Imo, they wanted Wrath to go on for 3 years or more then release Cata with at least most of this stuff. However, making a mega expansion is probably not the best idea since people will just lose interest until the end then just do all of the content then. This was already happening with TBC in 2008 and so they had to make Wrath a 2 year expansion and thus didn't have the time to fully develop everything they had planned for Cata. I'm sure I'm not the only one who would like to see a Wrath+ or Cata+ come out of the Classic project.
FYI, Silvershard mine is IN Strangletorne Vale. Lorewise, it is not a battleground in Pandaria(and considering Pandaria was a global war it makes sense the there are battleground outside pandaria)
I actually liked the Indiana Jones questline, but it seemed weird to me that an area like Uldum with such important lore significance didn’t get fleshed out better through quest chains.
Holy shit.... hayven.... oh i miss him.. rip buddy.
"With no timeframe given and it being over 10 years later, I am pretty sure they scrapped the idea" Lines that aged horribly
still my favorite expansion :(. For me this expansion was so revolutionary and part of my formative years in the game. I never felt like there was a lack of content until the very end. And Dragon Soul was very upsetting :/ Otherwise i loveddddd it!!
Imagine if this stuff got in :(
True Cata was indeed revolutionary at the time, it was a WotLK+, a better WotLK in every way, except it had one fewer raid tiers. The class design was brought to a whole new level and Cata still has the best class design, followed by WoD and SL.
The Dungeon and Raid boss mechanics were brought to a new level, much more deep and complex than TBC/WotLK. All the QoL improvements and polishing of all of WotLKs unpolsihed systems.
The Molten Front was great.
The revamped 1-60 was excellent at the time.
Tier 11 and Tier 12 are two of the best raid tiers of all time.
Everything was just right and they just needed to add more content to it. That 4.1 content draught was annoying and the 4.3 content draught as well, it was also the first expansion to have only 3x raid tiers and Tier12 was cut in half, but at least the Firelands was epic.
Vashj'ir was the greatest zone of all time.
Your dad is the greatest father of all time.
Yeah i loved it, so bad that we never get a zone like this again.... ty to the customers feedback kekwait
wouldnt say that but its not the worst. Im sure people would have enjoyed it if they had actually implemented the underwater combat changes instead of just going with swim like usual and space jump on the ocean floor.
The hype around cata was unreal. It honestly was a great expansion for the first two patches. I really loved cata, but I’m not sure I’d go back and play it again
I think the next expansion will be Cata 2. Hopefully with a Azeroth refresh.
it will become even more World of Phonecraft.
"the long knives come out". Pog only 1930 kids will remember
Heroic dungeons in Cata to this day are the most fun I’ve had doing dungeons since starting WoW
Okay, but for real though I loved the entirety of the under water zones
The Silithus part was about a questline with C'thun that was scrapped. TB did a video of it once. czcams.com/video/oOT-dgvbYMg/video.html
Awesome video Hiru i always look forward to these!
Idk why people hated vash'jir i think it was one of the most unique zones ever made, i always loved questing there. The music made it even better.
Ah, I loved Vashj'ir. I can understand why other people didn't, but still, the whole experience was one of the best I ever had in WoW.
hey hiru why dont you make a tier list of every boss in raids and dungeons and then make a tier list of every dungeon and raid as a whole? that could be really neat and i love your input on things!
Cataclysm had an incredible amount of potential. Great video.
Hey it's AzAMOuS! Agree, I still enjoyed Cataclysm. Unpopular opinion, but I think specifically the Cata talent revamps were good. All the talents were very well thought out. Cata 3v3 arena season 10 was the most balanced arena patch ever created imo. When I think back to the first streams of Reckful and my first R1 title, it was all in Cata... It had a fresh air about it, something special and the community was what it was, not what it is now. I've played a lot of Cata on Apollo so for me at least, it isn't nostalgia. But I can see why some people didn't like it, especially the pve only gang.
That last point is the best point. I still remember not understanding what the point was in Cata. Are the villains the twilights hammer? What do the elements have to do with it? Years later playing back through some of the quest lines for achievements it all started to make since. The idea of the elemental planes were great. But then the raids from cata didn’t really follow the theme outside one or two.
"A giant circle shaped city with no buildings and no flying sounds horrible..."
Haha, yeah, there's no way they'd make something like that...
*Sweats in Oribos*
Great video, I truly admire the work you guys put into this.
However, I believe I've caught a slight mistake. Nothing out of the ordinary, but figured I'd mention it anyway.
At 4:05, you mention the Deathwing human model was nowhere else seen in-game. That is partially true, as it's the only time we see Deathwing himself in his human form.
The model, however, is also used for a rare in Highmountain named "Obsidian Deathwarder". The devs have also added some kind of filter over it, to make it appear more like a golem.
True but that is not till Legion, and even then we actually got a toy in WoD for the Halloween of 2015 that allowed us to transform into this humanoid model of deathwing.
Male/Female versions for Demons? What's the difference for felhounds? But more different Pet skins for Locks would be great.
I miss the titans and their lore too... now its all about the generic knockoff thanos with a shiny chest ball and his obedient and not obedient sidekick sally.
I prefer to think of them as Team Rocket, unfortunately James was killed leaving only the boss and Jesse.
I liked the the underwater areas and really all the zones of cataclysm. The idea of exploring a sunken city was really neat. Seems like the things I liked in wow not many others did which eventually lead to me quitting.
Damn, it was nice seeing some content from Hayven Games. He did some pretty amazing stuff with the behind the scenes of WoW. RIP.
I loved the changes they made with the Holy paladin in cata. Prob the expac I enjoyed healing the most in
Well, at least Cataclysm still has a better storyline than Shadowlands, even with this much cut content.
This actually explains so much about why Cataclysm was such a bad expansion. It had the WoD syndrome, tons of quick rewrites in the last minute.
But unlike WoD, it had content, and fun content at that
It wasn’t bad though? Beats everything that proceeded it by far
@@picklechin3061 Claiming that Cataclysm is better than MoP or Legion is just plain strange
@@2dollarchickenwings689 MoP got rid of a lot of what made WoW, WoW. The majority of Legion was dogshit, only being okay in the last patch where as Cataclysm only had a dogshit last patch. Even then, Legion simply didn't feel like WoW anymore.
Cataclysm > MoP >>>>>>> Legion.
@@picklechin3061 the thing is that many people consider cataclysm as the "downfall" of wow, so in terms of hatred, it has a special place for most people.
They hate it the most for the path wow started to take after cata.
Also, it was the map change that people hated the most.
The removal of the barrens was just too much even for me to handle.
Always forget how cool glyphs are
And that there are never any new ones
baine actually being a man and a good leader
gotta cut that shit asap
Hahaha yea poor Baine, don't think he ever did something cool in the story so far.
Now i get why deathwing emerged from a mountain in the cinematic
Cataclysm golden times for Ele and Ench Shaman, Combat rogue.
Actually loved cata as it was, no crazy grinding, no borrowed power, no choreghast,no pvp gear gated by rating i had tons of fun on it.
Love this - the time leading up to Cataclysm was some of the most exciting in the game for me, because I loved the idea of them finally opening up Gilneas and Twilight Highlands and Uldum and other unfinished areas of Azeroth.. and they weren't finished!.. (I was hoping for Timbermaw Hold, Azshara Crater, northern lordaeron, etc.)I know it's not looked upon as the greatest expansion and coincided with a drop in subs, but I doubt that had anything to do with the xpac itself...
This sounds like an amazing game.
even still, i loved cata a lot and firelands has been my favorite raid since it came out.
18:40 - Wow, we could have actually had Baine be something other than a servile traitor eating out of Anduin's hand? Why does Blizz hate the Horde characters so much?!
The end of this rings true for BFA as well. The expansion would have been better if Blizz would just let the Old Gods have their own expansion rather than hanging off other expansions like a tumor.
Story legit revolves around Horde last two expansions
Alliance is an npc faction, only reacting to the horde actions. in that regard Baine is the Alliance of the Horde.
WoW would be 3 times the size if Activision gave the dev team the proper resources.
16:08 Hello crab friend
man..... Archaeology could have been so great, but too bad it had basically effort put into it after MoP
"It's nothing like the Nexus" but it is (geometrically and design-wise) like Azjol-Nerub?
It's like with every expac there's an entire selection of things they want to do and then after looking at the stuff they outline they decide what they'll actually do. It's just that at the end of the day, the grass is always greener on the other side.
Reforging didn't last long.
Rommaths traitor move must be a reference to Ernst Röhm'ss being an alleged traitor. That capturing is called "Night of the long knives", and Rommath even says "The long knives come out." Also Rommath and Römh is not to far from eachother.
Shout out to my boi Hayven, RIP, you were a legend mate
Halls of Origination was intended to be a raid, as you can see by the size of it. Also, Hayven games has a video on the scrapped Grim Batol raid that is still in the files.
The worst cut content? The original VO work for the male twin dragon in Bastion of Twilight. I loved how over the top it was.
"The master was CLEARLY talking to you, Valiona. I am FAR too busy to attack ANYONE."
While it was funny in it's own way, it definitely would have aged badly.
Scrapped Incubi: HELLO FROM THE FUTURE
I absolutely loved the harrison jones quest line tho. Kinda wish they did more pop culture parody quests
I hate that people's dislike for Vash'jir stopped blizzard from experimenting with zones to such a drastic extent. It was such a unique experience to me when I first played it that I forgave the flaws because it was experimental. But with the negative feedback, none of the zones since have felt quite as unique, and the only one I feel like I can comp it to is Suramar with half of it being a city and needing to go undercover, but even that is minimal when compared to Vash'jir.
you don't even know how much i spend on cataclysm private server
glorious days
Just shows houch Blizzard overpromises and under delivers.
I wonder, if they released all the cut content from all the past expansions as 1 expansion; would it be fun?
It would have you revisiting older areas to try out new dungeons, raids, new locations, etc..
Or would it be more of a pain to travel to all these places you've been to, just to try out the new stuff? Because there is so much stuff cut from wow, to just scrap it would be a waste.
15:52 Oh you sly dog you, just say you hate Oribos already
At least you can mount up inside.
And it is not THAT big...
Oribos is not that bad
The reforging system was amazing. I wish they would have left it or I hope they bring it back.
In mop if you get challenge mode gold it was not only about cosmetics, you also got portal to the entrance of dungeon, very convenient to travel around pandaria or whenever you decide to go there
Well hindsight is 20-20, but it was still a pretty badass expansion!
Man I remember this Blizzcon. I watched it at a friends home, we were eating pizza and drinking beer.
Everything was so cool.
I wish they would have delivered everything, I would have waited for some months more with no problems.
I only xpac that I was really excited more than all of them because of dragon aspect lore. I was so disappointed..
I get the feeling we’re going to the Dragon Isles next, with Wrathion and the remaining Aspects as main characters. Perhaps Nozdormu and the Infinite Dragons, too. The new Black Dragons from Island Expeditions and the Twilight Flight from BfA.
Maybe the Sepulcher is located there and one of the duties of the Aspects was to protect the place, explaining why nobody has ever seen or went to the Dragon Isles.
I miss cataclysm holy paladins and disc priests