LeBron James Smash Bros. Is a Very Fun, Very Evil Disaster
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- čas přidán 10. 09. 2024
- ...plus it breaks a couple federal laws, probably.
We'll get to that.
Join the unofficial Competitive Multiversus Discord community: / discord
Report fraud to the FTC: reportfraud.ft...
Follow me on Twitter: / wdbthtgp
(I'll post the Warner Bros. Discovery stock update there in about a month!)
Join our Discord server for a fun community featuring various 'unique' medieval themed emotes and stickers: / discord
Steam thread of changes from the beta on release:
steamcommunity...
*I am not in any way affiliated with the FTC, EUIPO, Multiversus, the owners of the unofficial Multiversus Competitive Discord server, the manufacturers of Bugs Bunny shaped frozen confections, or any other organizations or companies mentioned in this video. Also, while I've attempted to review the facts as fairly as possible, I am not a lawyer, and any claims about potential violations of federal consumer protection law are made purely with the intent of having such claims reviewed by qualified professionals at the FTC in accordance with the guidelines for consumer reporting posted on their website. Furthermore, this video contains a reference to EUTM filing number 018753040 "Big Chungus", a known cognitohazard. I am not responsible for any physical or psychological injury incurred as a result of exposure to EUTM-018753040 "Big Chungus."
Big Chungus Trademark: euipo.europa.e...
Dang I wish there was some government entity i could contact about these predatory microtransactions. I wonder what website I can go to report such fraud?
What a great question. I wonder if anyone reading this has any suggestions? Personally, if I had to choose, it would be reportfraud.ftc.gov/
@WhyDo wow, what a nice website!!
@WhyDo Ah! A simple and easy (and legal) solution!
@@WhyDo Wow, thanks for this! I will be showing these people who's the boss!
@@WhyDo Can't wait to see them get charged 100 bucks for the 100million billion trillion in dollars they scammed
I didn't know the monetization was quite this bad. The "get Agent Smith free" thing is diabolical in such a cartoonishly anti-consumer fashion.
It wasn't. It could be done at ease by playing like 5 minutes per day.
@johnnybrasil1572 cap, ts is so time consuming
@@johnnybrasil1572"Free"
"just spend 5 minutes a minute grinding bro!!!"
That’s objectively wrong especially since they locked half the difficulties options for no reason
EVERY event that claims you can earn a cool reward ends up being locked behind needing a purchase. The current one requires skins from the skin line you are working towards "earning" one of lol
I will forever be envious of the Multiversus team managing to make crossover VA look easy
loool
I still remember your tweet in response to the announcement that multiversus will have full-fledged voice acting feeling like Mr Incredible from the Incredible 2 when he found out that Elastigirl saved an entire train without any casualties.
"every character looks like they're getting dragged around the screen by a mouse"
YOU FINALLY PUT INTO WORDS WHAT I'VE BEEN TRYING TO EXPLAIN, THE PHYSICS ARE JUST... WRONG
Seriously, the second he added that mouse in the clip it genuinely looked better to me, like the movement finally made Sense
It looks like they move around, do an attack animation, and then go back to moving around with no transition between the two
and it was glaringly turbofcked like that on day 1 of the original release
@@nathanlevesque7812Good point. Now it looks bad, AND feels sluggish to play.
35:15
I had to drag WhyDo out of his mom's basement to get him to make this video. Hope you guys are happy.
Doing gods work
Is this a crossover episode?
Thanks man. I appreciate it
Ily vars
Thank you, I thought he finally kicked the bucket and fell into it
Don't mess with us MultiVersus fans, we fucking hate the game
ong but im still fucking up shaggy
i love it
We are going to join to the party to destroy that souless game
Most people wouldn’t know this, but Jon diesta the art director for this game is the same one from Disney infinity and it’s super apparent when you look at the styles.
Thanks for the knowledge
That makes a ton of sense. Disney Infinity wasn't a perfect game (it was pretty bad actually) but it did a fantastic job of representing tons of franchises in one cohesive art style.
Neat, yeah now that I think about it they look similar
thats accualy awsome
Damn, first Disney Infinity getting gutted, and now Multiverse going through freemium hell with an extremely conflicted fanbase.
Poor guy can't catch a break.
My Wonder Woman skin that I bought in beta was never given back to me 😂.
David Zaslav (CEO of Warner) you got me again dude very funny prank !!
I got all my items n more…
@@Literallii Wow man, that's so awesome for you and only you.
@@Literallii brother you are dense as hell if you don't see a problem
@@Literallii”I still haven’t gotten my things from when I supported the game in beta.” “Well only if you supported the game in beta…”
That sounds like a skill issue
it's starting to seem like plat-fighter fans are in an abusive relationship with an entire genre
Literally, each game we love has something terrible about it. And the ones we want to love just suck😂
save me rivals 2
Bh is fine
Rivals 2 will deliver us from all the sins of the past
@@MisterZebra42 rivals 2 will probably have a content issue no?
The Reindog point reminds me of this one time AlphaRad mentioned on a video that on one his sponsored Multiversus videos, he had poked fun on a lot of the characters, silly jabs and insults, and whoever was in charge of making sure the video was up to WB standards was okay with all of it.... Except Reindog, any jab like "Reddit bait dog" or things of the sort was asked to be removed because they cared too much about Reindog
thats utterly pathetic of them lmfao.... (not alpharad btw)
That's freaking stupid and petty that alpharad couldn't make fun of reindog
For some strange reason, Reindog has never been available as a free rotation character since the launch. Joker managed to be playable for free before Reindog.
@@Moi_Ariimagine if Reindog is something like one of the developer’s children’s ideas? Would you be cool with people shitting on your kids stuff? Video Game Devs include homages to people they care about frequently
@@Ballsackson Well maybe if they put their mascot in an actually good game they wouldn't have to worry about that. Moreover you don't put things in a game and not expect people to not make fun of it, nobody is entitled to anybody's respect that's just life
Whydo you did not need to send me into a minor panic attack with the big chungus trademark
This is what the disclaimer in the video description is for, I am not legally liable for any cognitohazard related injuries
I had a oanick attack reading this
The word chungus was created by James Stephanie Sterling over a decade ago and means "chunky anus".
We really are living in an age where companies are trademarking memes they didn't make. Copyright needs reform.
They put big chungus in the loony toons game which is funny
god damn didnt know i was going to report Warner bros to the FTC but everyday is new day full of surprises
I put 300 hours into Multiversus before realizing 299 of those hours were spent in misery and deleted it
Fuck rifts
Which hour was the good one
Probably the first hour@@qdakid7776
@@qdakid7776The 1 hour he got to play as Iron Giant, before promptly having him removed from the game
Big Chungus is already a character in the Looney Tunes mobile game, meaning there is already a model, moveset, and voice lines ready to go
He will arrive soon.
💀
The word chungus was created by James Stephanie Sterling over a decade ago and means "chunky anus".
well according to leakers, yeah he will appear as character eventully
@@alexgameland5177 ☠️
7 years late in that meme
Really, really well done! I did my own deep-dive review of MultiVersus awhile back, but even after wallowing through this game myself for weeks, it was still insightful to see it from the perspective of a) someone doing everything free-to-play, b) someone who's seen months more post-launch work done, and c) someone who's studied Federal Trade Commission publishings LMAO
Dang, MockRock and Thaddeus in a WhyDo comment section. This video's current views doesn't reflect how hard it feels like it's popping off.
Yeah this game is a massive disappointment.
Also quick sidenote the GAME RUNS WORSE in lower end devices the beta I could play 4 player local in my laptop no problem. Now with the engine switch it's a lot more resource intensive and lags on my laptop
I LOVE THE FEDERAL TRADE COMMISSION WOOOOOO!!!!
Why are you commenting on your own video
@@TanookyTenekagod forbid people interact with their fans 💀
"If you want to make a game free-to-play, you need to be OK with people playing your game for free" - extra credits
Genuinely feels like this game treats its "Free To Play" players as "Free"loaders. At every turn in PvE, you're paying money. At some points where you would need to spend money, you could have bought a new and better game, (and often not even pay) for the amount of money you spent.
David Zaslav hit Warner Brothers like how crack hit low-income neighborhoods in the 80s
Oh my god 😭
Thank you Reagan
Whenever Reindog is not on screen, all the other characters should be asking, "where is Reindog?"
genius
Thatll really raise their stock prices
What if lebron in the finale of bugs Bunny smash bros says, “Lebron, what a joke,” throws his ball away, and uses reindog’s gem in his honor
The worst part about my 400+ hours of MVS (release, not beta) has to be the fact that, no matter how much hope I have for this game to succeed and no matter who I ask, I and many others have NO IDEA what is going on. We know mid season patches are coming but no idea what's in them until AT BEST the day before. We have a community manager that leaves the community unmanaged and tweets more about 2XKO than Jabversus. Multiversus twitter, PFG, and even the community representatives like NAKAT and AJAX are more interested in saying beetlejuice beetlejuice than anything that will give hope to it's tired playerbase. The entire gameplay can be summed up to be "fishes for nair", "fishes for jab", and "sucks don't play them". For a game that supposedly discourages camping, clinging to the wall and not interacting with your opponent until they get impatient and whiff is the best gameplay strategy. Those big flashy moves that would normally be punished by shielding aren't even punishable now since 99% of the moves you think would have any sort of whiff lag just don't? It sucks that they preached greater communication when the best we get is a showcase of something that nobody cares about because the fundamental core of the game is equivalent to Chernobyl.
dude I'm at the part where I'm having a literal scam explained to me and I'm like "dear God. okay well. I get why this game sucks now" and then I look at the timeline and there's 40 MORE MINUTES OF SHIT??? YO???? is this game fucking cooked??jesus christ man
I had the same rollercoaster 😂
Actually, Iron Giant's instant kill counter move is a ludonarrative reference to his original source material, a movie about how attacking people is bad
This is genius
I was actually an alpha tester for this game, and it’s crushing to see what they’ve done with it.
Yeah the alpha was so good. This game fell off hard
that 5/10 was actually generous. wth
This is also one of Mark Hamil's final times as the joker, due to his batman passing.
"His batman passing." Feels/10. Conroy was a spark of light.
The Arkham series, or that one end scene to Killing Joke are good enough for me.
I was completely caught off guard by the trademark. It was like I heard the name of my fathers killer
Mock Rock and Whydo are the same person confirmed.
I recently did the Shuckle part for MockRock's 'Ranking ALL 1025 Pokémon As Smash 6 Fighters!' - it was a lot of fun and he was great to talk to - however I can confirm we are not the same person, as there is nobody on this Earth who is a bigger fan of Shuckle than me. In fact, his favorite Pokemon is NOT EVEN Shuckle - a borderline unforgivable offense
@@WhyDoI’d love if you did more collabs with him if the opportunity ever comes around as when it comes to smashtubers or anything around that environment you two basically the only ones I watch.
@@WhyDoyou don't fuckle with shuckle
@@WhyDo Glad to see another Shuckle enjoyer around
Sameee, I mean I watch the underdogs sometimes but these two are the only ones I consistently watch and enjoy@@competitively3315
“*Not a complete list”
Well, obviously. You very clearly left out Kung Fu Panda: Showdown of the Legendary Legends.
Nice lol
That game was the goat
(Jk It was decent, but I still liked It when I was younger)
@@rigboy1234 I never played it but I remember finding out about it as a kid, watching gameplay, getting super excited about it and then being horribly disappointed to find out that it was no longer purchasable on steam. Game legit looked pretty fun tho iirc.
19:30 WELCOME BACK BRAWL META KNIGHT
WhyDo I need you to know that this review is some of the most incredible games journalism I've ever seen. This is such a thorough dissection of every aspect of a major release analyzing every element and choice that make up the final product, and most impressively you did it completely and entirely in good faith.
I so desperately hope the lead devs at Player First Games get a chance to see this and maybe even more importantly, the correct mid-level exec at WB games. This is a thorough and earnest step-by-step guide for both the developers and the business office to turning this disaster into something beautiful complete with industry comparisons to aspire to that helps more removed higher-ups understand the actual value proposition of implementing these changes.
"Multiversus is a game where the whole is so much worse than the sum of its parts" ........... damn.
Thought you meant LeBron James Smash Bros the same way people say Sans Undertale to refer to what game a character is from and was very confused for a sec
It ain't wrong if people know what you're talking about.
Super Shaq Bros.
@@autobotstarscream765 YESSSSS WE NEED SHAQ FOR SMASH 6
Multiversus is what it feels like to fight someone in a dream
THAT IS SO ACCURATE WTF
when you brought up the characters unlocked timeline I genuinely thought you were about to say that you permanently lost access to the Iron Giant after they released him from balancing prison which does not reflect well on the rest of the game
After everything you said, then gave it a 5/10 and said "it might sound harsh" I was quite surprised
That actually sounds pretty generous to me lol
Lmao looking back I might value 'fun' a little too much...
I did have a lot of initial fun in doubles, but to me a 4/10 game is where games start to have 0 redeeming qualities. Yes this one is pure evil but if it's evil AND chaotic/fun for a while... it gets a few points!
@@WhyDo I don't know, I have very little experience in the game but 4/10 sounds right to me from what I've played plus what I learned from this video, but everyone has different standards for a __/10 rating system so it's understandable.
Either way, I just want to say I loved the video, really funny, very informative and it's just generally really well made
@@WhyDo is 5 average? Or are you one of those "7 is average" people
Multiversus is the Overwatch of fighter games
Worse, it's the Overwatch *2* of fighting games.
@@Hawkatana at least overwatch characters are finally free, this game is slightly more greedier then OW2 atm
Now I’m just sad remembering that this Overwatch season just kind of sucks.
Why would you complement the game like that when it charged you money for almost all its characters?
Overwatch gives you all the characters for free, hell, not even Smash does that, and that's after you pay up front for the game!
I don’t see any nsfw
I wish more people talked about the literally illegal practices this game does.
Also, there's still plenty of people who bought Founder packs in the beta and STILL DO NOT HAVE THEIR FOUNDER PACKS FROM THE BETA and Warner Brothers support *refuses* to respond to them or give them refunds. All they reply with is "we're investigating" and ghosting them. It's such crap.
The length of this video really explains the six month wait. I love the videos, glad yer still here.
“This music makes me feel like I’m at a bugs bunny themed funeral! Bugs bunny is dead.” -whydo 2024
"Elmer Fudd got him"
Man that animation bit is such an eye opener. Like you, I always felt like something was off but could never put it into words. But now it totally makes sense. I never noticed just how much characters just glide along the floor if they're still doing an aerial attack when hitting the ground. Some animations look good but how the actual movement of the character around the stage doesn't match. Wonder Woman's forward special attack is a good example; the actual anticipation of her charging up the attack is there but she slows down her momentum and then gains it in the punch but it moves her whole body very stiffly. It doesn't help that you can even control her momentum, almost making it look like she barely moved. From a gameplay perspective it's somewhat nice to be able to have that control but visually it doesn't look right at times.
Towards the end I was starting to get worried cause we got to the end of the ice burg without any mention of the illegal stuff. The last 10 minutes by far did not disappoint and made it up completely
It was so funny seeing Meowmix absolutely exasperated with this game knowing he was one of the best players for both Super Shrek Slam and Kirby Fighters 2, both certified kusoge
DOES THIS MEAN WE'L GET MORE ITEM BREAKERS?!
Missed ya WhyDo, glad you're back!
Truly the best smash bros content on the internet, its amazing
NINETY-THREE MINUTES?!?!?
about THIS game?!?!?
WhyDo you crazy sunnuvagun
He could’ve spent those 93 minutes trying to unlock 1/20 of a character smh
@@michaelkarim57 More like .00000000001% of a character.
> Take away all the pawns to make... Super Chess
David Sirlin's "Chess 2: The Sequel" out here catching strays.
figuring out how to say the "Big Chungus trademark jumpscare" was the hardest I've laughed in weeks without harming myself and those around me
Reindog explained (sort of):
There is a lot of evidence in the files of the beta tests, and from the actual devs, that show that the game was initially going to be a fantasy-themed platform fighter, with very few actual "known" characters (they were planning on having Gandalf in that version but he was removed, and his attacks were recycled into Rick's? That's what I've heard at least, but there is a screenshot going around of Gandalf on the unused level in the files).
Reindog was the original idea for a character that was supposed to be just a random fighter in the original version, and seemed to be much more of a bruiser character (you can see in the concept art that Reindog looks pretty strong compared to now, where they cutesy'd him up a lot)
"Some of the strings inside the game's code refer to Reindog as "Creature" or "Rex"." - MVS unofficial wiki
Also Banana Guard was programmed in as a PVE enemy in the actual adventure mode that they had scrapped for the pay-to-win PVE they have now, he was just going to be a random mob at first and there was an item in free-for-all which spawned him as well.
The big chungus trademark is the only thing in a long time to send me into genuine uncontrollable maniacal laughter
I'm pretty sure Big Chungus was found in the files in the beta alongside Pickle Rick as well so uh yeah
I'd heard that rumor too, but I couldn't find any evidence for it, let me know if you find anything! I mostly just saw the trademark filing (which is terrifying)
Pickle Rick was the only one in the files, but big Chungus was leaked but i don't think that he will be realesed
I genuinely think the reason Multiverses has the physics it does is because the dev team showed it to the WB execs and they were like “I don’t understand any of this could you slow it down?”
Same with the Unreal Engine switch, feels like the Execs went “well you’re using Unreal 4, why not update to that new one?” Understanding nothing at all other than ‘more recent and made the mandolorian’
Adding on a bit:
- The perk system is incredibly shallow even compared to the beta. A dozen of the perks were removed, and many of the remaining ones are still useless. At most, you're going to have two perks sets: one that's anti-projectile, and one for everything else.
- The game tries to hide mission requirements constantly. It will ask for a detective character, from DC, and it only counts if you play PVP. Stipulations on progress like these can make the game immensely frustrating, as you will have any one of those things but still be unable to complete the mission. This is compounded by many of the fighter categories being straight up wrong. You would expect Marvin, a character focused on reversing projectiles, to be a mage yeah? Nope he is an assassin for some reason. Because obviously someone who enjoys Finn and Arya is going to enjoy spammy martian man.
- The game has nearly no way to check your long term stats. It will give you your recent winrate, but you can't check past seasons results or anything. The game bullies you into grinding but then hides how long you have actually been grinding.
- For a game labelled as a 'platform fighter,' there are almost no platforms on most stages. The vast majority of stages are long, flat planes with no hazards but low ceiling blastzones. And on the stages with platforms, they provide only the most basic movement opportunities and expressions you can think of.
Good points - the perk thing really is sad, too. Perks in CoD generally have a big impact on the way you play, giving you new abilities or things to do... but these perks definitely feel very 'tacked on' in comparison. The only one I thought was truly cool was the gravity cancel thing (and you have to sacrifice midair parries for it...)
In CoD a perk will let me sneak up on people like a ninja, hack enemy equipment, dive onto the objective without worrying about explosives... in MvS I'm like 'oh awesome! 5% more damage!' 'oh cool! 7% more damage!' 'wow! my melee attacks do slightly more damage!'
@@WhyDo Moderate percentile increases are the bane of modern game design.
@@RougeMephilesClone what, you're saying you don't like seeing "+3.65% fart damage on tuesdays and fridays"????
@@qwertzy121212 "at 2:39 AM but only in downtown Detroit"
Out of curiosity, I went to the developer's page, and the main team members I saw were folks who worked on:
•God of War 3
•God of War Ascension
•League of Legends
•Star Chasers
•Jedi: Fallen Order
•Teamfight Tactics
•Hawken
And several folks from Activision-Blizzard or other Call of Duty studios.
From this, I conclude that yes, they are lacking experience from balancing fighting games, but I do see a lot of things in Multiversus that you can find in a lot of the games here.
43:03 This guy is experiencing his first toxic relationship and he doesn't even know it. He has given his girlfriend almost all of his money without receiving anything in return, but is still keeping the relationship going in hopes that she will better herself in the future (it's not going to happen).
I’m gonna take an educated guess and say this is not the first game that guy has spent too much money on.
The whole thing reads as "I live in a fantasy because of the sunk cost fallacy, but being self aware about it makes it okay"
I was just coming to say this same thing. "Multiversus never hurt me." Bruh, Multiversus stole $250 from you and didn't give you anything for it. They have genuinely hurt him. It's sad to see. :(
I'm just repeating mockrock's video here, but the engine switch was apparently largely to do with needing to rework the game to make rollback netcode work, and given community response and lack of playability of all other online solutions for fighters, that one's more understandable than "so shaggy's sandwich would have 15 more pixels"
This was acknowledged and I'm pretty disappointed whydo didn't make this point. Seems like a weird thing to not give them credit for. One of the biggest problems with the beta was the net code. Making a new engine to fit the net code fixes one of their biggest problems. They did screw the pooch in just about everything else tho
@@drdepression4605 Whydo was right to call out that the marketing implied it was for graphical fidelity, and that a year wasnt nearly enough time for that changeover, but I agree its an important addendum.
@@relloz6 yeah I'm sure they would have taken longer but big WB probably screwed them on the deadline. I hate big companies. Whether it's movies games or shows it's like they all decided to be as scummy as possible and release Terrible products as a standard. What's going on these days.
I just found out that the art designers for disney infinity worked on multiversus, and I also found out that disney infinity has a steam version that includes all the characters without the toy to life crap, and after playing it I can confirm that despite being a sanbox game that basically plays like the lego games, it has better fighting game gameplay than multiversus. At least that shit has a block button.
around 11:20 is when i realized i would not be able to finish this video before dinner
"I've spent over $250 on this game" and "Multiversus never has hurt me" do NOT belong in the same paragraph as each other...
Spending 250 dollars on a single game should never be considered _normal._
Only game I've spent that much and more on is Fortnite... I just like Marvel and Starwars too damn much.
I went to your channel page to subscribe so you wouldn't have to add 1 nickel of shame to that god awful investment
I am extremely thankful for this kind gesture however, rules are rules, and as such I will be adding $0.05 because of this comment, it's time to suffer in the name of our glorious Warner Bros. Discovery CEO David Zaslav
Popping off for a brief glimpse of Risk of Rain 2/Woolie and remembering what good game design looks like before returning to the horrors
HARLEY QUINN PAY TO WIN SMASH BROS TWIN. I was just vibing and having a great time and suddenly whydo flies out of my headphones and smacks me across the face at mach 20. Excellent.
I believe they added Reindog to put a purely support character
Have a character that isn't really prone to violence, and is just here to protect and help his friends and allies
Yes, I have seen the Iron Giant, why do you ask?
Actually one of the funniest and most well-produced videos I've seen in a while.
Thank you for pointing out the air attack momentum changing. I've been trying to explain to others how awful it feels. More than characters feeling "slow" or "floaty", having to watch the animation complete before touching the ground just looks terrible
When you talked about the Discord, I had a horrifying realization. This game might be the modern Kusoge. The fact that this is even a possibility for a game backed by Warner Bros. in the modern day is astounding.
I'm so happy that you brought other platform fighters that aren't smash or smash clones. Platform fighters nowdays always have to be a crossover with a damage-percentage based system and the same directional inputs as smash
I think there's an unwritten rule that once a cororation tries to make money off a meme, it's dead. This game thusly killed ultra instinct shaggy
This game doesn't have Shaggy it has Baggy
Honestly I'd have been down to pay a few bucks for characters I can have fun with and play with friends. But when you think a smash dlc character basically cost 5 bucks (without counting stage and music) and compare it to what they ask you for characters in multiversus... The worth just isn't there.
Add that to the fact for a while you couldn't even try characters before buying them... It's just sad man.
The FTC example mentions a company making false claims, and Multiversus LITERALLY has false "claims."
When a youtube video is so obsessive and pedantic that it references a scratch game, I kneel and subscribe
Brawlhalla has a 1 time "buy every moveset and future move sets" purchase. And the only character you have to spend any additional money on are all reskins.
So happy someone addressed the fact it's insane they just simply took a whole ass fighter out of the a game for a while. I understand he's broken but taking a character, that many people likely paid for, out and unplayable is simply not okay.
They did my homie Jason dirty (I still like his design, that’s like the one thing I like about Multiversus)
@@Cubeytheawesomethis was sent before he got to Jason but the fact it happened TWICE is disgusting
A crossover game that is trying as hard as it can to NOT let you play with the crossover characters
it's the combination of your incredibly entertaining delivery/sense of humour and the informational commentary that makes this video so potent
finally, a kusoge with battlepass and premium gem
edit: and reindog. how could i forget reindog
Regarding the big chungus copyright thing, no idea if you're aware but there's a loony tunes mobile game where big chungus is a unit so warner bros have already used him as a character, sort of.
LMAO I had no idea about this, that's comforting (?) to hear... unless..
...it's THE FIRST OF MANY
I read the EULA on my games before I play. I'm not a lawyer, but I felt something off from MultiVersus's EULA. To the point that, despite my excitement for the Beta, for the first time in my life I said "I'm not using this because I don't agree with the Terms of Service".
After seeing this video, I consider that to be one of the best decisions I have made.
44:58
"Sounds like a skill issue" Ohh, that made my blood boil for a minute.
They all do it
A lot of multiversus players are like this it's very annoying
@@XAVIERTHEDOOFUS I enjoy the game, I cope that it can only get better, but nahhh that kid was still getting new acc juicers and didn't realize it. Cause getting characters in this game feels like "Ok, me and each kid can all pick a character based on who we (canonically) like. After that we need to save up for the rest of the season if we want anyone actually good". Also of course you need whoever is locked behind the battle pass too if you plan on playing ranked.
sorry, i think i'm a bit late to the party on this one. multiversus ain't got tilts? they got lebron james and superman but they ain't got light normals???
edit: the buffer is HOW many frames??????????
This was news to me too. That feels very fundamental to a platform fighter.
Also, for some reason, jab is forward + attack, while neutral attack was a strong option. While you could switch them in the beta, in the rerelease, the option was removed completely. And as someone coming from Smash, it just feels wrong.
I read those first sentences the wrong way
4:13 as a former child i can confirm that i used to instantly die when i heared the word shit
1:07:34 That’s actually a good analogy for the people who say that buffing movement and attack options is always better than nerfing
Samurai Jack's up special description has a typo
Those last 15 minutes are actually jaw dropping holy moly this game needs a miracle
The fact that I'm already subscribed, and the whole "Every subscriber I will put money into Bugs Bunny Smash" makes me want to unsubscribe so you don't lose money, haha
Sadly CZcams studio lets you see new subs and unsubs from the time range around when you upload a video.
As an Iron Giant main I think I have an understanding of why he's the way he is. The game was designed WITHOUT him in mind, to explain it further Iron Giant's design of a character that's slow, most of his moves are slow, and he has big ass hurt boxes. This design in a game like smash would be annoying but could still function since he'd have stuff like shields, grabs, and more defensive options against characters who are just faster then him, but this game doesn't have shields. As a result characters like Superman, Wonder Woman, Tom & Jerry, Steven, Finn, Jake, Jason, Black Adam, Morty, Rick, Lebron James, Samurai Jack, Jo-yeah you get it EVERY CHARACTER CAN TRAP YOU IN INESCAPABLE COMBOS THAT CAN TAKE YOU FROM 10% - 90-100+%
Most of these situations include moves that can hit you multiple times making parrying worthless and giving you little time to dodge, and even if you dodge you're so big they'll just scoop you up again. This game isn't designed to have a character like IG and its so clear comparing his kit with other tanks how easy it can be to just screw him over without even breaking a sweat. They probably saw this in testing and thought "Well shit! How can this character do anything if you can just trap him in combos you can't really counter? I guess we just need to give him a way to break combos mid game." Then we got the spark, during the Beta it functioned extremely differently being more focused on how many screws you collect and having those screws take hits for you while you just had super armor, but now is just a burst that you can use to break out of combos. It's just a bandaid for a bigger problem with IG's design that can just barely work.
1:02:16 this might be my favorite bait and switch joke, you just start talking about cod after not (at least i dont recall you talking about cod extensively till now) even bringing it up during the vid and thats so funny
This is absurd, I actually needed to google to be sure this wasn't satire. How can hundreds of people work on something like this and not realize the wall they are sprinting towards ?
I don't think it was hundreds. Player First had a lot of industry veterans on staff, I think, but it wasn't very big. That was _a_ problem. The other was that WB has been hiding its scummy monetization in the open for years, and their current on-fire state meant they couldn't afford to be subtle here.
Much like the Slap City team getting a shoestring budget to make both Nickelodeon fighters, there wasn't a lot that Player First could have done beyond damage control. And now WB's acquired them...
@@RougeMephilesClone I agree that Player first is a small team !
However, there is also the publishers, the commercial aspect, playtesters, voice actors, etc
Hundreds of people interacted with this mobile game type of fraud without doing anything about it, which is scary
@@alexandrebertone4351Most of those people wouldn't be able to do anything about it. VA's and PR people don't know the ins and outs of development and just work with what they're given for their respective roles.
i’ve never watched a guy talk so much shit with so much love in his heart. this is beautiful
I'm very glad this video exists because never before did i think i'd learn about a new low in the gaming industry like this. Like bad games can be charming, but this isn't bad, it's good and predatory, and this whole video really gave me thz feeming of digging down with a shovel to ungodly extent.
Also thanks for giving me a new meme to laugh about, i think i will spam reindog in my friends' dms a lot from now on (until it stops being funny to me)
I just wanted to say, I'm really glad you called out the animations and sound design of Smash. We usually think of those things as just fluff, if we even think of them at all, but they're incredibly important to making a game *visceral*. That's especially important to engaging with a fast-paced action-heavy game like a platform fighter.
It makes me so sad that so much multiversus content on youtube is negative and that it gets so much bad press in general. It makes me even sadder that most of it is compleatly warranted. I love this game and have loved it since the beta and I want it tu succeed so badly
me too, but spreading negativity is easier
As long as Warner keeps being Warner, it's not going to get better.
I can only hope that when the game inevitably shuts down, that fans will be able to make an offline version with none of the money grubbing BS
I spent most of my data to watch this and i have no regrets
Thank you for your sacrifice
I have over 2k hours in the game counting beta/full release. Great video, entertaining while bringing up many of the issues that plague MVS.
I'm one of the rare people who completed every rift solo and maxed all gems without spending. I'd say it was a boring mindless grind 95+% of the time, with around 5% being fun challenges on the highest difficulty. Definitely not worth the massive time investment and I don't think many casuals would be able to do it.
This series of thumbnails is the funniest shit to me
Once I discovered the Bangers font, it was over
Yeah, so the whole plat fighter needing to use an existing IP is just getting old. I'm just going to continue playing the beta weekends of Rivals 2 and waiting for that to come out since I actually enjoy playing it and can play the entire roster (starting roster and all upcoming characters) for the base price. That and any skin I purchase will feel good due to actually wanting to support the game and knowing that it's not all being funneled up to the CEO in a ridiculous percentage split in the case of WB with little to none going back into improving the game.
I always figured Gunther would have been a way better choice as a joke character instead of Banana Guard. Just cause I remember how much people hated the idea of Banana Guard being a playable character.
okay but wheres the part 2 to the mii brawler move tier list
I want to give a date, however I have recently learned something about myself, which is that I should never, ever mention dates ever
@@WhyDo so it's next week, got it
Masterpiece video. I knew the relaunched game was dire, but I didn't realise just how bad it was when not playing on an account with legacy beta content. Love the tag team Calls to Action of 'I will buy stock in a sinking ship of a company if you subscribe' and 'you can report this game to the FTC'.
Also 14:47 :)
YO you're the one who made the really clean Kazuya graphic?? Nice stuff it helped a lot when I was learning the character 👀
@@WhyDo Thanks. Yeah, the Sakurai presentation confused me so much, I made it just to understand what was happening.
BTW, your Steve tech is how I found out the Queen died.
I am so glad I’m not the only one who felt that there was a lack of moves. I really feel like certain characters could benefit from having tilt attacks alongside smash attacks.
Characters like Marvin specifically having more melee attacks alongside buffing his current melee attacks while nerfing his projectiles slightly to make him a better assassin and less of a mage. Marvin literally has no proper melee kill moves which is weird for an assassin.
Samurai Jack's down air being a foot away from him when other sword users have better hit boxes
One of the problems is that LeBronJames is in the game. This is because of the Space Jam sequel. The problem here is twofold. One: It reminds us that Space Jam 2 exists, and Two: it dates this game horribly.
It’s like if Smash Bros decided to have Mike Tyson represent Punch Out either with or instead of Little Mac. It might get a laugh out of some fans who understand the reference; but at the end of the day, it’s just a shameless celebrity plug-in that feels extremely out of place.
We live in a world where Peter Griffin is in Fortnite, Big Chungus is Trademarked, LeBron James is in a platform fighter, and there is a 90 minute video about that platform fighter.
Can't forget Keanu Reeves is Shadow The Motherfucking Hedgehog.
the fact that you can't properly land with aerials is crazy. it's like they tried to pry all of the skill and nuance out of platform fighters, and they succeeded.
Agreed... though I couldn't tell whether that was truly terrible on its own, or just a big departure from Smash. Smash itself has plenty of moves (mainly specials) that don't cancel on landing, but they do transition to a different animation, and that feels fine. MVS basically makes every move like that, flattening 'endlag/autocancel window/landing lag' into just 'lag', which feels terrible as a Smash player. But in exchange you do at least get the complexity of 'whiff lag' vs. 'on hit cancel window'.
Honestly I think it's one of those things that could've worked in theory but the way it's executed + combined with many other terrible things makes it very frustrating.
@@WhyDo I think a really big problem is the momentum system. it doesn't allow any extra skill to come out of aerials, the game doesn't necessarily need to have shielding but there's really no scale of risk reward between Hard Commiting and Undershooting, and there's so much endlag on moves that it ends up being you just hit or you don't. there's not really "safe aerials", the movement is just too clunky to punish consistently. I really hate it because it feels so empty.