Texture 3D like Riot Games -Handpaint Textures Tutorial

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  • čas přidán 16. 10. 2023
  • In this video I show my handpaint texturing pipeline for all 3D Artists!
    You can get SimpleDiffuse plugin here:
    nhanceschool.gumroad.com/l/Si...
    Hope you like this texturing tutorial!
    More in my Instagram:
    shabik3d?igshid...
    #3d #handpainted #riotgames

Komentáře • 76

  • @macro3751
    @macro3751 Před 8 měsíci +6

    now this is exactly what i needed, looking forward to seeing more tutorials from you!

  • @GontijoGamer
    @GontijoGamer Před 8 měsíci +8

    Make more tutorials more like these one pleaseeee! SO GOOD! we love hand painted textures!

  • @dominicamend38
    @dominicamend38 Před 3 měsíci

    This is honestly incredible. Thank you for the tutorial!

  • @nuckylization
    @nuckylization Před 17 dny

    One of the best tutorials i've ever watched.

  • @BeatrizSakazaki
    @BeatrizSakazaki Před měsícem

    thank you so much for showing your process! It's going to help me a lot!

  • @kelhean9323
    @kelhean9323 Před 9 měsíci

    Beautiful tutorial as always!

  • @nkungtran7121
    @nkungtran7121 Před 9 měsíci

    Thank you so much ! I'm so enjoying your tutorial!

  • @activemotionpictures
    @activemotionpictures Před 7 měsíci

    Your tutorial is TOP AAA+!! Thank you for sharing.

  • @laper_3d
    @laper_3d Před 9 měsíci

    Awesome as always!👏

  • @accumulator4825
    @accumulator4825 Před 7 měsíci

    Great tutorial, thank you

  • @millerbyte
    @millerbyte Před 5 měsíci

    Thank you for sharing!

  • @biglittledude496
    @biglittledude496 Před 5 měsíci

    Amazing work

  • @TompLaFuriaDeBalaho
    @TompLaFuriaDeBalaho Před 9 měsíci

    thank you for this! I'm thinking about jumping from only 2D to 3D so yeah!

  • @oanalowrider
    @oanalowrider Před 4 měsíci

    i recommend the material , its super cool, thanx

  • @1InVader1
    @1InVader1 Před 4 měsíci

    I never knew how to draw. I could never learn how to paint. So I started doing 3D modeling instead. Little did I know, I can't just use procedural materials for everything. Thanks for the tutorial.
    For what it's worth, at least I still don't have to draw perspective, so that's cool.

  • @vizeath
    @vizeath Před 4 měsíci

    I want more hand painting tutorials!

  • @hotsauce7124
    @hotsauce7124 Před 4 měsíci

    very cool

  • @VIMES_
    @VIMES_ Před 7 měsíci +19

    Beginner here:
    1. Why not make manual painting in Substance Painter? (but in 3D Coat)
    2. I saw dozens of texturing guides - this one is the best considering step by step explanation and how good is the achieved result.
    MAKE MORE OF GUIDES LIKE THIS - even if they are very similar in the covered topic - people will watch it!

    • @itsgusas
      @itsgusas Před 7 měsíci

      i want to know too

    • @sumdude5172
      @sumdude5172 Před 7 měsíci +4

      Painting in painter is not as intuitive as in 3D coat. If you come from a digital painting background, 3D coat is a lot more familiar and easier to use. Painter is better if you work procedurally from baked maps

    • @westomopresto
      @westomopresto Před 7 měsíci +8

      Substance painter is really poorly suited for hand painting. The color picker is awkward, you cant load a palette image... The list goes on.
      3DCoat was partially designed for it, and it's used by Blizzard & Riot employees. (literally)

    • @VIMES_
      @VIMES_ Před 7 měsíci

      @@westomopresto Wow. So interesting. Thank you very much for the answer!!!

    • @Squidmoto3
      @Squidmoto3 Před 7 měsíci +1

      Riot uses 3D Coat. That should be reason enough.

  • @HadasDrory
    @HadasDrory Před 5 měsíci +2

    This is great, thank you!
    I'm guessing a lot of the details comes from the normal map - did you do a sculpt before this? I'd love to know the full process.

  • @cjellichheissen2379
    @cjellichheissen2379 Před 7 měsíci

    Great tutorial! I'm thinking about learning hand painting textures, but I don't have any experience with drawing, where should I start?

  • @tranduyhung7770
    @tranduyhung7770 Před 7 měsíci

    Nice tutorial, I have a question I used 3DCoat in my workflow a lot as well - Why not paint the soft gradients in 3DCoat's 3D view itself instead of opening it in Photoshop? There's the option of selecting and gradient very similarly in 3DCoat as well.

  • @DailyPaily
    @DailyPaily Před 9 měsíci +3

    Need this for blender

  • @kaustub6049
    @kaustub6049 Před 9 měsíci

    thank you :>

  • @ivobo6227
    @ivobo6227 Před 9 měsíci

    Subbed!

  • @user-oy5en3ej1q
    @user-oy5en3ej1q Před 9 měsíci +9

    Hey, this is really helpful but can you show it without using simple diffuse ?

    • @bryanho7376
      @bryanho7376 Před 7 měsíci +1

      You definitely can, but it won't be as easy as click and drag. You' would need to create all the gradients yourself, along with the curvature, AO, etc

  • @hldfgjsjbd
    @hldfgjsjbd Před 7 měsíci

    What about forgotten radiance on support from the wall?

  • @Uta-gz7jm
    @Uta-gz7jm Před 9 měsíci +1

    nice video dude, thank you for showing your work pipeline, it's so inspiring and make me want to try ASAP, but quick question, If I apply as a concept/2D artist at game studio will I also do texturing or that's 3D artist job? I'm sorry if it kinda OOT but I'm really appreciate it if you can give me the answer

    • @nhanceschool
      @nhanceschool  Před 9 měsíci +2

      Hey, it depends only on studio. In most cases studios would like such flexibility if you can texture 3D Models as well.
      Yes, you can be a Texture Artist in this case.

    • @Uta-gz7jm
      @Uta-gz7jm Před 9 měsíci

      thanks dude, this is input that I really need right now because it's really hard to find information about what studio actually want us to have since everyone always said different thing so I really appreciate it.

  • @nelyrions1838
    @nelyrions1838 Před 7 měsíci

    You can sculpt and bake into diffuse as well as an alternative work method. Pretty sure that's what example Blizzard does.

    • @BradfordSmith3D
      @BradfordSmith3D Před 5 měsíci

      I wouldn't recommend baking. That can all be done with Substance generators / filters. Determining that data in bakes is quite costly and time consuming in production. Mesh baking should be minimized as much as possible in the production process

    • @1989johno
      @1989johno Před 3 měsíci

      ​@@BradfordSmith3D not baking is fine lol ... What are you talking about ?? You get your high poly bake and get a normal map ... If you just want a diffuse map you just use the green channel on the normal map and overlay that with your diffuse to make it looked like baked lighting shadows ..

  • @omn97
    @omn97 Před 8 měsíci +1

    thanks for the tutorial it's really helpful! I have a question, for the painting of the texture do I need to do it in 3D Coat or can I just do it in 3D substance painter because I do not have 3D Coat?

    • @MK_2023.
      @MK_2023. Před 7 měsíci

      Yeah you can do it in Substance Painter, I don’t know why he said it can be done only in 3D Coat.

    • @hikari4415
      @hikari4415 Před 7 měsíci

      @@MK_2023.it’s just a lot better in 3D Coat but yeah it’s not necessary to do it in 3D coat

  • @BradfordSmith3D
    @BradfordSmith3D Před 5 měsíci +1

    I love the artistic principles and methodology you present. These should always be the driving forces behind any artistic workflow. One thing I would be cautious of however, is how the hand painting in 3D Coat after performing the Painter workflow steps negates any of the previous workflow benefits. Most of that process could be done in Painter procedurally and much faster. Professional production environments work this way. If an Art Director needs you change the broad colors or added forms, you'd have to re-hand paint a significant amount of the asset. This amount of hand painting would not scale professionally.

  • @stephenmoreno1763
    @stephenmoreno1763 Před 7 měsíci

    Great tutorial, thanks! Would Photoshop be equivalent to 3D coat?

    • @nhanceschool
      @nhanceschool  Před 7 měsíci

      Yes, but some useful tools like gradients, projection won’t be available

  • @isabel2793
    @isabel2793 Před 4 měsíci

    Can you do a 3D coat tutorial? 🙏

  • @nguyenquyen6791
    @nguyenquyen6791 Před 2 měsíci

    Pls help, I can't drag the plugin to the layer

  • @y_lobus
    @y_lobus Před 7 měsíci +1

    Nice video. Though I didn't quite get the 3DCoat part. What makes it so important for the pipeline? To me, it looked like you just used color picking all the way through during the pattern stage. What do I miss here? Thank you.

    • @yugi9710
      @yugi9710 Před 7 měsíci

      3d coat is appreciated for handpainting because it handles layers blending just like photoshop. But substance painter can acheive the same results too.

    • @y_lobus
      @y_lobus Před 7 měsíci +1

      @@yugi9710 Yeah. It seems like the only reason to use 3DCoat is seamless external editing with Photoshop, which is extremely useful for gradients. It is strange that Substance Painter doesn't offer this feature, both being Adobe products, but it is what it is...

  • @ilyaderyabin912
    @ilyaderyabin912 Před 7 měsíci +5

    не жалуйтесь на акцнт, мне из-за его акцента всё понятно, что он говорит, спасибо!)

  • @pitrek121g
    @pitrek121g Před 7 měsíci

    Does the SimpleDiffuse plugin work with Substance Painter 2020?

  • @TheDenDik
    @TheDenDik Před 7 měsíci

    Как же он пытается)

  • @pychh5949
    @pychh5949 Před 9 měsíci +2

    İts so wonderful bro but is so expensive for me because im form fucking turkey i just can watch your art :(

    • @Squidmoto3
      @Squidmoto3 Před 7 měsíci +2

      pirate it

    • @akinmaya
      @akinmaya Před 15 dny

      kendi sitesinden 45 liraya yıllık Textura2024 lisansı ve 220 liraya aylık 3dcoat 2024 alabiliyorsun.(üni öğrencisiysen)

  • @HalfAsleepSam
    @HalfAsleepSam Před 7 měsíci +63

    "Step 1. Spend 149.99$"

    • @hikari4415
      @hikari4415 Před 7 měsíci +8

      Honestly it’s pretty cheap if you do this professionally.

    • @Ceisriel
      @Ceisriel Před 7 měsíci +12

      ​@@hikari4415it's a freakin tutorial so it's assumed no one watching is a professional

    • @hikari4415
      @hikari4415 Před 7 měsíci +15

      @@Ceisriel What? Do you think all professionals know how to do exactly everything? Or maybe they’re trying to learn a new style for a different game? It’s literally in the title “texture like riot games” who are professionals who use professional software.

    • @anupamkumar4109
      @anupamkumar4109 Před 6 měsíci

      Hack it and get it for free

    • @frgtyhjuhngbtyhu4676
      @frgtyhjuhngbtyhu4676 Před 6 měsíci +2

      You could js pirate it

  • @kabozyUA
    @kabozyUA Před 6 měsíci +1

    Выучи акцент умоляю

  • @hammer1034
    @hammer1034 Před 7 měsíci

    видно же русский)

  • @kekewi4751
    @kekewi4751 Před 7 měsíci +1

    Спасибо большое, но акцент конечно пздц)))))

  • @olegbaranov3801
    @olegbaranov3801 Před 7 měsíci

    А теперь давай на нормальном

  • @user-uy8my9bs8d
    @user-uy8my9bs8d Před 8 měsíci +1

    Акцент как у зеленского! )))

  • @kogimaru5411
    @kogimaru5411 Před 8 měsíci +3

    А по русский можно ? 😂 Я слышу ты можешь 😅

  • @ExplosiveBolts
    @ExplosiveBolts Před 7 měsíci

    Why are modern artists so afraid of contrast?

    • @HadasDrory
      @HadasDrory Před 5 měsíci

      This is a background prop, you don't want high contrast on it because it will draw away attention from the characters/interactive objects.