NEURAL PARASITE: An Experimental First Person Survival Horror Game Controlled Entirely with a Mouse!

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  • čas přidán 13. 01. 2024
  • NEURAL PARASITE: An Experimental First Person Survival Horror Game Controlled Entirely with a Mouse!
    Read More & Play The Full Game, Free: www.freegameplanet.com/neural...
    #NeuralParasite
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Komentáře • 214

  • @AlphaBetaGamer
    @AlphaBetaGamer  Před 5 měsíci +269

    This is a fun little horror game where the limitations of the mouse-only control scheme make for a very unique experience. If you thought Resident Evil's tank controls increase the tension during combat, try moving, turning, picking up ammo, aiming and reloading all with the mouse! :)

    • @TurdManJones-vd5mx
      @TurdManJones-vd5mx Před 5 měsíci +7

      Pretty crazy, with normal controls this is a tiny map that you can pass under 5 minutes, but instead the mouse controls turn it to the average sized game and also makes it more challenging

    • @Piratefoxyfox
      @Piratefoxyfox Před 5 měsíci

      so this is what it feels like when playing a fps version of the first resident evil with those controls ?

    • @pro_154
      @pro_154 Před 5 měsíci

      So reciver but Moses only

    • @TovbestagfirullahNeDiyonDayi
      @TovbestagfirullahNeDiyonDayi Před 5 měsíci

      Hello I'm here too

  • @frds_skce
    @frds_skce Před 5 měsíci +947

    It's so fun imagining a guy walks in fast tempo like a penguin and then stops at a corner before he does a 90° degree turn and start walking again

    • @AlphaBetaGamer
      @AlphaBetaGamer  Před 5 měsíci +154

      Haha, yeah it would be fun to see a third person replay after you complete a level!

    • @NeoBeelzemon
      @NeoBeelzemon Před 5 měsíci +49

      Technically, when you have disorientation, migrain, arterial problems, somewhat like that happens, because quick turn can even knock out.

    • @r3dr4te963
      @r3dr4te963 Před 5 měsíci +8

      Is there any backstory that explain why the MC do that? Would be interesting

    • @akreid4614
      @akreid4614 Před 5 měsíci +16

      @@r3dr4te963they do wake up with a splitting head ache.

    • @frds_skce
      @frds_skce Před 5 měsíci +14

      @@PivoPshenichnoe No way, Leon Kennedy got transferred into this game 💀💀💀

  • @WolfyFancyLads
    @WolfyFancyLads Před 5 měsíci +296

    You know, until the parasite mass section, I actually wondered if you were playing as the parasite and merely had a warped view of the world. I mean, think about it: no idea what's going on, wakes up in a cell, has to be controlled by focusing on individual tasks rather than just going on autopilot, it sounds like a "you were the parasite all along" story. The flying teeth kinda debunks that though.

    • @bob7920
      @bob7920 Před 5 měsíci +31

      I love how Alpha backed away quickly when the winged fangs appeared. Like: "Nope, nope, nope, nope!" 😂

    • @Fuhrious
      @Fuhrious Před 5 měsíci +37

      I thought the same when I saw the feet. Interesting concept, you being the parasite and having to learn all the basic functions of being human.

  • @zrglow4450
    @zrglow4450 Před 5 měsíci +32

    Me in 2014 - "in ten years games gonna be awesome!"
    2024 - click boots to walk

  • @fathercrinshaw2041
    @fathercrinshaw2041 Před 5 měsíci +49

    when the body dropped you can see the fear at 13:35 of alpha beta from the cursor flying around

  • @francreeps4509
    @francreeps4509 Před 5 měsíci +292

    This would be fun to play with multiple people each controlling a cursor. Imagine the chaos!

    • @NeoBeelzemon
      @NeoBeelzemon Před 5 měsíci +16

      Hand simulatior?

    • @user-qx8nr5qs4w
      @user-qx8nr5qs4w Před 5 měsíci +9

      Havik wants to know your position.

    • @ImCurrentlyNaked
      @ImCurrentlyNaked Před 5 měsíci +7

      Or perhaps where a player each control a certain part of the player character; One person for the Walking, Another for the Turning, Another Still for the Shooting, etc.

    • @francreeps4509
      @francreeps4509 Před 5 měsíci +7

      @@ImCurrentlyNaked Yeah, that's what I had in mind too, that would be so fun with friends!

  • @sukamadik5983
    @sukamadik5983 Před 5 měsíci +57

    Ah yes the ancient art of walking, easy to learn but impossible to master.

    • @jeremytitus9519
      @jeremytitus9519 Před 5 měsíci +8

      Seriously it’s got no skill ceiling and it’s got no skill floor. Walking is the worst.

    • @MageBurger
      @MageBurger Před 5 měsíci +6

      @@jeremytitus9519how can you walk without a skill floor?

    • @ianfinrir8724
      @ianfinrir8724 Před 5 měsíci +2

      ​@@MageBurgerWouldn't crawling be the skill floor?

    • @guabirualado2726
      @guabirualado2726 Před 5 měsíci +3

      @@jeremytitus9519 . You'd be surprised, there's even skill ceiling for breathing, I'm really upping my basic skills these days

  • @demitrischoenwald1436
    @demitrischoenwald1436 Před 5 měsíci +32

    This feels like it could actually be a great mobile survival horror game, instead of mouse you have tap controls and while still being jank, it's just the right balance between jank and engaging to play.

    • @CatzyCatzy
      @CatzyCatzy Před 5 měsíci +1

      It'll probably defeat the purpose; you can use multiple fingers while playing in a mobile.

  • @_HJ_K
    @_HJ_K Před 5 měsíci +146

    I just stumbled across this channel and watched a few videos,
    This channel is such a treasure chest for me, I always loved these kind of not so well known and obscure games.
    Some of these indie games are truly where creativity shines.
    Subbed.
    keep up the good work!

    • @AlphaBetaGamer
      @AlphaBetaGamer  Před 5 měsíci +18

      Thank you very much! Glad you like the vids! :)

  • @mklmyrs5454
    @mklmyrs5454 Před 5 měsíci +11

    this reminds me of that one game where your character loses bot legs and one arm, and there is a parasite inside of you that you need to hold it with srynges, you do everything with your mouse too

  • @arcalin.
    @arcalin. Před 5 měsíci +39

    I love how subtitles constantly say [Applause] when he's walking lmao

  • @PantherCat64
    @PantherCat64 Před 5 měsíci +45

    Feels and kinda also looks like a game I'd expect to be obscure in the late 90s
    Not a quality many games can pull off, but well done to the dev.

    • @pipebombpete.6861
      @pipebombpete.6861 Před 5 měsíci +1

      Reminds me of those old fps games that either let you incorporated everything but the mouse or control the game using only the mouse.

  • @sukamadik5983
    @sukamadik5983 Před 5 měsíci +11

    I can't remember the last time I saw a one handed game that could be played on CZcams.

  • @Freesireme
    @Freesireme Před 5 měsíci +14

    I love the frantic movement of the mouse during that jump scare😂

  • @nickgreene9456
    @nickgreene9456 Před 5 měsíci +19

    This plays like a Nintendo ds game that's only released in Japan and got a fan translation recently

  • @MrSolvaring
    @MrSolvaring Před 5 měsíci +7

    ABG: I think I'd call it sole survivor.
    Monster: YOU THOUGHT, N-

  • @PerfectTheCircle
    @PerfectTheCircle Před 5 měsíci +13

    Hey ABG, I appreciate the puns you put at the end of every video.

  • @uyaratful
    @uyaratful Před 5 měsíci +106

    Imagine if the premise expands - you took a drug that put more and more of your systems on manual control. First, walking, turning etc. then? Breathing? Blinking? Heart pumping blood? All mapped to more and more keys on the keyboard. In a horror game.
    :D

    • @AlphaBetaGamer
      @AlphaBetaGamer  Před 5 měsíci +35

      Yeah, it's got a lot of potential for expanding on. Also, driving a car, operating/reloading different types of guns, using grenades, etc. You could even lose the use of your legs and end up crawling with your hands.

    • @noahconnolly4514
      @noahconnolly4514 Před 5 měsíci +43

      that is the plot of manual samuel

    • @MOnTIrOVkO
      @MOnTIrOVkO Před 5 měsíci +3

      Blinking is existing in SCP Containment Breach

    • @saninspectorjunte3879
      @saninspectorjunte3879 Před 5 měsíci +7

      I do remember one game where MC "dies" and gets back to life again and then player have to manually control his movement (legs and hands separatly), breathing (or MC will suffocate) and blinking (or vision will become brightly blur)

    • @LukasPeace
      @LukasPeace Před 5 měsíci +7

      ​@@saninspectorjunte3879 Yeo, that's Manual Samuel. Great game!

  • @QuanPham-lq9uk
    @QuanPham-lq9uk Před 5 měsíci +9

    If a WarioWare microgame was a fps horror:

  • @EdibleKnife
    @EdibleKnife Před 5 měsíci +5

    this feels like it wouldve fit perfectly on the DS

  • @punishedwhirligig3353
    @punishedwhirligig3353 Před 5 měsíci +6

    takes "walking simulator" to the next level

  • @Anonymous-73
    @Anonymous-73 Před 5 měsíci +7

    This would make a great game for the DS

  • @w_jdx6535
    @w_jdx6535 Před 5 měsíci +2

    I couldn’t help but to smile all the time when ever you took your steps. This game is dope lmao.

  • @MaryIsHereNow
    @MaryIsHereNow Před 5 měsíci +73

    This seems like it could be cool but seeing so far i dont think the concept is utilized so well. I think the traversal could be utilized to make you treat every situation extremely cautiously, like in an actual zombie apocalypse. Imagine having to intuit various motions to do so you can evade traps, tip toe around, and consider various ways to avoid the zombies? Your movement system naturally funnels you into being considerate of every motion, so I think that would work well. It's harsh to say, but without mechanics like that it basically is just a game where walking is obtuse

    • @RianQuenlin
      @RianQuenlin Před 5 měsíci +4

      Dragon's Lair. You are describing Dragon's Lair.

    • @MaryIsHereNow
      @MaryIsHereNow Před 5 měsíci +9

      @@RianQuenlin what I mean to be a bit more succinct is that the game makes you be very deliberate and slow, so the gameplay should account for that. In an expansion of the game, the movement shouldn't just be clunky for the sake of it, but accounted for in gameplay. Needing to have precision in movement, using the slow pace of movement so you observe and consider the environment / situations and cause interesting gameplay diversions via panic could all work to expand on the concept, which are sadly ideas that this doesn't seem to present. It's obviously a small experiment, but I wish they leaned into this sort of thing more. Maybe an expansion on the idea, but I doubt that'd be made.

  • @pro_154
    @pro_154 Před 5 měsíci +3

    Speedruns are gonna be hell

  • @MarstedR
    @MarstedR Před 5 měsíci +7

    Still looks easier to control than system shock

  • @spartan3924
    @spartan3924 Před 5 měsíci +3

    There's something very satisfying about refilling a revolver, but this makes that stressful

    • @AlphaBetaGamer
      @AlphaBetaGamer  Před 5 měsíci +5

      Yeah, I love being able to manually reload guns in games. It makes it much more tense then a monster is bearing down on you!

    • @VSSEDragon3
      @VSSEDragon3 Před 5 měsíci +1

      ​@@AlphaBetaGamerI wonder if there's another House of the Dead or Resident Evil ripoff games like these

  • @lunariaflora
    @lunariaflora Před 5 měsíci +1

    those puns at the end were perfect!

  • @entropymanufacturing
    @entropymanufacturing Před 5 měsíci +2

    definitely heavy influence from 'night at the gates of hell' in this, the knife mechanic and zombies are identical

  • @Average_cryptid_enjoyer
    @Average_cryptid_enjoyer Před 5 měsíci +1

    i think controls like this are super creative, and a great step in the direction of accessible controls for gamers who might be disabled, well done

  • @januszbielinski8597
    @januszbielinski8597 Před 5 měsíci +5

    I think that the premise of making controls so obtuse is quite interesting!
    Here are my ideas:
    I think that click-to-walk would be supported with pointing toward specific direction with WSAD or arrows.
    I suspect that this would make game still somehow obtuse, but movement would feel a bit more natural, not like controlling a robot remotely.
    This mechanic would be supported with very limited stamina if we need to add challenge.
    Or sometimes the main character would sway incontrollably, and you need to perform certain minigame with mouse so that the player's character
    will not fall.
    I think that the levels shouldn't be so linear. There should be much more space to walk around or alternative paths, so that you
    can barely evade certain enemies.
    I thought about ability to push enemies.
    Chance of pushing enemy wouldn't be 100% - sometimes you would succeed, sometimes not. That would add to the game's tension.
    Also, the game is predictable. There's limited ammo against enemies wich you can't avoid. You can
    make accurate prediction of how many enemies are here because of that.
    I thought about defeating enemies with surrounding features like traps, elecric cables, chairs, broken bottles itd.
    So that you woulnd't be able to predict enemies' count by looking at your ammo.

  • @PaganPilot
    @PaganPilot Před 5 měsíci +15

    This feels like an evolved off shoot of adventure/puzzle exploration games that only pre-rendered images.

    • @frug5629
      @frug5629 Před 5 měsíci +4

      Reminds me of those early 2000's flash games from Newgrounds.

  • @VS-vv6pq
    @VS-vv6pq Před 5 měsíci

    Another reason to follow this channel!

  • @framk
    @framk Před 4 měsíci

    big fan of how the game takes the time to force you to look at the thing you're already looking at and state the obvious

  • @unknownman5090
    @unknownman5090 Před 5 měsíci +2

    13:34 Man ngl, I stop playing cry of fear for a while because I got jumpscared the same way this one does

  • @Astrosk1er
    @Astrosk1er Před 5 měsíci +2

    Still having Deja vu

  • @ruskiarvo5785
    @ruskiarvo5785 Před 5 měsíci +2

    Unique concept, I like it so much.

  • @Piratefoxyfox
    @Piratefoxyfox Před 5 měsíci +2

    oh the reloading really feels like endoparastitic

  • @Hotcommodity24
    @Hotcommodity24 Před 5 měsíci +1

    walking backwards!! That’s cool!!! Are there more games with that same Game mechanic

  • @ThatMS
    @ThatMS Před 5 měsíci

    Man I absolutely HATE the fact that you dont look all around before going around corners n stuff XD Im so damn paranoid amazing video though very spooky

  • @avramnovorra
    @avramnovorra Před 4 měsíci

    At first i wondered exactly how scary this would get abd im glad it was an exercise in tension and building that tension up!

  • @F1delF1estasMC
    @F1delF1estasMC Před 5 měsíci +3

    The start where the blast door and the controll office is located its like the chapter "blast pit" from half life

  • @ColorfulHelices
    @ColorfulHelices Před 5 měsíci +2

    Man this would be sick on the DS

  • @Hotcommodity24
    @Hotcommodity24 Před 5 měsíci +1

    No lie we need more games like this

  • @CrowSkeleton
    @CrowSkeleton Před 5 měsíci +3

    I like the way difficult controls make the protagonist very much feel like a wounded man, but I wonder where the neural parasite comes in...can't help but feel he's just taken it back to the US army.

  • @TheWaterdog6
    @TheWaterdog6 Před 5 měsíci +3

    Very unique walking system. I like its creative programing.

  • @ardea1021
    @ardea1021 Před 5 měsíci +1

    I misread the thumbnail as Neutral Palestine 💀 that would be an interesting experiment for sure

  • @AntipaladinPedigri
    @AntipaladinPedigri Před 5 měsíci +4

    12:38 so polite of the zombies to close the door behind them

  • @mklmyrs5454
    @mklmyrs5454 Před 5 měsíci +3

    such a weird game and yet nicer than most of the actual horror games

  • @ana-dv7jb
    @ana-dv7jb Před 5 měsíci +10

    I wonder what speed runs of this are like

  • @def-c_616
    @def-c_616 Před 5 měsíci +2

    Awwww hell yeah! I’d pay money for this on Steam!

  • @jacobmartinelli7496
    @jacobmartinelli7496 Před 5 měsíci +3

    that would be a medical breakthrough! what are the chances that his thoughts would coincide with the inputted reaction responses, like he wouldn't even be aware that he was being controlled?

  • @nemesisurvivorleon
    @nemesisurvivorleon Před 5 měsíci

    the feet are absolutely hilarious to me

  • @rb3425
    @rb3425 Před 5 měsíci +2

    That would make a good drinking game.

  • @maniestranger4329
    @maniestranger4329 Před 5 měsíci +3

    Who the hell thinks of a piont
    And click game with a live gameplay that's just cursed 😂

  • @tvdvd8661
    @tvdvd8661 Před 5 měsíci +2

    Sick a different kind of game for sure. Definitely not for everyone but i can see its potential.
    Especially for hardcore gamers who love tension.

  • @panzeriiiausfj6305
    @panzeriiiausfj6305 Před 5 měsíci +3

    Feels like there show be more WW2 and WW1 horror games.

    • @benjaminbaker3446
      @benjaminbaker3446 Před 5 měsíci +2

      ​@DeadfishKing
      > there are plenty!
      > Literally names one.

  • @IIMetalMaskII
    @IIMetalMaskII Před 5 měsíci +1

    13:35 that was quite the spook ^^

  • @TovbestagfirullahNeDiyonDayi

    The most not scariest horror game ever probably. Also good video man, Looking forward to this channel 👍

  • @JesterWhoHelps
    @JesterWhoHelps Před 5 měsíci

    Nothing like some blaring alarms to fall asleep to 😊

  • @MLGHazrad
    @MLGHazrad Před 5 měsíci +1

    I feel like Cha Cha Slide by Dj Casper would work well here.

  • @Ostnizdasht206
    @Ostnizdasht206 Před 5 měsíci +2

    Very immersive. I like it.

  • @ShiftyShiftyHL2
    @ShiftyShiftyHL2 Před 5 měsíci +1

    This must be Manual Samuel's grandfather

  • @fenrirsrage4609
    @fenrirsrage4609 Před 5 měsíci

    This really feels like it was midly inspired by Black-Eyed Priest's work. Especially Night in the Gates of Hell.

  • @dollie9018
    @dollie9018 Před 5 měsíci

    *sees a dead guy with a knife on his head*
    "Oh right I should take that 👍"

  • @N-EastRealest
    @N-EastRealest Před 5 měsíci +1

    Y'all dont hear the Lethal Company alarm at the beginning of the video😂😭?

  • @nicobay4512
    @nicobay4512 Před 5 měsíci +2

    Not the type of game i play only with one hand on the mouse , but why not

  • @magnusarsmagna5896
    @magnusarsmagna5896 Před 5 měsíci +1

    Me with an auto-clicker: I am speed.

  • @uppishcub1617
    @uppishcub1617 Před 5 měsíci +2

    So, you play as a lobotomite in this game.

  • @wtechboy18
    @wtechboy18 Před 5 měsíci +3

    Tank controls taken to the extreme. Hilarious to watch. Don't think I'd enjoy playing it.

  • @ThighErda
    @ThighErda Před 5 měsíci +1

    Moonwalking out of a fight

  • @Esteban8383-xp4mz
    @Esteban8383-xp4mz Před 5 měsíci +6

    Tengo que decir que este juego seria perfecto para portear a moviles mas que nada por su jugabilidad de solo presionar una cosa a la vez por lo que para jugarlo en Android aunque seria algo mas facil la limitacion seria solo poder tocar una cosa a la vez cosa que haria el juego complicado como en pc

  • @greenbroccolistudios1275
    @greenbroccolistudios1275 Před 5 měsíci +2

    Too scary for Parasites and mouse operated games

  • @gaijinrecors9396
    @gaijinrecors9396 Před 5 měsíci

    Thats a very modern looking elevator for a 1942’s german bunker

  • @danolantern6030
    @danolantern6030 Před 5 měsíci

    This gives Endoparasitic vibes with its controls.

  • @NomadWhy2
    @NomadWhy2 Před 5 měsíci +1

    This reminds me of Manual Samuel, but first person and horror focused instead of comedy

  • @gamemaniac2013
    @gamemaniac2013 Před 5 měsíci +1

    the fact you can't use the mouse in the top area to aim the flashlight or pan around is a incredible missed opportunity. like that's not mouse controls, thats clicking keyboards buttons on the screen. Look at how first person wii games handle turning and aiming for what I was hoping to see.
    Lclick and drag to pan, rclick to point would be a more fluid configuration, and you could add holding both sides down to access movement.
    Hey, ABG, are you clicking each shoe to step, or can you just hold the mouse down and wiggle it side to side?
    People are bringing up the resident evil games, but I want to point out they still gave you quickturns for fast 180s.

  • @arny2424
    @arny2424 Před 5 měsíci

    I almost died of laughter when I saw the gameplay😂😂😂

  • @heypistolero
    @heypistolero Před 5 měsíci

    I used to play Doom 2 with only a mouse.

  • @user-sk1qt1cj9c
    @user-sk1qt1cj9c Před 5 měsíci

    every german soldier had smith and wesson

  • @JackFoxtrotEDM
    @JackFoxtrotEDM Před 5 měsíci

    Nobody gonna mention the Gmod font lmao

  • @ScotterOtter
    @ScotterOtter Před 5 měsíci

    and this game makes me wonder if the 3ds or ds homebrew scene wanted to they could port this over onto one or the other depending on hardware requirements and see how well it'd fare using the touchscreen. now that i think of constantly tapping the left and right feet back and forth, likely not well.

  • @froggin-zp4nr
    @froggin-zp4nr Před 5 měsíci

    The real horror of this game is the controls

  • @MartinaConstanzaSellanes
    @MartinaConstanzaSellanes Před 4 měsíci +1

    Wow, it really give you tension

  • @Evil_V4
    @Evil_V4 Před 5 měsíci +1

    THIS GAME WOULD BE AMAZING FOR THE NINTENDO DS

  • @gloopshito2907
    @gloopshito2907 Před 5 měsíci

    this one would be a great Nintendo DS title

  • @jacobharryman822
    @jacobharryman822 Před 5 měsíci +1

    Not a big mobile gamer, but this would be well optimized for a touchscreen platform.

  • @Hactavish
    @Hactavish Před 4 měsíci

    it should be a fun little DS game

  • @nolanschotanus2769
    @nolanschotanus2769 Před 5 měsíci

    we finally discovered a control scheme worse than tank controls...

  • @romelitoskkj
    @romelitoskkj Před 5 měsíci

    This looks like a game you could play on a Nintendo DS.

  • @Idkwhatiam
    @Idkwhatiam Před 5 měsíci

    Feels like mobile game or flash game but with only mouse controls.

  • @cryptoman6545
    @cryptoman6545 Před 5 měsíci +1

    Remind anyone of ikenie no yoru and The Nameless Game?

  • @ladisloved
    @ladisloved Před 5 měsíci

    Would be a nice concept for a mobile game, although, not for PC.

  • @ohajohaha
    @ohajohaha Před 5 měsíci

    The control scheme is kinda similar to "The Nameless Game".

  • @Theguywhoasked9090
    @Theguywhoasked9090 Před 5 měsíci +1

    Is this game based on “nights at the gate’s of hell”

  • @sirpalotti1953
    @sirpalotti1953 Před 5 měsíci

    If this was a DS game the touch pad would be obliterated.

  • @sandrothenecromancer6810
    @sandrothenecromancer6810 Před 5 měsíci +1

    Night at the gae of hell vibes

  • @CalmItsOkay
    @CalmItsOkay Před 5 měsíci +1

    At the least we dont just have an arm and going on mach speed.

  • @Doctorgeo7
    @Doctorgeo7 Před 5 měsíci

    Really neat idea. I do wish the protagonist talked less. Things are more scary when you're not stuck in dialogue, almost half the game.

  • @sithis3651
    @sithis3651 Před 5 měsíci +2

    i thought you meant mouse as rat.