CGI VFX Making Of : "The Crew" by - Unit Image
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- čas přidán 20. 09. 2013
- Check out this insightful making of for one of the best 3D car chases we"ve seen called "The Crew" created by our good friends over at Unit Image. For more information, check out the links below:
www.unit-image.fr
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This is the best car animation I have ever seen. Ever!
try Pantruals car showreel since you like this one. :)
ToStang Pantrual showreel way better than this, this video done by company but pantural did that alone and also pantural has better animation !!
FREAK OUT You are clearly high.
man...looks sooo realistic
insane would not even describe how amazing this is...
The amount of detail is insane
This video is the work of a team. Which also means each of the team members know what they are doing. You can learn by yourself, but to do it right (and become a professional) you either need talent or an insane amount of work. You can't do such an excellent work without at the very least 3 or 4 years of training in both 2D and 3D arts. :)
3) Passion - most important :)
Really disgusting how good such animations are today, first time i saw it, I thought it would be really ?! Great work!
Awesome :)
Impressive
plus pacience and passion for 3D and VFX!
spectacular!
Great Renderstuff! :D
In 10 years I want this to be ingame graphics! 8-)
its amazing even inspiring
NICE VIDEO...........LOVE IT
Your videos are sooo awesome! Good job guys! :D
this is sick !
Thanks for this tips! Would you say both Specular and Bump Maps are always required?
Awesome man, But what powerful computer they have used?
Awesome video! Anyone have any tips on photorealistic texturing?
Rendering 700 years
Insane.
and passion too, it's important.
This must have taken more than the actuall game's development time to make it... but really amasing work !
this took hours to make
Good
1) A lot of free time
2) Good computer
plus pacience and passion for 3D and VFX! otherwise you will not finish your work.
I would kill for that car model.
I'm realy bad in texturing, but I think the little details are realy important...
Look at real things and "copy" from them....scratches at the corners, dirth in the little gaps and so on..
That makes realy the difference..
yea a few .. you can find some really great textures for download at cgtextures . com .. you have to login its free but you can just download 15mb every day. for better texturing results use something like "crazy bump" it will produce a normal map bump, occlusion and specular for you so your texture will look more realistic and not that flat. sry for bad englisch im from germany text me if you have any questions
can anybody tell me what kind of hardware they used for the final rendering and how much time they spent ???
Is it 3D max? or MAYA?
which cgi editor you are using?
The first two years you should watch every tutorial on videocopilot, and some tutorials from greyscale gorilla. Than you should know the basics.... but you will never get a result like this if you work alone. you will need a big team about 10-20 Experts, that work for about 6 months to get something like this.
Would be awesome if we could get these car models :P
It's really sad how much work is put into this game, and then the game designers fuck it up.
First, VideoCopilot mainly teaches you AfterEffects and for that it's great, as it gives you an easy step-in to compositing. And Nick Campell from GSG is not really a good teacher. He shows you how he makes some simple stuff, but he doesen't teach you the essentials. If you're serious in getting into CGI then you should maybe learn Nuke and Maya, as they are the tools mostly used in production by professionals. But that is a really really long way.
where can I learn something like this?
this is fucking Awesome !
maybe.....
But it's not bad to have them...they make it look a lot more realistic...expasy the bump mapp or the normal mapp
But I have to say it again:
I have never done some realistic texturing, so I say things that I have seen in tutorials and all that stuff..
What.......The.....FUUUUCCKKK??? That is just complete insane!!! I FUCKING LOVE THIS!!!!!!!! I've seen other animation intros just like this one, but how come the in-game graphics (The main gameplay.) can't have these insane graphics but only the intro????
Because CGI takes *hours* render
In-game graphics usually have to be rendered *60 time a second*, or more!
SazLowify
That is not a reason.
How is that not a reason?
SazLowify
And the intro was made by a totally different company than Ubisoft. So Ubisoft would obviously HAVE to have that software that the other company is using for the intro if they were actually going to use it for the gameplay graphics.
David Escalante yes it is.
wow
thanks, i´m working already with blender ^^
but i´m looking more for a education place and maby a job
they have a lot of free time to model every piece of geaometry, i don't think they used a displacement map or even a normal map, look at the tire in wireframe, it has a minimum of 200 000 polygone, it's crasy. not a very efficient way to do it but very details oriented. maybe I'm wrong but this took a long time to do.
First of all you need 2 things:
1) A lot of free time
2) Good computer
I am 20 and am training to become a cutting machine operator at the moment :D
und wie ich sehe sprichst du deutsch :DDD
one does not just simply learn "this" it would take over 10 years of experience to do "this"
how old are you? :)
:D, guten tag :p
Wrong.
1.) a shitload of enthusiasm
2.) a fucking good computer
3) stress ball
first,look at stepan koppels comment,second, get a render engine like
maya,3dsmax,blender,(blender is for free),and than let me know,if you take blender i can help you with alot of knwledge and alot of channels wich do high quality tutorials for that stuff :),all the best
im a car why am i cuz thatz me.
i forgot how to breath...
Like Supercar CGI animation? Check out our video featuring BAC's Mono and optical 3D vimeo.com/109713725
2:00
Lik if u cri evertime
chekc fb :D
check dein posteingang :D
modelers had tons of work...srsly...
this time i saw what the crew is shitgame is.................. Intro doesnt totally not associate with game :D
wow