Why Modern COD Zombies is Failing...
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- čas přidán 17. 01. 2024
- ⚠️@Xpertfusion ⚠️: • The Problem with the H...
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We need a bo3 2
@@Baltic_Dudethat’s an insane comment
@@Baltic_Dudethat’s when cod had its second peak
@@Baltic_Dude someone forgot to take their meds
I agree we all wanted ww2 cod then they gave us boe
BO3
i got into zombies because it was so mysterious, now everything is just served on a plate , and instead of exploring yourself you get told to explore and what to explore.
bro when cold war came out that’s exactly what i was saying. i probably played a total of 10 zombies matches on cold war. it tilts me when people say cold war isn’t a bad zombies.
@@jbennyv cold war is a good game, yeah the main quests are fed to you like a baby but that does not mean as a game it is bad.
@@goboyz7852 Fr. Game is still pretty fun
@@goboyz7852I didn’t enjoy it; not a fan of the annoying mini bosses that keep being carried to every map. Not a fan of spawning with a loadout and the consequences it brings (weapon tiers). Not a fan of the mp elements like a mini map and health bars. Not a fan of the point system. Not a fan of how easy the maps are, if they want to add hints then do it the WW2 way. Not a fan of operators, should have a set cast with operators as optional like WW2.
Yeah just because it appealed to nostalgia to kick off its zombies doesn't make it good, same problem with Bo4 the map can be a fine concept but with the engine it's just complete dogshit to me
Something I dont understand is why they are changing a winning formula, its beyond me
Appeal to bad players
@@Dtitus25you mean more players, I remember hear that the amount of people that actually completed any of the bo3 Easter eggs was really low like 10% low.
Its primarly to applies to a larger player base. zombies makes up a small amount of players, while most just play multiplayer. multiplayer in fps/3person shooters, have taken an open world approach for the last several years (almost a decade now, pub-g and fortnight came out in 2017, 7 years now) and have taken over other game modes.
if you want the most players have open world maps in short. the original zombies formula doesn't take well to that. There is also a push for just making new things in each game. no one actually pushes for the same game with updated graphics every year, while COD can do this simply due to the fact you get all content re-shuffled (different maps/guns) and the player base moving on to avoid small lobbies.
Zombies desperately needs a stand alone game, that gets years of support, rather then tacked on at this point. look at something like r6 that doesn't need a new game every year. same formula while has gotten stale there, has worked for them since 2015. we don't see games get lifespans that long anymore.
cause they know if they don’t change others won’t like it feels like they’re reusing from past games which i felt some years
@@rexthewolf3149 Which is stupid, as the easter eggs were never the main appeal.
23:42 “are the zombies complaining to Treyarch at this point?” killed me 💀
BO4 was the last good Zombies
@@bobdarrick2628on god, that's what i'm sayin
👽👽👽👽
@@bobdarrick2628The fact that it's considered "good" shows how low the quality we're at is.
@@Clooger- no I disagree. I actually thought BO4 zombies wasn’t as good as BO3, but was still a good experience. It was overhated and I don’t understand anyone who says BOCW is better than BO4 (for Zombies, for MP that is definitely true).
It’s true that there is no COD killer because COD is doing that better than anyone would.
Facts
Not better than custom zombies lol
They need to stop re-using MP/WZ stuff. Zombies has always been creative with their art direction, story, assets, and atmosphere. No one wants Warzone armor system, Warzone HUD, Warzone Maps...
2 months late to respond, but yeah I agree, hell they sometimes took some stuff from MP and twisted it with a zombies theme, it made them look so good! BO3 for example, The Sword from Shadows Of Evil (The Blackmarket Weapon for MP) and The Ragnaroks (Ruins Spike Charges)
Now it's just a complete copy and paste with no creativity
@@TheDerpyMuffineven with score streaks like the video mentioned. They existed in cod zombies but were zombified like that lawn mower turret in tranzit
We need Infinity Ward to make more zombie maps tbh IW Zombies was peak
Fr at least back then you couldn't tell it was reused assets
I didn’t mind the armor tbh I just viewed it as cold wars version of the shield from bo3 but I agree with everyone else, I hated warzone so seeing it slither its way into zombies was the worst feeling
BO3 was the absolute pinnacle. The zenith of zombies. It was truly sublime.
The liquid divinium / gobblegum system was terrible. That brings it down below WaW, bo1, and bo2 for me.
@@jjeffrey7966 You’re joking, right?
@@RadagonTheRed no I'm not, the liquid divinium system and the gobblegum system are trash. You can like it if you want, but nothing will get me to like it, unless they scrapped the whole liquid divinium system and made the gobblegum machine function more like the mystery box.
The dopamine of getting a liquid divinium is 100000000x the dopamine of all the bullshit tiktok points popping up all over the screen😂 divinium is amazing
@@jfstew2000 Dr Monty's factory was terrible, there was no point in liquid divinium other than to get you to buy it. Bo1 was the true 🐐.
I'm personally not a fan of hitmarkers in zombies
dont know anyone who is
hitmarkers and that fucking new point system need to go.
The meaty sound of getting headshots should be the hitmarkers, with an optional accessibility setting (disabled by default) for visual ones if you’re hearing impaired.
@@TomIsQuestionable pretty sure you can turn off hitmarkers, a feature might I add, that has been in the franchise (zombie) FOR YEARS
You only noticed now but we’ve had them for a good 5 zombie games by now
@@nickphauxbro tried sneaking in bo4
27:46 the only callouts in zombies are "max ammo, reload" and "revive me I have the RayGun"
Facts lmao
I also think cod zombies got too serious. In the past characters would say funny lines. But now we got these mf's saying "EKIA". 💀
Richtofen: One day, I hope to stop all the killing, and the maiming... Ahaha, just kidding!
"K, TO THE I, TO THE A, ZOMBITCH!!!" - Tank Dempsey
The new “characters” feel like NPC’s. There’s no more personality and anything intriguing about the characters
crazy how the "bad" zombies games had battle royale in their games aswell.
Correlation does not mean causation
@@robertwagstaff3230I don't believe in coincidences
Its true I was harldy ever interested in warzone and not interested at all in blackout
Not bo4. Far from a bad game, especially when played today. One of the best zombies experiences we've had yet as long as you ignore Noahj456s dumbass
@@robertwagstaff3230skepticism doesn’t mean intelligence
To sum everything up, what really drew all of us into zombies is the creativity behind everything, now there isn't any creativity
Creativity, atmosphere, exploration, and mystery.
This is what BO4 did, it had one of the best atmosphere, art and sound direction. Replayability, story and strong characters.
BRING BACK THE OLD POINT SYSTEM!
Zombies was meant tp be magical, whinsical, over the top. Not whaever the hell this modern take is on MW3 and Cold War.
CWZ and MWZ weren't that neither. What are the examples saying they are?
cold war isnt that bad imo. definitly showed some promise that was missed, but has some good maps still. Cold war just took a direction that lead the rest down hill.
what sounds cooler, Stalingrad with bunch of dragons and cool robots, a castle, a creepy island with genticaly modified spides, or enemy base 1, enemy base 2, enemy base 3 .
@@jeudiballsl5518 FACTSSSSSSSSS Ive been making this point lol not to mention instead of characters and sound design we get radios call to "StRiKe TeAm"
bo1 (my first zombies experience) was so good because you had no hud, the maps felt eery, uncomfortable, and scary and that feeling was what made me comeback time and time again, also it was difficult as hell to me at first but i wanted to be better and kept going
The absolute best. Simple and fun maps. Point and shoot the bad guys. The modern ones are so complex and so different that the originals it isn't fun. World at war and bo1 are immensely superior to everything that came after
@@willbeard4835 wrong bo3 is superior to every other zombies in any cod its a fact
@@Tyler-oz8xf is that the one with the bus?
@@Tyler-oz8xf der riese is the best map ever. Ascension is a close second. And kino third.
@@Tyler-oz8xfBO3 is kinda mid going back to it now imo
I remember back during summer of 2018 I didn’t even really know what hud even meant but I specifically remember seeing some leaked gameplay of black ops four zombies in genuinely hoping that it was fake. Like I just thought it looked so ugly. Back then I didn’t really know exactly what it was. That looks so ugly about it but now I know why. And I’m curious, did anybody else see any leaked gameplay of bo4 back then?
I didn't see it but I do remember hearing about it's existence and how bad the HUD looked
Yup I had the exact same reaction to seeing the leaked gameplay. I had hoped it was a special arcade mode or something
Yup saw leaked gameplay of Voyage and I thought it was fake
I seen leaked gameplay the day before and i was 100 percent postitive the hud was like that because the leaker was playing a dofferent mode like rush or somwthing sadly i was wrong
I wished it was fake. The screenshot of the first dog box room looked so bad.
Cold War zombies was literally multiplayer in zombies
And mw3 zombies is warzone bru
Literally… Zombies, MP and Warzone had a threesome and somehow had a kid. That is Cold War Zombies.
Turn parts of the hud off then.
U can't@@Twistedslop62
No is wasn’t.
It’s just too easy now. No real Easter eggs. The new games hold your hand the whole way. No real story. Just a camo grinding simulator
A massive HUD takes away from the mystery and uniqueness of the mode. It feels rewarding to find stuff on your own and to memorize the layout without the game holding your hand.
I enjoyed ww2 HUD. pretty simple, while also hiding the actual hidden stuff though another layer. made easter eggs easier while still enjoyable.
I wish thay do it like survival horror games ( Resident evil, Alan Wake 2,Dead space) in these games the hud disappear if you stopped shooting or reloading it looks so clean
It was the same for bo1 after only just walking around the huddle would go away
And in dead space your equipment itself had info displays so you know your gun was almost empty or your health was low because of the bars. Of course it's a third person thing. For Cod they could've added a watch on your arm displaying health and armor. It's that easy and they ALREADY HAVE these watches tracking stats.
Most games should do that. If I’m not using my hud then I shouldn’t need to see it unless it’s a bullet count or mini map if mp.
42:58 Lex talks about the dopamine and how BO1, BO2 and WAW all still have that juice and ability to bring satisfaction and that’s some mighty facts. Last night I played Shang and Die Rise, two of my favorite maps of all time simply for their complexity and the chaotic nature that doesn’t exist in zombies anymore and again, they provided me with a bigger satisfaction than Cold War ever did.
For me the COD killer is COD themselves, warzone changed the game for the worst. They started putting all their effort in warzone, and now they don't even put effort in their games anymore. They need to stop experimenting with warzone aspects in zombies because its truly not working, not many people like it. All we want is a simple hud (NO WARZONE ASPECTS), simple round based, simple perks, simple story, simple characters (NO OPERATORS), and that's what made zombies work back then. And of course from the rumors of gulf war they are still keeping warzone aspects like seriously... Do we really need armor, no that's what jug is for. Do we need salvage parts to craft items, no. Do we need more salvage parts to upgrade our weapons rarity, no. Do we need to have different tiers for perks, no. I mean when will they ever learn is the question.
Honestly they should look at some custom zombie map makers work, and take notes on what they do to make that map good
That means listening and doing what people ask for and they won't ever do that. Alot of arrogance and ignorance with game devs.
to me it comes down to the warzone influence, traditional core gameplay, and how lifeless each map feels.
Another thing too, about the zombies deteriorating, left 4 dead 2 had zombie’s arms flying off and chest’s exploding or heads popping off. Plus unique deaths depending on what gun and at what angle the zombie gets shot at
L4D2 was ahead of it's time it still holds up against alot of newer games
I just wanna see a red line in the bottom left, a blood smear above that with my points, and an ammo counter in the bottom right that disappears when I’m not shooting.
Don’t even need to watch, before I comment.
1) Playable characters have no personality anymore.
2) weapon rarity upgrade system & multi-tier pack-a-punch system. (Not alternate ammo types, loved those in BO3. Who wants to pack 3 or more times to get max damage on weapons).
3) Re-used assets from MP (Characters & Map’s).
4) No round based maps.
5) bad wonder weapons.
6) Score streaks in zombies.
6) Spawning in with any weapon or equipment you want. (Was more fun and challenging to spawn in with shitty pistol that you could upgrade to something fun.
7) Armor system in zombies.
8) Map tells you what to do (Steps, EE steps, Objectives).
9) Open world zombies.
10) Infinite self revived (if found or purchased)
11) Buyable ammo for every weapon (Makes it too easy)
12) Zombies dropping equipment & Ammo.
13) Bad easter egg’s
14) Unlimited perk slots (More perks used to mean you were good/knowledgeable at the game. only easter egg’s and challenges used to give you more perks.
15) Mini-boss/in round boss spam
I could go on all night, but I don’t want to.
Finally, No great war map!
Bro, how could you say the Rai-K and the CRBRS were bad wonder weapons? Nearly all of the big channels that play zombies liked those wonder weapons so I don’t understand your point there
@@wandered_rogue22those are only 2 weapons from CW not even to mention Vanguard and MW3 zombies. Now I have no idea what’s in those games as I didn’t even bother touching them but he could very well be talking ab those
I think one think I miss bout the old zombies is how they moved vs you as you were able to train them in way tighter areas than now and not get hit. It kinda feels like now ur always training in a big wasteland fighting zombies that move fast than u.
Cold War really was the best zombies experience of the modern CoD era (2019-present) and it’s the first one!
And all of them technically were made by Treyarch
@@mb__prod I wouldn't even say technically, they were all literally made by treyarch with treyarch literally deciding exactly how they wanted to make them
@@StrawberrySinju Its got me worried, everyone is hyping up cod 2024 but it could end up being vanguard 2.0 for all we know
True but it’s still not good it’s low like I wouldn’t consider Cold War a good zombies games it’s mid bo4 is better Cold War has no depth everything is handed to u and given to u
CW is the best ZMB period
I hate all the menus in zombies especially. They break the immersion so much
Not gonna lie, never even knew the compass was ever in zombies that’s how useless it is
I still dont get how they not see the love of a nearly 10 year old bo3 to this day and change completly everything. The custom maps still bang, its not even that we want something crazy just descent maps, good ee, and good gameplay, the foundation is literraly already build, of course change somethings for the better, but not everything people love.
Health bars on bosses is okay but not every individual zombie
Kill feed and medals are so annoying in zombies
I miss WAW, BO1, and BO2 era zombies. I hope we get a COD Black Ops Remastered Collection one day. All games in one similar to Halo Master Chief Collection.
It would be nice to have the ability to toggle certain HUD features you’d like personally
I’ve literally never used the compass in any game ever
Enemy health bars do NOT belong in Zombies. Knowing the health of a zombie/boss removes all the tension from a fight.
Turn them off, that’s what I did when I played CW.
@@rexthewolf3149it be better and more atmospheric if they made the zombies become more damage when shot like left 4 dead games or the doom games. It provides necessary information, provides good feedback, and makes the game more atmospheric. Its a net positive.
The problem is they keep trying to change the simple formula that made the game great at the start. HUD, perks, rounds, and pack a punch are prime examples
Exactly, innovate by adding mechanisms or more things on a map. Don’t change the foundation itself that people who played zombies enjoyed. Same argument for halo, why change the foundation when you could just add more sandbox mechanics like halo 2 did to 1 and halo 3 did to 2. Halo reach added sprint but it was a sandbox item, not an innate mechanic in the game that would radically change other parts of the game like halo 5 or 4. Halo infinite has sprint but it practically looses its function as it barely allows you to move faster than normal speed.
Can we address how ugly Cold War looks? Everything seems to blend into each other, you can hardly make out what’s going on
I've done directional callouts before, but thats just because the friend I was playing with is directionally challenged.
When I see damage point numbers pop up for zombies, it just reminds me of Borderlands
I wish the minimap only showed up when you called in the UAV like the old days
i feel that cold war didnt have that bad of a hud tbh. it was minimalistic enough and very clear what elements where at play at first glance. as well that the cold war systems just felt very satisfying
It was just generic and had no personality. Like going from bo3 mp then into zombies the hud is completely different. In Cold War it’s essentially no different, which makes it feel like warzone.
@@connoriquada5429 well yes but for pure gameplay wise it was really good. Wont argue with u that it was bland cause it was.
IT Was horrible but thats just my opinion. But let’s see what Paul Allen thinks.
It could be improved tremendously. Remove mini map or allow option to. Remove compass. Remove health of other teamates or option to remove it. Don’t need numbers on my screen constantly. Don’t need to know if my specialist is ready constantly, hide it once it’s charged. Don’t need to see what pap tier my weapon is, pap camo should already show what tier it is.
@@paulallen2680 Impressive, very nice.
Honestly old zombies just checked it all off the list man like you just can’t beat memories man
Who needs another zombie experience at all after bo3 , perfect zombies experience imo the hype , gobble gums new wonder weapons ultimate abilities , how do you top that honestly just can’t beat it goat :bo3
YES fuck coldwar hud too, all of the useless info and points and zombie healths too
One thing thats always been one of my biggest pet peeves in the recent games is the point system. Maybe it's bc that's what I was so use too and made the most since. Also it was actually helpful for every bullet to count as points. Oh,u have 5 bullets left but ur 30 points away from pack a punch well no problem just hit those five shots on one or even a group of zombies and boom. U have enough points wether u killed them or not. Apparently they took this feature out bc one of the devs or owners children's was essentially gettin bullied bc he wasn't getting enough points to help progress the match. Sad.
Compass call outs are a escape from Tarkov type of feature it’s totally not needed
bro someone told me in zombies 'turn 105'
i said to him to turn the game off
Grouping Bo4 in with the games since is kind of wild to me. I understand when talking about HUDs since it is known for having a terrible one but I see all too often people group it in with this new era of CoD and that's just criminal to me.
Well id rather play bo4 again over vangaurd to be fair there is still some nostalgia in it.
Don’t get me wrong, I LOVE BO4 Zombies. I just hated the HUD lol.
@@Xpertfusion agreed and a couple mechanics but its alright
@@Xpertfusion yeah that's valid. It's pretty bad but I don't mind it stylistically. Better than a generic MP one imo. Definitely prefer the classic style with the little circle in the bottom right though
Yeah b04 zombies is legitimately good to me
This is a great video and it's something I didn't ever think about but knew subconsciously. Zombies has suffered from that lack of immersion because of all the extreme sensory overload all over the screen and it just makes so much sense to minimize it.
Lex you need to boot up Smite and look at its HUD, the way you can drag every single element around and resize every part of it and place stuff wherever you want is insane. I wish zombies would allow us to do that if they are persistent on making bad HUDs
good news (:
1 piece of the hud that I think is perfect is the round counter/round transition that came from BO3, I don't think you can beat that & im glad they continue to use it, I also dont mind the perks being bottom middle instead of bottom left. But something I don't get why we need is an icon of the gun model, just have the name of the weapon & the ammo, no need for an icon of it when I can see it in my hands or in the box
One thing that has greatly improved in recent COD zombies is the audio. The sounds are significantly better. I played BO2 zombies yesterday and I could not even tell which direction the zombies were coming from...
Yes, it's very weird. Maybe the audio is screwed up since I'm playing on the Series X? I certainly remember the BO2 audio being great when I played it as a kid. I can see the zombies and it's almost like the audio is coming from all directions at the same time. Now that I think about it, isn't there a setting to turn on surround sound for BO2? Maybe I'm just stupid lol@@GravitonAllNightLong
When you’ve been playing for a long time you get used to zombies movements and spawning to the point would you even need audio
Yes, this is exactly why it's weird hearing the audio. I've been playing zombies for decades now and I'm very good at predicting where the zombies are located. The audio for some reason does not seem to match the true location of the zombies like it used to. I think I've somehow disabled surround sound and I've been unable to find the option in the settings. @@GPODante.2
@@JadonKaiser Nah this is definitely a you issue. Bo2 zombies actually has better audio for me than most recent cods cuz I can always tell where zombies are coming from (I play on ps3), and even where faraway character quotes are coming from. Btw I have a similar issue with bo3 on ps5, which is backwards compatibility ofc. Yo I swear the audio for bo3 was not this shit on ps4. Maybe this is a backwards compatibility issue tbh
Looking at the round number and seeing those colorful perks above it was nice
One of the most annoying things about post bo3 huds is the image of the gun. Why do I need an image of the gun? I can just look at the model or the name and see what I have. Thankfully Cold War didn't have that but it got brought back straight after
I agree the huds have been bad, however in Cold War you could turn off map, scores, and health bar if you want.
You cannot turn off the mini-map or the score pop-ups. You can only turn off the healthbars and damage point numbers
Plus These Huds like minimaps shouldn't even been in zombies to begin with
Me when I spread misinformation😊
Hummm?@@paulallen2680
I don’t know… I actually enjoy Cold War (minus Outbreak and Onslaught) I thought the wonder weapons were unique and the UI was nice. I’ll always prefer B03 but still, I find myself playing Cold War
13:06 I use it to find boss zombies sometimes
Okay tbf, 65% of my usage of the minimap happens in outbreak, the other 35% is in round based (and I play 3 times as much round based)
For alt ammo types.
When you hold x to put your gun into pap
A/B/X/Y buttons appear each with their own option of alt ammo types.
Same size as the original “hold x to pap” option
That way you can keep it all confined to the pap machine and with no menu
I feel like the biggest reason it looks so similar to MP and Warzone is so that new players have an easier time understanding it and i can totally get the thought process for it because it's likely for accessibility (even then there's no reason they can't Zombiefy the HUD like how the Active Duty Slots on MWIII have a Zombie like look)
The issue is that and this might be a hot take but i find that kinda offensive tbh and before you ask "how could it be offensive?" let me explain.
If the reason really is to make it easier for MP or Warzone Guys to play Zombies and to make it accessible then that means they think the average CoD player is too dumb to understand a Zombies HUD so they have to make it like something they've already played.
I find it odd that they think a new player to Zombies likely won't understand what's on their screen if they're from MP or Warzone.
(I see accessibility got brought up later in the vid, i typed this like halfway through. lmfao)
Also CoD really needs the option Fortnite has which is being able to turn off nearly everything on the HUD and being able to resize the hud.
Alot of the HUD issues would be gone if you could just make it like 30% smaller or whatever you want.
RND base was just you running in a circle. How is that hard to understand?
No zombies crew & mp $20 bundles operators replacement is the biggest letdown ever
Hopefully COD 2024 zombies feels more like BO2 and Bo3 zombies
I really hope so bro 🙏🏼🙏🏼
It is and it makes the game feel like its not polished by the developers.
I personally loved the bo4 hud, I think the best way to fix this issue is to have personalized huds, because we all have different preferences and different play styles.
BO3 had the best hud imo, the thing that annoyed me about BO2 was that after round 5 the tally marks would switch to generic font numbers but in BO3 the numbers too have a stylised font and so it fixes the style issue I had with BO2
Bro there is so much riding on cod 2024 bro..pls let it be good
My man my friend Zombies is never going to be good Ever Just watch on the launch of the new Call of Duty People are going to Throw these zombies into the dust Like they did every other new zombies Because everybody wants Black Ops 3 Because those morons are still stuck on 2015 And they need to get over it
@@mychealmcknight7963 people want the quality of bo3..which I don't think it's that hard to achieve again. Bo4 was too hardcore for casuals and CW was too casual for hardcores but they still played because it was recognizable...and then Vanguard happened. And the MWZ.
@@MuttyBX Yeah but the problem with that is They have so many attempts to actually do that But no They wanna make everything evolve around warzone Plus How are they gonna make a game Like Black Ops 3 When there's No crew No good story And most Likely They'll give us the same Maps We've been playing for 9 years now And it will get old real quick
@@mychealmcknight7963 yeah everything revolving around warzone is my biggest fear for cod 2024...and the lack of 4 named characters is always gonna hurt zombies imo. But I do think quality zombies maps can make up for that. All we can really do is pray I guess.
@@MuttyBXI dunno man… You know what they say. All good things come to an end. I suppose we’ve had the good times with zombies, now is just… a soulless husk.
bo4 was awesome
Remember running around a map and pressing the interact button on every single asset (apple to bench) to find a secret intractable item.
Remember running through a map looking at everything to find a cypher.
that’s literally the most boring part of older zombies titles💀
@@dankmctwist6575 I agree lol. But it was never required and there was so much in the game if felt like YOU could actually find something no one else knows.
The cyphers alone were amazing because if you look back there are sometimes 50-100 in a map. But they are hard to find even if they could be right in your face
I don't mind the hitmarkers and I actually like the red ones signifying a kill, but the issue is that when you put points and massive text next to my reticle telling me I've gotten a kill, you're adding unnecessary clutter and you're making the red hit markers redundant in the process
Black Ops 4 and Cold War are actually really good. The rest are actual dogshit
Yeah man
What are you smoking?
@@D3AL1O you gonna say that cold war and bo4 are on the same level as vanguard and mwz? they're not bo3 level they're just good
I love how people complain so much about modern zombies yet they still buy it and play it
Because we care about it and want it to get better. The devs need feedback, they actually actively ask for feedback.
I wouldn’t bother complaining about something I don’t love.
@@Xpertfusion then maybe give feedback on the actual gameplay and not something so inconsequential like the ui because the ui is the least of modern zombies’ problems
@@emikochie2760ohh shit.
Aside from the mini map and compass, I'd say CW's mini map is pretty good. Death perception is an even better perk without the mini map. With other stuff like zombie health bars, damage numbers, and the text that pops up when you kill a zombie, it should all have an option to toggle on/off in the menu. To me, it is pretty satisfying seeing a bunch of yellow text after getting headshots or seeing a bunch of text pop up quickly after using shatterblast on a hoard. I do see why not many would like this. Seeing the damage numbers can also be satisfying when testing weapons to see if you can get 1,000,000 damage on one shot without AAT's.
points based is a huge missing aspect too. not only was it fun to see number go up when on high rounds but it was so much better for earlier rounds. And round based. And creators not knowing the easter eggs before the map released takes all the hype out of it
Good old times when we got Shadows of Evil and The Giant as release maps..
Bo1/2/3 done it spot on I don’t know why they thought they would change it and ruin what was so good about it
Starting pistol needs to return zombies got so boring when I could pick a better starting gun
I actually really like Cold War's but it does need a lot of work, like remove all pop ups, condense some of the info on the right side, remove map and compass, and change the health bar; but if u got rid of just all the clutter I still really like it
Cold war had that feature that you can remove stuff from the hud, zombies health bars and damage. Minimap (maybe), compass (maybe)
theres been many times where ive died when in the armor upgrade menus in cold war. Its just intrusive, Why cant i just hold down x or e to upgrade? why do i have to open a menu and click something????
In zombies i don't want to feel like a soldier. I want to feel like a SURVIVOR that starts off with the bare minimum, and then start the climb in power
the only time I have ever used a compass callout, was in fortnite. And that was cause you couldnt ping until they added it in
First thing I did was turn off damage numbers and kill feed. Instantly makes it a better experience
Always turn off the compass in the settings, its so much better off
The one element of the hud I actually want is a zombie counter and that’s the only thing they have never added
I feel like there should’ve been an option to remove the extra crap to minimize the hud in general. The mini map is alright if your new to the map and want to explore and figure out what it is for newer zombies players.
Lex for the pack a punch icon...i think its a good addition because the way CW (the one who started it) works its that if you have a camo on your gun from the challenges or if you bought it, it wont get replaced by the pack a punch camo. So the icon does work for people who use dark aether for example or the diamond because thwy wont get the PaP camo so if they somehow forget the times thwy pap a weapon the icon hepls 😂😅
It's more satisfying to see points pop when each bullet lands vs the kill feed. Males you feel rich in points and more meaningful. Just satisfying.
I think the solution here is to have every HUD element have a selectable setting.
Maybe a good portion of the playerbase wants that much info, maybe a portion doesn't. Maybe those portions change over time as tastes change.
Empower the player. Make all HUD aspects selectable in settings.
Bro facts at 37:07 !
The minimap literally makes things more confusing especially if I glance at it after viewing tac map
Hud should be customizable removing things adding things you want
It is in Cold War.
i love how lex switches up his opinion on new zombies games all the time
Wym switches his opinion? He stands on whatever he says
There is no switching up he said the new zombies is meh and fun but it’s not like bo2 bo1 or bo3 by any standard it deserves the hate simple bc it’s so complicated like he said in the vid simplicity fits zombies and it makes it unique like he said and mw3 does not of that
Zombies just won’t make it back to that BO3 peak era man. I’m so glad they went all out for the best zombies system. Like if they did zombie chronicles on BO4 or further, it would’ve sullied those maps.
It is because the settings are nothing compared to what we got in pre bo4 like they actually had some creativity than somewhat modern day outdoors or facility. With you playing opperators who have 0 connection to the story and are just the most boring things possible.
AATs should be a side quest and be stronger like in bo3. Actually gives you stuff to do on maps.
26:02 yeah if you're telling someone to go to a specific location, you'll use it's name
If you're telling someone to go to an abstract location, you say "follow me" and just lead them there
The thing I didn’t mind is how they showed how to get to power and get pap but everything else can get removed
Black Ops 4… in retrospect, was not as bad as we all made it seem to be. After the other games came out, I really appreciated going back to black ops 4 (after fully satisfying my spontaneous black ops 3 phase(s))
bo1 did guns, hitboxes etc the best. every gun feels the same now. guns used to become space lasers when you papped them with crazy sounds cool names etc. rounds felt meaningful because you had to survive. now its so easy to kill everything it feels meaningless after 30 minutes
The only time I’ve ever used the compass in a game it was Fortnite for maybe a few callouts 💀
20:12 for story missions on MWZ, if you look at the map it shows the next mission, but still you are right it’s not displayed in a useful way to keep track of what to do. Also the tracking on it sucks so there is that
No killfeed, compass, metals, or warzone/multiplier elements the map was useful though maby have the map pop with the Inventory screen. Thought every game you build out the map as you play and you could get a perk or separate upgrades to make building the map less of a focus as you play