Cheat Engine: Using Many Results from One AOB Scan in Lua! [ Bowsette ]

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  • čas přidán 26. 09. 2021
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    Description: In this video, I show you how to handle multiple results from a single AOB scan in Lua! This type of thing has a bunch of potential benefits, a few of which I discuss in the video.
    Thanks for watching!
    #CheatEngine #Tutorial #Bowsette
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Komentáře • 17

  • @StephenChapman
    @StephenChapman  Před 2 lety +10

    COVFEFE! Hey, so, what's going on at 21:50 is resultsTotal holds a value, not an address. So that's why it went to 00000001 in the Memory Viewer, thus why there's no data there. I was mistakenly expecting that double-clicking the resultsTotal symbol would take me to the address storing that value. Nope, lol. Also, later in the video, I mentioned using an if-statement. You wouldn't need to do that, nor would you need the for-loop, to reference a specific scan result. You could just specify scan[#] (where # is the particular result you want to target). Easy-peasy!

  • @chrisfayte8482
    @chrisfayte8482 Před 2 lety +5

    Oh WOW!!! Explaining the LUA is exactly what I needed. This is an incredible lesson. Well done!! I love it!!

  • @birn
    @birn Před 2 lety +1

    Thanks for this.
    Situations with multiple AoB results had taken up too much of my time digging for uniques in the past. It was that and tracing code that produced hundreds of shared values that were major contributors to me taking a break from all this.
    Backtracing can be so painful. I've probably watched your GameMaker and Eldritch videos a hundred times and a few others from Cheat The Game. With multi AoB taken care of you've put half my difficulties to rest :D

  • @duncanwalker4770
    @duncanwalker4770 Před 2 lety

    I am learning new tricks and refreshing old tricks watching you guys (Stephen and Chris) all the time, Lua is definitely a big help and this has given me some helpful ideas to a problem I am about to start work on....now it's time for experimentation. Thank you so much. #COVFEFE

  • @elvisbrasileiro6672
    @elvisbrasileiro6672 Před 2 lety

    Very useful technique when by changing multiple values from multiple aob results won't cause collateral effects. Thanks

  • @zxcghoul1275
    @zxcghoul1275 Před 2 lety +3

    legend it's back

  • @robsonm7016
    @robsonm7016 Před 2 lety +1

    Great lesson!!!!!

  • @Khvplus
    @Khvplus Před 2 lety +4

    Hi. First of all, I want to thank you for your work.
    Did you use PIP mode for game or this is the wonders of video editing? And if it is PIP mode for game, by what means you do this? It looks like a very convenient feature.

    • @StephenChapman
      @StephenChapman  Před 2 lety +1

      Video editing. :) I'm trying some new stuff out, working my way towards a final template!

  • @tootit.
    @tootit. Před 2 lety +1

    Nice Video

  • @Bezo876
    @Bezo876 Před 2 lety

    can you make a cheat engine for the game atlantica online

  • @nazolon
    @nazolon Před 2 lety +5

    The game casually destabilizing in the background 😂

  • @valour549
    @valour549 Před rokem

    I would love it if you could make a tutorial on how to make the temporary changes used in Cheat Engine become permanent, by using something like xdbg. In other words, patch an exe so you don't have to have CE open every time.

    • @sofianhnini4161
      @sofianhnini4161 Před rokem

      I think you can make a dll and auto-inject it everytime you launch the game. GH injector has an auto-injector feature

  • @poryg5350
    @poryg5350 Před 2 lety

    Cheat engine: Peek on your waifu's underwear [ Bowsette ]

  • @techongamerz5554
    @techongamerz5554 Před 2 lety

    Sir you can bgmi