At this state, why Gaijin did not added Glided Fab-500 and Glided Fab-1500 to every USSR/Fighter jets so USSR players just need to cap base and then obliterate everything out from the range nobody able to see them?
I personally hate those NS 30mm cannons they are too low velocity for me to hit planes so I had to either risk missing all my missiles and getting no kills or swapping the double missile racks for 2 23mm gun pods and getting more chances for kills
The german su 22um3k got R60mks too but with 128 Flares and not 12, so can you make a video on that too please?
Can you list the music you use in the description? I’d love to know where i could find some of this
hmm, sir, those are R60Ms, not R60MKs 🤓
Itcdoes get r60mks
Hmm, sir, those were changed to R-60MK hours after release
🤓 mk
It’s an export model so it gets the R-60MK variant.
Su-22 its the Export variation of the Su-17, so it uses the R-60MK that is the Export variation of the R-60M 💀
10.7 is really good br for this since it doesn't face f16s and mig29s like the su17m4 can
6 30g all aspect missiles mach 1.2 on the deck beautiful at 10.7
9ls are better
And it has 12 countermeasures
@@arcroyal1258and?
It was absolute dogshit before, soooo
@@arcroyal1258usa Main 🦧💀
Planes better for ground striking than air rb, I have lots of fun with it in ground battles
What program do you use to record war thunder?
OBS
Imagine not being subbed
At this state, why Gaijin did not added Glided Fab-500 and Glided Fab-1500 to every USSR/Fighter jets so USSR players just need to cap base and then obliterate everything out from the range nobody able to see them?
Hey, what's the difference between the R60M and the R60MK?
The R60MK is the export variant
If my Russian SU-22 can get more than 12 flares….ill gladly play it
Fr just give it like a 32 flare pod
@@aquafire_yt6247 I’ll take just 20 flares even
@@jacobharper6649 yeah just something
man today a su22 fucked me up, I got it know thats why my manuever didnt work
I personally hate those NS 30mm cannons they are too low velocity for me to hit planes so I had to either risk missing all my missiles and getting no kills or swapping the double missile racks for 2 23mm gun pods and getting more chances for kills
The are hard to aim. I say try it again but lead twice as far as what you think
Dude what? The 23mms have even lower velocity
@@TacticalPhoenixYT mass plays into this too, 30mm’s are going to be heavier then a 23mm
@@therussianhusky1637 yeah, which means they preserve their momentum better. The Nr30 is famous for being one of the higher fps guns.
@@TacticalPhoenixYT since when???? I can hit more shots with the 23mm then I ever do with the 30’s on that thing
Sooooo, why are R-60MK better than R-60M?
They’re not, they’re just the export Ms
Export varient, similar to the AIM9-J vs the AIM9-P
Watch it getting moved to 11.0 soon
Not again please
I doubt it. 11.0 Su-17M4 gets guided AGMs such as Kh-29Ts. This one doesn't. Hence it doesn't justify the uptiering
@@sooryan_1018 It was 11.0 tho
@@killpop969 Su-22M3 was and still is 10.7
@@sooryan_1018 no bro, check old videos, it was 11.0 once
Su22 getting r60mk's was the worst decision ever man.
Still the worst grind ever
3:25 bro fell off, unsubscribing.
still bad
Its good now
How?
Missile slinger
@@zablinker yep missile slinger
If played well in right way is OP
@@Proskilljg until you start meeting players who know that you are slower and turn worse.