How to successfully ship a multiplatform game | Unity

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  • čas přidán 5. 06. 2024
  • Multiplatform game development is one of the cornerstones of studios' success. Are you looking for tips on how to ship successfully on multiple platforms? We sat down with expert creators to get their takes on when to start planning, why smaller studios are going multiplatform, and the reasons for cross-platform development.
    Timestamp:
    [0:00] Intro & Time Frame Strategy
    [1:38] Small Studios Go Multiplatform
    [2:34] Cross-platform Development
    [3:19] Multiplatform Tips
    Check our full Gaming Report: unity.com/resources/gaming-report
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    Instagram: @unitytechnologies
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    #unity #gamedev #madewithunity"
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Komentáře • 5

  • @lemetamax
    @lemetamax Před 2 měsíci +2

    I have a game I made about 5 years ago with URP for Android. It is ready to go live for PC. And I maxed out the URP graphics and it is great and performs at a steady 300FPS. I want to use HDRP on it to really stretch the graphics but then everything turns pink and the only way I can really use it on HDRP is by manually recreating the materials and shaders one by one. I wish there was a wizard that automatically converts URP materials and shaders to HDRP.

  • @TheMonsterShow1717
    @TheMonsterShow1717 Před 2 měsíci +2

    awesome , And good news You guys (Unity) have regained My Trust😍😍

    • @Knuckles2761
      @Knuckles2761 Před 2 měsíci +1

      Right, right. Very believable. Especially under clearly bs ad video.

    • @TheMonsterShow1717
      @TheMonsterShow1717 Před 2 měsíci

      bro so what i do the most easiest and versitile, floexible software is unity no doubt so i have to use it anyway and bt i was giving them motivation @@Knuckles2761

    • @TheMonsterShow1717
      @TheMonsterShow1717 Před 2 měsíci

      @@Knuckles2761 may you live long bro and a true life