My New Gameboy Game - Unfinished Gameplay - Damuel, A New Gameboy Metroidvania Game Coming Soon!
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- čas přidán 11. 06. 2024
- Some notes to mention: hit detection was disabled for this video so that I could get through the levels without dying. There's the idea shown though, the camera will shake with momentary invincibility. This is unfinished. When finished it will be quite a robust Metroidvania game for the Gameboy and I will make the ROM free for everyone. I may even upload and share all of my assets basically making everything open source. This has been a project of love began in mid March 2024 and is expected to be done in a couple or a few months, I can't really say just yet.
Sorry for the slight audio skipping here but I found it acceptable. I'll adjust my screen recorder settings to make it better the next time.
What is shown here is a small portion of all that's been done, I'll show more the next time around but I felt this gave a good idea of... the idea of everything. I have spent whole days trying to figure out one problem or another such as programing in health meters and buying things at a shop, or more like displaying the money amount that the player has. Sounds trivial but I am learning. This is my first video game after all. And I will probably stick with making Gameboy and Gameboy color games, sticking to what I know. After I get done figuring out just a few more things it will all be smooth sailing. The sprites, maps (levels), music, are all done. I am in the programing phase of things.
Most importantly, helping me get the word out about this new Gameboy Metroidvania (again, called Damuel) will be helpful and appreciated! - Hry
Are you going to add a HUD for gameplay?
Yes, I just disabled the health variable decrement here to get through these areas w/o dying. Normally a heart with an exclamation mark appears when the player is low on health.