It was already a concept in the canceled YF-23. It was supposed to carry a 'barrel' of AMRAAMs behind the cockpit which rotated the same way. The complexity of it was actually a concern, more than a feature.
Wings are a useless over complication of the missiles design, Programming of the seeker needs work to insure it will not just pass through the same hole over and over. The missile barely clears the bottom of the ship at launch so that limits maneuvers during launch. Over all design of the deployment mechanism seems sound but ultimately the more complex it is the higher the chance of failures or being disabled. Interesting though and looks fantastic.
@@borischung01 Sorry I conflated you with another creator and thought I had already been through your catalog of videos. I checked out your palletized system. Good work.
That's the point. The missile got friggin wings. You'd think the impracticality aspect would be screaming in your face loud enough for you to comprehend that.
space engineers is a game that is in large part about making exaggerated and obviously impractical stuff, this is practical to use though if you want it to be. My computer can run 10 million PCU @@JudahDavis
@tequilasalad1535 The limited pcu limit, especially on servers, prevents space engineers from being a breathing universe. Which is fine, since they are making a second game.
I NEED THE SCRIPT FOR THE ROTOR Im trying to build sort of a rotary fighter storage and i need a script for making rotors rotate in increments which one do you use?
Bro I can't even build a ship that doesn't go over energy or survive in survival so explain to me how tf ppl be making custom rocket launchers n9t even the rocket launcher the rocket flies better than my ships
Very nice.
One of the best missile designs I have seen too.
aren't those wings useless? vanilla space engineers doesnt have aerodynamics
@rusername : He is an aesthetic builder, and it looks like he was going for something which looks like a JASSM or LRASM.
This is way too cool. Ship as well
Nobody:
Lockheed Martin: write that down write that down!!! ✍️ ✍️
isn't it already a thing?
It was already a concept in the canceled YF-23.
It was supposed to carry a 'barrel' of AMRAAMs behind the cockpit which rotated the same way. The complexity of it was actually a concern, more than a feature.
I'm paradoxically not surprised and surprised at the same time. But, I am overall dumbfounded.
The missiles look like chubby little storm-shadows.
Dude you consistently have dome of the coolest shit ive ever seen in my 3k hours of this game i could never do stiff like this
this one of the coolest things i have seen in SE
Live fire demonstration would be dope,
GodDAMN that is very efficient ans well made AND aestethically beautiful.
Outstanding work.
amazing i loved the landing gear
100% cool
100% impractical
That thing is awesome!
Dude made an LRASM for space
That's really cool
Congratulations, you successfully built a atmospheric BAL from Honor Haringgton Saga.
This is really cool.
Although I dread what will happen to the attacking ship on a server with sufficient lag...
now imagine firing the entire rotor cassette as its own missile.
Reminds me of that one shot from Stealth
are you going to be putting it on the workshop?
+1
Need a tutorial for the missle and launcher that was way sick
looks amazing, would you mind providing us with a workshop link?
Dope
Waw amazing
Looks like a Taurus
now do a riff on rapid dragon
Wings are a useless over complication of the missiles design, Programming of the seeker needs work to insure it will not just pass through the same hole over and over. The missile barely clears the bottom of the ship at launch so that limits maneuvers during launch. Over all design of the deployment mechanism seems sound but ultimately the more complex it is the higher the chance of failures or being disabled. Interesting though and looks fantastic.
The ENTIRE POINT of this build is to be excessively complicated
@hung01 THEN IT'S BEEN A GRAND SUCCESS!!!! Congratulations sir!! Here is to the next projects inevitable success =D
Workshop link for this build?
How about a rapid dragon?
Made one already. Previous video
@@borischung01 Sorry I conflated you with another creator and thought I had already been through your catalog of videos. I checked out your palletized system. Good work.
That will be 3 million PCU
Probably 100k max
@tequilasalad1535 I'm exaggerating, obviously, still impractical.
That's the point. The missile got friggin wings. You'd think the impracticality aspect would be screaming in your face loud enough for you to comprehend that.
space engineers is a game that is in large part about making exaggerated and obviously impractical stuff, this is practical to use though if you want it to be. My computer can run 10 million PCU @@JudahDavis
@tequilasalad1535 The limited pcu limit, especially on servers, prevents space engineers from being a breathing universe. Which is fine, since they are making a second game.
I NEED THE SCRIPT FOR THE ROTOR Im trying to build sort of a rotary fighter storage and i need a script for making rotors rotate in increments which one do you use?
Whips rotor script on Git
try making that jericho missiles from ironman mate i wanna see how much damage it can do
hi, let's play when there are discounts in the steam and I'll buy this game?
Link?
Bro I can't even build a ship that doesn't go over energy or survive in survival so explain to me how tf ppl be making custom rocket launchers n9t even the rocket launcher the rocket flies better than my ships
Also its pretty sick 😊
This on mod io?
No. Requires scripts to function. Steam only.