The INSET FACES Tool - Blender Modeling Tool Tutorial

Sdílet
Vložit
  • čas přidán 30. 07. 2024
  • In today’s video, we’re going to talk about how to use the Blender inset tool to inset faces. This can be especially helpful for creating recesses and other details in your Blender models!
    MORE BLENDER TOOL TUTORIALS
    • Getting Started with t...
    The simplest thing you’d use the inset tool for is insetting a single flat face on an object. This can be very helpful for creating recesses and nooks in your faces in Blender.
    To start off, go inside of edit mode. Jump into face model, then select a single face and tap the “I” key. Notice this is more effective if you start with your cursor outside of this object.
    What this does is takes all the connected faces and insets them in order to create a new face that’s smaller than the face you had before. Once you click, this pops up a little menu where there are some things you can adjust.
    A lot of these can be set by keyboard shortcuts with the tool active as well.
    Thickness is going to control the thickness of your inset. Depth is going to control if your inset goes up or down in addition to in. You can either control this with the depth slider, or with the mouse by holding the control key while the tool is active.
    I want to talk for a minute about the individual check box. This box makes it possible for you to inset multiple different faces at once. The way it works is that you select several faces, tap the “I” key to activate the tool, then tap the “I” key again to place it in individual face mode.
    Works on shapes other than rectangular shapes (like a cylinder).
    Note that this tool is often coupled with either the extrude tool or the scale tool
    For some shapes, the offset tool doesn’t offset even, so there’s a box to lock this to even (SciFi Box)

Komentáře • 42

  • @TheCGEssentials
    @TheCGEssentials  Před 4 lety +8

    Hi everyone! Let me know if you have any questions about the inset tool in the comments below! :)

  • @hotdogitsfriday
    @hotdogitsfriday Před rokem +7

    I am a beginner and your videos are incredibly helpful. You are a wonderful teacher. Thank you for your videos.

  • @RamblingsandRavings
    @RamblingsandRavings Před rokem +2

    This was exactly what I was looking for, thank you! Inset here we go!

  • @VespdirtgasRC
    @VespdirtgasRC Před rokem +1

    Thank you so much for this tips... This is really important to improve our performance to achive more complex shapes!

  • @levon024
    @levon024 Před rokem +1

    Thank you for your videos. They have been great!

  • @navyblue1111
    @navyblue1111 Před 9 měsíci +1

    i like how this is so concise

  • @tomtruong3203
    @tomtruong3203 Před 2 lety +1

    great tutorial video. Thanks

  • @goddusubhadra4136
    @goddusubhadra4136 Před rokem +4

    Bro plzz mention shortcut keys also on display then only beginners can understand.

  • @JuanFernandez-ti5bv
    @JuanFernandez-ti5bv Před rokem

    Fantastic teaching thank you

  • @TopofTheHill3D
    @TopofTheHill3D Před rokem +1

    what if i wanted to inset, then keep that void i made to save as an stl so i can merge them later and print in two colors. so i can print the boarder of a logo in one color and the inset in another?

  • @iqbabaihaqi3093
    @iqbabaihaqi3093 Před 2 lety +1

    thanks for tuts

  • @stra3947
    @stra3947 Před 3 lety

    I can not change the way Insert face works. The menu to change the function how insert face works ,does not come up. I hope you can help me. thanks in advance..

  • @franman51
    @franman51 Před 11 měsíci +1

    Wish there's an Inset modifier; big fan of non-destructive workflow.

  • @blendwithnuke
    @blendwithnuke Před 2 lety +1

    Press two Time "I" key to individually insert

  • @johntrueblue
    @johntrueblue Před 2 lety +4

    this is a good tutorial but one thing is your only showing perfect faces (squares) what happens when the cube is longer than the hight and you inset and then the ends of the inset are thicker than the long sides?
    How do you get equal spacing of the inset faces?

    • @stevetb7777
      @stevetb7777 Před 2 lety

      LOL, same exact question as I'm doing this to a rectangle

    • @sekhej4309
      @sekhej4309 Před 2 lety +4

      APPLY TRANSFORM FIRST (CTRL+A)

    • @therealslin
      @therealslin Před 3 měsíci

      @@sekhej4309 thank you so much!

  • @rowlandreeves5476
    @rowlandreeves5476 Před 2 lety

    I have a rectangle with no face on one side. How do I create a face where none exists?

  • @guitarnerd19
    @guitarnerd19 Před rokem +2

    Is it possible toInset from selected edges only? Example on a square plane can you select 3 edges and not the 4th to inset on 3 sides?

    • @lotwar
      @lotwar Před 4 měsíci

      It's possible.
      First click I for inset, then B for boundary. Video I found: czcams.com/video/02IURllsj7M/video.html
      For all the newbies not sure what to search for like myself!

  • @martinhyska1206
    @martinhyska1206 Před 3 lety +1

    if use that parameter thickness on cube it mean diagonal length or length form edge?

  • @Themosthatedman
    @Themosthatedman Před 3 lety +1

    First cube dimensions are 0.295 m. And inset faces thickness is 0.5 at 1:46. How is possible? I just want to inset faces 2 milimeters from edges on my cube. How can I do it? Dimensions works really strange in blender. I didn't like it..

  • @bigman7856
    @bigman7856 Před rokem +1

    For whatever reason the inset does not evenly offset the face from the original edge. It’s like there’s not a center point it is off setting from. It does it on certain faces but not all

  • @adminlog3606
    @adminlog3606 Před 3 lety

    hey justin is there a way to reduce the sensitivity of orbit ?

    • @TheCGEssentials
      @TheCGEssentials  Před 3 lety +1

      I think you can change orbit sensitivity in the navigation preferences

  • @SimpleTrax
    @SimpleTrax Před 3 lety

    How about insert face, not faces? For example insert 20x32cm face 2cm from the selected edge, how do I do that?

    • @TheCGEssentials
      @TheCGEssentials  Před 3 lety

      What do you mean? Just select the one face and use the inset tool...

  • @BeastGuyver
    @BeastGuyver Před 2 lety

    ok I'm making a skull to work on my skills and my problem I've been told is better described this way I have a disk I want to make into a donut I was sent to this video, which doesn't help me. I'm actually trying to make the Zygomatic arch but I've been told including all the details just confuses people.

  • @jerryw5225
    @jerryw5225 Před 3 měsíci

    Sorry, to do that, uncheck boundry. Thanks again.

  • @SatAFK
    @SatAFK Před rokem

    5:30 press O, nothing happens. Inset menu appears only when you already did something, so click Outset there did nothing too.

  • @dominiqueruppen5721
    @dominiqueruppen5721 Před 3 lety +1

    great vid, thank you so much!!
    I'm already the 3rd person asking about the THICKNESS: the value goes from 0 to 1.
    Here's my problem:
    -the flat roof of my skyscraper is 10 by 10 meters
    -I need an accurate 2-meter-shelf (where the players can stand on) and need to extrude the middle part for another 3 meters in the air
    -> how can I achieve this accurate 2-meter-shelf? (as mentioned before: the thickness gives me only a value from 0 to 1)

    • @pixelwrinkly1528
      @pixelwrinkly1528 Před 3 lety +1

      probably a number of ways you could do this.
      one way - which doesn't use the inset tool - is to add an edge loop exactly half way up the skyscraper
      then use the move tool to move that edge loop nearer to the top of the skyscraper; use the operator panel to move the edge loop a precise distance (which is going to depend, obviously, on the height of the skyscraper and where you want it in relation to the top)
      now repeat, adding another edge loop exactly half way up the skyscraper; move it to nearer the top; if you moved the first one 12 metres, move this second one 10 metres
      you now have two edge loops near the top of the skyscraper, exactly two metres apart; they form a face loop; select the four faces in that face loop and use the extrude (along normals) to pull out your shelf, using the operator panel to get exactly 3m of extrusion
      does that do what you want?
      if you're not sure about any of those steps just ask again in this thread

  • @jerryw5225
    @jerryw5225 Před 3 měsíci

    Is there a way to offset the face rather than centering? Thanks

    • @Thegaydisaster
      @Thegaydisaster Před 6 dny

      Select the faces you want to move after insetting, then move them (default hotkey “g”) along the axis you want to (by pressing x y or z)

  • @playbyan1453
    @playbyan1453 Před 3 lety

    Great i thought i can't inset multiple faces individually, thanks

  • @vladv.6377
    @vladv.6377 Před 3 měsíci

    +++++

  • @BremeD
    @BremeD Před 3 lety

    you look like that one hard paintroller soaked in paint that no one uses (sorry)

    • @TheCGEssentials
      @TheCGEssentials  Před 3 lety

      If you're sorry, why'd you say it to begin with?

    • @BremeD
      @BremeD Před 3 lety

      @@TheCGEssentials i do not know actually.