Budget Wind Druid Build Guide: Mother Nature's Wrath Off The Dollar Menu! - Diablo 2 Resurrected

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  • čas přidán 14. 07. 2024
  • #diablo #resurrected #guide
    TIMESTAMPS:
    0:00 Intro
    1:00 Comment shout out
    1:34 Attributes
    1:39 Skill trees
    2:16 Budget gear disclaimer
    2:45 Gear
    4:58 Additional stats
    5:21 Mercenary gear
    5:36 Example gameplay with commentary
    9:21 Summary to outro
    Videos Referenced (in order of appearance):
    Beginner's Guide Caster Amulets: • Crafting Caster Amulet...
    Beginner's Guide Gambling Rings: • Gambling Guide Basics:...
    Endgame Wind Druid Build Guide: • Endgame Wind Druid Bui...
    Build Guides Playlist:
    • Build Guides
    Make sure to hit the Subscribe button, and click the bell to be notified whenever I upload new content!
    Check out my main channel here: ‪@DSG411‬
    Check out my "Switch Off!" part here:
    www.youtube.com/watch?v=AXiLH...
    Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
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Komentáře • 30

  • @enjoystuff
    @enjoystuff Před 5 měsíci

    I love budget build videos! End game builds are cool, but sometimes they are just show-off builds and completely unreasonable until most players are basically done with ladder.
    Also, that comment has it spot on. There are some big name streamers who could learn from your excellent basics. You give clear and concise information and even provide time stamps. So many content creators do not use time stamps. I really hope your channel takes off!

    • @switch209gaming
      @switch209gaming  Před 5 měsíci +1

      I love doing the budget videos as well, more so than the endgame ones because I consider them more in the realm of what the general player base would be more interested in playing casually, with those whom are exceptions as they enjoy the builds enough to gear them up for endgame use.
      Thank you for the kind words, I really do appreciate it! If this channel takes off, I’m stoked, if not, that’s perfectly fine as well. I’ll keep making content for whomever wants to check it out, and I never want to waste the viewers time with making long videos, I want them to give everything needed without filler, with the gameplay examples where I can add additional commentary if needed. I’m thankful so many seem to be liking the videos, and I look forward to making more in the future, and again, thank you for the kind words!

  • @hailbismarck
    @hailbismarck Před 5 měsíci

    A few things to note:
    Wind is a great season starter build because of how cheap and safe it is. I disagree on the resists being important, FCR and MF are what you are looking for (after +skills obviously). Reason being, you don't need to worry about taking damage, you have a great wall of summons and a maxed out cyclone shield which does NOT work with resistances. Meanwhile resummoning every minion takes ages if you don't have high FCR, plus your main source of DPS are the tornadoes. 99% breakpoint is a good stopping point.

    • @switch209gaming
      @switch209gaming  Před 5 měsíci +1

      I appreciate the feedback! As good of a starter build this one is, I primarily made this video, and all my budget builds, with the idea of wanting to try something new after getting their main builds geared up, and now want to see what else they can enjoy with left over gear they have from leveling up their other build(s). I prioritized resistances because I had a few close calls on higher players difficulties, and with a large amount of players who always ask me about playing on higher players settings, I said I’d try adjusting builds for higher player settings, regardless if I show gameplay on said settings. But yes, FCR and MF is important, that and plus to skills to try boosting skills as much as possible since CTA isn’t used. It should be plus to skills, FCR, then MF as to have high MF is good, but if clear speed is really low and survivability becomes questionable, then it serves less of a purpose than lower MF with higher FCR.
      But overall, I wanted this build to hopefully show how you could make it with minimally optimized gear that is under utilized for the build type, and can still be fun and give a good sampling of what to expect from the build’s play style.

  • @gstvntt
    @gstvntt Před 5 měsíci

    Cool, would a fire variant be equipped the same? I also wonder your take on an end game fire druid

    • @switch209gaming
      @switch209gaming  Před 5 měsíci +1

      I have guides on both versions of a fire druid!
      Budget Fire Druid:
      czcams.com/video/73jsclTTeGY/video.html
      Endgame Fire Druid:
      czcams.com/video/cwzOr4bKQHU/video.html
      Hope you enjoy the videos! both are very fun to play!

    • @gstvntt
      @gstvntt Před 5 měsíci

      @@switch209gaming awesome, I'm more of a shape-shifting druid player, I'm currently testing a build using earthshifter while maximizing fissure's synergies, so far it's amazing.. Fissure gives area damage and it's a great mix of physical and fire.
      Edit: I started rambling about my build and forgot the point of the comment lol
      Yeah I love fire builds overral, I'm glad the elemental druid has more options now

    • @switch209gaming
      @switch209gaming  Před 5 měsíci +1

      no worries, it's great to see people who are passionate toward something, and if you watch a good handful of my videos, you'll hear that I can ramble on quite a bit myself!
      I agree, they needed a buff, and thankfully they got a bit of love with some skill reworks and the new flickering flame runeword. Have fun with the build if you give it a try!

  • @enjoystuff
    @enjoystuff Před 5 měsíci

    I would like to request that you use a level 79 character in the future for budget builds. The skill tree and gameplay would be more realistic for a budget build at a lower level. the extra 20 skill points and 100 vitality make me think it might not be as feasible as it looks. Even just a small level increase makes you get hit less because of the way attack rating is calculated right?
    79 is the level I always find that casual players get to quickly, and then want a build that works, but 85 is reasonable too. Anything higher and you are likely looking to replace your budget gear.

    • @switch209gaming
      @switch209gaming  Před 5 měsíci +1

      I appreciate the feedback! This is something I have been contemplating myself, as I want my videos to be more realistic with expectations. I have been considering making clvl60 budget builds since that’s the minimum to beat hell difficulty, and most players, offline and during ladder, will be leveled up passed clvl60, so for them to see my build and how well it plays as is, hopefully will encourage people to give it a try, as their experience will only get better from what my build displays.
      I used the clvl I did because I maybe have 10-15hrs/week to make content, and I made clvl99 for endgame builds with hero editor, and it was easier to build them out with just replacing the gear vs switching over the clvl, however that’s still a minor inconvenience for me and I should’ve still used lower clvl, so that’s on me. I have some builds still scheduled out at this point that I can re-edit, but for future budget builds, I think I’m going to take that advice and use clvl60 or maybe up to clvl70 (it’ll depend on the specific build) to showcase the builds. I appreciate the suggestion!

    • @enjoystuff
      @enjoystuff Před 5 měsíci

      @@switch209gaming yeah I get that. Another thing you could do if you’re trying to do it quickly is to just leave off 29 skill points and 145 stat points. It’s not quite as accurate, but close enough for any spellcasting builds.

    • @enjoystuff
      @enjoystuff Před 5 měsíci

      @@switch209gaming the level 20 oak sage is what made me think about this. It made me think, if I build this, should I get 1 into each summon and then max oak sage, or just max oak sage and then get the grizzly.
      What do you recommend at level 70? Just ignore the summon tree or sacrifice some of the synergies and get a couple points in oak sage?

    • @switch209gaming
      @switch209gaming  Před 5 měsíci +1

      Im most likely going to just have the character be clvl60, that way it's shown on screen how budget the build is without it feeling "simulated" to be so, if that makes sense. I want to give more authenticity to the concept, so having it be at minimum level to complete Hell is more fitting, but again, I appreciate the feedback and constructive criticism, it's always welcome with me on this channel, anything to help improve the content for you guys is good for everyone!

    • @switch209gaming
      @switch209gaming  Před 5 měsíci +1

      At level 70, id focus on no bear, I forgot which wolf summon does cold damage (away from my computer to check as I type this), but if for nothing more than maybe one, up to a few, points into that specific wolf to have some cold damage/"slows target" crowd control, and focus on oak sage after the elemental skill points are used. He will die a lot, but he can easily be revived, and will only add more to survivability for your entire group, so he should be a key skill focus, however not before your primary skills with the elemental skill tree.

  • @peternowlan5196
    @peternowlan5196 Před 5 měsíci

    I have a question. In all the Guides the player has no potions onboard, it’s all Charms. I’m always carrying a million potions. Is this because they have items the leech health ?

    • @switch209gaming
      @switch209gaming  Před 5 měsíci

      Sometimes they do, it depends on the build specifically. The endgame guides I make are generally using Full Rejuv potions, some of my budget ones use them as well, but usually I try to focus on the highest of the health/mana potions. If you watch more melee focused builds, odds are they have some life leech to compensate for any health loss, but again, that's dependent on the build you're checking out.

    • @peternowlan5196
      @peternowlan5196 Před 5 měsíci

      @@switch209gaming wow thank you. I’m 66 and I’ve never killed Baal in Hell, I mean after 20 years. I’m playing now, still love it

    • @switch209gaming
      @switch209gaming  Před 5 měsíci

      Youre welcome, and Im hoping the day you finally kill Baal is coming up very soon! im always down to help players with questions, though I dont know everything about this game, but ill try with what I do know of, and try to guide you in the right direction for anything I cant answer. Hope you keep having fun and get Baal, good luck!

    • @supernova743
      @supernova743 Před 5 měsíci

      Carrying charms increases dps or survivability. Generally, you dont want to carry more potions than fit in your belt as theyre replacing other benefical charms.

    • @peternowlan5196
      @peternowlan5196 Před 5 měsíci

      @@supernova743 got it. I guess I’ve just never got to the stage where I can do this. Trying now though. Thank you.

  • @kristopherleslie8343
    @kristopherleslie8343 Před 5 měsíci

    Good guide that’s still not budget buddy. This gear is more in between the endgame version.

    • @switch209gaming
      @switch209gaming  Před 5 měsíci +1

      Skin of the Vipermagi can drop as early as nightmare Mephisto, Jalals mane can drop as early as nightmare/Baal. The amulet can be crafted and/or traded for, as it’s not BIS or even rolled well, so anyone crafting would typically give it away for free if asked for/would be closer to a more common roll if self crafting, the ring can be gambled for and/or dropped from farming lvl85 areas such as Pits or Ancient Tunnels which can have decent maps to get to (not always, but those whom are dedicated will farm them regardless no matter if online/offline). Dual spirits isn’t difficult to get aside from the Monarch base, but even once it’s found, the rune cost is very cheap and worth rolling even if rolled anti perfect. The rest of the gear isn’t difficult to find, and probably the most tedious of the remaining gear to get is the teleport staff.
      This build would take some farming to gear up as there’s specific things needed on the gear to make it more viable, so I’d expect a player to farm the aforementioned act bosses and/or lvl85 areas with their more preferred characters/builds and keep some items to build this one up while looking for what they really are after/trade for these items as they all would be cheap and easy to obtain, but overall, it’s still budgeted especially in comparison to the endgame build I made prior.

    • @kristopherleslie8343
      @kristopherleslie8343 Před 5 měsíci +1

      @@switch209gaming think of it like this, I believe our content producers, professionals, speed runners, bloggers etc have mis classified what budget is, respectfully.
      While I do agree with you in this particular case that what you listed is budget overall, it’s not budget in a general, casual, or speed run play through as attainable unless your extremely lucky.
      Budget is common and attainable. Stealth is budget. 2 FCR rings and FCR amulet is budget. If they have other stats its a bonus. Spirt sword is budget. Spirit shield is budget “if” your lucky to get the proper shield to drop for this class on a play through. Rhyme shield is budget. Ancients pledge is budget.
      Lore helmet or a resistance helmet is good enough and also budget. Creating your own craftable caster belt is budget. Creating your own craftable caster boot is budget or just getting lucky on a drop or gamble.
      Ideally you want more fcr and if your able to get resistances cool. If not that’s where adjusting your helmet or shield is a wild card.
      All of those items with the exception to your shield and potentially the amulet don’t require luck. They don’t require 24 hours of game play :). They don’t require trading. They don’t require purchasing off people. They don’t require any other human beings other than yourself and a basic play through and minimal farming countess or cows. That’s acceptable to 95% of all classes and builds that don’t depend on melee not just the wind/cold Druid.
      Now with you adding additional gear to that, it’s also budget but not in same category or sense. Those items you mentioned require luck or more than 24 hours to get or trading. It’s not budget in the sense it’s liberally available to everyone UNLESS your lucky to get it.
      If your build depends on Viper, well yea it’s not necessarily budget. You can’t predictably farm it in a standard play through. 7/10 the people that have it early in a ladder got lucky or pivoted to pure farming. The rest, people have traded and paid for it. After the first 2-3 weeks of a season, you could consider 70% of all the items budget if people are just going to a site to purchase it. But if that’s the case, then I’d say you need to specify that.

    • @kristopherleslie8343
      @kristopherleslie8343 Před 5 měsíci +1

      @@switch209gaming endgame and budget are polar opposites. However a budget build should be comfortably able to complete the whole game with minimal countess runs and no boss farming until you’ve beaten game through all 3 difficulties. If you have to trade for anything, that’s a key it’s not budget. That means it wasn’t attainable in a general play through. Hence it’s not budget!
      I think for your middle ground, you mean affordable, luxury, lucky, to have. A viper magi isn’t end game until it’s required for niche builds. It’s also not trash either. It’s also not dropping at the rate cathans drop either.

    • @switch209gaming
      @switch209gaming  Před 5 měsíci

      This is where you and I will never see eye to eye.
      I do agree that some streamers/content creators do make mountains out of mole hills, and vice versa, and a lot of it is for the sake of getting views. However, when I make my content, nothing I showcase is in consideration of other content creators/streamers, as over the last year or so, ive barely, if at all, watched other Diablo content. With as Diablo focused as this channel is, I dont want to give any impression im copying anyone else, as well as watching other Diablo content means all I do is Diablo both in creating and consuming, which isnt the case. And I dont base what I consider "budget" by anyone else's standards, with the exception of showing what was listed budget in the budget throw barb, as an additional reason to use the weapons I did, just so I could finally find a build for them.
      My budget concept is only in regards to being under utilized and not optimal, but still gets the job done and keeps the build fun without huge worries to damage or survivability. And none of the items I showcase are specific in that, they are the only items that can work, they were just what I wanted to use to showcase the build. Sometimes it's the only piece that seemed to work well with the other items used, other times I want to use it since I may generally focus on other items, and I wanted some variety to the builds. Regardless, there's other items that can be swapped around, depending on the circumstances, however these builds are not set in stone, nor do I consider in where the ladder season these items could be called "budget", aside from these being secondary characters after the main build is brought through ubers, such as the majority's sorceress builds to use for farming to gear herself up, as well as other characters. I dont have any interest in different budget versions for early ladder, mid season, late season, as I would rather focus on the optimization over the timing of playing the build, as technically in a regular playthrough of all three difficulties, any build able to complete Hell difficulty by level 60 is, at the very least, budget, since that's the minimum.
      Even in regards to ladder, unless my main build was a sorc, I wouldnt take my ideal build through Hell first, Id have my sorc go first since she's faster, and time means a lot to me, so what gets me to my main build faster, is the better situation. So these build guides are influenced by that type of concept, where these are all after thoughts after the main build(s) are through Hell difficulty. That could be Ladder Day 1, up to the last day, and that's dependent on the player.
      I understand your idea of focusing on builds that you literally build out during the initial play through, as if they can get through Hell, then they worked to complete the game, however, just because they worked to beat baal (not taking into account how many potential deaths were had to be able to defeat him, or any other act boss), doesnt mean they are viable all over the game. That's why I showcase the builds in a variety of areas instead of making "X build for X lvl85 area/specific super uniques", as I want the build to be utilized for farming at least in one area of each act, if not more, that way it is an overall fun build for whoever wants to try it. Sure, there's great Pit farming, Pindle, Baal, or Ancient Tunnels builds, however, they are generally specific to that location, though they can handle more, but they are best utilized for that area, and my budget builds are simply to show they can handle the areas to give players a sample of how it would play, that way if they want to continue to endgame builds, they can, and if not, they didnt need a ton of time or resources to make it, so they got their experience and can move on without a huge opportunity cost.
      Taking into account my playthroughs of all 7 characters, even seeing some streamers years ago play through the game casually, they could fit an entire playthrough, with hours dedicated to NM Countess, hours to Hell LK super chest, and NM mephisto, and still complete the game in maybe 20hrs, all depending on the build and how well they can utilize it's strengths. They may have skipped some non essential quests to do so, however regarding Ladder, many do skip quests like Blood Raven, The Golden Bird, and Rescue on Mount Arreat (at least in NM/Hell difficulty), to name a few, but they can get through the game by focusing on essential quests and focus farming areas to get the needed boost in gear, to make their playthroughs easier from the start, as the faster they get through to NM Meph, or even Hell to farm the Pits early for good gear, the better their experience would generally be and the easier it'll become to get through Hell.
      Those playing like that, in regards to Ladder at least, are my general idea of people whom would be most interested in my budget builds, as this is how I played the game after my initial first playthroughs, as I wanted to get to the endgame faster to focus on the build's performance getting better instead of just surviving to get to the end.
      I dont believe the idea of an item being traded takes away from it being budget, as RNG doesnt drop the same items for every character in the same type of playthrough. Someone playing Druid possibly could barely see any Druid pelts aside from plain no OS bases, maybe one skill on it or some resistances, however, it's all RNG, and if someone drops something on their playthrough that they dont need, as another player gets an item the former may like, they can trade items and it still be budgeted, and everything is based on RNG's luck to drop, and then roll well. Those truly with the disadvantage are those playing offline, because those online can trade, or choose not to, but it's not even an option for offline, so the odds are further against offline players, and I try to focus more on them, as I myself play offline, but anyone online still can relate and enjoy the content. Trading is simply convenience, it has no affect on whether items are budget, to make a build budget or not. It's about optimization and utilization, not timing specifically in regards to where in ladder players are playing.
      This is something we wont see eye to eye on, and that's perfectly fine, we play differently and that's what's great about discourse: two different views. My biggest takeaway is adding additional gear options like I have done in the past, I stopped because of time constraints in making content, but I think a good idea to bring back is discuss other gear options and clarify the importance of what is being shown. Thank you for your feedback, it's always appreciated!

    • @kristopherleslie8343
      @kristopherleslie8343 Před 5 měsíci +1

      @@switch209gaming not saying you are copying anyone verbatim. What I’m saying is the idea of what is budget is often skewed. Just because you and others follow that same suit doesn’t mean you agree with them, but to some degree you guys have to take a step back and identify what type of budget your referring to. Also I’m fine if friends or anyone does or doesn’t agree with me. You don’t have to. I enjoy healthy debates and seeing others point of view.