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Surface Modeling with Fusion 360

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  • čas přidán 16. 08. 2024
  • Learn the fundamentals of surface modeling with Fusion 360's Surface tools (formerly the Patch Workspace). Kevin Kennedy of Product Design Online will walk you through the core concepts with a step-by-step example, surfacing a steam iron.
    TIMESTAMPS
    0:00 - Surface modeling foundations in Fusion 360
    0:56 - Discussing the sketch geometry
    2:30 - Switching to the surface tools
    4:26 - Using the surface loft command
    5:21 - Changing the visibility settings
    6:27 - Creating sketch geometry for handle
    8:34 - Extruding the handle surface
    9:17 - Trimming the handle surface
    9:41 - Lofting the hole to finish the handle
    12:13 - Sketching the back geometry
    12:34 - Extruding the back geometry
    13:00 - Trimming the back surfaces
    14:30 - Creating the bottom surface
    15:23 - Using the boundary fill command
    16:37 - Adding fillets and next steps
    17:40 - Summary of surface modeling techniques
    TUTORIAL RESOURCES
    1. This tutorial's resource page ➞ ProductDesignO...
    2. View my checklists for Fusion 360 beginners ➞ bit.ly/f360chec...
    3. Join us on Patreon ➞ / productdesignonline
    TOP FUSION 360 PLAYLISTS
    bit.ly/learn-fu...
    bit.ly/woodwork...
    bit.ly/3D-print...
    bit.ly/sculpt-p...
    SUBSCRIBE for more high-quality Fusion 360 tutorials! ➞ bit.ly/sub-righ...
    ________________________________
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    DISCLAIMER
    This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.
    -
    #Fusion360 #ProductDesignOnline #surfacing

Komentáře • 278

  • @ProductDesignOnline
    @ProductDesignOnline  Před 4 lety +8

    Learn more about surfacing with my beginner surfacing playlist ➞ bit.ly/surface-playlist
    _
    *TIMESTAMPS*
    0:00 - Surface modeling foundations in Fusion 360
    0:56 - Discussing the sketch geometry
    2:30 - Switching to the surface tools
    4:26 - Using the surface loft command
    5:21 - Changing the visibility settings
    6:27 - Creating sketch geometry for handle
    8:34 - Extruding the handle surface
    9:17 - Trimming the handle surface
    9:41 - Lofting the hole to finish the handle
    12:13 - Sketching the back geometry
    12:34 - Extruding the back geometry
    13:00 - Trimming the back surfaces
    14:30 - Creating the bottom surface
    15:23 - Using the boundary fill command
    16:37 - Adding fillets and next steps
    17:40 - Summary of surface modeling techniques

  • @puneetsingh7639
    @puneetsingh7639 Před 4 lety +41

    Love this Kevin! I'm an automotive industrial designer. Me and my girlfriend sit together on our systems, learn Fusion from your videos, initially started from Skillshare. Please do more tutorials on surface modeling. Thanks alot for all your efforts. HUGE HELP!!

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety +2

      Thanks, puneet singh! Glad to hear the two of you are enjoying them. I'll definitely be doing more surfacing tutorials. Stay tuned! Cheers, Kevin :)

    • @DaddyScribbles
      @DaddyScribbles Před 3 lety +2

      One of my most trusted Fusion 360 teachers. Thanks for a great tutorial.

  • @realspacemodels
    @realspacemodels Před 3 lety +1

    I have almost no experience in the sculpt/form tab. I didn't even know where to begin. This tutorial is the clearest and most concise demonstration of working in the sculpt environment I have seen. I have bookmarked this in my history so I can refer back to it.

  • @KenOfHouston
    @KenOfHouston Před 4 lety +2

    YES, more like this please. I rewatched this one several times to pick up more points and that has allowed me to get started in surface modeling.

  • @danielslackergenius1641

    I like how you teach. It is most helpful when tutorials go beyond just how to use a tool, but to the why you would use 1 work flow vs another.

  • @ErnestGWilsonII
    @ErnestGWilsonII Před 4 lety +1

    Great Fusion 360 surface modeling techniques tutorial! This is the best Surface Modeling with Fusion 360 techniques tutorial hands down! The Product Design Online Fusion 360 videos are the best tutorials on the Internet and have the highest quality audio with easy to follow and clear instructions! I am of course subscribed with notifications enabled and thumbs up!

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety +1

      Thanks, Ernest! As always, I really appreciate your continued support. I'm glad to hear you found the surfacing techniques in this tutorial to be helpful. Cheers, Kevin :)

  • @jerrychan1471
    @jerrychan1471 Před 3 lety +3

    Absolutely yes for the high-level tutorials! This was a fantastic video with clear explanations.

  • @jarnold2000
    @jarnold2000 Před 4 lety +3

    Yes. First time exploring surface modeling. So great to have high-level.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Hi, Joe. Thanks for your feedback. I'm glad to hear the high-level concepts are beneficial. I'll definitely be doing more. Cheers, Kevin :)

  • @shahulmaricar4869
    @shahulmaricar4869 Před 4 lety +3

    Thank You So Much for your wonderful videos, Kevin! YES to more step-by-step surface modeling and other higher-level concept tutorials and good practices from you! Thank You Again.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks, SHAHUL MARICAR! Glad to hear you enjoyed this style. I'll definitely be doing more like this. Stay tuned. Cheers, Kevin :)

  • @robertstokes1986
    @robertstokes1986 Před 4 lety

    Another great surface tutorial. Please keep making the intermediate tutorials as its the only way to learn new tools.

  • @NoName-vl5gr
    @NoName-vl5gr Před 4 lety +2

    This is soooo helpful. All your tutorials are so simple. I learnt how to use fusion just by watching your vids. Thank you!

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Glad to hear that, No Name. What types of projects do you work on?? Cheers, Kevin :)

    • @NoName-vl5gr
      @NoName-vl5gr Před 4 lety +1

      @@ProductDesignOnline Just random stuff. Just got started. I wanna design the next iPhone. Maybe a foldable iPhone.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      @@NoName-vl5gr Make sure it doesn't end up like the Samsung phone :)

  • @keithbarr3009
    @keithbarr3009 Před 2 lety

    Yes, like this type of delivery, but when an earlier beginner, the step by step was quite helpful. Now that I understand the basics, prefer this method.

  • @g0balot
    @g0balot Před 4 lety +1

    Hi, yes. This is much better. I have had difficulties with some of your videos because although they cover great topics and are full of really good information, getting that information takes so long when every little detail is described. I have found them a little bit frustrating. I also find describing the steps in detail before doing them is also a bit of a problem as it doesn't mean much to me before I see the results. However, you clearly have a great deal of knowledge to share and a fantastic delivery style so this new approach makes you much more accessible for me. Thanks for the great work.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety +1

      Hi, Scoopy Doopy. This is great - thanks for all the feedback! I'm always searching for new ways to improve the tutorials, including types. Some like the step-by-step approach (and complain if I don't say every step) whereas others like these high-level concept tutorials. It sounds like a great mix of both will be useful for all. Cheers, Kevin :)

  • @hatchattack23
    @hatchattack23 Před rokem

    Super helpful. Thank you. I loved seeing the handle workflow and the steps involved in creating the handle geometry.

  • @milesbgibbons
    @milesbgibbons Před 3 lety

    Yes! More examples exhibiting different uses of the workflow. Thank Kevin!

  • @Zimer
    @Zimer Před 4 lety +2

    Great high level video. I like that because I was able to learn few new tools and how to use them in around 20 minutes. And I think you touched all the necessary steps.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks for the feedback, Amit. I'm glad to hear that! I will definitely do some more high-level videos. Cheers, Kevin :)

  • @heresoneavailable
    @heresoneavailable Před 4 lety

    Please make more of these, your tutorials are great!! I'm almost done witht the Learn F360 in 30 days, and I want to go heavy on surfaces. Thanks!

  • @mciro
    @mciro Před 4 lety +1

    This is so incredibly good for learning. You have a gift. All my thumbs up.

  • @jelacio
    @jelacio Před 4 lety +1

    excellent thats what I need, I also notice that your explanations are much better I hope that you continue this lesson with more challenge designs 😉👍

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Hi, jelacio. Thanks for your feedback. Could you elaborate on how you think my explanations are better? (I'd love to hear more so I can continue to improve). I'll definitely be doing more designs, including more complicated objects, in the future tutorials. Cheers, Kevin :)

  • @caspar3152
    @caspar3152 Před 2 lety

    Yes, yes, yes!! Your approach of teaching the workflow with such a complex software is excellent. Thank you for sharing your expertise in such an enlightening way! I just subscribed your channel😉

  • @michaelbrown-qe8cr
    @michaelbrown-qe8cr Před 4 lety +1

    Kevin - Your tutorials are some of the best available.
    I would love to know how to loft from a scanned image to a geometric shape. (ie.. scan of human face to loft to a breathing apparatus)

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Hi, Michael. Is the scan a mesh file?

    • @michaelbrown-qe8cr
      @michaelbrown-qe8cr Před 4 lety

      @Kevin.
      Initially it is a scanned mesh. Hi converted it to a BRep file. Tried various options such as tracing the outline with the PIPE spline and that created a nice contour, but then could not loft to the pipe. Another option was to offset a plane, extrude a circle or square to encapsulate the mesh, then use COMBINE / CUT to create a parting line as a new body and delete one of the bodies I do not need that extend beyond the scanned BREP body. The task is very tedious and wondering if there is a more simplified workflow. I’ll be glad to arrange a GOTO meeting with you offline to further discuss the scope if you like. (Mbrown@alliance-PCB.com)

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      @@michaelbrown-qe8cr One option would be to use the "Project to Surface" command or "Project" command to take the pipe geometry and turn it into a 2D sketch that could be used with your Loft feature.
      Scanned files are tricky in Fusion 360 because they always mesh files. Converted files often have a high number of triangular mesh data which makes it hard to reference without simply recreating the shape/mimicking it.

  • @simpernchong
    @simpernchong Před 4 lety +1

    Very good video. Thanks for sharing the techniques.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety +1

      Thanks, PC Sim! Glad to hear you enjoyed this one. I appreciate you taking the time to watch and comment. Cheers, Kevin :)

  • @kalpitkatpara4363
    @kalpitkatpara4363 Před 4 lety

    Your videos and tips that you provide are the real gems!! thank you so much, Kevin.

  • @manricobaldeschi8057
    @manricobaldeschi8057 Před rokem

    Veramente interessante, grazie per il Tuo modo di esporre gli argomenti. Continua così.

  • @jamesbarratt593
    @jamesbarratt593 Před 4 lety +1

    Had to jump forwards to see about this surface modelling which is where I aim to be one day. Wow it looks great can also see how grasping the beginning fundamentals really helps. As a befinner I like the slow pointing everything out step by step, and as I get to this stage I wonder if my thoughts might have changed.
    Kevin my hat off to you. Awesome tutorials. Love every minute of them. Wheres the patreon page?

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Hi, James. I'm glad you got a glimpse of how this could be applied to your welding helmet. I'll definitely continue with step-by-step tutorials. I think a great mix of both will be helpful.
      My Patreon page can be found here - www.patreon.com/productdesignonline
      Cheers, Kevin :)

  • @gordon6029
    @gordon6029 Před 4 lety +1

    Love it! More please. Haven’t used boundary fill before. Really nice.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks, gordon6029! I will definitely be doing more of these high-level tutorials. Cheers, Kevin :)

  • @kajpaget3180
    @kajpaget3180 Před rokem

    Thank you for your time it helps me❤

  • @shanebarrett5827
    @shanebarrett5827 Před 4 lety

    I wish I could watch your videos 24 hours a day.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      I hope you get some sleep at some point! ;)
      In all seriousness, I appreciate your support by watching and commenting, Shane. Cheers, Kevin :)

  • @mytubehkjt
    @mytubehkjt Před 3 lety

    Yes. A comment on why surface vs solid would be useful.

  • @PureAdvicePT
    @PureAdvicePT Před 2 lety

    Yes, pelase do more and more. Thanks

  • @SelcukOZMUMCU
    @SelcukOZMUMCU Před 4 lety +1

    Yes, absolutely cool stuff. Congratulations. Please keep up with advanced surface modeling.

  • @_c_y_ko3150
    @_c_y_ko3150 Před 4 lety +1

    Nice vid and more surface modeling tutorials for sure!

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety +1

      Thanks, _C_Y_ Ko! Glad to hear you enjoyed this one. I will definitely be doing more surfacing tutorials. Stay tuned! Cheers, Kevin :)

  • @MachChicken
    @MachChicken Před 2 lety

    Love it! Thanks for all you teach Kev👍🏼

  • @t3chrs
    @t3chrs Před 4 lety +2

    Yes. This tutorial was excellent.

  • @ironman2010h
    @ironman2010h Před 4 lety +2

    Yes, I love it, and it will be nice if you make form tutorials.

  • @juggalizzle75
    @juggalizzle75 Před 4 lety +1

    Yes less in depth. Sure cover the concepts in longer thorough videos but general "hey look at what you can do with the fundamentals you habe learned" type videos are great to highlight what else we can do and didn't know we could.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks for your feedback, Gary! This is very helpful. I'm definitely going to be doing more of these high-level tutorials. Cheers, Kevin :)

  • @schirleyamaral
    @schirleyamaral Před 2 lety

    Your videos are amazing!
    Thank you, you are a true teacher.

  • @mauricioexequielguzmanlafu116

    Love your videos mate, precise and clear enough!!!

  • @madisarlybayev4208
    @madisarlybayev4208 Před 3 lety

    Nice tutorial. I would like to see tutorials on how to make gun parts like pistol grip with beautiful curvature on it as well.

  • @rjlatheart
    @rjlatheart Před 4 lety +1

    yes This was good once again. It would be nice to see YOUR final product.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks, Rich. Glad you enjoyed this one. I will definitely do some A to Z tutorials at some point (featuring larger projects/products). Cheers, Kevin :)

  • @3dworxs
    @3dworxs Před rokem

    Great videos, thank you

  • @kpan500
    @kpan500 Před 4 lety +1

    Your tutorials are always full of useful information and I really enjoy them. I'd just like to see more "mainstream" examples. Cars, airplanes, engines, and the ever popular shoe tutorial.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks, nickelfloor. I appreciate the video suggestions. I've added these to my list of potential video topics. Cheers, Kevin :)

  • @barkster
    @barkster Před rokem

    Thanks for video, my problem I always have is when you want to edit the original sketches to create the surfaces. Do a video of editing the sketches because every time I try it the projected geometry never stays constrained. Would love to have seen you add the extra planes at the end you mentioned to refine the shape.

  • @tannermoore4925
    @tannermoore4925 Před 2 lety +1

    I wish you could explain the beginning part that you don't show. The rest of the video is simple, but I can't for the life of me get the surface loft to work with the geometry I sketched. I have no I idea what I'm doing wrong. Do you have a video explaining how you did the first steps?

  • @supergiantbubbles
    @supergiantbubbles Před 4 lety +1

    Really nice video. Boundary fill could be very useful.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Glad you enjoyed this one, Dustin. I'll have to do a video solely on the Boundary fill command at some point - it's super useful! Cheers, Kevin :)

  • @enriquemorales8419
    @enriquemorales8419 Před 7 měsíci

    It is a greate training. Just the thing I am looking for.

  • @mateszentes1
    @mateszentes1 Před 2 lety

    Yes it was reaallyyy useful. Thank you!

  • @samaalsadhan8405
    @samaalsadhan8405 Před 4 měsíci

    I miss your step by step tutorials

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 měsíci

      I'm still making them, although a bit behind. What type are your favorite?

  • @tommansell1140
    @tommansell1140 Před 4 lety

    yes, I like your techniques. thanks for sharing.

  • @adrianstephens56
    @adrianstephens56 Před 4 lety

    Very clearly explained. Thank you.

  • @Shabazza84
    @Shabazza84 Před 3 lety

    Very nice tutorial as always.

  • @sergeybob3224
    @sergeybob3224 Před 4 lety +1

    High klass work ! Useful and interesting lesson... Thanks !..

  • @biglouie69
    @biglouie69 Před 4 lety

    Over my head like a trapeze act! Back to the beginner stuff but interesting to see what I might do with a bit (or a lot) more training!

  • @markg1531
    @markg1531 Před 4 lety

    Yes, this is great. Very helpful. Thanks!

  • @jafspeed1717
    @jafspeed1717 Před 4 lety +1

    Yes

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks for watching, JafSpeed! I will definitely be doing more high-level tutorials. Wishing you a happy new year!
      Cheers, Kevin :)

  • @regiegija
    @regiegija Před 4 lety +2

    yes

  • @ian6083
    @ian6083 Před 4 lety

    Great tutorial! I would have loved to have seen how to edit the creases.

  • @poderis1088
    @poderis1088 Před 4 lety

    YES. Could you also discuss how to work with CAM for CNC machining?

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks, Poderis. Yep, I do plan to start doing CAM videos soon :)

    • @poderis1088
      @poderis1088 Před 4 lety +1

      @@ProductDesignOnline Can't wait! Your content is amazing btw.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      @@poderis1088 Thanks! I appreciate you watching :)

  • @sunpeter8260
    @sunpeter8260 Před 4 lety +1

    Very nice indeed! I can follow the first 60%, but I'm a bit lost in the last part, as I'm not totally familiar with the Surface environment.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Hi, Sun Peter. Thanks for the feedback. The concepts were geared more towards "intermediate" level users. I would suggest checking out my beginner surfacing playlist if you're looking to learn more - bit.ly/surface-playlist

  • @joker_g7337
    @joker_g7337 Před 2 lety

    Yes, it's easy to follow like it is.

  • @gbancroft245
    @gbancroft245 Před rokem

    yes, more please

  • @KeyLeaves
    @KeyLeaves Před 3 lety

    Great stuff. Thank you!

  • @rvabarndoors
    @rvabarndoors Před 4 lety +1

    Great production! ...again

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks, Scott! Glad to hear you enjoyed this one. I appreciate you watching and commenting. Cheers, Kevin :)

  • @ashwini6074
    @ashwini6074 Před rokem

    Love this Video. I have noticed that in boundary fill I can't be able to select 'select cells' option. When i clicked that body disappears. Also model doesn't turn green. Is there any solution for this?

  • @paulchapman524
    @paulchapman524 Před 4 lety +1

    yes, I like it. Easy to follow

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks, Paul! Glad to hear you liked this one. I appreciate you taking the time to watch and comment. Cheers, Kevin :)

  • @AlnPila
    @AlnPila Před 2 lety

    great info !

  • @winstoncloete1670
    @winstoncloete1670 Před 3 lety

    Yes. Great tutorial

  • @rospone70
    @rospone70 Před 4 lety +1

    Yes, very good tutorials.

  • @rajaryanigdncxhadk4090
    @rajaryanigdncxhadk4090 Před 4 lety +2

    yes, pls high level stuff :)

  • @AndreCourtemanche
    @AndreCourtemanche Před 4 lety

    A few step-by-step easy models will help solidify the understandings of the surface concepts and tips!

  • @santiagomino4874
    @santiagomino4874 Před 4 lety +1

    Good tutorial

  • @theerawor8287
    @theerawor8287 Před 6 měsíci

    definitely yes!!

  • @matthjck
    @matthjck Před 4 lety +1

    excelent tutorial, very helpfull!

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Thanks, Matth Jocker. Glad to hear you found this to be helpful. Cheers, Kevin :)

  • @emik3485
    @emik3485 Před 4 lety +1

    awesome! take that Autodesk Fusion 360 official channel

  • @lawrencepun2483
    @lawrencepun2483 Před 2 lety

    great tutorial!

  • @aurion61
    @aurion61 Před 17 dny

    This 5 years old and the Boundry fill doesn't work now the way you show it?

  • @Suedzville
    @Suedzville Před 4 lety +1

    yes, more like this please!

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety +1

      Thanks for your feedback, Suedzville! I'll definitely be doing more. Cheers, Kevin :)

  • @larrybud
    @larrybud Před rokem

    4:10, kinda crazy there are two commands with the same name, only differentiated with an icon color. Should be an option to include the type of command, e..g.
    Loft (Suface)
    Loft (Solid)
    When pulling up commands.

    • @ProductDesignOnline
      @ProductDesignOnline  Před rokem +1

      I agree. Relying on color is not ideal for accessibility among other things.

  • @ArdiUtamaIDWGD
    @ArdiUtamaIDWGD Před 2 lety

    which one is better mesh or surface? reall confused...help

  • @martinhub3737
    @martinhub3737 Před 4 měsíci

    Great video. My colors are in reverse greenish is on the surface and grey is inside. I wonder why.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 měsíci +1

      Surfaces have two different colored faces to help indicate the orientation of the surface normal. A lot of times it won't matter. This differentiation can be important because some operations, like Boolean operations, may behave differently depending on which side of the surface you're interacting with.
      You can use 'Reverse Normal' tool (in the surfaces tab) to flip them.

    • @martinhub3737
      @martinhub3737 Před 4 měsíci

      @@ProductDesignOnline Great 👍🏻 Thanks for answering

  • @pavalige
    @pavalige Před 4 lety +1

    yes your doing a great job !

  • @IceCreams62
    @IceCreams62 Před 4 lety +1

    Great work as usually, thanks a lot NO

  • @vitymp007
    @vitymp007 Před 4 lety

    great video, like always. Thanks
    have a question, instead of making it a solid body can you make it on sheet metal and flat pattern each part? i hope you can because that will be awesome.

  • @BoumanserviceNl
    @BoumanserviceNl Před 4 lety +1

    Could you actually surface model arround a assembly of mechanical components ? Meaning a simple valve wich is connected to a flow sensor and wrap a model arround those components like you did on the raspberry case ?

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Hi, Bouman Service & Engineering. Great question. You definitely can. I would suggest starting your surface model in a separate component. Cheers, Kevin :)

  • @boboscurse4130
    @boboscurse4130 Před 4 lety +1

    How do you bring up the Spline command by drawing on the canvas with the mouse? I thought it was just the old UI, but you're doing it here in the new UI.

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety

      Hi, Bobos Curse. I'm using the "Marking Menu". If you right-click with your mouse you can take a look at all of the actions. However, the intent of the marking menu is that you drag the mouse as you right-click, to quickly activate the desired command (you have to remember location of things). In this case, I was dragging my mouse cursor (while right-clicking) straight down to activate the sketch commands and then straight to the right to activate the Fit Point Spline.
      In a lot of my beginner tutorials I reference the options in the "right-click menu". In these overview or more intermediate/advacned tutorials I'm starting to show how efficient it can be. Cheers, Kevin :)

  • @mrme8419
    @mrme8419 Před 3 lety

    can you add the picture used for creating iron

  • @shreyashagrawal2264
    @shreyashagrawal2264 Před 4 lety

    Can you tell how will we add switches and other necessary details to the body?

  • @alonyouval3452
    @alonyouval3452 Před 2 lety

    Thanks

  • @koushiknk6574
    @koushiknk6574 Před 4 lety +2

    I need high level tutorials

  • @jessesheehan4051
    @jessesheehan4051 Před 4 lety

    how do you get the different sketches coincident please its very finicky

  • @stuart6454
    @stuart6454 Před 4 lety +1

    Very informative

  • @santiagoblandon3022
    @santiagoblandon3022 Před 4 lety +1

    Hey, awesome videos! have you seen the 3d printable rc planes that 3dlabs make and some other guys make? i was wondering if you could make a tutorial teaching how to do the internal structure those designs have. thank you so much!

    • @ProductDesignOnline
      @ProductDesignOnline  Před 4 lety +1

      Hi, Santiago. I have not seen those rc planes but I will definitely take a look. If you could provide a direct link to some of the images/planes you're referring to that would be appreciated! Cheers, Kevin :)

    • @santiagoblandon3022
      @santiagoblandon3022 Před 4 lety

      Absolutely!
      Here is a video
      czcams.com/video/tvs3yvEcARA/video.html
      And here a model on thingiverse made in a similar fashion
      www.thingiverse.com/thing:3040294
      Thank you!

  • @yenulidias5712
    @yenulidias5712 Před 2 lety

    How did you do the back sketch?

  • @shukurlujavid98
    @shukurlujavid98 Před 3 lety

    Thanks a lot!

  • @garrettgregory7004
    @garrettgregory7004 Před 2 lety

    Im trying to do this and im getting the following errors.
    The operation failed.
    Try adjusting the values or changing the input geometry.
    Error: Cannot create tool body for loft. Im new. Any help?

    • @ProductDesignOnline
      @ProductDesignOnline  Před 2 lety

      Hi Garrett. That Loft error is a bit tricky to troubleshoot as it could be a number of things. Could you upload the Fusion 360 file into my community space? community.productdesignonline.com/

  • @robertstokes1986
    @robertstokes1986 Před 4 lety

    At the end when completing the boundary fill command i select all the surfaces but it doesnt go green and there is no select cells option?

  • @aisukurimu9341
    @aisukurimu9341 Před 3 lety

    What if I wanted my logo to be 3d modeled in front and flat or 2D at the back? (i.e Head of a decapitated Bear) I only have 1 image to trace, meaning if I wanted to sculp it from the side, I don't have any guides.. Any help?

    • @ProductDesignOnline
      @ProductDesignOnline  Před 3 lety

      You can use the new "Emboss" tool to easily do that. Check out my maze puzzle box tutorial where I demo how to use the emboss tool :)

  • @hectorsamuelgarcia4384

    Yes i love it

  • @fr3akky602
    @fr3akky602 Před 4 lety

    love you videos! I am having an issue with "boundary fill" - the bodies will not turn green if i select all 5.. am i missing something? but if i circle the whole object it turns green but has 8 Tools and 5 cells, but if i also click on XY plane (have 6 tools , and the middle cell aswell as 1 more on the bottom line-which you added for extrusion)..could help me out here? thank you in advance.

  • @simonbiener5203
    @simonbiener5203 Před 3 lety

    might be a stupide question but do I need the bought version to use surface modelling tools ? I only have the student version I don`t really spot the settings