GT Manager - Gameplay Trailer & Early Access announcement
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- čas přidán 5. 09. 2024
- GT Manager races past the chequered flag and releases into Early Access on Steam, Epic and GOG this September!
Strap yourself in; the chance to lead a championship-winning team in the world of GT racing arrives in September with the first endurance racing management game: GT Manager! Developed by The Tiny Digital Factory, an Indie studio specialising in racing and management games, GT Manager puts you in the hot seat as a team manager at the race track and at the factory. Featuring 5 racing categories from GT4 to Hypercars, 25 iconic racing cars from 16 world-renowned manufacturers, 40 official drivers, and 35 official Endurance teams, GT Manager is gearing up to take you on a whistle-stop tour of the world of motorsports!
GT Manager is available to wishlist on Steam before its planned Early Access release in September. GT Manager will be released at a discounted €19.99 (rising to €24.99 at full launch), available as a Deluxe Edition that includes the Aston Martin Valkyrie AMR Pro and Bugatti Bolide.
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Wishlist NOW on Steam: bit.ly/3O4iMoK
Visit the Official Website: gtmanagerpc.com/
Join the community: linktr.ee/gtma...
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Developer Website: tinydigitalfac...
This just feels like the mobile version remastered
Well it kinda is.
That's because it is, just now available for PC
Although there are similarities between the two games, GT Manager on PC will offer a different experience, targeted to PC players, but while still remaining accessible.
The most important is that it won't be F2P and won't feature any kind of microtransactions.
Some added features included in the PC version:
- Single-Player Career Mode starting in GT4 and ending in Hypercars
- New categories are unlocked based on the race points earned in your current category
- Each season consists of 10 races
- Practice sessions to perfect your car settings
- Expansive financial board
- New data and options during races, including driver swaps and tire temperature monitoring
- New race features: accidents and full course yellow situations
- Team customization options
- More licensed teams and drivers
- Hiring staff and signing sponsors, replacing the card system
- Improved visual experience with enhanced graphics
We will add more contents throughout the Early Access period!
Is there anything specific you would like to see in the game?
Will there be a weather management. Cause if not, it would be an essential gameplay mechanic to be added@@gtmanagerpc
@@gtmanagerpc Some type of multiplayer (joining a race with their own team. Something different that others games with the same style dont have
This is THE best category for which to create a management game. Sure, F1 Manager is cool, but nothing compared to managing 24h races. Can't wait!
I played the original and i think the best you'll get is 6 minutes with properly scaled tirewear and fuel. If they add longer races to the PC version it will be flawless in content
If you want to manage a team with real endurance, Motorsport manager is what you need (there are a lot of mod in addition in the workshop)
@@LotsOfToubleUsuallySerious We are discussing this possibility of adding longer races for the full release of game!
@@gtmanagerpc don't discuss, just do it
We also need this game on ps5 asap and we need a nascar one as well.
Looks good ! Hyped for the release and I'm glad to see more "endurance racing related" games !
I agree lx
Please be good please be good please be good
EDIT: Probably not. Just realised that these are the creators of the GT manager mobile game, and this seems to be a port, a bit more complex but still dumbed down and simplified.
It's made for kids what do you expect lmfao
@@aaronwestley3239 This isn't marketed towards kids in any way, what are you talking about
@@efepalism bro look at those graphics this thing is for 18 year olds below
@@aaronwestley3239 Alright devs, please change the game, this guy is an adult and therefore only plays games with big boy graphics.
@@aaronwestley3239ah yes, the famous "only adults play games with 4K realistic graphics" argument. You just made yourself look like an idiot in just 2 comments.
Getting Motorsport Manager vibes. 👍
Looks like it could be a cool game, however it looks far too much like a mobile game.
Why can’t a dev team basically take Football Managers and turn it in to a racing game. Those games are so in-depth and fun to play. Whereas F1 Managed and this looks pretty bare bones and mobile game looking
There's a reason for that.
There already is a GT Manager. With very similar graphics. On iOS.
Although there are similarities between the two games, GT Manager on PC will offer a different experience, targeted to PC players, but while still remaining accessible.
The most important is that it won't be F2P and won't feature any kind of microtransactions.
Some added features included in the PC version:
- Single-Player Career Mode starting in GT4 and ending in Hypercars
- New categories are unlocked based on the race points earned in your current category
- Each season consists of 10 races
- Practice sessions to perfect your car settings
- Expansive financial board
- New data and options during races, including driver swaps and tire temperature monitoring
- New race features: accidents and full course yellow situations
- Team customization options
- More licensed teams and drivers
- Hiring staff and signing sponsors, replacing the card system
- Improved visual experience with enhanced graphics
We will add more contents throughout the Early Access period!
Is there anything specific you would like to see in the game?
0:43 this... doesn't make sense... First things first: why would you be choosing between grip and degradation? Wouldn't higher tyre grip imply more tyre degradation? I think it would make more sense as *grip longevity*
Second: why would you be choosing between traction and top speed in the engine section? In the series those cars run in they have Traction Control, and power is usually restricted by BoP. Top Speed with those restriction is usually down to reduction of drag, and therefore downforce. I think for the engine section it would make more sense as *power fuel efficiency/economy*
Third: Downforce and... drag? More downforce gives more drag tho? I think it should be more clear on what it tries to convey exactly. Either *downforce drag reduction* or *downforce top speed*
Having more grip means that your car will skid around less. Slipping degrades your tires, less side slip = less degradation.
@@StalkerGamingHU in this sense yes. but also softest compound offer the best grip, and thus more tyre wear/degradation. even if the tyres technically have less grip, you still can have a suspension setup that doesn't allow the car to slip as easily, so you can have less grip but also not skid around the track, something more towards understeer
of course I don't know what the devs intend those slider to be, the way they're worded in the trailer is very poor
Maybe they're thinking you want to OPTIMIZE some of these stuff rather than just increase it. Choosing between optimized for grip (high grip) and optimized for tire degradation (less tire wear) and optimized for downforce (high drag, more downforce) and optimized for drag (low drag, less downforce). Though I do agree they should change the wording to be less confusing and that the engine balance should either be for power fuel efficiency/economy or even power reliability, which might make a difference in longer races.
My first issue is the Hungarian GP track is listed as Germany in the trailer
My dream is to play something like this on pc with a grid full of players.
LMP2 and LMP3 would be nice class additions.
We have noted your suggestion. 🙂
WOAH ! Very nice UI, love it !
This looks like any mobile auto upgrade game.
Although there are similarities between the two games, GT Manager on PC will offer a different experience, targeted to PC players, but while still remaining accessible.
The most important is that it won't be F2P and won't feature any kind of microtransactions.
Some added features included in the PC version:
- Single-Player Career Mode starting in GT4 and ending in Hypercars
- New categories are unlocked based on the race points earned in your current category
- Each season consists of 10 races
- Practice sessions to perfect your car settings
- Expansive financial board
- New data and options during races, including driver swaps and tire temperature monitoring
- New race features: accidents and full course yellow situations
- Team customization options
- More licensed teams and drivers
- Hiring staff and signing sponsors, replacing the card system
- Improved visual experience with enhanced graphics
We will add more contents throughout the Early Access period!
Is there anything specific you would like to see in the game?
I remember the Steam Motorsports Management game, that was awesome, that included F1, this feels just like it but refreshed. (without F1)
Looks like Motorsport Manager updated...WHICH I WANT.
Nice, very nice, but... Are 40 drivers enough for a form of racing that has 3 drivers per car? 5 categories, on average about like 20-25 cars in each categories, that's easily north of 300 drivers. The hypercar category (consisting of 19 cars currently) alone requires 57 drivers.
In GT Manager, you will have 2 drivers per car, so four in total in your team.
40 drivers will be available during Early Access but we are still working with several other teams and constructors for the full release!
@@gtmanagerpc Got it. Thanks!
Wow now Endurance is exploding in videogames. They first released le mans ultimate and now gt manager. Love that
It's a good time to be an endurance racing fan this year! Is there anything specific you would like to see in GT Manager?
@@gtmanagerpc A lot of telemetry. Tons of data and stuff and multiclass racing
Definitely keen for this one, but concerned the races are too short. That's what I love about f1 manager. Now, not expecting 24hr real time, but worried that the endurance races will be too short.
Thank you for your feedback! We heard it and we are looking into different options for the full release.
They couldn't get the mobile version to run properly for the two and a half years I played it. How are they going to pull this off? Get ready for constant crashes, glitches etc. Good luck, you are going to need it.
Wish nascar had something like this…. Wish nascar had a good game to play at all honestly
will it have multiclass?
It is not planned for Early Access, but might be a possibility for full release.
Oo, any chance of a console release?
Hello, we are sorry but GT Manager will only be released on PC: Steam Epic Games and GOG.
This 100x better than F1 Clash
Balancing all of this stuff will take long time. Pretty graphics, UI design, licenses are not so important for me
We understand the importance of the balancing and are committed to achieving it perfectly by September!
Steam only?
It will also be available on Epic Games Store, GOG and Mac App Store!
So I can play this on my macbook??!!!
Yes, you will be able to play on Mac as well!
please make it like f1 manager 🙏🙏🙏🙏
Will it be available on play store (i hope yes)
It's already available on mobile.
will there be a ferrari in Hypercars ?
Unfortunately, it is not planned at the moment but we don't close any doors!
Will I be able to upload my datas from my the mobile version?
Unfortunately, that's not possible due to the different progression systems in the two games. On PC, the game does not include leagues and levels. Instead, you'll encounter more officially licensed opponents to challenge as you advance in your career.
@@gtmanagerpc well that looks cooler but I think I will also still play the mobile version as im close to get the bugatti bolide
Soooo... This is the mobile game but better?
Although there are similarities between the two games, GT Manager on PC will offer a different experience, targeted to PC players, but while still remaining accessible.
The most important is that it won't be F2P and won't feature any kind of microtransactions.
Some added features included in the PC version:
- Single-Player Career Mode starting in GT4 and ending in Hypercars
- New categories are unlocked based on the race points earned in your current category
- Each season consists of 10 races
- Practice sessions to perfect your car settings
- Expansive financial board
- New data and options during races, including driver swaps and tire temperature monitoring
- New race features: accidents and full course yellow situations
- Team customization options
- More licensed teams and drivers
- Hiring staff and signing sponsors, replacing the card system
- Improved visual experience with enhanced graphics
We will add more contents throughout the Early Access period!
Is there anything specific you would like to see in the game?
Nothing really comes to mind that could be in the game that you haven't mentioned yet, so I'll keep my eye out on the YT channel for any updates. Good luck with development!
no ferrari ?
Unfortunately, it is not planned at the moment but we don't close any doors!
Ain't that the mobile game?
(It's a good one, no need to panic)
Although there are similarities between the two games, GT Manager on PC will offer a different experience, targeted to PC players, but while still remaining accessible.
The most important is that it won't be F2P and won't feature any kind of microtransactions.
Some added features included in the PC version:
- Single-Player Career Mode starting in GT4 and ending in Hypercars
- New categories are unlocked based on the race points earned in your current category
- Each season consists of 10 races
- Practice sessions to perfect your car settings
- Expansive financial board
- New data and options during races, including driver swaps and tire temperature monitoring
- New race features: accidents and full course yellow situations
- Team customization options
- More licensed teams and drivers
- Hiring staff and signing sponsors, replacing the card system
- Improved visual experience with enhanced graphics
We will add more contents throughout the Early Access period!
Is there anything specific you would like to see in the game?
This feels and look like a mobile game
That's because it's based on a mobile game
Although there are similarities between the two games, GT Manager on PC will offer a different experience, targeted to PC players, but while still remaining accessible.
The most important is that it won't be F2P and won't feature any kind of microtransactions.
Some added features included in the PC version:
- Single-Player Career Mode starting in GT4 and ending in Hypercars
- New categories are unlocked based on the race points earned in your current category
- Each season consists of 10 races
- Practice sessions to perfect your car settings
- Expansive financial board
- New data and options during races, including driver swaps and tire temperature monitoring
- New race features: accidents and full course yellow situations
- Team customization options
- More licensed teams and drivers
- Hiring staff and signing sponsors, replacing the card system
- Improved visual experience with enhanced graphics
We will add more contents throughout the Early Access period!
Is there anything specific you would like to see in the game?
Is it just me or does this feel... incredibly less polished than F1 Manager?
It’s a mobile game ported to pc with some touch ups and improvements.
As an independent developer, our goal with GT Manager on PC is to offer a racing management experience that is more accessible yet satisfyingly complex as the extensive progression system ensures a steady stream of fresh content and strategic dilemmas, keeping rookie and veteran racing managers alike on the edge of their seats!
Will this be on ps5? Please say yes! 🙏
A console edition is not planned at the moment! At launch, it will be available on PC & Mac.
@@gtmanagerpc Will there be one if demand is high enough?
Pls set Italian language
We will for sure. 🙂
Ummmm no Toyota?
Not at Early Access launch, but we will definitely add more cars during this period.
Basically B-Spec from Gran Turismo
This does remind me of that.
Yeah I dunno, looks like a cheap knock off of Motorsport Manager the mobile version. Would like to be proven wrong.
That is our goal! Is there anything specific you would like to see in the game?
watch it flop
you can do better ?
:0
Just the pimped-up mobile game nonsense. Unfortunately not a real new game. How much Pay2Win is in it?
The game won't feature any kind of microtransactions!
i rlly got more subs then a big company lol
Congrats! 🙂
I hope it doesn't have that toxic language and environment from Motorsport Manager
Could you provide us with more details on what you don't want to see?
@@gtmanagerpc in Motorsport Manager, NPCs would present dialogues that, for example, would show deep dissatisfaction with the team's performance by using arrogant language; media speculation would sometimes be somewhat aggressive towards the player's team and so on. It felt like what was intended to show a competitive environment tuned out to show a rather toxic one, and that made move away from the game.
@@guilhermecahu Thanks for the explanation! We assure you that it won't be the case in GT Manager.
Our goal is to make it more enjoyable, the most important thing for us is that the players have fun while playing GT Manager!
@@gtmanagerpc Nice. It's very positive to see the team paying attention to feedback here. Good job
@@guilhermecahu Makes me glad that I never played Motorsports Manager.