Firearms Expert Reacts To System Shock (2023)’s Guns

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  • čas přidán 8. 06. 2024
  • Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry from System Shock, including the Phaser-like Sparqbeam, the Skorpion submachine gun, and the Mag-Pulse Rifle.
    00:00 - Opening
    00:30 - Mini Pistol
    02:05 - TB-05 Sparqbeam
    03:27 - Mark III Assault Rifle
    06:46 - Ion Pulse
    08:19 - JW-76 Mag-Pulse Rifle
    10:30 - Magnum 2100
    12:32 - Grenade Launcher
    13:38 - Railgun
    15:34 - KF-18 Skorpion
    17:03 - Shotgun
    In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of System Shock and compares them to their potential real-life counterparts.
    Firearms Expert Reacts playlist - • Firearms Expert Reacts...
    If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
    If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
    And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
    You can either purchase Jonathan's book here. - www.headstamppublishing.com/b...
    Or at the Royal Armouries shop here. - shop.royalarmouries.org/colle...
    You can subscribe to the Armax Journal that Jonathan Associate Edited here: www.armaxjournal.org/
  • Hry

Komentáře • 492

  • @Goop946
    @Goop946 Před rokem +1373

    It’s very nice of Johnathan to let these random people appear in his videos and even post on his channel.

    • @CatsT.M
      @CatsT.M Před rokem +64

      Jonathan does seem like a nice guy so it make sense that he would do that.

    • @JellyJman
      @JellyJman Před rokem +21

      Honestly only reason I come here lol 😂

    • @chrismok1663
      @chrismok1663 Před rokem +3

      Well, that was no random people actually.... As I recall these two chaps are presenting on the Loadout together

    • @yeetyateyote5570
      @yeetyateyote5570 Před rokem +7

      It’s really kind of him, truly. He’s very magnanimous

    • @peterclarke7006
      @peterclarke7006 Před rokem +15

      ​@@chrismok1663 um... I think the OP might have been joking.

  • @silverswordsmith5424
    @silverswordsmith5424 Před rokem +561

    Tri-Optimum corporation would like to note that red dot sights cost money, and crew aboard the station probably don't need firearms anyway since there are plenty of security robots available to protect staff from any potential threat, not that there would ever be any sort of threat to the crew on board the station. Nothing bad *ever* happens at Tr-Optimum!

    • @JunkyardBashSteve
      @JunkyardBashSteve Před rokem +71

      Shodan has everything under control

    • @draconusfrigidus
      @draconusfrigidus Před rokem +76

      To be fair, Tri-Optimum DID have everything under control until Diego got a little too 'ambitious' with covering up his less-than-legal projects. The audio logs indicate none of the other Triop executives like him all that much nor agree with his posting to Citadel, and the transmissions you get confirm they're doing everything they can to correct the situation, within the limitation of being unable to get near the station.

    • @mohebbi71
      @mohebbi71 Před rokem +6

      red dot is an upgrade for at least one of the pistols later in the game, not sure why they left it off lol

    • @wraithcadmus
      @wraithcadmus Před rokem +4

      Or you handwave it that 24601's cyberwear replaces on-weapon optics.

    • @CrizzyEyes
      @CrizzyEyes Před 11 měsíci +9

      @@wraithcadmus Yes, presumably, Tri-Op strictly controls how their firearms are distributed and only authorizes them for personnel with the same military implant that the protagonist has. It's kind of like the guns in Halo. Yeah, the assault rifle doesn't have any iron sights or optics, but the marines also have targeting eye pieces and the Spartans have a high-tech suit that interfaces with the gun to draw an accurate reticle using vectors or something.

  • @sunnynaseem3069
    @sunnynaseem3069 Před rokem +558

    FINALLY from webcam to camera what Jonathan deserves

    • @FabianMacGintyONeill
      @FabianMacGintyONeill Před rokem +40

      Yeah, it's much better, they can do those in-camera zooms on his face really smoothly now, great that they're seeing how useful he is to their view counts and investing in him properly

    • @dcflake5645
      @dcflake5645 Před rokem +12

      He's never looked better

    • @xGeorge1337x
      @xGeorge1337x Před rokem +15

      Now get this man a proper microphone!

    • @claudiuspulcher2440
      @claudiuspulcher2440 Před rokem

      right? first thing I noticed

  • @Fragtastik
    @Fragtastik Před rokem +198

    Interesting note for Jonathan: The HUD system in the game is technically displayed on the character's eyes in-universe, so the crosshairs you get are how your character is aiming. No need for dot sights at all!

    • @slynt_
      @slynt_ Před rokem +6

      No need for iron sights either in that case, to be fair.

    • @wierdsnake
      @wierdsnake Před rokem

      @@slynt_ The Iron sights are probably deliberately made poorly to quell uprisings easier. Those with the cyber implants will be able to use them effortlessly and the unauthorized plebeians are actively hindered by the poor design.

    • @nematic529
      @nematic529 Před rokem +41

      @@slynt_ Iron Sights will probably stay as a dirt-cheap backup sight for quite a long time.

    • @slynt_
      @slynt_ Před rokem +3

      @@nematic529 Same could be said of red dot. If the crosshair on your fancy augmented reality visor breaks, having a red dot as backup would make sense. Iron sights too, as a last resort.

    • @XenoSpyro
      @XenoSpyro Před rokem +9

      The player character yes, but not everyone has military grade cyber implants.

  • @templar804
    @templar804 Před rokem +461

    I've seen justification for shotguns in space as "we need a gun that won't overpenetrate and cause a hull breach" (I think in the WH40K TTRPGs?), so having the shotgun's standard load be *more* penetrative flechettes on a space station is kind of bizarre. Anyways, I'd love to see Jonathan react to Gunfire Reborn's guns, which run the gamut of "cartoony but reasonable" to "weird, but still a gun" to "this is just a lizard" to "brick".

    • @foreng3095
      @foreng3095 Před rokem +47

      Brick, as itself.

    • @NM-wd7kx
      @NM-wd7kx Před rokem +20

      In my RPG world building I used a P90-style SMG using frangible ammunition, I found that players expected more punch from a shotgun but a 'breacher/space-gun' not going through walls/ship hulls made more sense

    • @Davenzoid
      @Davenzoid Před rokem +30

      I think when Johnathan called flechettes "penatrative" he meant towards softer body armor or tissue, as i dont see how small diameter needles can be more effective at penetrating harder materials

    • @SkorpyoTFC
      @SkorpyoTFC Před rokem +38

      Flechettes original purpose was to fly through brush more effectively, particularly in the jungles of Vietnam. They don't do very well against hard surfaces.

    • @kireta21
      @kireta21 Před rokem +40

      Shotgun actually sounds like optimal choice of weapon for space security. On top of minimizing collaterial, you want gun that can fire variety of non-lethal rounds. Pump action, or auto shotgun with pump action option, are the best choice for that, because you have large bore that allows large, specialized rounds (beanbag, rubber pellets, taser, breacher), and because it's manually operated, you don't have to worry about your load actually cycling self-loading mechanism.

  • @F3N01
    @F3N01 Před rokem +257

    I think something that wasn't mentioned in the video when Johnathan was talking about red-dots is that, in this universe, there are implants that give you a full visual HUD. That's why there isn't a red-dot as it isn't needed, the internal computer for the player is giving you a crosshair of where the gun is pointed instead of needing the laser.

    • @Cat-zj8bd
      @Cat-zj8bd Před rokem +27

      fair point, but if everything in the future has the benefit of a HUD crosshair, there isn't really any point to having non-functional iron sights on a gun

    • @theworkshopwhisperer.5902
      @theworkshopwhisperer.5902 Před rokem +47

      @@Cat-zj8bd Counterpoint even if all the targeting information is in a brain chip HUD you would still want some kind of backup sights on your weaponry. When two factions fight there would be heavy use of EMP's or electronic warfare in a world with so much more technology.

    • @Cat-zj8bd
      @Cat-zj8bd Před rokem +21

      @theworkshopwhisperer.5902 yes, but you would want *working* iron sights, not just 2 slots on top of the gun

    • @muttipi
      @muttipi Před rokem +3

      ​@@Cat-zj8bdcool factor 😎

    • @zwenkwiel816
      @zwenkwiel816 Před rokem +4

      that's some steady aim keeping the crosshair centered the entire time XD

  • @SachoManMandyRavage
    @SachoManMandyRavage Před rokem +382

    I like when Dave comes in to explain mechanics or lore

    • @eriktheos6022
      @eriktheos6022 Před rokem +37

      Its always nice because jonathan is just: oh. Ok.

    • @Eightbit_Wizard
      @Eightbit_Wizard Před rokem +11

      On one hand its nice that he gets the explanation of what the weapon should be, but on the other, it kinda takes away the entertainment of him trying to figure that out himself.

    • @BalmLabs
      @BalmLabs Před rokem +7

      @@Eightbit_Wizard Yesss exactly. Its really frustrating

  • @FattyMcFox
    @FattyMcFox Před rokem +62

    My guess is the Chainsaw grip on the grenade launcher is so it can be used in an EVA suit, given that this takes place in a space station. Neat little bit of world building if that was intentional.

  • @theoneandonlymichaelmccormick

    Whenever the Marathon spin-off comes out, I hope they still have that awesome shotgun. Because I wanna see Jonathon’s reaction to Durandal actively telling you that you don’t deserve to know how the reloading mechanism is supposed to work.

    • @andreasottohansen7338
      @andreasottohansen7338 Před rokem +5

      that is absolutely hilarious.

    • @doomcookies
      @doomcookies Před 3 měsíci +2

      "Many years of loving craftsmanship went into the design and construction of this brutal tool of mayhem, I hope you can appreciate that. I won’t waste my time trying to explain the loading mechanism to you -- your primitive mind could never grasp its complex nature."

  • @pooopile
    @pooopile Před rokem +67

    One really cool thing I noticed with the assault rifle's reload, is you can hear what sounds like it's magnetically pulling some ammo from the mag after the reload. Doesn't make a lot of sense but it is cool

    • @AnonEMus-cp2mn
      @AnonEMus-cp2mn Před rokem +8

      Thats what I was thinking. The action doesn’t necessarily have to be closed-bolt, but there could be an ejector that removed the round and a mechanical force applied from above to set it back in the magazine stack, like manually ejecting a bolt-action with a thumb over the rounds to push the spent round back into the magazine.

    • @eclipserepeater2466
      @eclipserepeater2466 Před rokem +10

      Seems like an overengineered and inefficient way to do that, which makes sense for a space cyberpunk setting TBH.

    • @tonberryking42
      @tonberryking42 Před měsícem

      @@eclipserepeater2466 Overengineered? Maybe. But it does solve the problem of random unfired bullets getting littered around as people pull back the handle to change munitions in a hurry. In the player's case, it's a god send since small ammo wastes add up in a game where ammo is (almost?) strictly finite; and makes some in-setting sense that the weapon might have been designed at a time when space litter was something to be avoided if possible (and might still be a requirement for newer weapons being designed.)

  • @1lovesoni
    @1lovesoni Před rokem +7

    The modern 5.7 round actually DOES use teflon coated casings. To aid in extraction since they aren't tapered and the P90/Five-Seven pistol are both direct blowback designs.
    Though actual teflon coated projectiles being armor peircing WAS disproven. It was originally meant to reduce barrel wear on steel bullets. The KTW teflon bullets were somewhat armor peircing, but again, that was because they were steel bullets, not because of their teflon coating.
    Teflon coating lead/fmj bullets actually reduces their penetrative capability a bit.

  • @excrubulent
    @excrubulent Před rokem +13

    6:30 Just as Jonathan is talking about whether the gun is open bolt or closed bolt, it's definitively answered when the reload animation shows the open ejection port being closed as the bolt release is hit. It's a closed bolt gun, which Jonathan rightly points out doesn't fit the ammo counter correctly. Maybe there's some clever system where the round is removed from the chamber just as the magazine is being removed? Seems like a good feature for swapping ammo types but I can't imagine how it would work.

  • @extraneus1630
    @extraneus1630 Před rokem +48

    The thing is if they showed all the weapons once they are upgraded they all look significantly different and perform in different ways too, for example the Rifle basically switches to a full auto and gets a larger magazine etc etc

    • @5peciesunkn0wn
      @5peciesunkn0wn Před rokem +2

      Ah yes. Somehow stuffing 20+ rounds into a 10 round magazine for the minipistol lol.

    • @extraneus1630
      @extraneus1630 Před rokem +5

      @@5peciesunkn0wn or the 10 round magazine was capped with a safety feature

    • @5peciesunkn0wn
      @5peciesunkn0wn Před rokem +1

      @@extraneus1630 There's zero way that magazine holds more than maybe 15 rounds if it's double stacked.

    • @extraneus1630
      @extraneus1630 Před rokem +8

      @@5peciesunkn0wn you're trying to add extreme logic to a remake of a SciFi videogame from 1994

    • @joshweed123
      @joshweed123 Před rokem +7

      @@5peciesunkn0wn you have a pocket dimension for an inventory upgrade, who’s to say the magazine doesn’t get the same

  • @huunhanle3809
    @huunhanle3809 Před rokem +25

    I love the new camera and lighting setup in this video, made me feel like Johnathan is a Shepherd, lol.

  • @gohunt001-5
    @gohunt001-5 Před rokem +24

    I'd love to see him look at The Order 1886 guns, since they tend to kinda look like a mashup of various historical weaponry, almost in a similar vein to some guns from Hunt: Showdown

  • @Rossen42
    @Rossen42 Před rokem +26

    I really want to see Jonathan break down the guns from The Order 1886

  • @Monody512
    @Monody512 Před rokem +19

    Interesting to note this appears to be using footage from a press release version of the game, as the Mag-pulse has already had its ability to chamber a third round removed from the beta but doesn't yet have its lingering magnetic vortex effect from the release.
    Excellent breakdown. Shame the Plasma Rifle didn't make it in. I'm sure Johnathan would've had some things to say about the safety of its alternate fire. :P

  • @LtMacRae
    @LtMacRae Před rokem +15

    I love Johnathan’s take on this game, and would love to see him see the game Boundary. That game looks incredibly realistic.
    On another note, you guys forgot the LGXX Plasma Rifle!

  • @willworkforfood7028
    @willworkforfood7028 Před rokem +3

    16:20. Teflon Coated Rounds was also in the original game made back in the 90s when this Teflon bullet controversy was still fresh. It was supposed to work better against armoured targets like robots.

  • @DimosasQuest
    @DimosasQuest Před rokem +2

    Just noticed, while reloading the Magnum, you can see through the bottom of the slide.

  • @serioussponge6416
    @serioussponge6416 Před rokem +7

    I think the reason why the iron sights don't have a lot of effort put into them and there's no optical sight attachments is because the people using them--the player character and security and military personnel--have neural implants that provide them an optical sight directly to their brain. (this is how this game explains the entire HUD and not just the crosshair as well)

  • @chdn
    @chdn Před rokem +6

    Having the shotgun fire flechette ammo is probably more a nod to the original game.
    In the original, there was no shotgun and the flechette ammo was actually fired by a fully automatic weapon with a very high rate of fire. The idea being you would quickly clear a room of mutants with a storm of tiny needles. The shotgun in the remake more or less serves the same purpose but just gives a bit more variety in the kinds of weapons since there are already so many automatic guns.

    • @peppermillers8361
      @peppermillers8361 Před rokem +2

      that's kind of clever, although I loved the Flechette gun, since its full auto capability was very fun to use.

  • @tofusaid
    @tofusaid Před rokem +3

    I like that Dave was in this episode. Making this feel more conversational to me, the audience

  • @michaelanderson6394
    @michaelanderson6394 Před rokem +41

    Once again asking for a Valkyria Chronicles video. With the weird weapon designs and attachments, I know Jonathan would have a lot to say. Plus, I don’t think we’ve done a JRPG with this series, so it’d be an interesting change of pace.

    • @adriangaliver
      @adriangaliver Před rokem +8

      It's funny how the first game is basically ruined when you obtain at least ZM Kar 6(g). But anyway I so much love both part 1 and part 4. Replayed them a year ago when Russia attacks Ukraine. Because it's like how Empire invades Gallia. Quite relatable you know.

    • @M50A1
      @M50A1 Před rokem

      @@adriangaliver Ukraine isnt the only time a country has been invaded bro, pick another war.

    • @adriangaliver
      @adriangaliver Před rokem +1

      @@M50A1 just look at the world map of Valkyria Chronicles and maybe you'll understand my point. But if you insist on picking another war then i will choose the Winter War between USSR and Finland (1939-1940)

  • @El_Rey_247
    @El_Rey_247 Před rokem +3

    Really, _really_ appreciate getting to hear the game information that Jonathan gets. Especially with remakes, or series with lots of history, I think it would be nice if the original designs/information were available for comparison and context. For example, the bit about Teflon-coated rounds is interesting because the game originally game out in the mid 90s, beginning development in the early 90s. Therefore, if Teflon-coated bullets were a hotly-debated topic in the 80s, I can see why video game devs in the 90s might consider them futuristic ammo (assuming that reference to Teflon-coated bullets is also present in the original game).

  • @AnonEMus-cp2mn
    @AnonEMus-cp2mn Před rokem +6

    Can’t wait for the breakdown of the Crysis series, specifically the evolution of guns based off of counterparts like the Universal Service Pistol and XM8 (which was a contender in the SCAR trials) its ammunition changing from 6.8 SPC to 4mm flechette, and futuristic weapons like the Typhoon (a miniaturized Metal Storm system) featured in a Crysis 3 promotional trailer.

  • @colostomybaguette6122
    @colostomybaguette6122 Před rokem +4

    I noticed you guys got him a better webcam, nice! Good job!

  • @keatonwastaken
    @keatonwastaken Před rokem +24

    Finished the game a few days ago, quite one of the best modern retro remakes, they did well in keeping an original feel while making it feel not like a clunky old game.
    I quite liked how the guns felt, they had a nice aesthetic around it.
    Animations, map design, challenges and items were pretty good, though it had a bit of a weak ending but it wasn't necessarily bad, recommend it for old heads who like boomer shooters.

    • @LordTrashcanRulez
      @LordTrashcanRulez Před rokem +1

      I mean, when was the last modern retro remake you played? Not a high bar.

    • @keatonwastaken
      @keatonwastaken Před rokem +9

      @@LordTrashcanRulez RE remake was pretty nice, as for bad remake/remasters, there was the infamous GTA Trilogy.

    • @adriangaliver
      @adriangaliver Před rokem +3

      I was kinda puzzled by aiming mode of weapons which is basically a normal mode with slightest zoom in. Also at release i was constantly scared by ragdoll twitches of dead bodies. But anyway it's a pretty solid game which i enjoyed so much. Didn't play the original but glad that remake introduce me to this world.

    • @chdn
      @chdn Před rokem +1

      I absolutely love the original and have played it through many times so what really stood out to me about the remake is how little I noticed a difference going between the two.
      Things have been changed but overall it's extremely faithful even down to the specific strategy for each level. It's pretty much the original game just with flashier graphics and some ease of use upgrades. Though it would have been nice to get modern renditions of the original soundtrack (particularly reactor and medical) but I'm sure someone will mod those in soon enough.

    • @chrispekel5709
      @chrispekel5709 Před rokem +1

      ​@@chdn not enough flashing lights on every panel! Miss that on the original

  • @sdsdfdu4437
    @sdsdfdu4437 Před rokem +2

    The starting pistol straight up looks like a hi-point with an ammo counter

  • @atlashugged2591
    @atlashugged2591 Před rokem +14

    Compact, stockless, sawed-off pump action shotgun with a boxy frame and a magazine in the pistol grip and Mag in its designation? I'm surprised Jonathan didn't mention the MAG-7. It really is just an electromagnetic MAG-7 with a vertical foregrip.

    • @taterc229
      @taterc229 Před rokem +1

      for an "expert" he doesn't seem to know a whole lot about guns, or even the names of parts and pieces...

    • @Gameprojordan
      @Gameprojordan Před rokem +12

      Has nothing to do with the mag 7 or shotguns in general. Mag is just short for magnetic AKA magnetic pulse gun or EMP gun. The magazine is just a battery that is loaded into the grip. It doesn't fire shot, it's not sawed off, it's a compact hand held EMP discharging device that you manually cycle after firing
      For the record this gun existed in the original game, and that game came out a year before the actual MAG7 shotgun did. There's no relation or reference between the two as the MAG7 was under development in 1995 and put into production the same year. So the concept of it didn't exist back when System Shock 1 was released back in 1994

    • @AnonEMus-cp2mn
      @AnonEMus-cp2mn Před rokem +3

      That reminds me of the coincidence between the Halo CE Assault rifle and the FN F2000 being unveiled soon after.

    • @peterclarke7006
      @peterclarke7006 Před rokem +1

      @@taterc229 I do enjoy it when the mighty armchair experts think they know more than the actual experts.
      Tell us your wisdom, o learned one! Share with us the knowledge you have gained from your many hours playing Call of Duty and airsoft!

    • @angellara7040
      @angellara7040 Před rokem

      ​@@taterc229 because he was smart enough to know that the magpluse is older than the mag 7?

  • @jamesdominguez7685
    @jamesdominguez7685 Před rokem +2

    The magnum does actually have a very cool laser sight system. When you get the cyberware to support it, you can lock to a hostile target and it will highlight the most vulnerable places to shoot. It's really handy, especially in the late game when you're facing some very tough enemies.
    Edit: Also, the grenade launcher can switch (very slowly) between three grenade types: frag, poison gas, and EMP.

    • @peppermillers8361
      @peppermillers8361 Před rokem +1

      I see that NightDive committed to the idea that The magnum is the best pistol for the endgame stage (as it should be).

  • @latewizard301
    @latewizard301 Před rokem +1

    can't get enough of Jonathan, gotta love a guy who reviews weapons in games and actually plays video games as well.

  • @autistichades5552
    @autistichades5552 Před 10 měsíci

    15:03 I think a lot of games have Railguns that have fancy special effects like lightning bolts and stuff in order for the gun to feel more powerful and futuristic.
    My explanation as to why I think they have those effects is because they are using the same rails that accelerate the bullet to fire a beam of plasma which acts as a barrel extension, continuing to accelerate the projectile even when it’s out of the gun itself.

  • @mitchhaelann9215
    @mitchhaelann9215 Před rokem +3

    To be fair, there has been a visible trail behind the projectiles of some shots fired by the prototype railgun at White Sands missile base, however, that's a side effect of the projectile moving fast enough to light the air around it on fire from friction. Mach 14 is nothing to mock. That said, any device capable of supplying that much power to a device while being small enough to carry on a single person's kit, whatever kinds of power cells or capacitors that railgun has contain enough juice to make a ww2-era bunker-buster heavy bomb look like a spitball.

    • @derekp2674
      @derekp2674 Před 11 měsíci +1

      Photographs of some of the early high velocity shots from the ANU Canberra railgun also show visible trails.

  • @robertmcpherson138
    @robertmcpherson138 Před rokem +1

    The Magpulse is basically firing EMP slugs, the 2nd pump is it drawing extra energy from your suit to overcharge the slug.

  • @Dom_Maretti
    @Dom_Maretti Před 11 měsíci

    For super-high power rail and coil guns, the projectile has enough mass energy, that it produces plasma which is very much visible and LOUD. Also, teflon-coating allows for the use of harder low-lead or non-lead bullets (such as brass) without extra wear to the rifling of barrels (due to materials such as brass not being soft enough to quickly and easily conform to steel rifling when fired).

  • @fabe61
    @fabe61 Před rokem

    For those wondering but can’t be arsed to google it: bullets were originally coated with Teflon to act as a lubricant for a bullet which was newly developed with a hardened brass jacket. This was meant to improve stopping power, but the brass casing wore out barrels prematurely due to friction generated by the bullets poorly engaging with barrel rifling. The Teflon prevented this friction, thus making the bullets no longer ware out the barrels they were fired from prematurely. Lots of news agencies and gun groups at the time wrongly attributed the increased stopping power with the Teflon coating. Production of Teflon costed bullets stopped in the 1990s but other bullets today still use lubricants to prevent gun ware due to friction.

  • @_charlie
    @_charlie Před rokem +3

    I think ULTRAKILL would be an interesting series for Jonathan to take a look at some time

  • @nemesis021
    @nemesis021 Před rokem +5

    Jonathan finally got a webcam upgrade

  • @accywacky2699
    @accywacky2699 Před rokem +1

    I theorise that the pistol looks the way it does because its designed to be used on space stations and potentially zero/low gravity environs. So having any openings from which particles, dust or dirt can get into the inner mechanisms is a no-no, you'd want the entire thing sealed as much as possible at all states of operation except of course for when you are disassembling it for maintenance.

  • @arielwilson9293
    @arielwilson9293 Před rokem

    I did research on teflon for a project once, if i remember correctly, what the teflon actually did was reduce friction between the bullet and the barrel, mostly helping mitigate wear and tear to a degree, though there may have been a very minor increase in velocity as well.
    The main selling points of teflon in general are extremely low friction and being basically immune to even the most corrosive and hazardous chemical solvents.
    The main issue with teflon is a variant on the paradox of if you have an acid that can eat through any material, what do you store it in? Nothing sticks to teflon, so how do you attach it to something?

  • @eXpriest
    @eXpriest Před rokem +1

    I think the shotgun is designed with a wrap around slide so you can work it overhand, if you're wearing heavy armor or a bulky space suit.

  • @kanrakucheese
    @kanrakucheese Před rokem

    40th week of asking for episode on Bullet Girls Phantasia, and 16th week of asking for Loadout on games (not) keeping track of rounds in the chamber between magazine changes (something mentioned here).
    As for teflon coated origin: It was used to coat hardened steel AP rounds so they didn't destroy the steel barrel they're fired from and the media, being the media, had no idea how AP rounds worked and thought the AP properties were a magical effect of the teflon itself. Presumably teflon was chosen over the traditional copper or another plastic due to some combo of cheaper, applying thinner (allowing for more steel), lighter (making the steel go faster), or just plain old easier to work with

  • @andrewhegstrom2187
    @andrewhegstrom2187 Před rokem +1

    Without looking it up, I want to say the teflon coated rounds were "Black Talon". I think I still have a box of them in .45 ACP.

  • @JC-op4co
    @JC-op4co Před rokem

    The teflon-coated bullets were originally bullets made from a slug of something much harder than lead and intended to act as a penetrator. They were coated in teflon to prevent them from damaging the barrel of the weapon. The teflon itself was inconsequential but was focused on by people who don't know how guns actually work. The intent was to ban things like solid tungsten alloy slugs etc. that would ruin a barrel without a jacket of a soft material such as teflon. The armor penetrating slug itself was completely overlooked in the end.

  • @AnonEMus-cp2mn
    @AnonEMus-cp2mn Před rokem +1

    6:30, perhaps in the far future the weapon functions differently to a traditional closed-bolt system (but still closes the ejection port due to the Hacker rolling the gun over to see it close on reloads), or in more outlandish terms, an automated extractor the guides the round back into the magazine before removal. Most likely its just a gameplay oversight.

  • @michaelkolano8686
    @michaelkolano8686 Před rokem +1

    Teflon coating for bullets was mostly done as an alternative to copper or other metals. you see a fairly similar concept nowadays with powder coating. it was done purely to protect the rifling of the barrel.
    one bit of irony about them, was that the so called 'cop killer rounds', which were a product called Black Talons, (which actually didn't even use teflon specifically) would actually be *worse* at penetrating armor vests, because they were hollow point projectiles, designed to mushroom out flat whenever they hit anything. and they weren't that remarkably more traumatic than other hollowpoints, but those sort of phenomenon tend to forget important details like that.
    Winchester would later release the “Ranger SXT” which is very similar to it, sans the teflon coating. and the coating is still widely used on many of Winchester's other rifle bullets today

  • @user-om6on2yn4x
    @user-om6on2yn4x Před rokem

    9:38: This reminded me of the mag-7 real life shotgun, which did utilize magazines inserted into the pistol grip.

  • @AnonEMus-cp2mn
    @AnonEMus-cp2mn Před rokem

    9:47 The MAG-7 is a real world example of a pump-action shotgun with the magazine housed in the firing grip, and theoretically a weapon that doesn’t rely on rifling or an explosive charge could stack rounds in a duplex formation. The Steyr ACR cased cartridge comes to mind because it wasn’t tapered or had a rim, but caseless rounds could be possible.
    12:16 The lack of scope on the Assault Rifle is one indicator that sights are not necessary. The HUD the player has from neural implants is the sighting system used to aim virtually every weapon.
    16:15 teflon-coated rounds are typically used for 20-30mm Tungsten ammunition, like for Point-defense autocannons.

  • @Vulgarth1
    @Vulgarth1 Před rokem +1

    I would imagine red dot sights can be omitted in System Shock specifically, since the HUD is diagetic. It exists in the character's vision, including the aiming reticule.

  • @GaldirEonai
    @GaldirEonai Před rokem

    Teflon-coated bullets reduce barrel friction and wear, IIRC. Apparently this also means you can use some higher-velocity propellant slightly more safely.

  • @Tucher97
    @Tucher97 Před měsícem

    So fun fact about the grenade launcher, the grenade launcher does not use its own ammo but instead use the grenades that already around, IE, grenades you can either throw or shove into a tube to launch.

  • @katanavx0331
    @katanavx0331 Před rokem

    Thank you Jonathan, and thank you GameSpot! 💪🏼 Well done!

  • @Sakhmeov
    @Sakhmeov Před rokem

    This is Fennathan Jorgensen, the Peeker of Hire-Farms and Heartillery at the Hoyral Marmouries Museum in the Unknighted Ningdom.

  • @Skaramine
    @Skaramine Před rokem

    The Teflon coating was to keep the tungsten cores of the AP rounds from completely destroying the feed ramps of the guns they were used in. Tungsten doesn't deform, is super dense, and on contact with armor, the Teflon peeled and the round sliced through even hard plates.

  • @ashardalondragnipurake
    @ashardalondragnipurake Před rokem +2

    if its far enough scifi you might lose red dot sights
    instead you can ad a gps in the two useless metal blocks to get an accurate read on where the gun is and is pointing in refrence to your visor wich then projects a crosshair like your seeing in game
    its a stretch, but just because we have something good now doesnt mean people wont try to complicate things in the future

    • @yewtewbstew547
      @yewtewbstew547 Před rokem +2

      I didn't think about the "iron sights" perhaps having a different function like that. iirc there was a similar deal with the weird form factor of the pistol in Halo. That has a "scope" built into the frame above the barrel, but there's no lens for someone to look through because it's really just a camera that feeds directly to the soldier's visor.

  • @PsiCommando
    @PsiCommando Před 6 měsíci

    My "head canon" for the weapons in System Shock (remake) is that you need a military grade implant to operate them effectively. That's why we don't see any iron sights, or additional sighting devices - the point of impact is "drawn" directly onto your optic nerve.
    Most of the weapons don't have a stock either, presumably because any firefight would be in claustrophobia inducing closed quarters.

  • @algorithmancyTube
    @algorithmancyTube Před rokem +1

    I worked on the original game 30 years ago, and had I known then that this video would someday exist, I would have suggested that maybe we should talk to a firearms expert at some point during the process. As it was, we were pretty much just making stuff up. I seem to recall that at least one weapon was essentially a rotoscoped nerf gun.

  • @TheFlaptrapper
    @TheFlaptrapper Před rokem

    The short feeding tube on the shotgun was the first thing I noticed

  • @Anon13430
    @Anon13430 Před rokem +24

    I wanna see Jonathan look at guns from Warframe. Lots of interesting guns in there

    • @AGrumpyPanda
      @AGrumpyPanda Před rokem +5

      Unless I'm firmly under the Mandela Effect, he already has.

    • @darthgiorgi4990
      @darthgiorgi4990 Před rokem +6

      ​@AGrumpyPanda no he only saw Destiny guns.

  • @lampshade6579
    @lampshade6579 Před 11 měsíci

    THIS IS PREMIUM JONATHAN WE'VE BEEN WANTING, He finally has a set up worthy of his talents.

  • @xaroxero
    @xaroxero Před rokem +1

    Teflon rounds exist in this game because they're the AP round for the 9mm weapons and the original devs knew about the Black Talon rounds back in the early 90's. Black Talons do nothing special in reality, but you can get modern polymer coated ammo (polymer coated projectile) that reduces carbon buildup when you're out at the range.

    • @WaveForceful
      @WaveForceful Před měsícem

      Teflon in real life wouldn’t improve the armor piercing capability of the round though, it would at best reduce ricochet.

  • @cnlbenmc
    @cnlbenmc Před rokem

    15:50 Apparently the Teflon coated rounds were intended for police to aid in penetrating glass car windshields without the bullets getting knocked off trajectory and said coating makes them LESS effective vs body armor.
    Also heard some types of armor piercing rounds use Teflon coating to reduce the likelihood of them scratching up and damaging the insides of firearms but that might be hearsay...

  • @Techstriker1
    @Techstriker1 Před rokem

    IIRC the Teflon thing was a coating for armor piercing rounds to protect gun barrels from increased wear. However the media somehow conflated the Teflon itself as the source of the armor piercing, hence the controversy. Since the original game was from 1994, I assume that why they were included.

  • @shakawhenthewallsfell8570

    At around 16:00 mark, when teflon coated ammo is mentioned as a "cop killer" ammo, the only one I've heard that referenced to was the 5.7mm. Maybe there were others....

  • @magiusgames4760
    @magiusgames4760 Před 11 měsíci

    I'm surprised that Jonathan didn't mention the inconsistency of the shotgun slide animation: moving the slide back when it's first picked up and inspected moves the rear action backwards (ie: same direction as slide movement) but every subsequent pump (after firing) moves the rear action forwards (ie: opposite direction of slide movement).
    I suppose imaginary-from-the-future guns can do what they want but...what?

  • @Zaedaes
    @Zaedaes Před 2 měsíci

    i recognized one thing with the Shotgun at 17:05, when he first checks the shotgun, the Receiver goes backwards, but then by pumping, it goes forward. Weird.

  • @shotgunreaper
    @shotgunreaper Před rokem +1

    You know what? I want to see you do the weapons of Perfect Dark, because the later in the game weapons are buckshit wild. Especially the Cyclone.

  • @davidcsimon
    @davidcsimon Před rokem +1

    "Armor-piercing, solid core with a teflon coating. Go through a Dalek." - Brigadier Lethbridge-Stewart (1989)

  • @TekMerc
    @TekMerc Před rokem +1

    The royal artillery have finally updated their webcam I see.

  • @Rekettyelovag
    @Rekettyelovag Před 9 měsíci

    Magpulse pumping could be the "electro" part of the electromagnetic gun. You get magnetic rounds for the weapon, and the weapon itself uses "sci-fi tech" to make it deadly with the pump. Hence the double pump that cost extra energy as well.

  • @evil_cupcake2386
    @evil_cupcake2386 Před rokem

    YES!!! I was so hoping that they make System Shock :D

  • @cdgonepotatoes4219
    @cdgonepotatoes4219 Před rokem +1

    It's funny to hear Jonathan talk about the teflon-coated rounds as something from the 80's and 90's, given the game's aesthetics. I did a little research about teflon coating and it seems it was introduced as a coating material to reduce barrel wear particularly with hard brass and steel core ammo, as well as apparently reducing deflection on hard surfaces? Because of gun control dummies, teflon coating alone somehow ended up being labelled as being armour piercing and ended up being banned wherever armour piercing ammunition was banned.
    What's likely is the teflon-coated rounds are either steel or brass which would also give a nod to the different firing sound, the lower mass projectile going much faster than the standard lead ball, and the supposed advantage in breaking through steel and brass instead of deflecting (though I'm not sure if the damage bonus is exclusive to robots, in the original game it was a straight damage buff).

  • @StevenSRizzo
    @StevenSRizzo Před rokem +1

    The magnum has a red dot sight though. Why wouldn’t you show him the weapon attachments that upgrade all the weapons?
    His take on the light pistol becoming a triple tap could have been interesting, as well.

  • @raggedsolution21
    @raggedsolution21 Před rokem

    The mag pulse rifle very much reminds me of the MAG-7 shotgun by South African company Techno Arms

  • @hotshot8365
    @hotshot8365 Před rokem

    Do the guns jam like in the original System Shock 2? Used to love that mechanic and I’m Sure Jon would appreciate it too.

  • @stalkedbycats7366
    @stalkedbycats7366 Před rokem +1

    I don't think there's really enough weapons in the game to warrant a full video but I'd really want to see Jonathan react to the madness of the protagonist's dual barrel, dual cylinder revolver in Alone in the Dark: The New Nightmare. Maybe for Halloween you guys could do a kind of lightning round of extremely cursed guns or something.

  • @ZmanVlog
    @ZmanVlog Před rokem

    So the Teflon coated bullets mentioned were actually designed for better penetrative properties by reducing deformation upon penetrating hard materials like windshields and car doors, and were originally meant to only be used by law enforcement. In 1982 an NBC special argued that the increased penetrative properties made these rounds more effective against body armor (hence the the infamous "cop killer" nickname) when most critics actually complained that the teflon coated rounds were far less effective on body armor.

  • @nomad_boreal
    @nomad_boreal Před rokem

    As much as I love this game and its weapons, I knew I wasn't the only one who noticed the flaw on the sights of the handguns. But at least the laser sight upgrade for the Magnum offsets that somewhat.

  • @HR1S
    @HR1S Před rokem

    The new camera looks great!

  • @furyking380
    @furyking380 Před 8 měsíci

    My biggest issue with most of these guns is in the ammo read-outs. LED Seven-segment display units cannot distort like that, so unless all those little displays are LCD or (gods forbid) CRT *simulating* seven-segment displays (which, why would you?) they could not split the way it shows

  • @monicapuru3561
    @monicapuru3561 Před rokem +1

    The first gun the small pistol looks like a future hi point

  • @burlacueduard7841
    @burlacueduard7841 Před rokem

    Have to love the perspective from Jonathan. And on that note,any chance we could get a Crysis video?

  • @MasterFancyPants
    @MasterFancyPants Před rokem

    On, the no red dots, you could explain it away as the the reticule is what you character actually sees since he has a fancy new military implant in his head.
    The irons just exist as backups.

  • @Kila-Innova
    @Kila-Innova Před rokem

    The muzzle flash of that rifle is immense, I could see my eyes aching after a moderate amount of playing.

  • @Linkman95
    @Linkman95 Před rokem +6

    With Alone in the Dark coming out, I'd really love Jonathan's take on the double revolver from Alone in the Dark: The New Nightmare. Its... a thing.

    • @LORDOFDORKNESS42
      @LORDOFDORKNESS42 Před rokem +2

      IMHO, I was more baffled by the triple-barreled shotgun in that game.
      Not sure A New Nightmare has enough guns for a reaction, though it would be cool seeing the AITD series covered.

    • @SpecShadow
      @SpecShadow Před rokem +1

      To this day The New Nightmare arsenal puzzls me at night

    • @LORDOFDORKNESS42
      @LORDOFDORKNESS42 Před rokem +1

      @@SpecShadow You have to give that game this much: they didn't go for the vanilla Survival Horror arsenal options.

  • @hamishsewell5990
    @hamishsewell5990 Před rokem +1

    Star Wars Republic Commando? If a video isn’t already in the works, that is.

  • @stevenclark2188
    @stevenclark2188 Před rokem

    Given the short ranges in game I kinda wonder if the magpulse is spring or air driven, so the pump is to charge the firing system.

  • @90lancaster
    @90lancaster Před rokem

    I think the idea with Flachette rounds is like the idea of a piece of straw being driven into an oak tree. but J' did make me think, sure you can get single penetrator round *so kinda like a slug" but why not lots of needles in one shot, even if the damage done might be less, It might have it's uses even if it is to make something less lethal on purpose or perhaps properly shaped and shortened they might make an interesting alternative breaching round, or something designed to shoot out even armoured vehicle tires perhaps ?.

  • @Faris_V5
    @Faris_V5 Před 11 měsíci

    I think it got missed, but the hi-powered pistol has a laser sight. I know I barely used it when I played but it's there.

  • @FrankDarko420
    @FrankDarko420 Před rokem

    Loving the T-shirt as ever Jonathan - if it's not been done or suggested, would love to see you break down the guns in Roboquest; bit lesser known game with wacky Borderlands designs/aesthetic

  • @fourohsevenfishing
    @fourohsevenfishing Před 11 měsíci

    the sights on the pistols intrigue me, makes me wonder if a different colored front post paired with a rear post positioned and sized in a perfect way would actually work. any deviation off of the perfect aim would expose color from the front post.

  • @dadmode8319
    @dadmode8319 Před rokem

    If you where able to integrate the weapons with a helmet or your brain with cybernetics it would make sense that there would be no need for any kind of optic since you'd have an aiming reticle pop up in your vision like the game. You could integrate variable levels of zoom and barrel tracking making it much better than an optic.

  • @lostalone9320
    @lostalone9320 Před 25 dny

    I actually think that pump guns make some amount sense in space, for the same reason they get used in various roles on earth - Because they are so easy to adapt to firing all kinds of useful rounds, but which aren't useful enough to justify a specific platform just for them. Obviously dragons breath and fletchettes aren't that. But the principle of firing less lethal or non-hull-damaging rounds when your occasionally need them makes sense. In space weight and volume are a huge deal, so being able to carry a box of 12ga rounds is a lot more attractive than a whole other weapon system with parts and whatever.
    And on the other end, there's enough space in the case to make some weird exotic rounds for specific situations. A slug is big enough to make an explosive filled version, and if you had a tungsten tip to get into a robot's workings and then explode, that sounds just the ticket. A sci-fi shotgun with awesome future metallurgy could be firing a super high pressure round that's on par with .50bmg, or getting on for 20mm autocannon. And the proper sci-fi stuff like EMP rounds, or crystalline matrix or filled with magic goo, or whatever else, you at least have the space for it to make sense.
    And from a gameplay perspective, the shotgun gives the player access to a lot of tools but you can't switch quickly between them nor can you blast off all your exotic rounds in one go. That makes for really good game play, where the player has access to tools, but has to plan out how to use them and if they weren't prepared for the fight then the gun is kinda useless.

  • @TheGamingShinigami
    @TheGamingShinigami Před rokem +2

    I personally think that the Mag Pulse weapon makes me think of the Mag-7 CQC shotgun. the way it has a pistol grip mag and is also pump action.

    • @lv1543
      @lv1543 Před rokem

      Energy guns have different mechanisms from traditional firearms. So creativity isnt as limited there

  • @Gutek524
    @Gutek524 Před rokem +1

    there is one not known game from 2003 but it has interesting weapon designes i would love to see video on that, its called devastation

  • @thefriendlyknight
    @thefriendlyknight Před rokem

    THEY GOT JONATHAN A NEW CAMERA LES GOOOOOOO

  • @C0baltBlueJ
    @C0baltBlueJ Před rokem

    Having just played Shadow Warrior 3, Johnathan should take a look at that game (or perhaps the whole franchise, if you need more weapons). The "Sidekicks" alone will send him into a fit and we'd all love to see that.

  • @zJoriz
    @zJoriz Před rokem

    Nice!
    About the red dot... dare I speculate that the crosshair is canon (no pun intended)? Though that would make the 'iron sights' possibly even more pointless.
    One thing that slightly worries me about the grenade launcher - the shooter's wrist is above the opening when it's slammed shut. The grenade itself would need to have some safety feature to prevent it from detonating when accidentally squished, right?

  • @matthewschodowski1190

    Those Teflon coated rounds were called black talons.