MARGARET | Halo Animation (UE5)

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  • čas přidán 19. 02. 2024
  • beware of deployment goggles
    ---
    First Halo skit using UE5! I think it came out decent, but there's still a ton of things to learn and do better. Not sure if I'll return to traditional machinima at this point, but there's a lot of fun stuff I think I could do with Unreal. Stay tuned :)
    If you enjoy my work, please consider sharing and subscribing!
    You can also stay in the loop via Twitter/X: @madebysud
    --
    SOFTWARE USED:
    - Unreal Engine 5.3
    - Blender 4
    - Mixamo
    - Adobe Premiere
    ASSET/MODEL SOURCING:
    - Sketchfab (ODST model via @MorbidAngel)
    - UE Marketplace
    (note-I'm not the best at keeping track of assets, so if you're the creator of any model/asset used in this video and would like attribution, please lmk!)
    MUSIC/SFX:
    - MotionArray
    DISCLAIMER:
    This video is a fan-made creation and is not affiliated with, endorsed, or sponsored by Microsoft or 343 Industries. All Halo-related content is owned by Microsoft. This video is made under the guidelines of Microsoft's Game Content Usage Rules.
    #halo #unrealengine5 #ue5
  • Hry

Komentáře • 20

  • @jonathansud
    @jonathansud  Před 5 měsíci +8

    Mind the odd chest-piece coloring - need to read up more on how masks work. I just liked this test sequence and thought I’d share since it’s been a while. More soon!

    • @A_Productions
      @A_Productions Před 5 měsíci

      Wasn't bad at all

    • @jonathansud
      @jonathansud  Před 5 měsíci +1

      @@A_Productions thanks dude, especially for always being one of the first to comment a kind word!

    • @A_Productions
      @A_Productions Před 5 měsíci

      @@jonathansud no problem! This is probably due to me being on YT too much lol, but glad it makes you feel good!

  • @trentonkaczmarczyk6350
    @trentonkaczmarczyk6350 Před 5 měsíci +12

    I feel like I'm watching Og red versus blue again. pleas keep making more like this

  • @LimitlessAnimation
    @LimitlessAnimation Před 5 měsíci +10

    I enjoyed this much more than I should have lmao. Great work!

    • @jonathansud
      @jonathansud  Před 5 měsíci +1

      Happy to please! Thank you for the kindness.

  • @CloneCommanderCrater1102
    @CloneCommanderCrater1102 Před 5 měsíci +12

    I really like these Infinite style ODSTs, they look really cool.

    • @jonathansud
      @jonathansud  Před 5 měsíci

      Agreed, they’re up there with the H2A ones. Whoever made this model had a good eye for modernized classic appeal.

  • @crashlord1256
    @crashlord1256 Před 5 měsíci +6

    Awesome possum

  • @gavart4509
    @gavart4509 Před 5 měsíci +3

    0:38 this is mad funny

  • @mellohyelloh
    @mellohyelloh Před 5 měsíci +2

    this is super cool, you’re making me want to look into ue5

    • @jonathansud
      @jonathansud  Před 5 měsíci +1

      You should! It's an overwhelming mf at first, but digital filmmaking is the future-mark my words. It'd be cool to know someone else working within it for the purposes of film. Most of the cinematics community (at least from what I've seen) are game-focused.
      I've been slowly importing Halo assets and setting them up for use in level design. It's a tedious process, so I'm more than happy to spare someone else's sanity, and to also help make sense of things if needed. Just bear in mind that I'm still re-learning a lot, haha. Hmu anytime dude.

  • @Aquifer_UNKWN
    @Aquifer_UNKWN Před 5 měsíci +3

    nice

  • @WalkerUnknown
    @WalkerUnknown Před 5 měsíci +1

    Bro really thought they didnt see him just drop to do 7-8 pushups from where they walked in and only count 4 from 997 to 1k...
    so much for his "intellectual superiority" and big boy words that were used

    • @jonathansud
      @jonathansud  Před 5 měsíci

      It’s actually an Anchorman reference, lol

  • @aaronl1998
    @aaronl1998 Před 5 měsíci +6

    Honestly, what this needs is to be connected to an AI and be streamed on Twitch 24/7. Remember AI Spongebob? I think that idea applied here would be very successful.

  • @smmk88
    @smmk88 Před 5 měsíci

    My one concern with Halo switching over to unreal engine is that the gameplay physics might feel wrong compared to other Halos.
    Fun animation and looks good though!

  • @CertainPoint
    @CertainPoint Před 5 měsíci +1

    lmao