Highfleet 1.16 new stuff overview

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  • čas přidán 14. 10. 2022
  • On overview of the new features in 1.16 as I found them.
  • Hry

Komentáře • 28

  • @juliusEST
    @juliusEST Před rokem +49

    The mouse coordinates have always been there. Overall some pretty awesome changes, hopefully the improved plane engagement capabilities of AI make planes less of an easy mode they are rn.

    • @caracal3892
      @caracal3892  Před rokem +1

      On hard difficulty using planes had a disadvantage, it would not leave much loot to sell after conquering a city. And then one would run out of money sooner.

    • @Squee7e
      @Squee7e Před rokem

      @@caracal3892 I think you really need to send the planes last minute in order to get most of the loot. We'll see a shift towards very lightweight and fast carriers I guess 🤔

  • @zero95lucky
    @zero95lucky Před rokem +6

    Dude! The editor now has a ghost showing the size of docking bays compared to your ship. That's awesome.

  • @jwg72
    @jwg72 Před rokem +10

    I always thought it'd make sense to have both armour piercing and non-armour piercing missile variants (and perhaps some variation in speed/manoeuvrability).

    • @caracal3892
      @caracal3892  Před rokem +1

      I think so too, having a selection of missiles with different warheads.

  • @CounterfeitDuck
    @CounterfeitDuck Před rokem +11

    1:35 RIP Yamato gun sound.

    • @sneakersneakersneaker
      @sneakersneakersneaker Před rokem

      the only thing i hate about this update getting back into HF, the sound was music to my ears

  • @krellin
    @krellin Před rokem +4

    overall change of the guns blocking each others sight makes the good ship design significantly more important.
    still even on hard there are ways to beat the game super easily

  • @FirehawkSHD
    @FirehawkSHD Před rokem +11

    Man i wish we could get proper ending, need to know what happened after arriving in khiva

    • @caracal3892
      @caracal3892  Před rokem +20

      If you play on hard difficulty the upside is that the game is so hard you rarely ever get to the end lol

    • @BeKindToBirds
      @BeKindToBirds Před rokem +1

      That's the end of the world right? Biblical apocalypse of no sunlight and then the last of humanity huddles around the last reactor.
      It's been a long time but I thought the ending seemed solid, like the prequel to some future new earth story but focused on the horrific final war and not the after that war and the new world after.
      If I am completely misremembering then this will be an embarrassing comment lol
      But yeah wouldn't a sequel be after humans rebuild enough to have new wars?

  • @TarkhanTeph
    @TarkhanTeph Před rokem +2

    FInally someone who is not just upset with the changes

  • @dan1dan225
    @dan1dan225 Před rokem +8

    Precise radar data is what I want since the release. Just direction and range of contacts in numbers to properly mark them on the map without using That-Looks-About-Right technology.

    • @BeKindToBirds
      @BeKindToBirds Před rokem +3

      It would lose some of the arcade fun maybe?
      I would love to see this game as more of a simulator and also a version with airships

  • @EduzReeveM
    @EduzReeveM Před rokem

    the cordinates were in the game from the very begining. if you have used radio to catch some ships you know they sometimes tell cordinates and the direction they are going and the speed so you calculate and wait for them in their direction and send some ships for pure profit of blood money

  • @joshuacoleman6245
    @joshuacoleman6245 Před 8 měsíci

    Ty

  • @last8exile
    @last8exile Před rokem +4

    2:54 AA missile accuracy and target selection is so bad there

  • @kieronwong223
    @kieronwong223 Před rokem

    Bruh now my campaign is ruined cuz I'm halfway thru and now my Sevastopol with 5 strike groups under it's belt travels at a blistering 14 km/h with a grand range of 900 km

  • @Kirovslaya
    @Kirovslaya Před rokem +4

    When did this update come out?

    • @elfiwolfe
      @elfiwolfe Před rokem +1

      You can opt into the beta patch now.

    • @caracal3892
      @caracal3892  Před rokem +2

      I think sometime late september.

  • @MarcinP2
    @MarcinP2 Před rokem +3

    It just feels much more bland. Skill ceiling got much lower as you will take damage at the same pace your enemy receives it no matter what you do. Combat is just a slugfest now.

    • @sixstab2967
      @sixstab2967 Před rokem

      thats a shame to hear, i only found out about the game today. is it still worth it to buy ?

    • @robertmeyer5985
      @robertmeyer5985 Před rokem

      What do you mean? Damage still seems to be positional.

    • @kristenburnout1
      @kristenburnout1 Před rokem +4

      @@sixstab2967 Luckily, the dev has made the previous version (1.15) available through Steam Beta, so I would recommend playing it like that. (That's what I do)

    • @sixstab2967
      @sixstab2967 Před rokem +1

      @@kristenburnout1 thnx broski