Easily texture your models (even as a noob) | Blender Tutorial

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  • čas přidán 23. 07. 2024
  • In this video, I'll show you a quick and easy process to using trim sheets to quickly texture your model (even if you're a Blender noob!)
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Komentáře • 11

  • @aaryan3812
    @aaryan3812 Před 2 lety +1

    great video , these methods can save a lot of time while texturing a big environment with multiple objects.

  • @marcfuchs6938
    @marcfuchs6938 Před 2 lety +2

    Once again valuable content for beginners. I would only suggest a slightely different title: Easily --> place

  • @TK-221
    @TK-221 Před 2 lety +1

    Thank you for the video. I always struggle with textures, mainly image textures

  • @omarvision
    @omarvision Před 2 lety

    I have learned something from you - nice simple straight forward tutorial - thanks man!

  • @iangraham6730
    @iangraham6730 Před 2 lety

    Nice!

  • @adamplechaty
    @adamplechaty Před 2 lety +2

    Hey Josh, how do you keep your texel density in check for these trims? Especially when scaling your islands. That always intimidated me with this workflow.

    • @JoshGambrell
      @JoshGambrell  Před 2 lety +3

      If it's tiling you can go outside the UV space no problem. Otherwise the process would be a bit more convoluted. You could use Zen UV TD checker.

  • @bioprodukt3485
    @bioprodukt3485 Před 2 lety +3

    what is the name of this type of texture?

    • @JoshGambrell
      @JoshGambrell  Před 2 lety +3

      This would be a trim sheet: czcams.com/video/sny8ot97Ixc/video.html

  • @The_Last_of_K
    @The_Last_of_K Před 2 lety

    And here I was texturing separately every single game asset in SSP :c