Zombieland guide for No Hope survival 1. Cardio , have at least 1 movement card " run like hell" to help you with missions that require running or to clutch a horde. 2. Know your roles for team comp, Have a healer, a melee tank, a main Dps player & and a secondary Dps with team support like copper or utility items 3. Use Down in Front lol 4. Have money, need at least one copper card if you can fit em in. 5. Communication, call out what needs doin if something needs to be done. 6. Discuss a plan for holding out horde events 7. Discuss a plan for how to deal with bosses 8. Discuss a plan for how to complete mission objectives 9. Watch for hazards, avoid calling additional hordes 10. Keep your ears open for mutation sound ques 11. Make sure everyones carrying at least one Flash, Firecracker & Tool kit, Doc should have a Defib 12. Be willing to compromise your deck for the team, play for the team, not for yourself
I approach No Hope the same way I approach Escape from Tarkov or Bloodborne: dive face-first into a brick wall until I find it fun. Offline, anyway. Online, I don't actively aim to make my teammates lives worse, but sometimes I just have that effect on people.
Awesome video. My wife and I also play together, with friends or duo with bots depending on the day. We defiantly view the game and roles a bit differently, so it was really cool to watch this. We just finished up our zwats, did the last 3 on no hope.
Two questions. Is trauma healing on the card battle last affected by healing efficiency cards? Does the card antibiotic ointment give you 25% healing efficiency in general, or does it only work with the healing accessorie you are using, because the card description is worded in a way where it's hard for me to tell.
Battle lust is the card that heals 1 health on melee kills and something like .125 trauma per kill right? Yes healing efficiency does boost it. On my melee builds I run emt bag to boost the trauma heal. Antibiotic ointment should give you healing efficiency for everything just like the other healing efficiency cards. So if your thinking about using it on a melee deck, yes it's not a bad idea.
Zombieland guide for No Hope survival
1. Cardio , have at least 1 movement card " run like hell" to help you with missions that require running or to clutch a horde.
2. Know your roles for team comp, Have a healer, a melee tank, a main Dps player & and a secondary Dps with team support like copper or utility items
3. Use Down in Front lol
4. Have money, need at least one copper card if you can fit em in.
5. Communication, call out what needs doin if something needs to be done.
6. Discuss a plan for holding out horde events
7. Discuss a plan for how to deal with bosses
8. Discuss a plan for how to complete mission objectives
9. Watch for hazards, avoid calling additional hordes
10. Keep your ears open for mutation sound ques
11. Make sure everyones carrying at least one Flash, Firecracker & Tool kit, Doc should have a Defib
12. Be willing to compromise your deck for the team, play for the team, not for yourself
I LOVE YOUR DEADPOOL FIGURE WOW
I approach No Hope the same way I approach Escape from Tarkov or Bloodborne: dive face-first into a brick wall until I find it fun. Offline, anyway. Online, I don't actively aim to make my teammates lives worse, but sometimes I just have that effect on people.
Thank you for the information It was very beneficial. Now with these strategy I'll be able to pass nightmare and no hope.
Glad to hear it
Awesome video. My wife and I also play together, with friends or duo with bots depending on the day. We defiantly view the game and roles a bit differently, so it was really cool to watch this. We just finished up our zwats, did the last 3 on no hope.
Glad you enjoyed it. Good job completing no hope.
Join the Zwat club
Very nice video, congrats
Two questions.
Is trauma healing on the card battle last affected by healing efficiency cards?
Does the card antibiotic ointment give you 25% healing efficiency in general, or does it only work with the healing accessorie you are using, because the card description is worded in a way where it's hard for me to tell.
Battle lust is the card that heals 1 health on melee kills and something like .125 trauma per kill right? Yes healing efficiency does boost it. On my melee builds I run emt bag to boost the trauma heal.
Antibiotic ointment should give you healing efficiency for everything just like the other healing efficiency cards. So if your thinking about using it on a melee deck, yes it's not a bad idea.