A comparison of the hero talent damage compositions would be dope. It would have been interesting to see how the Colossus Demolish & Revenge dmg compares to the claps & avatar surges of M.Thane. B.DK next please. 🙏🏼
Thanks for the suggestion! That comparison might merit its own video, maybe comparing several different tanks in the same key/level. It's hard to do a good 1:1 comparison though even for the same class. Keys are really hard to complete on the beta right now (in PuGs at least) as a lot of people just bail at the first sign of trouble and having incomplete keys to look at can skew things a bit.
@@ThordrenekGaming I hear you. Just me needing out on the numbers, maybe I’ll take on the task when launch comes around. For warrior specifically though, I’m actually leaning towards the colossal tree. Being this crit dominant, extremely bursty tank sounds so dope. And with the skill itself lending an additional impairment immunity, as well as a potentially permanent DR & dmg output buff, uhhhh, so tough. One thing I’ve found interesting since getting back into the tanking scene, is how different the classes feel. For instance, with Dk, the amount of buttons they have makes openers & burst feel clunky, but with warrior, I just want all the buttons!!! Everything just feels so chunky!!! With the recent change to the ethos of tanking; less spikey dmg, more sustained intake, I wonder what metas will develop with hero talents. I.e more M.Thanes for prot warrior & San Layns for Dk, because they smooth out resource gen & are lighter on rotational adjustments. Sorry for the essay, I just love the theory crafting behind tanking.
@@surin9030 Thank you for the detailed comment! I love chatting about all this stuff :) I really like that most of the tank hero talents offer distinct playstyles and I think I'll be using them all at different points as I play through the tanks. Agree that the tanks feel very different for the most part, it's nice to have that variety when playing the same content on different classes.
@@ThordrenekGaming completely agree, and I really do appreciate that getting into the nitpicky finer details doesn’t annoy you. As tanks, I feel like the minutia is what we nerd out on, both defensively and offensively. Moreover, your point on the hero talents brining diversity I completely feel as well. As someone who doesn’t have an interest in anything other than tanking, it offers that little bit of diversity that keeps the game interesting. Hoping to hit keystone & delve master for every season moving forward. You put any thought into an alt choice yet?
@@surin9030 I hear you on all of that! My primary alt is gonna be Blood DK and then I'll be working on Brewmaster and Guardian with what time I have leftover. I may dabble with a DPS or healer alt depending on what my guild needs, and if I want to play with people from the channel having a non-tank character would probably be good :)
I prefer the mountain thing tree just because I feel like I generate a lot more rage. I feel tankier on the mountain thing. I can spam ignore pain very well
I'm loving the feeling of Colossus on the beta servers, so much fun to hit Demolish and then watch your stacks tick back up
Great breakdown. Both look good. I’ll probably go Mountain Thane as the completely passive tree is appealing to me.
That's totally fair! Prot already has a lot going on haha
With you there. Boss mechanics and callouts already keep me on my toes. I don't need more complications. 😅
Retail, the lazy sloth community of passives lol
Superb breakdown Thor, thanks.
Thank you! Glad you enjoyed it!
A comparison of the hero talent damage compositions would be dope.
It would have been interesting to see how the Colossus Demolish & Revenge dmg compares to the claps & avatar surges of M.Thane.
B.DK next please. 🙏🏼
Thanks for the suggestion! That comparison might merit its own video, maybe comparing several different tanks in the same key/level. It's hard to do a good 1:1 comparison though even for the same class. Keys are really hard to complete on the beta right now (in PuGs at least) as a lot of people just bail at the first sign of trouble and having incomplete keys to look at can skew things a bit.
@@ThordrenekGaming I hear you. Just me needing out on the numbers, maybe I’ll take on the task when launch comes around.
For warrior specifically though, I’m actually leaning towards the colossal tree. Being this crit dominant, extremely bursty tank sounds so dope.
And with the skill itself lending an additional impairment immunity, as well as a potentially permanent DR & dmg output buff, uhhhh, so tough.
One thing I’ve found interesting since getting back into the tanking scene, is how different the classes feel. For instance, with Dk, the amount of buttons they have makes openers & burst feel clunky, but with warrior, I just want all the buttons!!! Everything just feels so chunky!!!
With the recent change to the ethos of tanking; less spikey dmg, more sustained intake, I wonder what metas will develop with hero talents. I.e more M.Thanes for prot warrior & San Layns for Dk, because they smooth out resource gen & are lighter on rotational adjustments.
Sorry for the essay, I just love the theory crafting behind tanking.
@@surin9030 Thank you for the detailed comment! I love chatting about all this stuff :)
I really like that most of the tank hero talents offer distinct playstyles and I think I'll be using them all at different points as I play through the tanks.
Agree that the tanks feel very different for the most part, it's nice to have that variety when playing the same content on different classes.
@@ThordrenekGaming completely agree, and I really do appreciate that getting into the nitpicky finer details doesn’t annoy you.
As tanks, I feel like the minutia is what we nerd out on, both defensively and offensively.
Moreover, your point on the hero talents brining diversity I completely feel as well. As someone who doesn’t have an interest in anything other than tanking, it offers that little bit of diversity that keeps the game interesting.
Hoping to hit keystone & delve master for every season moving forward.
You put any thought into an alt choice yet?
@@surin9030 I hear you on all of that! My primary alt is gonna be Blood DK and then I'll be working on Brewmaster and Guardian with what time I have leftover.
I may dabble with a DPS or healer alt depending on what my guild needs, and if I want to play with people from the channel having a non-tank character would probably be good :)
I prefer the mountain thing tree just because I feel like I generate a lot more rage. I feel tankier on the mountain thing.
I can spam ignore pain very well
The rage generation for Mountain Thane definitely feels great! It's probably my preferred tree for the same reason but Colossus is very fun too.
@@ThordrenekGaming Colossus is more fun to play. I'll deff go Colossus for solo content.
Demolish is sick, especially when you can stack a bunch of damage amps with it!
Thane all the way. I want that feeling of lightning slamming down around me 24/7.
It really is a beautiful thing!
Druid of the Claw for raid
CATWEAVE