Monkey Island 2 - Unused LeChuck & Largo Closeup Cutscenes

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  • čas přidán 8. 07. 2024
  • See more unused Monkey Island content here! gamehistory.org/?p=4048
    Restored from the game's original source files (thanks Marius Winter!), here are all five unused close-up cutscenes from the game. The first of these was never used at all, while the remaining four are technically in the game - just without the closeup art and animations!
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Komentáře • 53

  • @Mantis47
    @Mantis47 Před 3 lety +37

    Dang, 30 years later and there's still cool stuff I didn't know about this amazing game.

  • @ramonwilhelm7351
    @ramonwilhelm7351 Před 3 lety +32

    This is amazing!
    LeChuck was much scarier than in the original fortress scenes.

  • @elfo7
    @elfo7 Před 3 lety +46

    The atmosphere and feeling of these games was so mysterious... this is an amazing piece of videogame history.

    • @xl000
      @xl000 Před 3 lety +1

      it's because you played it as a 10 or 12 y.o. kid.
      applies to everything really.

    • @elfo7
      @elfo7 Před 3 lety +6

      I disagree more than I agree, I see your point, but I didn't see this video until now and I am still very impressed by the atmosphere, yeah, when you are a kid everything seems bigger than it is, but for example, Michael Keaton's Batman or Ford's Blade Runner are still unmatched to me in terms of atmosphere and I saw them when I was almost 30.

    • @ericbarzman
      @ericbarzman Před 3 lety +7

      @@xl000 That's bullshit. I frequently confront stuff from my childhood with a grown-up vision. Some I found to be meh, but the good ones always amaze me by being as still as enjoyable as they were when I first discovered them. Such is Monkey Island.
      The good stuff has a quality that pass the test of time, and does not need the nostalgia factor one bit.

    • @xl000
      @xl000 Před 3 lety +1

      @@ericbarzman the bar is lower when you're 10 y.o. Sure Monkey Island was innovative at that time

    • @arkaniaknight6268
      @arkaniaknight6268 Před 3 lety +1

      @@elfo7 Michael Keaton's Batman, right? With the music of Danny Elfman. It creates a special atmosphere that is difficult to describe and that... just isn't there in the other installments.

  • @jenk4020
    @jenk4020 Před 3 lety +25

    Jesus christ, I was already terrified of LeChuck as a kid, (needed a buddy to help me complete the game because as an 11 year-old I couldn't handle having him chase me in the tunnels) these would have traumatised me even more.

    • @patrickwilson1459
      @patrickwilson1459 Před 3 lety +5

      Yeah that used to take me by surprise back then too.

    • @bochatube
      @bochatube Před 3 lety +3

      Shit I still have nightmares with that part of the game

    • @xl000
      @xl000 Před 3 lety +6

      you should have played Alone in The dark then... Much more relaxing game..

    • @bochatube
      @bochatube Před 3 lety +2

      @@xl000 Pure trauma

  • @LordRobanesOfHAVOC
    @LordRobanesOfHAVOC Před 3 lety +19

    This is such a cool find.
    A few years ago I noticed the dialogue from that unused cutscene in the game's script. Clearly the art was cut to save space, but I wonder if the lines were cut because they gave away too much about the ending? (i.e. something buried beneath the "treasure")

  • @Soynereh
    @Soynereh Před 3 lety +5

    Won't sleep tonight.

  • @amayacomics
    @amayacomics Před 2 lety +8

    This is great! I recently played MI2 again after some years and I truly felt that when Lechuck first appears, it was lacking of emotion an intensity. With this footage I see that the original plan was to give him the space his entrance deserved, too bad they left it out. Thanks for sharing!

  • @johnnyafm
    @johnnyafm Před 3 lety +15

    This is the coolest thing I've seen in a while. To think there would be such amazing secrets buried in the source code of my favorite game ever... Thank you for uploading this!!

  • @sepixsound
    @sepixsound Před 2 lety +3

    the perspectives used in those games are just crazy beautiful!

  • @isaacalexander865
    @isaacalexander865 Před 2 lety +5

    Lechuck looks very creepy

  • @ToasterNiggow
    @ToasterNiggow Před 3 lety +7

    I'm freaking out. This is so great to see!!!

  • @elphive42
    @elphive42 Před 3 lety +13

    I can see why the visuals were cut - it takes a lot of the mystery out of Zombie LeChuck.

    • @merlicocaio
      @merlicocaio Před 2 lety +2

      Ehr...no. they were cut to save space on floppy disks.

  • @gustavosantos106
    @gustavosantos106 Před 3 lety +8

    I wonder if Largo LaGrande and Larry Laffer are relatives.

  • @Zagreba
    @Zagreba Před 3 lety +10

    Someone's gotta code these cutscenes into the game, it would be absolutely amazing! ❤

  • @Planetdune
    @Planetdune Před 3 lety +6

    Not sure what to think of these. Some aspects are good-looking but it feels rough around the edges and too different to the rest of the game..

  • @HolyKhaaaaan
    @HolyKhaaaaan Před 3 lety +3

    There is something very anime about that third scene. I don't know what. Perhaps it is the angle, of Captain LeChuck's face, and in relation to his terrifyingly and comically oversized skeleton throne.

  • @KingLofiOne
    @KingLofiOne Před 3 lety +2

    4:42 "Yawn"
    That caught me off-guard. :D

    • @spavaai
      @spavaai Před 2 lety

      Why? It’s in the original game as well.

    • @KingLofiOne
      @KingLofiOne Před 2 lety +1

      @@spavaai Because I hadn't played the game in years and didn't remember.

    • @spavaai
      @spavaai Před 2 lety

      *yawn*

  • @mordavian
    @mordavian Před rokem +1

    These unused scenes look awesome. I really wonder why Lucas did not use them.

  • @gonotgentleman
    @gonotgentleman Před rokem

    A few of these shots draw attention to the dead bird LeChuck has in place of feathers in his hat, something I never really noticed in the vanilla game.

  • @paolodebord
    @paolodebord Před 2 lety +1

    They didn't have enough space, it's difficult to understand this now cause we don't have this kind of problems with digital dowloads but in the 90s this game was huge and required 11 floppy disks, if you look online you will se that they've cut even some beautiful art of the underground tunnels

  • @jasonelmore9527
    @jasonelmore9527 Před 3 lety +13

    I actually think that while creepy it makes lechuck look more human
    I'm used to him having more dark eyes, not these big bulging ones

  • @johnnyw525
    @johnnyw525 Před 3 lety +3

    Incredible!!!

  • @WrecklessEating
    @WrecklessEating Před 3 lety +6

    Awesome :0

    • @HolyKhaaaaan
      @HolyKhaaaaan Před 3 lety

      Heeeyy, nice to see you lot around here, Matt Zion and Chris Wreckless and the rest!

  • @ericchung3177
    @ericchung3177 Před 3 lety +4

    Is it possible to have these versions of the scenes trigger in-game instead, considering the timing is the same and they appear completely finished?

  • @freazlfett
    @freazlfett Před 3 lety

    Amazing!

  • @auric180
    @auric180 Před 3 lety +3

    Nice to see but I didn’t like Largo’s drawing... so much of his pants taking up the screen.
    Been replaying the entire series again before I saw this. Nearly finished with the 4th game and it’s the episodic part 5 next.

  • @herrov
    @herrov Před 10 měsíci

    Muy bueno!

  • @KriscrossnewsDe
    @KriscrossnewsDe Před 3 lety +6

    Why did they cut out those scenes? They are amazing!

    • @TheTurnipKing
      @TheTurnipKing Před 2 lety +4

      probably filesize. Most of the dialogue, or near analogues, are retained in the cut scenes that remain in the game.
      Kind of a shame they didn't bring them back for when the game was released on CD, though, especially since Monkey 2 appeared to be virtually untouched for the CD re-release, unlike Monkey 1 which had new CD audio.

  • @Captainumerica
    @Captainumerica Před rokem

    Wow, never seen those! I didn't like Turner's art on this game, never did it for me. The fisherman, for instance, ugh...

  • @patrickwilson1459
    @patrickwilson1459 Před 3 lety +5

    So why’d they cut out these close ups? Probably a little too scary for kids?

    • @ShyGuyXXL
      @ShyGuyXXL Před 3 lety +12

      Probably to save disc space.

    • @patrickwilson1459
      @patrickwilson1459 Před 3 lety +1

      @@ShyGuyXXL I didn’t think that could take up disc space

    • @ShyGuyXXL
      @ShyGuyXXL Před 3 lety +1

      @@patrickwilson1459 Where else would the graphics be saved? Graphics took up a lot of room, much more than dialog, for example. You should watch this stream, they talk a lot about this stuff. Very interesting: czcams.com/video/ikaqus5_QIg/video.html

    • @patrickwilson1459
      @patrickwilson1459 Před 3 lety

      @@ShyGuyXXL Yeah, I’ve watched that it was great. Besides even after seeing those close ups I didn’t see the point of them so I’m glad they cut those out.

    • @xlynx9
      @xlynx9 Před 3 lety

      The site reads like the scenes were shipped in the game data but disabled in code. The production quality is poor. It looks like a placeholder implementation.

  • @aramis844
    @aramis844 Před 3 lety +1

    I am glad they didn't include this , doesnt look good at all