[TAS] Sonic Adventure 2 "Hero Story A-Ranks" in
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- čas přidán 12. 06. 2024
- DISCLAIMER: This is over 4 minutes slower than the 2014 Hero Story TAS! My title is written as IGT, while the 2014 TAS is written in RTA. If you want a more optimal TAS (that however does not focus on 180 Emblems), go here: • [HD 16:9] Sonic Advent... Thanks and enjoy the video!
IGT: 23:25.75 -- 4:51.23 faster than the 180 Emblems World Record.
RTA: 36:40.38 -- ~0:58 faster than the 180 Emblems WR.
.dtm file: tasvideos.org/userfiles/info/6...
Recorded on Dolphin 4.0-4222 Lua Build. 16756 rerecords total.
This is not very optimal. A good, optimal TAS would be under 23 minutes. This run is optimized for 180 Emblems speedruns. This is part of the 180 Emblems LOTAD I am making.
This is a project that I started for fun. You can find all of my SA2B TASes in this playlist: • Playlist
Looking at it, you can see how I haven't done much at all. I only did a few levels before I started working on this monstrously big project. I am very inexperienced with TASing in this game. You can see improvements as the TAS goes on, but I am still very much a novice at TASing this game. Because of this, this TAS will not meet all expectations. I do some TAS Bouncing, for example, but I don't do it all that much. I limit myself in the areas where I TAS bounce.
As time progresses and I get more comfortable with TAS bouncing, you will also see me do it more and more. Next up is Dark Story, so I will not be touching the Bounce Bracelet whatsoever in the next few months until we finally reach Last Story. I will have to start from the beginning again when I reach Sonic's section for Cannon's Core, but I will get better!
Links:
Twitch: / snodeca
Twitter: / snodeca
Spreadsheet on the 180 Emblems TAS: docs.google.com/spreadsheets/...
TAS WIP Playlist: • Playlist
My Discord server (where you can find announcements on the TAS or just hang around): / discord
SA2B Discord server: / discord
00:00 City Escape M1
02:16 F-6t Big Foot
03:00 Wild Canyon M1
03:44 Dr. Eggman
04:18 Prison Lane M1
06:21 Metal Harbor M1
08:24 Shadow
09:14 Green Forest M1
11:34 Pumpkin Hills M1
12:39 Mission Street M1
15:22 Aquatic Mine M1
16:17 Route 101 M1
19:14 Hidden Base M1
21:38 Pyramid Cave M1
23:29 Chao World
23:47 Death Chamber M1
24:40 King Boom Boo
25:42 Egg Golem (Hero)
26:18 Eternal Engine M1
29:35 Meteor Herd M1
30:47 Rouge
31:31 Crazy Gadget M1
33:41 Dr. Eggman 2
34:19 Final Rush M1
36:34 Shadow 2
37:11 Credits - Hry
Edit 10: ok to be honest I got distracted with other stuff (namely Mario & Luigi: Dream Team ROM hacking), sorry no Prison Lane this month :(
Edit 9: I can't pin this comment anymore :( also 1:12.32 City Escape - czcams.com/video/Vk5IqstukhI/video.html I know this was 2 years ago but Prison Lane video will be out by the end of this month January 2024 I promise!!!!1111111 love you all :)
Edit 8: 400,000 views is a lot of views... it's actually at 420,050 right now lol and also thanks again also I am skipping edit number 7 muahahaha I'll be continuing the TAS don't worry, you can find updates on PixiuTAS' channel
Edit 6: 200,000 views is a lot of views... achieved the same day I became an aunt. Wonder if it means anything.... also, thank you all!
Edit 5: 100,000 views is a lot of views.
EDIT 4: City Escape in 1:18.87 - it has officially begun! czcams.com/video/x0Cvsos2Lrs/video.html also damn 85k views is a hell of a lot of views lol
EDIT 3: Thank you for 10k views btw!! I find it so cool to see the number at 10k views so thank you you're all awesome :) I'm working on City Escape still! And it will be at least 7 seconds faster than the City Escape in this run, it's beautiful :)
EDIT: New TAS process has officially begun and after only 25 seconds I'm already 0.80 seconds faster! :D
EDIT 2: You can find the progression of the new TAS here: czcams.com/video/iRA3BTtNj8E/video.html - I will try to upload every single day when I'm done with TASing for the day. Currently I have 30 seconds of City Escape done, spanned over two days, which I uploaded and put in that playlist.
Original comment:
I would like to post an update on the 180 Emblems TAS (as of October 23rd 2021). I haven't been working on the TAS for a while mostly because of a lack of time and motivation. Soon I would have an actual schedule so I can plan when I can TAS in the schedule. I will probably restart the TAS from scratch using a save file to get the Tails chao (It saves around 9 minutes, so... Useful to me!), and I aim to redo Hero Story by the end of next February. I should have every single story done by the end of 2022, assuming I can start TASing next November.
Do realize that this project is a seriously big project, even when you don't optimize everything (And if you do optimize everything, expect to finish the run in 20 years!). I only started making this project because of a philosophy I have: if you want to see something but it doesn't exist, do it yourself. That's exactly why I started this TAS. And I still want to see it, and everytime I think about the TAS I do get a tiny bit of motivation. I will probably finish it one day. Just gotta be patient I guess.
I will release an update of the TAS once I reach Green Forest or something. I will make Green Forest the benchmark simply because if I post an update at City Escape, I may still decide to go back to this TAS you can see in this video and give up the updated TAS in favor of efficiency, but if I make it at Green Forest I'll be pretty confident I can finish the entire TAS' Hero Story.
Anyway, that's all from me. In case you haven't seen them yet, here are some of the levels from after this point:
City Escape M2 to M5: czcams.com/video/eqRGyzF3OzE/video.html
Iron Gate M1: czcams.com/video/AfAfRaM1sZM/video.html
Sand Ocean M1: czcams.com/video/aJ0FJV2zx3w/video.html
Take your time, I ain't in a hurry to see everything. As of posting this comment, I am watching this vid, and my oh my it's already really damn impressive! I love it so far!
czcams.com/video/7Idx7om2i_0/video.html at this part would it not just be faster to have the tas go directly on the rail rather than homing attack all the way up?
For the point bonus, it would not, because the game has certain triggers that need to be hit. That trigger is at the top of the rails.
@@Pixiuchu nut if ur trying to go as fast as possible is it faster to just immediately jump on the rails?
you're using hacking i want to see without hacking i'm not idiot and also i'm not dumb i'm smart
Knuckles: "This is gonna be tougher than I thought"
Also Knuckles: *finds every piece in 14 seconds
Well, considering the first one only took _nine_ seconds, needing a full 14 is *technically* tougher. ;3
@@MrOmegatronic yep, especially considering it can be done in 9 seconds... (Source: czcams.com/video/bB3L1-C2Rrw/video.html )
@@Pixiuchu with or without knuckles getting the power up that helps him breathe underwater?
😂😂😂
@@ghostlywinds5334 without; in a speedrun and TAS that upgrade is useless, even when you cant go out of bounds for Cannon's Core Knux.
Sonic running up the tree in green forest was so in character for sonic, thats amazing.
After seeing that, I’m really wondering why Sega hasn’t put more sections like that in game where we have control running up a tree and stuff like that. I’m really hoping that Rangers has some acrobatic open-world mechanics where we REALLY get to see Sonic’s abilities more realized in the games.
Same with spin dashing up a rocket initiating instant takeoff 🤣
@@badbrisket not Rangers it's Frontiers
@@Zonefire15 oh hey you're also watching this at a weird time
@@TarouMyaki weird?
7:32 - "Missile launch in 15 se- FIRE!"
You should watch this beauty: czcams.com/video/b0n40_5BOlY/video.html :D
(It is probably the most beautiful Metal Harbor TAS there currently exists)
@@Pixiuchu Hahaha, I like how the missile launch is even faster and the voice is more messed up.
Thank you.
LAUNCH THE MISSILE NOW!
We all laugh, but someone definitely got fired that day.
@@PedroHCF37 WHERE'S THE GIANT MANSLEY?!?
1:17
Music: "Trust me and we will escape from the city"
Sonic: **escapes from the city**
But then he comes back LOL
u mean world?
33:13 Egg man: "Well done Sonic, but you'll never leave this room alive!"
Sonic: HNNGH
He was able to do it because the player now trusted him
9:07 Shadow: "hmm, I'm the coolest!"
Sonic: "Aight, I'm gonna dip, let me know when you die."
*falls into water*
Shadow: "Darn, not bad for an imposter."
*Sonic gasps for air and swims back to the platform, coughing up water, walks towards Shadow*
Sonic: "Do you know who I am?"
Sonic flexed on Shadow big time.
36:46 "before this is over, I'll show you the true power of CHA-- 😵"
THE definition of combat pragmatism
😂😂😂
Game Over, Shadow!
☠️
"Okay first of all, rude"
33:13 "Well done Sonic, but you'll never leave this room alive!"
Well he wasn't wrong...
Mad respect for how tight these A-rank scores are. Even though it's a TAS, it takes some serious planning on these stages to get an A-rank so closely
It does take a bit of planning but it's honestly not that bad. The worst part is not knowing about a few methods of getting points, lol. It is fun :)
I say it a lot but one day I should really continue the Dark Story A-Ranks lol. (It is at Radical Highway right now with the planning already done, it's just that I'm a bit lazy)
lol, while rewatching, I want to make a mention that in Green Forest I actually missed a score trick at 10:27, missing out on iirc 800 score.
@@Pixiuchu Ooh, I can't wait for the Dark Story one! Then all that's left is the Final Story and you've TAS-ed the entire game except the bonus emblem challenges.
The real question why no S rank in SA2B
@@ZeldaFan940 Was never really thought up at the time, technically the first game in the series to have an S rank was Riders but the first to have an S on the results screen was 06, devs probably didn't think they needed to make up a new rank at the time but now that's what make S ranks so Special!
I love how Sonic has the actual Dev-endowed programming to move faster than even his own game can handle
Gotta go fast, man
35:20
Omachao: "Try grinding up the steep incline, it's fun!"
Sonic: *Sure*
My personal favorite is 35:17.
Omachao: Try grinding up this steep incline. It's fun!
*Proceeds to aggressively run up the incline of the nearby building instead.*
LOL! 😂
The green tree spin dash and the spin dash up the building were my favorite moments. Literally Sonic was so fast that half of the time he was standing still while sliding at Mach 5. Lmao
he did EXACTLY what omachao said lmao
I never get tired of Shadow's face at 9:37
That's the same kind of "oh s**t!" face someone would make if they accidently had something "questionable" on bluetooth or a loud speaker
As someone who is used to seeing runners breeze through the mech stages with E ranks, it was kinda cathartic to watch Tails picking up all those Perfect 2000s in a run, epsecially Eternal Engine.
Also, scoring two extra hits on Egg Golem instead of the traditional dive into the sand was exceptionally cool.
You have no idea how happy I am to see someone appreciate Eternal Engine. Also, Egg Golem is a reason as to why I chose not to softreset lol. Thank you!
Oh you mean Egg Golem formerly known as The Golem? Lol
Ok I think it's safe to say that Sonic speedrunners are the most hardcore speedrunners in the world. None of the things they do should be possible. It's awesome to watch though.
Sorry to ruin the magic but I as a Sonic speedrun am utter garbage! This run was achieved with the usage of slowdowns, savestates and looking at the in-game memory. Now if you want the most hardcore Sonic gamer that actually plays without any of what I said, check out Katie4. She's insanely good at the game and is also about 50 seconds ahead of everyone else in Hero Story lol
Also tas in tittle = tool assisted speedrun
@@Pixiuchu agreed, Katie4 is a GOD at this game
I feel like any game that's had enough time for Spoeedrunners to really get good at a game can be amazing to watch
@@iaxacs3801 facts
This TAS guy is pretty good in any video game
@@gottagofastfaster Awh someone's salty they suck so much
@@gottagofastfaster why would TAS cheat on his wife
These are getting old
@@intersonality How mature.
@@intersonality Yes, actually. Although we _all_ are getting old, you practically pulled a “no u” on me.
36:50, Shadow: "I'll show you the true power of..." *ding-ding-ding!*
Watching you take out the King Boo ghost so quickly was both really cathartic and frustrating because of the number of times it took me to hit it when it was weakened.
That strength tails has in order to use the lift hooks is impressive.
I think it was yesterday? That I saw a comment mentioning that they dont know which is more impressive, Tails or Eggman lifting their armor with one arm while the other arm grabs the pulley but either way its impressive lol
I just hope that the comment I saw isnt a reply to this comment and that my app is just bugging out cuz thats going to look silly lol
@@Pixiuchu It's more impressive for Eggman since he is a human, while Tails is similar to Sonic who can just rip off a helicopters wing with his bare hands
@@Breakaway-ic5gj And Sonic needs Amy's help to get out of prison, hmmm
@@Pixiuchu Must be a prison made for him
Final Rush was insane. Awesome job on these dude
Thanks :)
The new version of Final Rush that will come out one day will be even crazier though :eyes:
If you want to be spoiled, here is why: czcams.com/video/9WO_nXCHo4I/video.html
I never knew there were grind rails above the tunnels in white jungle! Still so much to learn from SA2!
IIRC it’s because White Jungle’s level map contains an early/scrapped version of Green Forest
@@Kintsugi23 I think they were talking about 10:25 where I grinded on top of the small tunnels in Green Forest, I grinded up there for points
@@Pixiuchu Ohh gotcha
Or grind vines as I like to call them in green forest
1:38
"Sir, we have suspect in sight. Engaging persuit."
1:39
"Uh, we just lost visual contact."
21:16
Tails: "I did it!"
ok.
best part of the TAS
When I watched the City Escape run, i was surprised when I saw the score screen; it was exactly 18000 and I was like “wow it’s exactly what it needs to be an A rank that’s like TAS” and then I look at the title of the video and realized I missed the part where it said TAS 😂
What’s TAS?
@@backlogrob8358 TAS stands for “Tool Assisted Speedrun.” It’s when the runner uses various tools to make the game easier to speedrun, such as resetting, freeze framing for precision jumps, button presses, etc., and for manipulating things like random number generators in the runners favor. It is essentially a way to show the best possible way to play a game, but often only at inhuman levels of precision, speed, and reflex.
35:19 "Get more speed using Jump Dash! Try grinding up the steep incline. It's fun!"
Oh the irony Omochao.
lmao this is why Omochao is good
Yeah the steep 90* Incline
Never in my life would I enjoy watching a childhood classic of mine be destroyed with getting A ranks consecutively this way.
Regardless, I had a big dumb smile on my face so far, and going to finish watching the rest. Have fun with Dark Story if you haven't done it yet! :D
Glad you enjoyed it :) I was actually about to continuing TASing in like 5 minutes max lol
@@Pixiuchu Sounds like it'd be pretty fun to perform, mainly I've seen a lot of Hero Story speedruns, not that many Dark Story runs.
Wonder if it's because preferences and, you know... Security Hall and all that other stuff. But that would mean I'm excited to see how Meteor Herd will be played, that's my favorite level in the game.
There was actually a Dark Story tournament last month (which I didn't join because I had a poopy PC), and generally I would say that nowadays there are as many active Dark Story runners as Hero Story runners, which I do think is pretty cool.
@@meta1429 probably because shadow doesn't have the bounce attack so he doesn't have the glitch bounce jump skips
This is what I imagine Sonic Adventure 2 Battle would play out if Archie Sonic were the one doing it. This was amazing!
My favorite thing about SA2 is that in order to get an A rank you either gotta explore to find every ring, be really fast or you have to be *stylish AF*
And with a TAS that can do anything with enough love and care you can really make the last option shine
What is TAS
I usually find it necessary to get at least 2 of "find" "fast" and "fancy"
@@a.pulgar2300 I find that this video explains beautifully what a TAS is: czcams.com/video/Ietk1-Wb7oY/video.html
Can't wait to watch your full 180 emblem TAS its going to be simply incredible
when you flew into the air to hit the golem I just... couldn't help but hear "TIRIYAAAAH!" in my head with every hit.
I love how this makes Tails look like an actual dangerous mad scientist. Dude was aiming onto EVERYTHING.
Gotta rack up those points
36:51 lmao that was rude as hell
Seeing king boom boo getting rekt in one phase is cathartic.
I dont think im ever not gonna laugh at
"Missle launch in 15 seconds. Fire."
Then you will enjoy this TAS for sure: czcams.com/video/b0n40_5BOlY/video.html
@@Pixiuchu hahaha i didnt know that was even possible thanks
Running up the tree is hands down the most impressive thing I've ever seen in my life!
That Final Rush run was incredible! Truly does create an accurate name to the stage!
I remember when I one phased King Boom Boo it was just microseconds before the timer ran out but it was the most accomplished feeling ever.
Stage: Hurry and --
This guy: Wanna see me do it again?
I really enjoy TAS speedruns, I love how every thing could be done in like 2-3 frames
the green forest level had my jaw on the floor. incredible accuracy.
Actually, I missed an 800 point bonus in green forest lmao (about 30 seconds in the run) thank you though!
35:20 only now noticing how cool sonic running up walls is in adventure 2
Fun fact: this is my least favourite wallrun of the entire game, because it skips my favourite section of Final Rush, lol. Without the wallrun if done well it looks incredibly fast and good... I should do a TAS of this stage without the wallrun
Perfect timing 1:16
That was really fun to watch! Good luck with the rest!
Thanks! ^^
This is the true Sonic - so fast that even the game is bugging!
How can you program a TAS on the knuckles stages if the emeralds spawn in a different place every time the level starts? How can the TAS predict the random spawns of the shards?
Two things: first, once you spawn in the level the 3 pieces have been chosen, so I can just check what pieces are there and then do it optimally.
Second: since it is all programming, the randomness is not actually random but rather pseudo-random. It looks random to any regular player, but in reality it is all predictable. So each time I reach this stage using these exact set of inputs, I get the exact same pieces every single time.
Oh, also, third: because of this, I can just delay entering the stage to get more favourable pieces. The pieces have 1024 combinations the first time you load into stages, so they can be predictable if you know where you are in the 1024 sets. In this TAS, I do restart the stage for Meteor Herd, so this would be a second load. In this case, it would have hundreds of thousands of combinations.
First load always has 1024 sets because the rng value is set to 0xDEAD0CAB always when the stage loads in, so the only thing that affects rng is the frame counter. When you restart or die, the RNG seed is completely different now, which allows for many more sets. RNG standing for random number generator, of course.
Hope this helps !
@@Pixiuchu ohhh alright. Thank you for the explanation.
Insane TAS, great job making it! I honestly don't know how people are this patient and skilled.
Thank you! It's funny because in reality this TAS didn't take me thaaat long and nowadays I could easily beat this time in TAS in like a week if I wanted to (although I don't really TAS as much and I'm not sure how I could place TASing in my schedule (though I do plan to place it somewhere in my schedule as I want to finish the 180 Emblems TAS some time in my life).
Truly, though, I agree. What I learned from making this TAS is that the 2014 Hero Story TAS is possibly the craziest TAS ever. Absolute insanity on how patient they were, and they didn't even have the tools we have now, making their TAS all that much more crazy. It's the TAS I respect the most because of it. Top notch patience and skill. My TAS pales in comparison.
It's been 20 some years...and I'm still shocked every time they actually used comic sans for this game
That was cool
The only gameplay where Sonic is moving at the speed of sound. Amazing!
TAS is like a magic trick where you know what the trick is, but then you are just in love with the acrobatics too much to care
@@megatennepster3833 if I'm being told it's a Tas rather it's being passed off as authentic gameplay definitely much better.
Shadow: Before this over I'll show you the True Power of cha-
Sonic after cutting him off: Idc
Tails after destroying billions in military property: Ok
It's just amazing how you got the fragments of the Master Emerald so fast. That's just really hard to me
A TAS is like knowing everything about the stage and to make each and every move accordingly, so it's litterally making the perfect optimal run like editing a video, only with input commands.
Hope that clears it for you.
@@MultrakSin I think they mean because the emerald locations are random, I'm assuming he made the optimal run for possible emerald spawns and just reran it until that scenario happened, tho I'm probably wrong
@@BigT.Larrity that is most definitely extremely close to the truth
@@BigT.Larrity I'm assuming he found the emeralds normally, reset to the beginning of the level so he knew where the emeralds were, and then optimized the path.
I guess I was going to explain how I choose my sets in a video later this month 👀
edit: that neer happened lol
Hey Sonic, you'd better go around. You don't have enough physics to get up to the Egg Golem.
Sonic: Physics? Where we're going, we don't need...physics.
When I think of people speedrunning Sonic games, I think of the sonic characters actually going through the stages like that.
One of the favorite games of my youth. I could never beat my older friend who introduced me to it but just the high speed fun was enough to keep my trying. Love this game!
This game is awesome to speedrun and TAS, so I have to agree. This game is probably my favourite of all time lol, too bad my laptop is t e r r i b l e so I can't really play it rn... @Sega when SA2B Switch rererererelease?????? (no remake but if they do that would be awesome too) :(
You take Rolling Around At The Speed Of Sound to another level.
This man deserves a bunch of likes and subscribers, THIS IS REAL HARD WORK AND DEDICATION!
If he did ONLY sonic, i wuold consider subscribing
The best Sonic game I could play on my GameCube, rest in peace
Geeeeze I used to always play this game! And seeing you do this so fast, I'm literally amazed
7:32 15 seconds.
Fire.
Cool as heck, looking forward to seeing the full run!
36:56 Good idea, Shadow.
Just walk directly into Sonic bouncing
Fun fact: Shadow's AI was not programmed to detect bouncing, so this is completely doable RTA to just bounce off of him :) now you can get easy 30 second fights
That King Boom Boo fight was so savage. You up and baited him into laughing at you before then blowing him up for it.
This was the peak Sonic experience. I also love the music in this game.
You’ve earned a subscriber my friend. Love it! Definitely learned a lot from this video
7:31 "There's a launch in 15 sec-FIRE!"
Those Final Rush runs were unbelievable. I just finished my first all-A-rank 100% of SA2, and I’ve been playing the game since I was young, but this makes me look like I’d only just picked it up. Great stuff!
Its super fun 100% for this game
@@elibonham4388 The best speedrun category! I love 180 Emblems
Shadow-Before this is over I'll show you the true power of... (beat) I am the ultimate life...
Sonic-Game Over Shadow!
Haven't seen an SA2 TAS since a hero story run from like 5 years ago I think? Shame there aren't more crazy TAS things between both Adventure games considering how much you can break the physics and how much freedom you have in movement
The movement in green forest is pretty nuts. Always have love for this game. Hearing city escspe always get me hyped
Seeing Final Rush was my favorite of all this. Excellent job. I can only imagine what the number of attempts.
About 17,000 savestates for the entirety of Hero Story.
For reference my newest City Escape in 1:12 has about 20,000 savestates, more than the entirety of Hero Story. This is one of the few reasons why I put the project on halt, lol. Thanks though :)
I really find interesting the TAS if the mech stages had those physical by default the complaints about them would have been really low
You’ve earned a subscriber my friend. Love it!
One of the best opening levels in gaming, this had me hooked as a kid
It's cool how much of it is the same route as most speed runners take.
As far as tas only tricks I could see, mostly the bounce bracelet stuff lol
Speedrun Sonic scares me. He forsakes the enjoyment of loopings in favor of a few extra seconds.
He's cold, calculated and probably sees the world and its people around himself as obstacles rather than living beings.
Touching. I like this comment.
That Final Rush was awesome
Ikr 😂😂😂
Sonic TAS videos are what shows Sonic's actual speed.
I choose to believe Sonic's stages are just how they canonically happened. Just fuck-you speed. Especially Final Rush.
very fun that one of the few cutscenes that doesn't get skipped is the iconic cutscene before fighting shadow
Never realized how fun some of these levels seem to be to speed run, especially Pyramid Cave.
YO HOLY SHIT I FOUND IT ONE OF MY OLD CHILDHOOD GAMES I WANTED TO PLAY AGAIN
It do be a great game :)
Congratulations, your 1,000th subscriber is here!!!🎉🎉🎉
Thank you :)
I like how the stage background are often just stock photos
the music is the most fitting its ever been for sonic stages XD
u ate this up babe great job!
Canonic Sonic's speed is something like this! :D
Most Powerful Sonic Adventure 2 gamer ever!
6:36
Fun fact, You have to grind this rail at the beginning or you can't get enough points in this stage to get the A rank on your first playthrough
Well, you need to only get 20,000 points, it doesn't matter where the source comes from. If you don't get the rails here, you can choose to go for planes, giving you 1000 points instead of 600, or you can get to the top of the rocket, giving you 1500 points instead of 600. So in reality you don't need this rail at all, but it's fast so I grab it :)
Getting A-Rank on your first playthrough is incredibly hard though lmao I often struggle with it
@@Pixiuchu Oh cool didn't know about the plane points
i missed out on you holy crap, beats the og tas by almost 2 minutes with all a ranks shows how much this tas has progressed
I did not beat the OG TAS actually -- I guess this isn't very clear at all now I think about it and I'm sorry about that. The OG TAS had a 18:02 IGT, while this TAS had a 23:25 IGT. The difference between my title and the other TAS' title is that I used IGT while they used RTA. That's over 5 minutes slower.
I estimate a good 180 Emblems-Hero Story TAS would be MAYBE a 21, but probably a low 22. I'm 9 seconds ahead leaving City Escape currently in a new version of the TAS. There is an extremely low chance the old 2014 TAS can be beaten while getting all A Ranks, and the only reason there is a chance to begin with is because the current TASers of the game have advanced a lot since then and because there is a trick in Eternal Engine called Bofa (for the fact you hit bofa (both of) the boxes) which saves about 32 seconds in TAS, but even then you'd have to spend half a minute whistle glitching and only save like 5 seconds. We'd have to be lucky to get sub 20 lol
I guess we'll see when Hero Story is done... ...Except Hero Story won't be done until the end of Dark Story because of a new route that requires you to do Dark Story after half of Hero Story lol. So by the time Hero Story is done, Last Story will be done very shortly after :)
Also this comment is long sorry
oooh im dumb lol sorry, still crazy tas tho great job
11:11 I jokingly said “8 minutes? All I need is two” when the level started, I’m shocked to see that he didn’t even need 2 minutes
That's WAY too fucking funny, because I was thinking the same thing!! "8 minutes? I can finish in two!" XDD
I like how every time you play as sonic the game is like “wait what”
Great run
the knuckles and tails levels are crazy to see speedruns of since I always struggled with them as a kid lol
Tails is the most satisfying to speedrun once you know how to preserve speed :)
True sonic’s speed in this gameplay
You could tell me this was Katie4 gamplay and I'd believe it lmao
Great tas!!! Amazing job
29:58 i love the fact that shadow just says "your better than me" as hes pummeled and sent off to earth off the platform
Who ever playing this is badass🔥 I still have this game & couldn’t do nun close to this…props💯👌🏽
Though do keep in mind that this speedrun is a TAS, meaning I played the game slowed down and I used savestates to undo any mistakes! :)
maaaaan.... that trick u did on the robot golem, the one where it ends with sonic flying and the camera on him... that was so fkin cool. like, peak stuff.
This game was way ahead of its time in all senses pumpkin hill and the whole soundtrack is great and it’s just an all around great game from raising special chao in the different chao gardens to the sick campaign gameplay can’t go wrong with this game
Bro you’re insane wtf I had my jaw dropped the whole time lol
czcams.com/video/Ietk1-Wb7oY/video.html
This video perfectly explains what a TAS is, so it might be a good watch :)
Check out Katie4 for human-Goddess gameplay