AW2 - Mission 24 - The Hunt’s End Sensei / Colin - Classic Campaign | Advance War 1+2 Re-boot Camp
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- čas přidán 10. 09. 2024
- Game: Advance War 2
Mode: Classic Campaign
Map: Mission 24 - The Hunt’s End
CO: Sensei, Colin
Day count: 10
Point: 300 / 300
Rank: S
Advance War 1+2 Re-boot Camp
Sonja maybe able to pull off similiar trait too.
But her hit and miss luck can ruin your day as it make killing enemies in the last turn unreliable
I managed to get 9/300 with Sonja and Sami as partner (her +1 lander helps to bait the cannons), took me a while to find the 3 kills!
@@fidelwars9674 Wow great finding. Guess i will have to replay these mission again with your new record!
For those who are not aware of the score calculation change in reboot camp comparing to AW2, this mission is the worst because they decided to calculate the score based on the faction that completes the objective (in the original AW2 it depends on the main faction only). I was not aware of this change and played this mission 3 times, never getting a power score over 80, even though I killed 5 units in one turn with Sonja...
Anyway, this is a brilliant minimalism strategy, and a no-brainer to duplicate. Thanks for the guide!
Refreshing to see a non-kanbei playthrough for this mission, tks a lot for the upload and the different strategy from the usual kanbei/Max strategy :)
I think I have a slightly different version of this mission. I started with a free APC for Sensei. I followed your guide and the pipe seam had 2 HP left.
*Update*: I swapped Kanbei for Sensei and the strategy worked. Also, a few differences in my version including Adder not deploying an AA in front of the cannon/seam instead of a Recon. Still worked thankfully. Thanks for the guide.
The extra APC is when you play on casual mode, not classic. Also, did you use the "rewind" function? There's a bug that makes the pipe regain 1hp when you rewind a turn.
@@fidelwars9674 I did use the rewind function once. So that's what happened. Thanks for the info.
Finally got around to playing this game on my backlog and it’s interesting playing this campaign I beat as a kid.
I just did this mission and you and I went about it in very different ways.
I had Kanbei down south and the goal was never to push north, but to hold the line with tanks/rockets/anti air + 1 sub for the battle ships.
Then up north I had Grit. I secured the island with a tank and one artillery. Then got two rockets and secured the island in the center.
My goal was to get a rocket at the specific plains tile just west of the pipeline. If you place the rocket exactly in the right spot, Grits 6 range rocket blast it’s just far enough to score hits on the pipeline. I had a few close calls, but eventually we got there and got the W.
Constantly not building more units/not claiming the property on Colin's island triggered me so badly, like, *why send out empty landers my autism couldn't take it*
Thanks for the help though, got very annoyed with this mission and needed a video guide.
I felt the same way
Ditto!
Can you post a casual mode version of this?
here you go
czcams.com/video/CWo0Gp7X8H0/video.html
For sone reason the pipe survived despite following this exactly...other than that the AI acted exactly the same, damage to my units identical. Yet the pipe wont break like it did here. It barely hangs on with 2 health.
this is strange 😮💨Did you able to finish this mission?
Did you use the "rewind" function? There's a bug that makes the pipe regain 01hp when you rewind a turn.
@fidelwars9674 thank you so much. That bug was killing me
I have Kanbei distract adders forces while Andy build an orange Star bomber fleet to bomb the pipe.
How did you get to choose Colin? I unlocked him but he didnt show up as an option.
I think you have to complete the Blue Moon factory mission (Factory Blue) first in order to pick Blue Moon CO
@@Level5GamePlay Gotcha. Thanks!
Colin instead of Max seems interesting, i guess that's to help sensei finish the pipe with a copter, time to watch the whole thing and find out!
Holy moly what? That's so much more minimalist than i dared to imagine
It kinda feels like cheese tbh. It’s a valid strategy and if it works whatever, but a real player would’ve considered the artillery to be a higher priority target and shut that down asap.
Not dunking on the player or anything, but it felt dirty seeing a day 10 victory. lol.
@@Jamick98Geass every run on this channel is LTC or close to. Cheese is not required to 300, but a 'normal' 300 doesn't seem to be the goal