Tutorial: Making a Physics-Based FPV Camera Rig in Blender
Vložit
- čas přidán 31. 05. 2024
- Using physics simulation to animate a realistic FPV camera in Blender! | AD: Right now, the first 500 people to use my link will get a one-month free trial of Skillshare: skl.sh/polyfjord11231
In this video we'll be using Blender's Rigid Body tools to drive a physics simulation that animates a realistic FPV drone camera in Blender! This tutorial covers the entire process from start to finish, with an extra in-depth segment about how Blender's compositor can be used to add a vintage digital camera look to our render.
Software used: blender.org
Free project file on Patreon: / 92806627
Addons used:
Botaniq: www.blendermarket.com/product...
Real City: www.blendermarket.com/product...
My Blender conference presentation about the Photorealism Mindset: • The Photorealism Minds...
Socials:
Instagram: instagr.am/polyfjord
Discord server: / discord
Support me on Patreon: / polyfjord
Chapters:
00:00 Setting up our camera system
04:01 AD: Skillshare
05:03 Using physics to animate the camera
10:54 Adding obstacles to the scene
13:20 Building a realistic nature scene
19:51 Lighting and rendering setup
23:17 Tips for adding extreme sharpening
24:28 Compositing and post processing
33:20 Exporting the final video
33:59 Thanks for watching! - Krátké a kreslené filmy
You can also add positive force field to the trees so your drone auto avoids crashing into them
Omg amazing!!! That’s a fantastic idea
You don’t know how much this helped me for my project!
I've been using blender for the past 5 years and I can say I'm pretty good at it. Yet somehow, I ALWAYS learn something new from your videos, no matter what. Your workflow is incredibly creative, I adore it ❤
Same!! So good!!!
ah man, this is a perfect addition to the "The Photorealism Mindset: What About The Physical Camera?" speech you did. insane stuff
Thanks!! Yes it was supposed to come out around the same time, but I got hit with a cold right after bcon :(
Saying this as an fpv racer. This looks quite convincing. Awesome work
Nice!! I'm glad to hear that
Needs a little camera banking at turns, don't you think? Nevertheless, an awesome tutorial especially building in all those 'imperfections' to make it so real.
Well it looks like right out of gyroflow with horizon lock enabled
@@ych7064 i think so too
I have been keyframing cameras to make this effect before, taking me hours of tweaking. This is a gamechanger! THANK YOU 💥
The camera movement is Just so Amazing that using a rigid body and force field in a blender is such An Amazing Trick It's just hyper-realistic!
wow this is absolutely brilliant! I always watch these tutorials even after 3 years in 3D, always something to learn!
Finally, I've wondering how i could do this after watching you showcase this in your Photorealism presentation at the Blender Conference. Thanks for the tutorial!
what i love about this method is how flexible it is. i will try out the example first, but i can really see myself using this for other camera shots as well. i am a blender noob and i love how your videos are a more trial and error style tutorial, which gives some trouble shooting practice.
The "Smudge mask" making you laugh is hilarious, so glad you kept that in 😄
3 years ago if someone had told me that this is a complete CGI shot, I would not have believed them at all.
That is so smart. I really love these kinds of dynamic camera animation tutorials, so creative!
There is no way this comes out at this time. This came out perfectly timed for me! I've been looking for somthing like this for so long! THANK YOU
Dude, this is awesome! I fly fpv and I've been looking for a way to realistically recreate fpv footage in Blender but haven't had any luck. This changes everything! Thank you for this tutorial!
Awesome how simple but amazing the whole thing looks at the end. Thanks a lot for showing this :D
subdivide with FRACTAL omg life changer. This in general was very edge of my seat type of tutorial, so great. thanks for sharing
Thank you for making this video! I've been wanting to make something like this for a long time and just couldn't quite figure it out. Amazing video!
This is so good! I thoroughly enjoyed watching your process, thanks!
Imperfection makes realism. Great video. I'll definitely try that.
Great source of knowledge about post-production in blender. Great Job.
amazing vídeo man!! your content/tutorials are insane! congrats!
Thank you so much for this amazing tutorial!
I'm a C4D user but with a lot of amazing Blender tutorial videos like this had made me finally learn Blender
The more I learn Blender the more I get addicted
Incredible tutorial , thanks for making this !
I used to build and race FPV drones and this definitely looks and feels like it did back in the 3cell days.
Even ending the video right before it looks like it is going to hit a tree. Great work.
It's really cool the way you can make it that much smooth ! Well done !
The only thing missing is some roll movement because the drone is always horizontally flat.
The level of realism is out of this world 🌎
The more i follow your tutorial, the more my computer cry for help, yet your work is so good i can't stop 😭
the smudge!!!!!!! great tut! as always!! lots of special insights here
This is awesome! WOW
I love this so much! Genius, as always. 🙌
What an amazing project! I have to try this 😁😁😁😁
That is such an amazing idea!
As an FPV Pilot and Blender user: Wow! Nicely done!
Excellent information. Thank you very much.
As an FPV racer, it is so awesome to see stuff like this! Love it
What would be the cherry on top is to add the digital OSD screen that is used by almost all FPV drones, called the betaflight OSD to the final file - this would make it practically indistinguishable to an uninformed viewer haha
Didn't know anything about tracking as a beginner, but this is really good and well explained.
Good work ! 🎥
Been 4 years since I started blender aaaand I just learned something useful like VERY VERY useful within 35min. Great video.
I learned a lot in these 35 minutes, thank you
Great idea! Thanks for sharing!
Thank you!!! I didn't know how to extend simulations!
This video is incredibly useful and great. thanks a lot dude
Amazing, Thank you!
Fantastic! Thanks for this video!
This technique is a diamond, thank you sir!
Very cool. Definitely gonna make my own version of this.
The vision of a true artist.
the chase camera is a game changer. Holy moly.
So many tips in this vid. Thanks!
Amazing, as always!
Of course just as i left my scene to render out for the night after 4 days of struggling with camera movement, i notice a Polyfjord video about the exact thing i needed.
Saving this. Definitely going to try this next time I have an animation project
amazing technique.....thanks for sharing this
Man, you just gotta love his Blender gameplays...
Polyfjord enjoys himself so much doing this.
This is an incredible tutorial! Very detailed and pretty long tutorial for a drone animation. But I like it, thanks for showing us this tutorial to the world! 😀
Edit: "You should also add the tilt rotation for the realism of a real drone"
Great tutorial!!
Video gets better and better every minute 😂
I haven't finished the video yet but I was looking for something like this over a year ago. Adding to watch later 😍
one of the best videos out there!
Great video! Could you maybe do a video where you combined your knowledge in hyperrealism with camera tracking, for example record in an enviroment and add a car later? Either way great video! 💥
Amazing Tutorial!
Amazing like always !!! Thanks for sharing ;)
Add a drone sound and this will be just 👌
Wow a genius way to add weight and physics to physical object and simulate as animation.
Great video!
I absolutly LOVE this, gonna def use it, PS Frone Footage is the best🤣
not sure how anyone would even begin to attempt this, but making the "propellers" of the drone effect the leaves would really sell it
Amaizing Video ❤
hyperrealistic is maybe abit overstated but looks cool
wow thx for sharing - really great tutorial :)
So funny I was JUST doing an intro for an FPV guy and was thinking of doing some wireframe FPV views and now there is like no excuse. Thanks!
men this is soooo clever!
Yes! When I was watching your presentation on YTB, I was hoping you'd do a tutorial! Will there be a more in-depth tutorial on the 2nd channel?
You could also do the vignette in the compositor with the ellipse mask and add the blur node after
Your videos are always great and thanks for the skillshare one month
THANK YOU SO MUCH ❤
THIS IS WHAT I WAS LOOKING ❤
I will watch and remake in my way, everything you do! ALL VIDOES 👀😄
Thankyou for doing this, helps a bunch to noobies :)
amazing!!!! thanks for the video, is exactly i needed....!
Es Genia, Thank You
Thank you so much! You teach way way better than my aftermarket phd professor….
really, really cool!
❤ it's realistic rendering thanks for making and sharing
this is gonna help me
damn that looks really cool
Post production detailed is good keep guiding for post production detailed
Coming back to this...about 18 minutes in...can't get grass to work but that's ok...finished the switch to panoramic...fixed the viewport display stuff...press play... :) This is so cool! You can edit the path but have to rebake? (I have to learn about that.) Thank you, thank you, thank you! So freakin' cool!
My head would explode and splatter the walls of my room with brains if I tried to do this on my own)). And with such lessons, everything turns out just fine. Thank you for your work.
what would be perfect would be if you added that early 2000's recording overlay :o
Great Video:)
amazing
amazing!
Insane using physics to control the camera! and TY for the shoutout :)
Wow thank you 💫
INSANEEE
This compositing part will be very useful for making anything look real in general--like a backrooms video or a analog horror thing.
I feel equal parts not worthy of my "Blender modeler, animator" title after watchingthis video, and also VERY motivated to try this hahah holy shit man, this was great
Really nice
Grandiose ! Bravo
Very very nice!👍
I think you've watched very little FPV from looking at this motion. Usually, the drone tilts in to the direction of the yaw. That way, it can use the propellors a lot more efficiently and turn faster.
A drone that's sitting horizontal can only yaw slowly as it works by differential speeds of the counterrotating propellers. The actual thrust is wasted. At an angle, a difference in thrust can actually be used. 👍
Edit: Criticism aside, I do appreciate all your expertise and sharing these awesome tutorials with the community. Cheers!
I have been waiting to find this like why aren't there any packs? You should create one. But thank you so much for this. Excellent and informative
Cool!