Learn UEFN and Verse in Fortnite Beginner Course (Creative 2.0)

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  • čas přidán 12. 06. 2024
  • Want code help? Subscribe to this channel FIRST, then join my Discord:
    / discord
    Are you ready to unleash your creativity and make amazing games in Fortnite Creative 2.0? Do you want to learn how to use the Unreal Editor for Fortnite, the powerful tool that lets you design and build your own worlds and gameplay? Do you want to master the new Verse programming language, the easy and fun way to code in Fortnite?
    If you answered yes to any of these questions, then this video is for you! In this hour-long full-length course for absolute beginners, I will teach you everything you need to know to get started with Fortnite Creative 2.0. You will learn:
    - How to navigate and use the Unreal Editor for Fortnite, the same tool that Epic Games uses to create Fortnite itself
    - How to work with Fortnite game devices, such as sentry bots, item granters, and your own custom devices
    - How to create a rotating weapon game, where you have to switch weapons every time you get an elimination
    - How to write code in Verse, the new programming language for Fortnite that lets you control logic, events, variables, and functions
    - How to understand WHY you are writing the code and what it does, so you can actually learn to code and not just copy-paste
    - How to publish the game to a private server so your friends can test it
    By the end of this video, you will have a solid foundation of Fortnite Creative 2.0 and be able to create your own games and experiences. You will also have a lot of fun along the way!
    So what are you waiting for? Grab your keyboard and mouse (or controller) and join me in this epic adventure of learning and creating in Fortnite Creative 2.0. Don't forget to like, subscribe, and share this video with your friends. Let's go!
    COURSE CHAPTERS
    00:00:00 What You'll Build
    00:00:35 Installation & Setup
    00:01:53 UEFN Editor Basics
    00:05:33 Creating a Plan For The Game
    00:07:08 Adjusting Island Settings
    00:07:57 Setting Up Item Granters
    00:12:11 Adding End Game Device
    00:13:08 Add Sentry Bots to Attack
    00:15:43 Creating the Code Plan
    00:16:58 Verse: Creating Your First Script
    00:20:15 Verse: Storing the Players
    00:31:04 Verse: Connecting Code with Editable
    00:38:32 Verse: Giving the Players A Starting Weapon
    00:46:09 Verse: Handling Elimination Events
    00:53:15 Verse: Promoting Player to Next Weapon
    00:59:51 Verse: Setting Up the Sentry Bot For Eliminations
    01:03:20 Testing the Weapon Functionality
    01:04:16 Verse: Writing Logic to End The Game
    01:09:40 Publishing To Private Server For Team Testing
    01:11:02 BAD NEWS FOR FORTNITE CREATORS
    01:11:44 Tweaks & Tips
    Full Game Code:
    gist.github.com/spentak/816d3...

Komentáře • 458

  • @WarforgeXP
    @WarforgeXP  Před rokem +5

    Want code help? SUBSCRIBE to my CZcams channel, then join the Discord: discord.gg/TVM5a2VzPa

  • @Clebitoyt
    @Clebitoyt Před rokem +58

    Hi! Just wanted to say that this is by far the best Verse tutorial I've seen!! I never coded anything in my life and I'm trying to learn Verse and it was pretty intimidating at first. I've been going through the documentation the past few days to learn the syntax and what variables, functions, types etc are, but it really helps seeing someone making a functional game and explaining the thought process behind everything. Really looking foward to your next tutorials and If you made a dedicated/more in-depth course I'd definitively buy it, since it's been kinda hard learning all by myself!!
    Anyway, thanks for the help 😁

  • @JoltteamOfficial
    @JoltteamOfficial Před rokem +68

    I imagine unreal devs laughing at players getting confused with the editor. Like me lol

    • @PeoplesGaming
      @PeoplesGaming Před rokem +5

      I remember 8 years ago when I first opened it up and it blew my mind. This editor is only 15% of true unreal

    • @sohan6058
      @sohan6058 Před rokem +3

      @@PeoplesGaming really? Heard ue5 devs say it's similar just missing blueprints, foilage, metahuman and idk what else

    • @PeoplesGaming
      @PeoplesGaming Před rokem +2

      @@sohan6058 yeah, blueprints, animation system. Most dev tools, c++, components. Anyway to instance a mesh. Lighting is missing. Can't use plugins. Most of UMG is missing. I'm sure that they will add loads back in the future. Epic just needed safety rails

    • @sohan6058
      @sohan6058 Před rokem +1

      @@PeoplesGaming thought there is post processing tools and stuff for lighting. Even light actors

    • @Daniel-yv6jh
      @Daniel-yv6jh Před rokem +4

      Tbf it is kind of confusing at first even for developers if you don’t read the documentation like what are devices and what language is verse code

  • @josephstearns8949
    @josephstearns8949 Před rokem +2

    You're the best man! I tried so hard to follow the documentation from epic's site and it was really difficult! This not only helped me get my game working, but now I understand what to do to change it or make it better! THANK YOU!!

  • @GregDunn
    @GregDunn Před rokem +5

    Just wanted to drop a note and say what a fantastic tutorial this was! I've been programming professionally a long time and have been using Unity quite a while as well, but I'm very interested in UEFN. And you just hit the perfect balance of showing what needed to be done without over-explaining every single little thing.
    This was the very best UEFN tutorial I could've hoped for.
    I now have a REALLY good idea of how to get started in UEFN, and what I can do next. Thanks so much!

  • @EmberSkye13
    @EmberSkye13 Před rokem +38

    First of all, thank you for making this video. This is a much more fun way to practice the Verse than just going back and forth between documentation and VS Code alone.
    I think there is a mistake in the video though (unless I missed something):
    at 1:03:23when you cut the video, I think you also went in and added InitTestMode() under OnBegin (I don't think it was there before 1:02:00, last I saw was at 54:35, but it is there already when you scroll up at 1:06:00.
    Mine wasn't working at that point, but I didn't have a connection issue, so I looked at your completed script to see what (besides things not covered yet) was different, and entering InitTestMode() under OnBegin fixed it for me.

    • @SneakyAssassin
      @SneakyAssassin Před rokem +5

      thanks man your a life saver fr🙏

    • @ZeroShotBob
      @ZeroShotBob Před rokem +3

      I thought I was going crazy. I ended up going to github for the code and it worked so I just assumed I messed something up. Nice Catch!

    • @nathanperkins5353
      @nathanperkins5353 Před rokem

      Many thanks, friend!

    • @cthulhugodslayer
      @cthulhugodslayer Před 11 měsíci +1

      Actually was stuck on this for days thanks for the help

    • @HenkkaArtGames
      @HenkkaArtGames Před 7 měsíci

      THANK YOU! I went through the parts of the video twice, double-checking everything and was miffed because I couldn't see where I did a typo or missed a checkbox or something!

  • @qbradq
    @qbradq Před 2 měsíci +1

    Such a great tutorial! I have programming experience and I think you nailed the balance between being new-coder friendly without getting bogged down in it.

  • @hector7424
    @hector7424 Před 5 měsíci

    Amazing tutorial. I have been looking for someone who is as precise as you are being and this just 10x my UEFN knowledge in 1 hour. Thanks for the help!

  • @minatore
    @minatore Před rokem +14

    Please make more tutorials about this! In this video you've covered EXACTLY what I needed for my map! Thank you so much! You deserve A LOT of subscribers, I wish you the best!

  • @VazzyCow
    @VazzyCow Před 3 měsíci

    I just got into making creative maps and wanted to learn a bit more about Verse, this tutorial was very helpful and I appreciate you for being very beginner friendly!

  • @conner-leo
    @conner-leo Před rokem +3

    really appreciate you taking the time to explain syntax for newbies.
    It's one thing to copy and paste code, but actually understanding it is tough, and this helps a lot!

  • @phantomakuma1384
    @phantomakuma1384 Před rokem +1

    new subscriber here and i'm fairly new to the programming world only like 4-5 years experience, mostly i work on things with my dad and this was a great tutorial and explained perfectly, verse is quite odd to me but this helped me gain a better understanding.

  • @SusEdits
    @SusEdits Před rokem +3

    Thank you for the tutorial!!
    I used Creative 1.0 since the beginning and became super versed in it. See what I did there.
    Anyways, Creative 2.0 has been super intimidating to me up to this point, but you explained everything super well!
    Thank you :)

  • @AndreyShu
    @AndreyShu Před 2 měsíci

    sooo nice to see a tutor writing clean, readable code thanx man

  • @hectogames8819
    @hectogames8819 Před rokem

    Thank u for making this video, everthing is explained perfectly

  • @xAR2x
    @xAR2x Před rokem +3

    Thank you for the information. Gonna try to make some maps and game modes similar to this but from the console, since my PC doesn't have the requirements. Obviously I can't use verse, but maybe later on.
    I use visual studio for SQL mainly, and I am eager to learn more complex lenguagues, this looks great way to introduce people to coding. And I think UEFN and AI Chats will help me a lot to achieve that.

  • @grahamrobinson5811
    @grahamrobinson5811 Před rokem

    Great video, very watchable! Easy to follow. Build the game mechanics then the fun building the arena.

  • @sxxtox
    @sxxtox Před 4 měsíci

    this is just awesome. great explanation, and vibe. this guy is teaching us how to create fun games and also how to code.

  • @Th0mas010
    @Th0mas010 Před 4 měsíci

    You help so much I was looking for a video for like 30 minutes THANK YOU

  • @alvar0208
    @alvar0208 Před rokem +1

    Incredible video, I have programmed before but verse is still completely new world for me

  • @jaredhandly
    @jaredhandly Před rokem +5

    This is by far the best tutorial on UEFN! Thank you. I’m wondering if you know how i could have Platform or vehicle that will move around the map autonomously along a path? Cant seem to find a way to achieve this in UEFN and not UE. Thanks for the great tutorial!

  • @randomolli
    @randomolli Před rokem

    Such a good tutorial. Thank you so much!

  • @dylanoosthuizen2291
    @dylanoosthuizen2291 Před rokem

    Hay man, this is the best tutorial video I have watch for UEFN. Please can you make more like this! I can’t you make more like this. I had no idea what coding was until now, when I saw it for the first time it was just hella confusing. But the way you explain it is absolutely perfect. I cannot wait to see your next video!

  • @TOM-of3jk
    @TOM-of3jk Před rokem +2

    Amazing tutorial, feels very professional and is very clear. Subscribed!

  • @JohnDoe-pu5zd
    @JohnDoe-pu5zd Před rokem

    Great video! Subbed to see more UEFN!

  • @StaxKarratGang
    @StaxKarratGang Před rokem

    Ty for this been wanting to learn

  • @Jimmyfraggs
    @Jimmyfraggs Před rokem +6

    Hey Mark! I have no idea how you do it between writing books, balancing family life, your workout routine, and constantly creating awesome material. I've been a fan since the early Devslopes days and I appreciate what you do!

    • @WarforgeXP
      @WarforgeXP  Před rokem +2

      Glad to see you! I’m not some crazy performance nut haha. Just making something I find interesting and since I’ve been making coding videos for so long it’s easier. Also Devslopes has a new CEO. Thanks for sticking around

  • @UnboxingWinbush
    @UnboxingWinbush Před 11 měsíci

    This is a huge help thanks for putting this out!

  • @pacificlinedesign19
    @pacificlinedesign19 Před 2 měsíci

    Thanks for this type of learning. Your content looks great....

  • @Outware0
    @Outware0 Před rokem +1

    I love this tutorial, very useful and entertaining. I hope to see much more from you!!

  • @synystyr6
    @synystyr6 Před rokem

    You’re actually very informative and educational. Much thanks. Also thanks for not rambling about other things besides the coding and the project itself❤️🙏🏼

  • @LiminalLabrynthGames
    @LiminalLabrynthGames Před rokem

    thank you for this tutorial it was awesome!

  • @HDxHEXA
    @HDxHEXA Před rokem

    Very helpful! Thankyou

  • @gerome_gaming
    @gerome_gaming Před rokem

    Really great tutorial, I've only used scratch until now.

  • @briandavis6476
    @briandavis6476 Před 5 měsíci

    Thanks so much for this well-done, practical tutorial! And shout out to another Clean Code/Uncle Bob disciple!

  • @lukeflyswatter3203
    @lukeflyswatter3203 Před rokem

    Really good tutorial. I like that you point out all the details of working with the tools because that is a common struggling point for beginners (like me).

    • @WarforgeXP
      @WarforgeXP  Před rokem +1

      I do that on purpose because so many people “assume” viewers know things already

  • @user-iw4bn6me8n
    @user-iw4bn6me8n Před rokem

    this is so helpful for new gamedesigners

  • @nxt_tim
    @nxt_tim Před rokem +1

    I really think Epic made a clever move with this. Personally I feel like since I only worked with Unity so far and don't know a lot about FN either I can already give up on actually making a successful project "in time" to not drown in the masses, but I will still look into it simply because I think it could be really fun having all these assets at hand to build some stuff with them

  • @MythZsGame
    @MythZsGame Před rokem

    This video really helped a lot, thanks for teaching ^^

  • @dogman8749
    @dogman8749 Před 6 měsíci

    thanks for the video king!!!

  • @Lowcon
    @Lowcon Před rokem

    Thanks for the tutorial!!

  • @smudgybrown67
    @smudgybrown67 Před 3 měsíci

    Really cool tutorial, thank you =]

  • @YerkYT
    @YerkYT Před rokem +1

    youre a legend for this!

  • @EveryGoodWorkInc
    @EveryGoodWorkInc Před rokem

    I want to thank you for providing this fantastic training while keeping it professional and family friendly. Thank you sincerely, that I can have your videos playing with my children listening. Keep up the good work!

  • @claudiosettiart
    @claudiosettiart Před 10 měsíci

    Thank you for making such wonderful and engaging tutorials. You are an excellent teacher. Really appreciate what you are doing.

  • @VECTORIAL738
    @VECTORIAL738 Před rokem

    thanks man

  • @chasesommer
    @chasesommer Před 3 měsíci

    You are a fantastic teacher my good sir

  • @fonfin
    @fonfin Před rokem

    I've got so much to learn.

  • @martingleeson5732
    @martingleeson5732 Před rokem

    Would be great to see some more content like this. Thanks heaps.

  • @GuzForster
    @GuzForster Před rokem

    Holy shit, you're my new favorite teacher. You're really good at this. Thanks for this content!

  • @williamtolliver749
    @williamtolliver749 Před 7 měsíci

    I had to pause to come here and say this.
    I truly feel you have no idea, just how much you repeating that you had to go check the API reference several times to understand the verse api.
    I literally nearly gave up on engineering because i thought i was a moron… low and behold every strong Engineer i know has to deal with exactly what I’m afraid of, and knowing that helps me know i have nothing to be afraid of.
    I can feel the imposter syndrome melting off..
    Thank you so much

  • @AtiFNBR
    @AtiFNBR Před 4 měsíci

    thanks for making this

  • @valorantclips-daylivaloran3753

    Wow! You are insane!

  • @nickithefish2484
    @nickithefish2484 Před rokem

    This is sick having to learn how to code is hard so i'm really pleased that you're whilling to take your time to make a in depth turtorial hoping to see more and would really like to see a turtorial on how to make in game money that's shown on your screen that updates too like a roblox tycoon and other games

    • @WarforgeXP
      @WarforgeXP  Před rokem

      Thanks. Epic has announced they have no plans for in-app monetization. They want people to design "fun games" without players worrying about spending money. Then Epic will pay creators based on how many people are playing their games. However, In-game coin systems for gameplay is awesome and I'm actually making a game with a system like that

    • @nickithefish2484
      @nickithefish2484 Před rokem

      @@WarforgeXPthat’s really cool hopping to see more cuz I honestly leaned a lot when it comes to how coding works with linking it to in game devices can’t wait to see more

  • @spectrewall9730
    @spectrewall9730 Před rokem

    Very good tutorial, you know if there is a way to spawn or move devices by code?

  • @kevindevelopment5618
    @kevindevelopment5618 Před rokem

    This is actaully so under rated. Till 25:20 I thought you were a guy with milions of subscribers. Keep up the good work

  • @carlosmartin64
    @carlosmartin64 Před 10 měsíci

    Hi Thank you, your explanation is perfect. I only have one question, how would it be if you set it up so when you get eliminated by melee attack, it degrades you one weapon level?

  • @vepa_edits
    @vepa_edits Před rokem

    Hi! I am 7 minutes into the video but I already know it's going to be good. I know people hate these type of comments so I am sorry ;). I just wanted to say that I already have quite a bit of experience with unreal engine and UEFN doesn't even come close to unreal's full potential, but it sure is a great step in the right direction.

  • @AryanaGang
    @AryanaGang Před 2 měsíci

    This was an awesome tutorial. Thanks so much. My player doesn't spawn with a weapon after they have been eliminated though

  • @TheCarter117Gaming
    @TheCarter117Gaming Před 6 měsíci

    Great video. I do want to say that it would be nice/helpful to have you show where in the documentation you had to look to find at least one of those built in calls… and maybe even show how to read the documentation (sometimes coding documentation isnt that clear; unless you really know what you are looking at)

  • @flixfort
    @flixfort Před 11 měsíci +1

    I will try this last tutorial for a job before i quit, im so tired and uneployed.

  • @ZapAntonio
    @ZapAntonio Před rokem

    Amazing tutorial! I'm wanting to design maps where one team has to plant the bomb or activate it, and the other has to defuse it. Basically CS:GO.
    A tutorial like this would be great, you earned a subscriber from Brazil dude!

    • @WarforgeXP
      @WarforgeXP  Před rokem

      Thanks. I’ll put that on the list for asap

  • @CryoHG
    @CryoHG Před 10 měsíci

    Thanks so much! This video was so helpful, but I was also wondering how you add the Round End Screen?
    I got the code working in my map and the game just ends suddenly when you reach the eliminations you need.
    Is there a way to fix that or add the round end screen?

  • @OpsMan
    @OpsMan Před rokem

    Awesome tutorial, I hope you continue. Being of a slightly older age than yourself I need all the help I can get.
    Love the humor as well.

    • @WarforgeXP
      @WarforgeXP  Před rokem +1

      Thanks. Many more to come

    • @OpsMan
      @OpsMan Před rokem

      @@WarforgeXP Look forward to it. Tweeted it out for you, hope you get many more subs and views

    • @WarforgeXP
      @WarforgeXP  Před rokem

      Thanks a ton! 🙏

  • @yopidz
    @yopidz Před rokem

    W video, im gonna start coding in this for fun

  • @user-yq1km9kv6f
    @user-yq1km9kv6f Před 7 měsíci

    TY

  • @ChristopherRohde1
    @ChristopherRohde1 Před rokem

    Great stuff!!! There is really a lack of any basic tutorials for Verse at this point - so this is much appreciated. Please keep them coming! I'm coming out of Unity and c# so functional programming is like greek to me. Question on the "option" keyword that you show in your more complete game-manager code. Can you explain what that is doing i.e. GrantWeapon(option{Player}, WeaponTier). my guess is it has something to do with the method signature of GrantWeapon function, which expects a type of "agent" not Player, but maybe GrantWeapon could also be called with a type Player as well? Little confusing to say the least, lol

    • @WarforgeXP
      @WarforgeXP  Před rokem

      Sorry I missed this. Verse is all about safety and failure--preventing runtime errors. When data might not be present, we specify it as optional with the ? keyword. Later, if we actually want to use and save that value and no longer keep it optional, we use the option keyword to unwrap it. Example:
      var Monster : ?creative_prop = false
      Then later, perhaps if the Monster still exists, if we wanted it as non-optional:
      # Pretend we just did a search for game objects and found some (or none)
      SomeProp := option{FetchedObject} # If FetchedObject has data, we save it, otherwise this will be false
      if (ValidMonster := SomeProp?): #See if SomeProp has data
      # do something with ValidMonster

  • @YoyoR9
    @YoyoR9 Před rokem +1

    this channel is awesome

  • @Rehd66
    @Rehd66 Před 6 měsíci

    At 37:20 if anyone's wondering why he didn't preface the variable with "var" like he did the others, it's because variables that begin with "var" can be changed at runtime, while variables declared with just a name are constants and cannot be changed.
    I think 😄

  • @jakeflageolle3734
    @jakeflageolle3734 Před 9 měsíci

    Thank you so much for thes videos! How would you alter the "InitTestMode" if I use "@editable var Guards : []guard_spawner_device = array{}" instead of the Sentry example?

  • @Premfn
    @Premfn Před 9 měsíci

    Thank you !!!!!

  • @Raddecisions
    @Raddecisions Před rokem

    Man thanks you deserve 1million subs you describe it simply and easy I was actually able to understand this and I’m not verry smart lol ima sub to you
    But the verse is verry confusing still but this helps a lot

  • @MR3DDev
    @MR3DDev Před rokem

    Fantastic tutorial, as an Unreal veteran who knows zero about Fortnite this helps a lot.

  • @user-kb3ol7oh8g
    @user-kb3ol7oh8g Před rokem

    That's awesome, mate! Rly awesome! Right in time, we hire UEFN and Verse developers...so people can learn basics from your's videos. ':D
    Btw, does Verse care about the platform? Do you know if everything will work properly on Nintendo Switch and PC?

    • @WarforgeXP
      @WarforgeXP  Před rokem

      It’ll work everywhere. It’s the game engine that matters and runs the code. Unreal will compile the Verse then give Switch or PS5 whatever executable it needs

  • @jamesc9168
    @jamesc9168 Před rokem

    Thanks for these! Do you think Verse will be actually be added into the regular UE5?

    • @WarforgeXP
      @WarforgeXP  Před rokem +1

      I saw a direct post from Tim Sweeny saying his plan is to fully integrate Verse for Unreal to support Web 3.0.

  • @chess-and-facts
    @chess-and-facts Před 2 měsíci +2

    Overall, good video, but could you explain more? I feel like you are about to explain something and then you just redirect the subject. For example at 41:30
    Edit: Everything after that was perfect.

  • @erickalves3955
    @erickalves3955 Před rokem

    This video is awsome!!! i am a programer but i wasn't understand some details of verse language!,but this video helped me, thank you!
    note: i can't open the full code's link ):

  • @richimpulse
    @richimpulse Před rokem +5

    Thank you for this!
    Got to say the thought of coding is quite intimidating, but you explained it perfectly!
    Looking forward to more 👍

  • @SbIrok_official
    @SbIrok_official Před rokem

    Wait for the million, friend)

  • @RealJacuzzi
    @RealJacuzzi Před rokem

    Hey, I have one more question, can you maybe explain briefly how the map works when players join after starting the game, it doesn't work at the moment

  • @WackyWhiskerDev
    @WackyWhiskerDev Před rokem +1

    Fantastic video, thank you so much!
    Btw did I miss the part where you call init test mode? I stumbled a bit on that section, before I realized I should put it in begin play, but then I realized I never saw you do that in the video either.

    • @somerandomlung8530
      @somerandomlung8530 Před rokem

      Can you explain what you did to fix it im a total newbie and I'm stumbling on the last (TestPlayerElimination) it says the argument is incompatible

    • @WackyWhiskerDev
      @WackyWhiskerDev Před rokem +1

      @@somerandomlung8530 I would need to see some code to help you I think. I just forgot to call the init test mode on my end, but my code was correct.

    • @somerandomlung8530
      @somerandomlung8530 Před rokem

      @DerHerm1988 yeah I realize man I wish I could just post a picture I did everything like the video said word for word but I appreciate u getting back to me so fast you are a real one

    • @WackyWhiskerDev
      @WackyWhiskerDev Před rokem +1

      @@somerandomlung8530 try paste bin and poste the entire Code. Send the Link to it here and I see what can be done.

    • @somerandomlung8530
      @somerandomlung8530 Před rokem

      @DerHerm1988 I FIGURED IT OUT ! it I had "?Agent" instead of "?agent") these capitals and lower case letters will be my demise lol thank you so much though I appreciate u!!!!!!

  • @thegeniusfool
    @thegeniusfool Před 5 měsíci

    17 years.
    People are so smart. It takes them o no y 7-8 years to become a master of programming.
    It took me 24 years.

  • @tacticalmythic7945
    @tacticalmythic7945 Před rokem +1

    any idea on how to make it where if the player clicks respawn from the Fortnite settings menu that it will not grant them an item?

  • @user-hi2og7se8f
    @user-hi2og7se8f Před 9 měsíci

    didnt want to give up but had to after weapon granters and sentrys would let me select them but wouldny show up in any of the indexs

  • @LosSantosCity
    @LosSantosCity Před 2 měsíci

    Hi, I saw some forums which said I was able to use verse and custom rounds to make the long wait times between rounds in my map shorter. Could you make a tutorial on that? 20 to 30 seconds wait times is too long

  • @PeoplesGaming
    @PeoplesGaming Před rokem

    Do you know how to set up XP with the accolades device? So like when you "eliminate" a player you can award XP ?

  • @s1ashdmg
    @s1ashdmg Před rokem +1

    how do you only have 289 subs you deserve wayyyyy more!

    • @WarforgeXP
      @WarforgeXP  Před rokem +1

      😅 just launched 3 days ago

    • @s1ashdmg
      @s1ashdmg Před rokem

      @@WarforgeXP wowwww you should keep going i see your gonna be famous, your gonna be the brackeys of uefn

  • @A_NECKEL
    @A_NECKEL Před 4 měsíci

    I’ve watched this video from start to finish a couple times and I’m still not able to have my weapons upgrade after eliminating a sentry. Thoughts?

  • @3dPrintzzz0
    @3dPrintzzz0 Před rokem

    best tutorial ever this guy deserves better

    • @WarforgeXP
      @WarforgeXP  Před rokem +1

      🙏

    • @3dPrintzzz0
      @3dPrintzzz0 Před rokem

      @@WarforgeXP i dont understand why dont you get more subs ur a really good explainer and is just a good tutorial im now working on a map and its almost done if you want to play it its almost done

  • @ican3815
    @ican3815 Před 2 měsíci

    Hey Mate, thanks for the great video! I have a question. I've made a gungame map with your verse code from another video but i have the problem that the people who are joining afterwards doesnt get a gun, does anybody know how to fix that just by code?

  • @mattj.2716
    @mattj.2716 Před rokem

    Ahhhhhh I really started to understand verse when u put it into uefn I really just confirmed im a visual learner he was talking and I’m like ok… 😂

  • @StrohTime
    @StrohTime Před rokem

    But how do you actually upload the board into the actual fortnite creative for general use for public?

  • @Mxneyside_milly
    @Mxneyside_milly Před 5 měsíci

    @WarforgeXP I am having some issues with the gungame from the youtube video.
    Issue:
    When I join into the game and shoot at the sentry, the guns cycle fine. The problem happens when I join the map with friends in my lobby. When we kill each other the gun doesn't cycle to the next gun. It only cycles when you kill the sentry bot.
    Thanks for your time and efforts. 😎

  • @mikesholiu
    @mikesholiu Před rokem

    this tutorial is better than anything else out there! really well presented!
    question: you mention multiple times that the := operator means that the right side of the expression could return empty. i thought that := meant that the type was not explicitly required based on the value gets assigned to it. could you help clarify this?

    • @WarforgeXP
      @WarforgeXP  Před rokem

      I misspoke actually. That is just the type inference operator

  • @micromicman
    @micromicman Před 5 měsíci +1

    Hello, so i have the code pasted into my game. I built the code a lot if times already did the linking but my guns still aren't upgrading it shows that the code grants my first weapon in the log there are no errors on the code

  • @dillewisslive3238
    @dillewisslive3238 Před rokem

    When I put this code on my UEFN and play tested it when I would die my gun would drop from my hand and I wouldn’t have one after respawning. Did you experience this? Any fixes for this?
    This is so cool though I’ve always wanted to make stuff like this.

  • @Vaguecreature
    @Vaguecreature Před rokem

    I have an issue. When I try to push changes or start session it says there is a disallowed object but it just gives you a bunch of code instead of actually telling you what that object is

  • @louislemur
    @louislemur Před 5 měsíci

    micheal scott doing eufn tutorials now :D just kidding great tutorial thanks alot

  • @georgemancebo8889
    @georgemancebo8889 Před rokem

    i used to write code back in high school but this was 100% a better explanation. also learned a lot more from this video really helped me. thankyou for the help 💯❤

  • @Bee_Mavrick
    @Bee_Mavrick Před 11 měsíci

    15:16 I believe this is where I start my journey in coding. Yes I'm scared 😆 but seriously it's nerve racking to me.