Hidden Map Details You Didn't Know Existed
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- čas přidán 8. 12. 2022
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Video info accurate to game version ...
Sources:
uploading this while away from the PC so will fill in later
if i forget post a comment or smth lol - Hry
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There is another crashed bomber on Berlin
I REFUSE
Never!
Aww hell naa
Raid:Garbage legends
Attack the D point instead
When I found the Easter egg of advance Australia I actually almost cried being taken back to a much simpler time to when I was younger and enjoyed being a mindless kid just flying planes for fun in warthunder
This is how most War Thunder veterans feel at this point, i miss the simpler times.
Holy cow I wasn't expecting this comment to be hearted or to already have this many likes guess it helps that it's just so relatable
@@ZIONOMANIA I do to, back in the day I used to just mindlessly play arcade not sure what I was even doing but I still had fun otherwise and now I'm at a point were warthunder isn't really very fun for me since I fulfilled my childhood dream of having jets so now I lack motivation to grind for stuff
@@thealmightytigor5308 im still trying to get jets to fulfill my dream too
🥲
That last part when you said "Don't do something stupid" while Advance Austarlia was playing, really hit me.
Like Winston Churchill said: "If you're going through Hell, good, keep going"
There might be a reward at the end.
nobody wants to go thru hell from the beginning
3:45 oh my god I’ve never thought of it like that
2and900s o7
We actually made this quote of Churchill onto our notebooks produced for Mental Health Week in our Uni, and it is noticeable to see it here
@@SimonSenavieveivaneSnomiS
When I first heard the Accordion playing on the Arctic map, I actually just stopped and sat on the cap for a while listening. Something about the music just seemed nice, and I'm glad other people felt the same way
Yeah they should bring it back. The new track is garbage.
Yep, me too :DD even few teammates joined
It doesent matter how much we hate war thunder that music Is too good
I did the same thing!! It was relaxing and a nice change of pace for the about 3 minutes I sat there until a tank showed up!
@@The.Drunk-Koala the new tracks are just in top tier im pretty sure
The American town maps being training sites is actually the truth when it comes to the desert city map (the one with the train running through it). At least I'm certain that I remember it being stated when the map was released that it was based on the training facilities that the US and other nations were making during the Cold War to prepare for having to defend against a Red Dawn style scenario.
I thought it was based off of nuclear testing facilities in America where they would build a complete town in the desert to simply bomb it with a nuke to see the effects of the nukes
Ok
9:33 actually thats not a U-boat, thats a Japanese submarine, you can tell the difference because a lot of japanese submarines had storage for a small floatplane to be stored, hence the large opening and the catapult system on the bow of it. Fun Fact, Japan also built 3 massive submarines designed to carry 3 specially built diver bomber floatplanes that were made for the specific purpose to attack cities on the west coast, but along with the aircraft being virtually unusable, they arrived too late to do anything
Its not just "a" japanese submarine, it is the I-400 design with the ability to carry 3 large dive bomber floatplanes.
by the superstructure shape it does seem to be a I-400 class submarine carrier
That’s why I didn’t recognize that u-boat
"they arrived too late to do anything" they did plan to strike west coast with chemical/bio weapon and the mission was otw iirc in 1945 but luckily the nuke drop first
u boat basucally just translates to underwater boat so it fits just as adequatly as submarine
There's also a monolog from the rook-2 at the end of the apex predators trailer talking about his friend (rook-1) who didn't make it through his mission before transitioning to a mig-29, so the pilot of one of the mig-29 in the trailer or perhaps in future trailer is probably going to be rook-2 (war thunder lore when??)
war thunder lore be fire
Sergei lives!
@@dhmhtrhs. if the community really likes it, the may even add a storyline to their teasers
Yeah during the trailer he clearly said "i wont happen again"
Rip Sergey
10:50 okay that’s actually hilarious. Gg Gaijin.
When we had the ability to run around the hangar for the anniversary I walked in front of the inflatable sherman that drives by. It pushed me well outside the hangar, it was hard to stay on but you can be pushed out all the way past the tank shooting range and towards the airfield and dockyard. Found this out myself and I’m proud of it!
same here lol. I have no idea why I did it but I just have one of those brains thats like "what happens if this thing runs me over"
You coukd also spend a long long time and walk all the way there (which I did before I saw the other men in the air and naval hangars)
Same! Also when ever you first load the hangar and go to the airfield view a plane will always crash on the runway
I found out about the tank pushing thing accidentally and fell off it, but noticed that as long as I was on the road, it would not kick me back, so I actually walked all the way to the airfield, but sadly got kicked right at the end, still nice to know it was possible
I just followed them and found the naval hangar. Thought it was pretty cool
9:30 is not actually a U-boot, it appears to be a Japanese I-400, which is so cool to see, as it is actually a Submarine Aircraft carrier, designed upon the orders of Admiral Yamamoto
Im now calling u-boats u-boots
@@BlackTemplar679 as you should, that's what it's called in German
The amount of nice details in War Thunder is just amazing.
Suggestion for next video: I found out a month or so ago that the Churchill Crocodile's trailer counts as a vehicle in its own right. If you park on a point, cap, and get killed, the trailer will hold the cap for you as if it was an allied vehicle.
I found this out after my team and I spent like 5 minutes driving around the central cap on Japan, trying to figure out why we weren't capping.
I believe this has been fixed.
@@Rocker-1681 Probably, but I figured I'd throw it out there. Of all the glitches War Thunder has had in my years playing, that one was one of the funniest once I figured it out.
An upside down tank also works. 3 other players drove around it. I saw it and laughed.
The biggest crime Gaijin committed was replacing the music with the current music we have. The old music is still in the game files and popped up by mistake after a hot-fix and got fixed 1 day later :(
I agree. The new track is garbage and they tried to hard to make it sound like doom music.
I haven't heard the music in 4 years
I like the intro drumbeats better than any other game music
@@techtical7079 it's still playable on Spotify so i just have it on repeat when playing 😂😅
@@mauricemaurits1717 Yeah i know, the last time i still had in game music on was 2017 or before
Unless they changed it, the buildings on Alaska can be shot through with almost any AP shell, only chemical rounds are usually stopped.
As for Banned maps, mine is Red Desert.
Feel like months since i got red desert, not sure its even in rotation at this point
@@lukascholaj6842 only from like 9.7br or something like that its cringe i loved red desert even 6.7 was fun in it
@@hydroxide5507 makes sense, i only play 8.3 and lower now
Zoltan: lets all stand for the War Thumder national anthem
Me sitting on the toilet: Ah shit here we go again
Wow I don’t think that submarine is a u-boat, I think that’s that one Japanese submarine/aircraft carrier. Yes upon further inspection I can confirm that that is the Japanese i400 which were capable of holding 3 M6A’s in a water tight hanger. Pretty neat
Isnt u-boat just a different name for a submarine?
fun fact: in arcade mode the su-25 on severesk-13 makes the crosshair go red and sometimes green however it cannot be damaged even with bombs
The Northern Lights on Arctic are a nice feature, but I would argue that they're not nice enough to justify giving 5.7 players night battles.
I've never gotten a night battle at that low of a BR, I only get them at 7.7 onwards, because of the occasional Ground Zero battle in the Maus. Even then, my Marder and Leo 1 can handle it.
The king is back
during the 10th anniversary i did confirm that it was a map of the hangar when running around
Those interiors are likely not actually modeled, but rather parallax mapped. This means that it is effectively a texture used to fake 3D simulation inside a place. Games like spider man and use this too
Edit: we can actually prove this at 7:46 by looking at the insides from different directions and different windows; if it was modeled, it would show the same room any way you look at it. But since it is parallax mapped, we see a different room from different directions.
10:45 this gave me bf3\4 Easter egg vibe.
Sadly there are no map interaction Easter eggs nor large scale ones like that in WT :(
Don't know if anyone mentioned this already. The Italian test flight map is set around Catania, but mt Etna is missing, although you can find tiny craters scattered around.
In the test drive map , after you go past the tank on the little hill ( not the last one from the line of 4 but the other one on the side with spaa ) the trees just fall over if you touch them and they dont slow you down when you hit them . Also i may not be a veteran because i'm playing for just shy of 1.5 years but advance Australia cemented itself in my brain .
11:12 never forget 2and900 O7
Something cool I found out yesterday, I was playing the MiG-21BiS and got Moscow map, the city was at the edge of the map but I decided fuck it and flew over wondering if any of it was detailed. To my surprise, Saint Basil's Cathedral and the Kremlin is fully modelled to some good quality. It would be better to take the harrier and get a good close up.
Banned map for me is Campania.
I find it to always be the most confusing map to play thanks to the middle section being winding roads, random ditches and a lot of potential ambush spots.
Always do awful when playing that map, don't have fun with it, so I refuse to play it.
These amazing videos are really underrated man. Soltan literally spends hours on the game just looking for fun things to show us, some of which can bring us all together line the anthem at the end
3:12, people used to do that back in the day on Hokkaido (Guam island) using the british? west airfield. I first noticed it after chasing a Canberra who managed to yeet into the hangar without me noticing him, confusing the heck out of me.
10:25 I have actually landed my yak-38m there. It was so funny to see them running around
I didn't expect the two curiosities at the end. Great job
9:30 That's not just a submarine there, that's one of the Japanese I-400 class submarine aircraft carriers (note the hangar on deck with the circular opening), the largest submarines of WW2
4:32 That was a very unexpected Hello Internet reference
I did a double take
If you have crew skill points that haven’t been spent, the crew level icon will pulse bright to dim
If you go into first person in the P-51D-30 and look behind you all the way to the right, you can see the cockpit glass has been scuffed by something. Not sure if it’s inside or outside but it’s hard to see so choose a time in the TestFlight where the sun is up and fly away from it.
that message at the end was
it was nice
thank you zoltan
thank you
6:04
Found this out randomly while playing with a friend.
Got in my ASU 57 and was a well hidden anti tank gun
for the terrain thing it’s because the way war thunder’s rendering system works from what i have seen is the things that are far away become simplified to help the frame rate (this was especially visible on red desert once another tanks was about 1km away the texture and geometry of the dunes would get simplified and it would start to look like the tanks were floating and clipping through the ground) so yeah when you simplify the texture and geometry of the ground it happens that tanks end up going under. for ww2 and early jets this isn’t a problem since they don’t have long range weaponry but for some of the first helis and beyond except for the ah-1g. then also when planes start to be able to go really high altitudes quite easily and bring guided munitions this becomes a problem.
personally since i easily pull 250fps in the test drive and an average of 190fps in an actual battle i would like to have a setting that turns of the simplification of terrain at range since i have the fps to compensate.
On american desert grb map there is a church (on C point if I remember correctly). You can hit the bell with shell or bomb. And it will actually make sound
Zoltan, the strange white golfball looking steel box is a very common thing in norway, they are a type of radarstation
Another interesting map feature: on the Guiana Highlands air map it is possible to fly negative altitude.
War thunder is so special, I love how it has a little story behind it all with subtle details. I also love how approachable and open the community is. Some maps in war thunder are just beautiful as well
Nice, thank you for more very useful knowledge I know I will need this
I knew that alot of atmospheric stuff was modelled for planes, but tank shells too? Awesome
Zoltan always finds a way to make me smile :)
One thing I have noticed though, if you go through most of the city maps, like Sweden, Normandy, Advance to the Rhine etc, all the clocks in the area stop dead at 3:00 pm.
11:12
I've actually been having a bit of hard time recently and this caught me off guard, thank you for making me smile
Im pretty sure that if you wait long enough in the hangar the old soundtrack plays, im pretty sure also bella ciao plays if you wait long enough
I actually stood up and saluted for the war thunder national anthem. Such a banger (btw I was there when you recorded that bv238, classic 😂)
You need to make a part two. One thing on the map Arctic pier I saw what looked to be a downed B-17 when bringing nuke in
7:00 I can confirm, that is a map of the hanger itself as I walked all over it during the anniversary and it lines up perfectly with that map
The abandoned submarine hull might have been an I-400 class submarine aircraft carrier of the Imperial Japanese Navy
The hide under thing in Staligrad is similar to the weird roofed cap zone in that desert map, i forgot its name. If a good enough bomb falls on top of that roof, the tanks under it can be damaged. I had the unwanted surprise of seeing a teammate die to this and also got my tracks destroyed by said bomb
Love these videos, and the add even
If you play 100 rounds in the su 25/25k you will get a decal saying "Sergej lives"
on 9:43 that is not a U-boat, that is an I-400 Japanese submarine aircraft carrier
Have to say, I appreciate the ad bar at the bottom of your well, ads. Don't have to rely on "most replayed" at all. Plus good video at that haha.
The brand totally has the power to veto it if they wanted but they don’t mention it so also a positive reflection on them too!
@@ZoltanSultan Very much so, never was bugged by Raid to be honest haha. Never played it myself; they seem reputable compared to other game ads.
0:15 you've clearly never flown a Harrier
Lol
Damn bro... Hit with the feels at the end.
5:50 if you start a custom battle with AI tanks, you can see that they can spot your aircraft and aim their machinegun at you, but they will not shoot you
The Australian Advance reminded me of our Legend Voice actor From TF2 The Soldier and the song is nice smooth and sad as it reminds of all your Enjoyable times with war thunder when everything was simple
4:30 it has been a long time since i listend to Hello Internet, but nice to see youre a Tim
At 4:13, these definitely exist outside of Europe; I remember using one to cross a fence at a Boy Scout backpacking camp in New Mexico some years ago
9:31 not only that but its also one of the infamous Japanese Carrier submarines like the I400 and her sister subs
I loved the Morse code saying attack D point
man when u mentioned the easter egg advance australia and u said "Don't do something stupid" it reminded me so hard to 2and900 man I miss him so bad one of the best WT content creators with his weekly news :(
One of my favorite Easter eggs is the mean girls posters on some buildings in sun city
8:53
”Who do you figure that is? Willy Wonka? Woodrow Wilson? Walter White?”
”Heh. You got me.”
That U-Boat Hull looks very much like Photos/Drawings I've seen of the Japanese I300 Class that Big Hole infront of the Conning Tower was an Aircraft Hangar and would House 3 specially developed Planes.
Ok so I did watch the video but I didn’t even realize it was one of yours until I started watching. The thumbnail evokes more of a gameplay video for me
1:25 The OH was used as recon and medical transport. The model on the map is a medical helicopter as the two beds on the side. Weirdly tho no red cross is painted on which they would have had. Also the scene around it looks like an Aid station or reference to the show M.A.S.H.
0:11 it's actually not 3D or modeled but it just looks like it. A neat trick called Parallax can show window interiors using just one polygon as if they were 3D.
When THAT song played, the memories just flooded me
And the chills running down my spine too
Those were the days...
I love these types of videos
One of the buildings in the Sun City map (the one with the hole) is straight up taken from Warsaw. It's called InterContinental.
i just noticed on that rusted sub, it is of a i-400 the sub carrier, as you can see the hanger door is missing and there is the launch ramp
the morse code was my most favourite, shows that the devs are still humans with humor.
I still don't know many maps but this helps alot!
I feel I should point out, the forward heli base as DOES do damage, it's just an insanely small amount per shot, and will take about 10 minutes to shoot down a helicopter point blank.
In the original script write up i had thought that too but after leaving a helicopter overnight in a 6 hour custom what killed me was running out of fuel
@@ZoltanSultan I wonder if it is map-dependent then, since I was doing a little trolling with my Mi-4 on spaceport and ended up having my cooling system damaged and then engine failure through overheating, and my fuselage was turned yellow, but then this was shortly after heli base AA was changed to do no damage, so maybe this was a bug they fixed without any note.
In the next battles on polar base map, I see myself just vibing at this house.
I used to have Vietnam blocked, but they updated the map and I like it now, so I blocked frozen pass because the spawn camping is offensively over bearing on the map
5:00 There's a reason those guns are there. Back in the early days of ground forces, on the Kursk map those guns would fire at any tank that got close. They were far more accurate than the AI driven tanks that also spawned in maps, and would regularly kill player tanks. Problem was, players were having a hard time killing them at range. To help countering this, before the ability for them to fire at players was changed, it was decided to move the worst offenders outside of their emplacements to make them easier to hit. Portions of this map are just reused Kursk map assets. Since they simply took those locations and effectively 'cut and pasted' them over, the changed positions were never corrected.
Bro I got killed by those fucking things so many times. You didnt even have to get close, you could be smack in the middle of the map and theyd still shoot at you.
7:01 It is the test map ! I've walked around it during last "event" and i had this screenshoted, paths are correct
Oh man the music on Arctic really hit me
"WW, I mean who you figure that is yeah? Woodrow Wilson? Willy Wonka? Walter White?"
"Heh, you got me"
4:30 that's an interesting reference
Banned map is none because I'm a poor
Funny thing, in Polish and French (at least) versions of the game the map is called reunion, not Bourbon island
0:12 this is sometimes a little texture that's just angled at you to look like basic detail but isn't really 3D.
Really enjoying this series, please do make more!
For map bans, I used to ban Karelia because the layout was confusing and I used to do poorly, as I am still new to ground and especially back then I really didn't know how to snipe. My long range gun handling skills are better now so I don't have a banned map. I also used to ban Cargo Port sometimes, as it was in rotation more often and the lack of cover plus map inexperience in finding the little cover there was didn't help. I also despised Fire Arc due to my inexperience with sniping and the over-large size of the map, but I never banned it because it only came up at higher tiers. In the air, I used to ban Pacific historical maps as an US main but now that I play anything including Japan, I don't bother. I used to also ban the short version of Mozdok, but I often play attackers and bombers more than fighters now so it doesn't benefit me to stay off those maps. Whatever happens on these maps, happens. I play the cards I'm dealt.
Damn these are cool, especially the Morse code one (discovered by my friends lol)
the wreck at 9:34 resembles more of an I-400, a ww2 Japanese last ditch weapon to create submarine carriers, judging by the large gap where the seaplanes would sit and the off set bridge
Omg that song at the end brought back so many memories
Gonna be hilarious when the dover gets it’s cliff remodelled
the piano in the war thunder map took me back to band of brothers
I watched it anyways because I love your vids
We need that version of Advance Australia on spotify now.
it sucks how we all knew what he meant by someone doing something stupid while they're not having the best of times right now
That brings back memories
0:13 I'm mega late but actually this interior is not modelled at all, it's a combination of 2D pictures that are rendered to appear 3D: there's only one polygon there. It's a really interesting shading technique used in videogames and CGI film-making for low-detail interiors where a lot are required simultaneously. Cubic shaders are used in Cities: Skylines and the Spiderman games, and also apparently War Thunder. Some games also use them for details like cobbled paving where bump maps don't provide enough depth.
9:30 that’s an i-400 which is apparently the only model of a ww2 submarine wreck gaijin have
XD I actually posted about the training grounds being an island if you go far enough away from the island you'll see another island tho you wouldn't be able to explore it since it just beings you back to the other side of the training ground because it's out of bound
There's a gap on the Sweden map between two concrete walls on to a closed off road. low-tier tanks can get through there, but so can the Pv-kv 2 and 3.
The legend finally posted a video