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Page to Battle Mat Werewolves

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  • čas přidán 10. 09. 2023
  • #pathfinder #dungeons and dragons #TTRPG
    Page to Battle Mat takes an in-depth look at books, literature, film and more to show how to take elements and adapt them to TTRPGs like Pathfinder. Today we’re discussing an werewolves and their evolution in pop culture as well as a framework for adapting them to the fantasy world of your next Pathfinder adventure.
    The Dietrich House for The Pathfinder Roleplaying Game First Edition is available right now on DriveThruRPG. Follow the link below and experience the magic.
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    Tags: Pathfinder, Pathfinder 1E, dungeons and dragons, werewolves, werewolf, wolf, monster, turn-based combat, Roll20, Tabletop RPG, TTRPG,

Komentáře • 9

  • @crazyscotsman9327
    @crazyscotsman9327 Před 11 měsíci +4

    Fantastic video! I'd really like you guys to go back and redo some of your older videos on the classes. And maybe more class builds?

  • @sinisterthoughts2896
    @sinisterthoughts2896 Před 11 měsíci +2

    on the note of the clothing being an important aspect, clothing is often symbolic of civilization, nudity being the natural state (au naturel), clothing being a manufactured and Wholey unnatural thing. also, in the smaller world of our past, clothing being a manufactured thing was a thing that required community to produce and more so symbolizes doing one's societal roll, such as the mythos surrounding the Yule cat. so shedding clothes may have been allegorical of shedding civilization. just something that stuck out to me. I am enjoying the series, thank you guys for all the work you put into this.

    • @d6damage93
      @d6damage93  Před 11 měsíci

      You're welcome. Thank you for watching. Interesting thoughts on clothes and their symbolism.

  • @chrislemaster75
    @chrislemaster75 Před 10 měsíci

    I can’t believe I missed almost a month of videos from you. They never popped up on my feed. I am binging your videos today haha

  • @LowHanginFruit
    @LowHanginFruit Před 11 měsíci

    To compound on your idea: The small town: Wolf Water Run. A small river side town in the middle of the woods known for its field of Wolfsbane. A series of devastating wolf attacks lures the Party here. The local mayor asks you to dinner on your first night in town. Over dinner, accompanied by the Mayor's wife and small son, the mayor lists out his list of suspects. First, the local apothecary is said to be a hedge witch. Her medicines are helpful to the town but she's generally mistrusted and always has been. Second, the hunter who lives in a cabin outside of town. He comes to town to sell meat to the butcher and to trade pelts, but he's horribly scarred, ugly and isn't friendly. Last, a new priest has arrived to preach the word of the forest gods. The locals don't like him as they worship river gods, just as their grandparent's grandparents did. Turns out, its the Mayor's boy. You can sprinkle small bits like "the boy has always loved playing in the forest" or "sleep walks to a meadow of wolfsbane" IDK, I lost steam at the end here. Love this video, sparked some good creativity! Can't wait for the next one boys

  • @05zero
    @05zero Před 11 měsíci

    Is awesome to have this much information an details to work with werewolves in a campaign, till now I wasn't sure to have enough to make them appear on any of my games as a central piece, but thanks to this essay maybe I would do.

    • @d6damage93
      @d6damage93  Před 11 měsíci

      Happy to help. Good luck implementing werewolves.

  • @joshuabevins8244
    @joshuabevins8244 Před 11 měsíci

    Few minutes in and waiting patiently for the loup garou

    • @d6damage93
      @d6damage93  Před 11 měsíci

      Sorry we didn't get to the loup garou. Great monster.