Fire Emblem Engage - Any% Speedrun in

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  • čas přidán 12. 09. 2024

Komentáře • 11

  • @kirbymastah
    @kirbymastah Před rokem +9

    Alcrits MVP

  • @robertm5110
    @robertm5110 Před rokem

    I’ve been waiting for a speed run for so long now. Thanks! Well done! 👏🏼👏🏼👏🏼

  • @therealsamtheman
    @therealsamtheman Před rokem +1

    Hi Claris I think I learned of you during an AGDQ and there were two runners doing FE3H
    Love your FE content, and Engage is begging to be broken

  • @user-pr3xp2zt7l
    @user-pr3xp2zt7l Před rokem +2

    Incredible! Using Wolf Knight Alear is surprisingly fast.

    • @lanceareadbhar
      @lanceareadbhar Před rokem

      In my Maddening run, I just did this for the ponytail tail and the wolf, but I loved the speed that it gave her. I switched her back to the normal advanced class once I hit level 20 and the speed is a nice bonus for sure on fixed growths.

  • @archermahou8910
    @archermahou8910 Před rokem +1

    People out here beating the game faster than I can beat a single chapter, hot damn. Can't wait to see how low the time will go in a few weeks.

  • @SparkyPixel
    @SparkyPixel Před rokem +2

    Speedrun goes brrrrrrrrr

  • @user-yy4hd9fd1i
    @user-yy4hd9fd1i Před rokem +2

    AMAZING!

  • @robertm5110
    @robertm5110 Před rokem

    I love how chapter 5 is the first chapter to take at least a minute and that no chapter exceeded two minutes 😂

  • @spongbobsquarepants3922

    What is that glitch where you skipped entire maps beyond your movement range?

    • @claris9956
      @claris9956  Před rokem +4

      It's a glitch involving two things:
      - Emblems that increase your Move when Engaged (Sigurd, Roy as a Cavalry unit, and I assume Camilla)
      - Direct control mode, and how it switches to Cursor if you go off the path
      If you Engage in Direct control, move into your extended movement area, and Disengage, you'll get warped back to the tile you Engaged on. However: if you switch it to Cursor by going off path, and the entire line drawn (aside from the initial tile) is inside your normal movement range and is thus still valid, and the cursor is currently off the path (such as on an enemy), the line will NOT be updated.
      So by abusing the fact that your position is updated but the line you drew is not, by attacking you will then follow the same line from your new position. Twice. For some reason.