Great tutorial. Very well done. As for auto-parenting the bones with the artwork, the parenting will happen automatically if you hold ctrl + click when creating the bones.
Jafar, thank you again for a good tutorial, can I ask why your knee joints seem to pop/click when walking, I've had the same issue and wondered why and how to eliminate it?
Your step-by-step breakdown, especially the automation through the walk cycle tool, simplifies a complex process. Now, for a fun twist, what's the most unexpected challenge you've encountered while rigging a character, and how did you creatively solve it?
Thankful Honestly, rigging can always surprise you in the face of problems, but one of the issues that had been bothering me for a long time was how to rig different views of a character that can be controlled with only one skeleton. And by research and trial and error, I was able to solve it, which I included the complete training in the Full Character Rigging course. czcams.com/video/-XB7pFdYWVA/video.html
@@JafarFazel The fact that you've not only solved the issue but also shared your knowledge through the Full Character Rigging course is incredibly valuable.
This video is enjoyable to watch! Thanks Jafar for helping the motion designers learn new techniques in Motion Graphics, Character Rigging, and Animation in After Effects.
Great, sir could you pls make a video on sollution of following problems : 1. Character legs (knee) jerk while walking or running while using a duik. 2. Is there any way to setup a character joints (arms and legs) to stretch ( in duik bassel ) ...Thankyou sir.
Knee jerk/popping in an IK Rig is typically a result of the Leg's IK Controller being stretched too far at the point of leg extension, during a walk cycle. A simple solution would be to select the Root IK Controller (the Skeleton Head and Torso-combo icon, which can be seen in blue on top of the orange shirt at: czcams.com/video/66ytktbd7BE/video.html). Then move that bone controller a little lower at each frame where the Leg/Knee becomes fully straightened/extended. There should be a slight bend at the knee whenever the leg is either extended or standing at rest. The joints in an IK Rig should almost never be fully straightened, otherwise popping will occur during movement. What's being presented is an "Auto-Rig/Animation"-type feature, so small issues like this are to be expected.
Hi Jafar, how can I make the arms stop moving? I want to animate a character that holds a pile of papier in its hands while walking. Thank you so much for this tutorial!
Hi Select the "walk cycle" controller layer, in the "Arms" section, set the "Arm swing" to zero. then enable the IK of the hand and then animate it as you want.
I see all character parts are clean shape layers, still you have fixed textures like gradients and noice etc stuck on them, I cant figure out how you didi that. If anyone can tell me I'd be happy. Thank you.
Great tutorial. Very well done. As for auto-parenting the bones with the artwork, the parenting will happen automatically if you hold ctrl + click when creating the bones.
Thank you for saying🙏😊
Your character design is so attractive.
Thank you so much.
I explained the technique in this video:
czcams.com/video/C4qoIUf2I94/video.html
ده تا توتوریال خارجی دیدم هیچکدوم به این راحتی توضیح ندادن ، واقعا همه چی رو کامل توضیح دادید ممنون
ممنون، نظر لطفتونه!
فارسی همین ویدیو رو هم میتونید اینجا ببینید:
czcams.com/video/OIzB86CsrZI/video.html
Thank you so much for guidance
You're welcome!
You are the best Motion Graphics Designer...
That's kind of you to say
without this i would've so many mistakes.. thankyou so much!!!
Thanks for the Comment!
hi it's really great.I have a problem with mine can you help me how to fix if the bones is not showing up,just the point/dot is visible.
Waiting for your more tutorials bro
Thank you so much for your waiting!☺
Great stuff!
How do I make my character move from one place to another or I simply animate the background to move instead of the character?
Thanks, Watch this :
czcams.com/video/WamyyAF6eqA/video.html
Very nice, I hope you continue to download the lessons
Thank you
Jafar, thank you again for a good tutorial, can I ask why your knee joints seem to pop/click when walking, I've had the same issue and wondered why and how to eliminate it?
very nice tutorial thank you for this
You're welcome 😊
Möhtəşəm dərs, stil, dinamika😍😍😍
Thanks dude!☺
Hello, what's your workflow on the body turn rig while still moving everything with one rig 0:39 the poses you showed here
A short question, but the answer is as long as a long training course.
Your step-by-step breakdown, especially the automation through the walk cycle tool, simplifies a complex process. Now, for a fun twist, what's the most unexpected challenge you've encountered while rigging a character, and how did you creatively solve it?
Thankful
Honestly, rigging can always surprise you in the face of problems, but one of the issues that had been bothering me for a long time was how to rig different views of a character that can be controlled with only one skeleton.
And by research and trial and error, I was able to solve it, which I included the complete training in the Full Character Rigging course.
czcams.com/video/-XB7pFdYWVA/video.html
@@JafarFazel The fact that you've not only solved the issue but also shared your knowledge through the Full Character Rigging course is incredibly valuable.
@@monalizapantoja8490 It's very kind of you 🙏
We'd love to hear about your rigging challenge and how you came up with a creative solution. Kudos @JafarFazel!
This video is enjoyable to watch! Thanks Jafar for helping the motion designers learn new techniques in Motion Graphics, Character Rigging, and Animation in After Effects.
Great, sir could you pls make a video on sollution of following problems :
1. Character legs (knee) jerk while walking or running while using a duik.
2. Is there any way to setup a character joints (arms and legs) to stretch ( in duik bassel ) ...Thankyou sir.
Ok
@@JafarFazel ruberhose comes into action for that sir My doubt clear.
Knee jerk/popping in an IK Rig is typically a result of the Leg's IK Controller being stretched too far at the point of leg extension, during a walk cycle. A simple solution would be to select the Root IK Controller (the Skeleton Head and Torso-combo icon, which can be seen in blue on top of the orange shirt at: czcams.com/video/66ytktbd7BE/video.html). Then move that bone controller a little lower at each frame where the Leg/Knee becomes fully straightened/extended. There should be a slight bend at the knee whenever the leg is either extended or standing at rest.
The joints in an IK Rig should almost never be fully straightened, otherwise popping will occur during movement. What's being presented is an "Auto-Rig/Animation"-type feature, so small issues like this are to be expected.
hi! i was wondering how you made the shadows beneath the arms, and how it stays inside the character? thankyou so much!
you can always add shadows using inner shadow in ae
Thanks
Thank you for Supporting me,🙏😊
Why did you stop posting videos? Your content is amazing
Thank you very much for your follow-up dude☺. I'll be resuming my publishing activities shortly; I faced some problems during this period.
Please, can I draw a character on Photoshop and then use the program Duil Angle on After effect
Yes you can.
How?
Can you explain
How do you make your characters, illustrator? and how do you add the lovely textures and shadows?
No, just After Effects.
Watch this video to learn my method:
czcams.com/video/C4qoIUf2I94/video.html
Hi Jafar, how can I make the arms stop moving? I want to animate a character that holds a pile of papier in its hands while walking. Thank you so much for this tutorial!
Hi
Select the "walk cycle" controller layer, in the "Arms" section, set the "Arm swing" to zero. then enable the IK of the hand and then animate it as you want.
Good
Thanks
Naice
Thanks mate!
thanks so much. Have you got a tutorial on how you make this particular character?
you're welcome. not yet.
czcams.com/video/C4qoIUf2I94/video.html
Hii fantastic 😍and assalamualaikum
Thanks Mate ☺ vAlaikomAssalam
عالی❤
متشکرم☺🙏
Hello Jafar, thank you. I want buy your training course, can I have the link please ?
Hello!
motionguru.net/full-character-rigging-in-after-effects/?ref=jafarfazel
Here you are.
Can you tell me how you add that glows to baground and subject
With the Mask
درود بر شما
ممنون
I see all character parts are clean shape layers, still you have fixed textures like gradients and noice etc stuck on them, I cant figure out how you didi that. If anyone can tell me I'd be happy. Thank you.
It's a bit complicated, maybe I'll talk about that in the future.
How to resize this skeleton shape
at 14:02 I cannot shy the bone layers. what should I do ?
You must first activate the Shy option, then shy the layers, pay attention to the blue option above the timeline in the side of the search bar.
02:33 the third option "Warn User when executing files" not available. Mine is After effects 2020 Will that create any problem in future?
honestly, I do not understand what you are talking about.
@@JafarFazel I am refering to the 3rd option on top in "APPLICATION SCRIPTING" panel in Preferences at 02:33
@@manthanyagnik20 Oh no, Its absence will not cause much of a problem.
@@JafarFazel OK thanks so much
Please one video in Urdu language..
Yo bro, wait, TEACHER i am learning
My pleasure!
can you plaese give me link turn body
motionguru.net/full-character-rigging-in-after-effects/?ref=jafarfazel
How to select anything on the screen it's too annoying
By the selection tool!☺
Is the movement can be exported to keyframe for makiing animation ?