The Death of the F-14 Tomcat | War Thunder

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  • čas přidán 30. 06. 2024
  • Thanks to MANSCAPED for sponsoring today's video! Get 20% OFF + Free International Shipping + 2 Free Gifts with my promo code PERENNIAL or visit manscaped.com/perennial
    The F-14 Tomcat is one of the most iconic aircraft of all time, but how does it stack up to other aircraft in War Thunder?
    DISCORD SERVER: / discord
    For inquiries: echsonym@gmail.com
    0:00 The first part
    3:44 Balls
    4:53 The rest of it
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Komentáře • 159

  • @perennialE
    @perennialE  Před měsícem +8

    Thanks to MANSCAPED for sponsoring today's video! Get 20% OFF + Free International Shipping + 2 Free Gifts with my promo code PERENNIAL or visit manscaped.com/perennial

    • @dovidkahn
      @dovidkahn Před 9 hodinami +1

      No way..... THAT WAS MY BUG REPORT

  • @firestar7890
    @firestar7890 Před měsícem +94

    The F-14A is honestly balling at 11.7, at least before the fox-3 update having 2 or even 4 phoenixes still net kills and the flight performance is fine for its br. The sparrow also has better range than the supertemp and I think it's kind of unfair to compare the sparrow to the ER considering that's only on 12.0+ aircraft. The 9H is also not a bad missile despite being rear aspect, and considering the br the f-14a is probably the strongest aircraft at 11.7 arguably tied with the Mirage 2k. I understand this video is preempting the fox-3 update making the phoenix kind of irrelevant but I'd definitely not call the plane trash.

    • @raulmihalca7184
      @raulmihalca7184 Před měsícem +2

      Fr mam f14a is so fun to play

    • @ephealtun
      @ephealtun Před 29 dny +5

      It is definitely fair to compare the ER to 7F/M. 8 matches out of 10 I face ERs in F-14A. 11.7 results in constant uptiers anyway.

    • @justiceforjeller
      @justiceforjeller Před 29 dny +2

      @@ephealtun i disagree, i find i get mainly downtiers/limited uptiers to 12.0 in the F-14a which isnt that big of a deal considering its a hard max of 8 ERs on the enemy team in that scenario.

    • @ephealtun
      @ephealtun Před 29 dny +5

      @@justiceforjeller lucky u I guess. I'm just talking about my own experience and it's horrible. Trying to finish grinding the newer J-8 and then the J-11 so I can abandon NATO vehicles.

    • @Red_Lion2000
      @Red_Lion2000 Před 27 dny

      I launch my phoenixes at 40KM from 20-30k feet and I probably get one kill out of 8 launches. Got any advice?

  • @whiteraider12
    @whiteraider12 Před měsícem +119

    "The First part" "Balls" "The rest of it"

  • @MrNPC
    @MrNPC Před 29 dny +10

    The problem isn't the AIM-54, its Gaijin's implementation of it.

  • @freezedvegetal
    @freezedvegetal Před měsícem +32

    lesgo, you're back from your mandatory 3 month break between uploads

    • @perennialE
      @perennialE  Před měsícem +10

      The real upload schedule was the friends we made along the way

    • @leduckified1534
      @leduckified1534 Před měsícem

      hey its the guy

  • @j100j
    @j100j Před měsícem +33

    The phoenix is underperforming by quite a bit. It should be able to do around 26g.

    • @Iden_in_the_Rain
      @Iden_in_the_Rain Před měsícem +17

      And go Mach 5

    • @perennialE
      @perennialE  Před měsícem +20

      I do address this in the video but I dont go too deep into the explanation.
      War Thunder uses single axis maneuver limits (IE how much a missile can turn with 1 set of fins). In real life, missiles use all 4 fins whenever possible to have 2 axis of pull, unless your name is Matra 511. In real life, with dual axis turning, the Phoenix can hit 25g peak.
      Overall though, I dont trust Gaijin and the servers to keep track of the rotational orientation of all missiles in the air without making the game chug or breaking the guidance somehow.

    • @j100j
      @j100j Před měsícem +6

      @@perennialE The phoenix can rotate itself in order to always pull dual axis.

    • @kingghidorah8106
      @kingghidorah8106 Před 29 dny +2

      what non-russian missile is not underperforming after the russian Ukrainian conflict?😂

    • @a.e.richardson218
      @a.e.richardson218 Před 29 dny +3

      ​@@perennialEthe magic 2 actually does have 2 axis pull now you'll be seeing it peak pull at 50gs

  • @deuce-_-
    @deuce-_- Před 27 dny +2

    2:03 that streak eagle camo is so nice

  • @caffeineoverload7773
    @caffeineoverload7773 Před 29 dny +4

    The F14 is slept on! Every time I play it I get an easy 2-3 kills

  • @MokkaHai
    @MokkaHai Před měsícem +25

    A hygiene company sponsoring a wt video is something i never thought would happen

    • @Red_Lion2000
      @Red_Lion2000 Před 27 dny

      Something that wont ever happen is Weeaboos using said products.

  • @GeneralLee2000
    @GeneralLee2000 Před měsícem +24

    wait playing the F-14B crashed your game? I NEEDED to know this it would have been so funny

  • @pogo1140
    @pogo1140 Před 19 dny

    The engines on the F-14B were never used by any version of the F-15. The f-15 used Pratt and Whitney engines. The Navy asked P&W about adapting their engine but the company was not interested, saying it was impossible to convert the digital engine controls to the analog F-14 controls. So the Navy borrowed a spare GE engine from the F-16 Derivative Fighter Engine program and shoe horned it into an F-14A and fabricated adaptors to connect the engine to the plane.

  • @mastermidir
    @mastermidir Před 29 dny +6

    The F-14 is fantastic currently. I don't understand this whole "F-14 is bad" movement by CC's.

    • @THcontentcreation
      @THcontentcreation Před 29 dny +2

      I've been rinsing gripens in 1v1s with the F14A it's insanely good

    • @PotatoeJoe69
      @PotatoeJoe69 Před 27 dny

      Nobodies saying it's bad. It's just not what it should be. From Gaijin artificially nerfing it, to it simply not having the weapons it should.... it's just not even remotely what it should be.

    • @IonPerseus
      @IonPerseus Před 27 dny +1

      ​@@PotatoeJoe69womp womp, tomcock players cannot embrace the powercreep, where on earth there is artificial nerfing of F-14 did occur?

  • @teivabaudoin2666
    @teivabaudoin2666 Před 29 dny +5

    I mean F14B first and foremost deserve it’s AIM 9M.
    As for FM performance, it’s a heavy yet pretty manoeuvrable plane, and it is among one of the only aircraft at top tier that doesn’t overperforms, except in sustain turn rate at high speed where it does 24.5°/s which is a lot more that it should do.
    The F14 is an aircraft that basically faces UFOs (F16 overperforming heavily since there no relaxed stability) F-15 which has full reheat mode engine with little channel loss, making it overperforms by a LOT in thrust at low speed…
    I won’t talk about the gripen…
    As for missile loadout as I said first, Aim-9M should be it’s missiles at higher BR, as you stated AIM-54C are underperforming, unfortunate yet it may change in the future.
    As for the rest it’s a tomcat, it will always do well most of the time. Fox-3 prolly won’t hep at all but that’s an other topic, it would be better if it had 9Ms still.
    F-14A is pretty cool at its BR, it just has a bugged RWR.

    • @iansysoev9462
      @iansysoev9462 Před 29 dny

      Aim-9M at 11.7? Ok, give MiG-23 its R-73s then

    • @teivabaudoin2666
      @teivabaudoin2666 Před 29 dny +3

      @@iansysoev9462 I was talking about the B mainly and yes MiG-29 deserve r-73 and a higher BR same for F-14 with 9Ms

    • @iansysoev9462
      @iansysoev9462 Před 29 dny

      @@teivabaudoin2666 not MiG-29, MiG-23 MLD had R-73s IRL

    • @teivabaudoin2666
      @teivabaudoin2666 Před 29 dny

      @@iansysoev9462 yup it did

    • @user-jy6cn3jy8g
      @user-jy6cn3jy8g Před 28 dny +1

      @@iansysoev9462actually I don’t find it scary cause there’re Magic 2’s spammers at 11.0 and 11.3 and at 11.7 sits the most broken (in terms of FM) plane with 2 Magic 2’s and 2 530D’s. I mean the M2KC-S4 sits at 11.7 while being much better in almost anything than any 12.0 plane and it’s OK for WT community but 9M’s on the F-14B that sits at 12.0 is too strong and will somehow break the game

  • @conmanmedia1739
    @conmanmedia1739 Před 29 dny +2

    F14A is great at its BR, if not one of the best. The F14B is also great, although not the best. I do not think that anybody talks about the F14 anymore is because it is bad, i think nobody talks about it because it’s just good, with unchanging meta within its respective BR’s. although the missiles they carry may not be the “insane meta” they are very well usable, just exercise good target selection and not diving headfirst into every engagement

  • @emonster317
    @emonster317 Před měsícem +3

    i think the slider they made for 12v12 would actually work pretty well for a naval battle feature for only navy aircraft

    • @benfaichnie
      @benfaichnie Před 8 dny

      I actually wrote that when they asked for roadmap suggestions at the start of the year

  • @dovidkahn
    @dovidkahn Před 9 hodinami +1

    WAIT NO WAY THATS MY BUG REPORT

  • @Hot_Sky_Astronomy
    @Hot_Sky_Astronomy Před 28 dny +1

    You still are able to hold that energy, sit at 400-500kts with the wings at full forward and you will both outrate everything in the game, and find yourself in an infinite high energy state regardless of the G's you are pulling.

    • @IonPerseus
      @IonPerseus Před 27 dny

      Too much powerful spells for RB players

  • @Cloud_Stratus
    @Cloud_Stratus Před 29 dny +1

    F-14A at 11.7 is easily my favourite aircraft right now and you only get fully uptiered like 1 in 30 matches.

  • @FishFlys
    @FishFlys Před 24 dny

    when you get 10.7-11.3 lobbies you can currently sling 6 fox3 missiles at 20km from high front aspect for a surprisingly difficult dodge if the enemy doesn't go cold.
    then you can go drop you sidewinders on some mig23 with 69 hours in arcade where flares realistically wont come into play if you are dropping them correctly

  • @FishFlys
    @FishFlys Před 24 dny

    I didnt realize the crash bug was related to topcat, i normally swap between jets all the time and was randomly returning to desktop instead of hangar

  • @frosty8183
    @frosty8183 Před 6 dny +3

    This video got outdated within 3 weeks lmao

  • @TyrannoJoris_Rex
    @TyrannoJoris_Rex Před 29 dny

    1:29 Took several components from the F-111B including engines and radar, which was designed as a carrier-borne interceptor

  • @AverageMustang
    @AverageMustang Před 26 dny

    Honestly, now that the max br has moved up to 13.0, F14 might have another reign in its BR.

  • @mtxdp4392
    @mtxdp4392 Před 27 dny

    the f14 will always be a good plane in the meta because it can outrange everything, has 10 missiles, AND the b variant is a solid cas platform. i highly doubt powercreep will hit the f14 hard and id personally recommend buying the talisman for it if youre thinking about it (specifically the f14b)

  • @biddygames
    @biddygames Před 26 dny

    War thunder isn’t based of off the style of combat that the tomcat is capable of being a long range missile sniper with the phoenixes. Where as war thunder is focused for dogfights

  • @kingghidorah8106
    @kingghidorah8106 Před 29 dny +1

    i kind of like the f-14b, while I'm not very good at missile combat in general I've never lost a single dogfight in it (the gripens I met were missiled out) . And even the guidance of the sparrows is vastly superior to that on the f16s and the f-15s that get notched the moment the target going head on turns a degree to a side while going near the ground.

  • @HEATSEEKR
    @HEATSEEKR Před 29 dny

    When the F-14D comes it will be equal to the F-15A/C because of the fire control suite upgrades.

  • @exoterminator6995
    @exoterminator6995 Před měsícem +1

    The real missile was the IL-28 friend we made along the way

  • @cliffthelightning
    @cliffthelightning Před 27 dny

    Tbh as soon as i learned how to dodge the phoenix this plane became not that much of a worry to me. Its great for sure, but the amount of smooth brains using it rival the A10 or Prem tiger 2

  • @andrewwillard5625
    @andrewwillard5625 Před 29 dny +1

    That friendly ai jump scare though 😂

  • @firestarteronyoutube5542

    Honestly, the F-14 is not doing too bad compared to other stuff around its BR, especially around 11.7

  • @PotatoeJoe69
    @PotatoeJoe69 Před 27 dny +1

    If they don't add the AIM-9M to the F-14B..... I wouldn't be surprised but it's complete BS it doesn't have it already.
    Honestly we should just get the F-14D Super Tomcat.... even better radar than the monster it already has, the same engines as the B, should get 9M's, and they need to fucking buff the AIM-54C... it should be pulling 23G's not 17, and the missiles radar should be quite hard to break lock with. Also.... the Phoenixs accelerate way too slowly. They shouldn't accelerate as fast as other missiles, but they're way way slower than they are IRL. Also, they're Mach 5+ missiles.... Gaijin just had it all wrong for the Tomcats

    • @perennialE
      @perennialE  Před 27 dny

      The Phoenix pulls 23g in dual axis turns (all 4 fins are able to contribute to the turn). Gaijin uses single axis maneuver limits (maximum pull possible for a single set of fins).

  • @jakoot733
    @jakoot733 Před 14 dny

    as much as people will say its outdated, i refuse to play anything else. i love the F-14 because my uncle flew them from 1976 to 2006. he was in VF-31 and I've just grown up with the plane. I've had nothing but fun using both F-14's and i will continue to use it despite all the new stuff coming. what sucks the most for the F-14 is that since War Thunders inception. people have always wanted the F-14. when it finally came after years of waiting. both versions got overshadowed by new stuff. the F-14A was a God when it came out. the only thing that was a threat was the MIG-23 and even then the F-14A was pretty much unmatched. even when new jets came out, i still continued my dedication to the plane. the the F-14B came out i was like a kid on Christmas but just a couple of months later the SU-27 and F-15 came out. even still in the current meta of top tier air, the F-14A and F-14B are a force to reckoned with as they are just great fighters. I've even started revisiting the F-14A and having a decent amount of fun with it because despite it being out for 2 years, people still have trouble fighting it, especially those premium F-4 and MiG-23ML players. nothing will be as fun as beginning the match, climbing high and lobbing 4 phoenix misses out down range and popping some early game kills. while everyone flocked to the new stuff. i just stayed with my trusty Tomcat. no matter how long i play the game for, or how much new generation crap they add, i will fly that damm F-14 till i stop playing this damm game. even if I'm facing F-22's and F-35's one day i will continue to fight in my beloved Tomcat. ANYTIME BABY!

  • @LeLe-pl8jq
    @LeLe-pl8jq Před 29 dny

    Well hey there. Long time no see

  • @bqaquatics9727
    @bqaquatics9727 Před 26 dny

    Wish they would do some upgrades to long range missles

  • @andym.s.5231
    @andym.s.5231 Před měsícem +7

    6:08 wtf does this mean? how?
    also, 7:16 my brother in christ look at the radar top right, it's an enemy bomber. Red is not blue and it is in fact marked on the map. What is you on

    • @perennialE
      @perennialE  Před měsícem +2

      Every RWR in RB can sense Pulse Doppler locks and has a higher sensitivity vs sim your RWR can only see Pulse Doppler locks if it could in real life. The F-14A for example can't sense Pulse Doppler locks in sim with its Vietnam era RWR.

    • @snottytoe6957
      @snottytoe6957 Před měsícem +3

      @@perennialE Ignoring the IL-28 allegations, eh Mr. E?

    • @perennialE
      @perennialE  Před 24 dny +1

      Your honor, I might be a little stupid

    • @andym.s.5231
      @andym.s.5231 Před 23 dny

      @@perennialE lmfao

  • @THcontentcreation
    @THcontentcreation Před 29 dny +1

    The F14A is easily the second best plane in the entire US top tier I don't get why people think its so terrible.

  • @thereaper8593
    @thereaper8593 Před 19 dny

    I thought you died. Welcome back….for now

  • @robidius
    @robidius Před 28 dny

    This is much sad but seemingly true. The only answer is to add... The super tomcat. The 14D, but they'd have to give it the AMRAAM to be competitive which is possible since it was tested on the tomcat.. Or the legacy hornet is due end of the year probably before the D. 2006 decommission wasn't terribly too long ago. I know they had planned another engine update a possible "E" version aside from the ST21 which would have been insanely cool but it was originally slated to be decommissioned by 2010-12 ish.
    The Navy didn't initially intend for the super hornet to be the one for all it is. They still lack a long range intercepter to replace the tomcat. I think that's part of the design philosophy they are looking for in the F/A- XX program

    • @perennialE
      @perennialE  Před 27 dny +1

      I would love to get the F-14D with 9M and AMRAAM, would be my favorite plane even if it isn't the best. We'll probably get a Hornet first before then though, I'll have to settle for that in terms of Navy aviation with meta missiles.

    • @robidius
      @robidius Před 27 dny

      @@perennialE oh yeah, me too. I'm a big tomcat whore. That could be because I grew up with the original top gun. My dad was ex air force so he was all eagle/falcon. I have the eagle but I tend to perform worse in it, maybe it's a self mind thing or I love that I have like 800 countermeasures on the big cat. don't have the falcon yet but the tomcat was the first one I grinded out 😂. But if it follows the actual real life introduction time frames the legacy hornet entered service before the F14D technically. The super hornet was 1999

  • @Kosmo2
    @Kosmo2 Před 28 dny

    Here we go again

  • @SkullH4T
    @SkullH4T Před 26 dny

    im going to research them incase the F18 cames out after them

  • @YoRHaUnit2Babe
    @YoRHaUnit2Babe Před 29 dny

    I just really like playing it

  • @miksim494
    @miksim494 Před 27 dny

    Unfortunately i didn't have the chance to fly the f14 when it was good

  • @a_catfish5180
    @a_catfish5180 Před 29 dny

    The AI plane jumpscare was insane

  • @CircuitCatWT
    @CircuitCatWT Před měsícem

    crazy

  • @FishFlys
    @FishFlys Před 24 dny

    slightly misleading to call flight model mid and ignore the upcoming nerfs to many of the enemies it will actually see every game, then in the same ten minutes acknowledge fox3s coming that could change the effectiveness it has currently.

  • @BrainRot227
    @BrainRot227 Před 29 dny

    the aim9l has a 50/50 flares to engine ratio it isnt that bad unless heavy flares or whatever they were called

  • @JimmySaulGoodmanMcGill1960

    Balls

  • @bryn4434
    @bryn4434 Před 27 dny

    babe perennialE just uploaded

  • @justiceforjeller
    @justiceforjeller Před 29 dny

    It'll likely be powercrept soon but in my experience, pre fox3 both F-14s have very favorable matchmakers. The AIM-7 is lackluster when compared to the R-27ER but ER moment idk, its a whole different issue. I do feel the F-14 being able to carry 8 radar missiles fits the meta pretty well pre fox3. Having only recently ground both of them out I had a great time with both with my biggest complaint being the initial annoyances regarding the radar (I will mention that the F-14A stock grind is probably the worst of any plane I have played since MIG-21bis-SAU no flare r3s hell years ago xP )
    I also think its a completely unfair way to frame the AIM-9G which is a perfectly fine missile especially considering you'll usually only have two as back ups/opportunistic weapons I mean it seriously feels disingenuous to try to compare it to the R-24T.
    Even so its important gaijin not forget about planes like this and I'll probably be on board with just about everything else you said in the video once the update drops, fox 3 isn't here just yet though, I think the biggest consequences for the F-14s will likely be the matchmaker.

  • @Boris_The_Turtle
    @Boris_The_Turtle Před 23 dny

    Updated thumbnail rizz

  • @komandant_history
    @komandant_history Před 27 dny

    Guarantee an f14 will be a premium in the future. It happened with the mig 21 and the phantoms and others once top tier monsters now power crept into oblivion and nothing more than a footnote in the tec tree

    • @perennialE
      @perennialE  Před 27 dny +1

      Iranian F-14A with Hawk missiles would be cool when we get around 4th gen premiums

    • @IonPerseus
      @IonPerseus Před 27 dny

      ​@@perennialEyou forgot when they put R-27 on it

    • @perennialE
      @perennialE  Před 24 dny

      The fire control system wasn't compatible with it and was never figured out, they gave up after mounting it to the pylon

  • @titan_fx
    @titan_fx Před 29 dny

    So that's why I'm always CTD after using F14B. 😮
    Yeah, War Thunder is technically still in beta.

  • @Infinite-INF
    @Infinite-INF Před 29 dny

    Since the radar missiles are a complete L compaired to FOX3
    then gaijin, give it the AIM 152
    With the aim 152 it could honestly keep up with the 120 and give it something unique!
    Sadly they were never truly put on but were meant to be so i think they have the right to be added

  • @fausto-benicio8660
    @fausto-benicio8660 Před 29 dny

    Clompeate the sentence “ Great ….. of fire

  • @underworldgameshd69
    @underworldgameshd69 Před 26 dny

    My favorite jet is the F-100D

  • @riley_ae86
    @riley_ae86 Před 26 dny

    WHEN F-14D GAIJIN???? WHEN SUPER TOMCAT??

  • @Bumblebee-js5uu
    @Bumblebee-js5uu Před 29 dny

    It’s 200 mph slower than it is has 1/2 it’s performance and irl it carried the aim9m

  • @coopercarlson6948
    @coopercarlson6948 Před 23 dny

    Post more often!!!!

    • @perennialE
      @perennialE  Před 23 dny

      It's hard to find time, I already work 2 jobs, otherwise I would 😞

  • @ghostrider1455
    @ghostrider1455 Před 28 dny

    I think it's time F14 gets it's claws out with the aim9m both models can carry it and did irl I say give it to the F14B at least

  • @Loudward__
    @Loudward__ Před měsícem

    This man does not know the Aim-54A being technically better than the C and B. :clueless:

  • @Brzzzyexe
    @Brzzzyexe Před 29 dny

    the f-14 kinda just got powercrept, doesn't really do much if anything better than any of the other contemporaries still enjoy flying them but no point when the f-15/16 exist

  • @Frogg-YT
    @Frogg-YT Před 29 dny

    why is the ad segment called balls?

    • @perennialE
      @perennialE  Před 29 dny

      Because Manscaped is a mens hygiene company

    • @Frogg-YT
      @Frogg-YT Před 29 dny

      but, why balls? why not ad or manscaped?

  • @user-bh8or8ve8l
    @user-bh8or8ve8l Před 29 dny

    Don’t worry, it still slaps in simulator mode

    • @IonPerseus
      @IonPerseus Před 27 dny

      Yeah, the whole video plot is like "it doesn't shit on any plane it encounters anymore"

    • @user-bh8or8ve8l
      @user-bh8or8ve8l Před 27 dny

      @@IonPerseus shits on anything Russian in sim

  • @GggGgg-gx7hw
    @GggGgg-gx7hw Před měsícem +1

    DONT SAY THAT PLEASE 😢

  • @mikeyplayz8438
    @mikeyplayz8438 Před 29 dny

    The F-14 is gimped. That's why. F-14D will revive it though.

  • @nomikomaryu5049
    @nomikomaryu5049 Před 29 dny

    Alright, you wanna know what is killing the Tomcat?
    Multipathing. Now multipathing kills a multitude of things and heck its probably going to kill the R-77 and Aim-120. Now due to this multipathing the Aim-54 struggles to hit a single target. All the enemy has to do is sit low and the Aim-54 will miss.
    Now some would say it's that way for all missiles, eeeeeehhhhhh a good amount if them yes. Yiu see I do a lot of experiments on missiles when they come into the game. And I did an experiment of Aim-7M vs R-27ER on which one is more easily evadable and how to defeat those missiles. In this experiment the Aim-7M required you to only stick about 350-450ft or below to get a really high probability of evasion, this is doing nothing else no chaff, notch, nothing but stay low and the missile will miss. However the R-27ER forces you to stay lower than 250ft, notch, chaff, and still has a good chance at hitting you.
    So the R-27ER doesn't suffer this problem nearly as much, in fact it's due to this that some are still saying the ER is better than an Aim-120 and R-77 since the whole multipathing thing does nothing to it in comparison to even Fox-3's.
    This plagues the Aim-54 even worse. With its underperformance, even worse multipathing than even the current SARH missiles, and the F-14's FP is nerfed to hell, these thing make the F-14 easily the worst top tier in the game.
    Honestly the F-14 and Aim-54 should've been a wake up call to this entire community to fix the multipathing issue (which didn't happen irl btw, multipathing was never an issue) and idk why people are becoming this hyped for the Fox-3's when it was even proven last dev server that the Fox-3's were going to perform horribly.

    • @lunarcultist6214
      @lunarcultist6214 Před 27 dny

      Be careful what you wish for. You might just end up with "Oops, your notch was 5 degrees off, better luck next time!" gameplay, and everything that entails.

    • @nomikomaryu5049
      @nomikomaryu5049 Před 27 dny

      @@lunarcultist6214 then that tells me to get better at energy fighting the missile.
      See as little as I was able to play it because my Laptop had a stroke everytime I played it, I did play DCS for short period (and I mean short, a little under a month. Again, really wish I could've kept playing it if it wasn't for the fact I was on a laptop and not a PC).
      Wanna know why us sim guys love that game. Realism. Let me just say this, you know you're in the right air sim when something as simple as turning on the aircraft and taxi to the runway is fun.
      Now I digress, the other thing I learned there was defending against modern day Fox-3's. And unlike WT, multipathing isn't a thing to these radars nor missiles. So I had to actually fight the missile like irl pilots would (tbh irl pilots would probably do even more things that are classified, but I did as much as I could wity the knowledge that isn't classified). This was notching, CM, ECM pods (which was fricking awesome to use), energy fighting. And eventually I got okay at it. Could definitely improve, but never once did I get frustrated and hate the game. In fact it just made me love aircrafts and their weaponry even more.
      Now I will also clear up a misconception. Notching doesn't really do much on its own. So just thinking a missile will miss just because you notched is pretty naive. Notching more or less makes the missile take a longer pathway to get to you, therefore shortening the effective distance of the missile and lower pk. In these 4th gen radars (even old 4th gen like the F-14 and F-15) it was extremely hard to just notch and that would do the trick to get the lock off of you. 3rd gen Notching worked beautifully, but we're in a better and smarter generation now. However to achieve a similar effect to Notching a 3rd gen radar is to add ECM pods to your aircraft, essentially an automatic lowering to any enemy missile's pk. This ECM along with a smaller cross section due to Notching and then chaff all at the same time lowers the pk of the enemy missile.
      Now thing is pk stands for "Probability of Kill" of which there's always a percentage it will still hit (in fact it's very likely, missiles from early-late 4th gens had 75-85% pk against targets that ate actively evading) so this is where energy fighting becomes important. The missile already turns faster and better than you, so first you have to extend the missile to get its burner out of fuel (ie Notching, turning cold, etc), then you need fight the missile's potential and current kinetic energy (which is static now that has no fuel to burn and add more overall energy) with your own energy (of which you have fuel, potential energy, and kinetic energy to be able to still have more overall energy if you play your cards right). This is where you'll see things such as corkscrew or snaking maneuvers against missiles, they're designed to waste as much of the missile's overall energy to decrease the pk as low as they can get it. Of which a thing to do is abuse certain things such as denser air by lowering altitude, a missile's high drag ratio (ie Aim-54 and very early Fox-3's like the R-77) by snaking making the missile have to make turn after turn bleeding energy, etc.
      There's a lot that goes into evasion, and tbh we should've been able to practice against Fox-1's in WT yet haven't had need to. That's the actual problem I think you're trying to get at and why honestly a lot of WT players want MP to stay in, because they're afraid and don't want things to get harder. Irl we learned these tactics not from R-77's and Aim-120's however from R-27's and Aim-7's that are just shorter range versions of those missiles (also the Fox-1's need for constant radar guidance) which requires the same kind of techniques and evasive tactics. In game all players learn is you can go headon towards a target even if a missile is fired at you as long as you're low-ish in altitude. A stark contrast.
      However you have to start somewhere. A post on reducing MP has been made and I've already liked it (would've commented if I could, but couldn't find how to do so on phone) and it could start to help players to begin that learning experience.
      Now i for one want MP taken out completely because idc how many times I die, as long as the modeling and characteristics of aircraft, weaponry, and radars are accurate imma be happy. Now others might want the slower ease into realism (probably a good 1/3 to 2/3 of the top tier ARB and ASB) and as long as it gets us to complete realism (without leaking classified documents) I'm all for it.

    • @lunarcultist6214
      @lunarcultist6214 Před 27 dny

      @@nomikomaryu5049 ...You're seriously thinking Gaijin is going to radically remake the entire ARB mode for all three and a half of you DCS fans that aren't happy with sticking to simulator for some reason?
      What even makes you think Gaijin would theoretically implement such a change and not just leave the rest as is, leaving you to run away from 4 missiles at a time every single match? Like, you know, they usually do things?
      Point is, "realistic battles", counterintuitively, aren't meant to be completely realistic - that's what the simulator is for. They're meant to be a blend between realism and arcade. And DCS is a very niche game for reasons other than the extremely expensive entry. You can't cram its gameplay loop into a game designed for mass appeal.

    • @nomikomaryu5049
      @nomikomaryu5049 Před 27 dny

      @@lunarcultist6214 so 1, no and tbh Gaijin in if itself gives less than 2 s**t about the playerbase period. They allow a lot of things to pass through cracks, know how to manipulate their games so they can put certain stats up and other stats down (for example, if you look at a player who plays Sim and goes in both American and Russian toptier you see that their K/D in a Russian aircraft is double that of the American Aircraft, however the excuse used to "prove Russian Bias doesn't exist" is the low win rates when in reality Gaijin put less destroy obj for the Russian aircraft causing the American aircrafts to suffer more in K/D but take more tickets away from the Russian side), and other times straight up ignore players and irl info resources (ie MP has been begged by a good 2/3-3/4 of the SB playerbase and a decent amount of RB players to be removed yet only now is it questioned and even then it's very unlikely for them to eve refuse MP).
      Now the thing with the "three and a half" remark....you heavily underestimate the draw DCS has and also don't seem to understand what DCS offers period. Yes it offers near unparalleled realism (other games with similar realism is Fleet Defended (F-14 sim), Falcon 3 (started as an F-16 sim but became a sim for just about anything and had even more realism by the fact you can hear your airframe break if you pull too many g's in something like the Mig-29), Strike Eagle (F-15E sim)), however you can customize DCS in any way you want. Arcade-like, mix of the two, complete sim, anything tbh.
      Wanna know another thing DCS has over WT? The game company/companies (multiple companies model just about everything in the game for individual aircrafts and weaponry) actually care about their playerbase. A good majority of the time they make a patch to something when it's a mistake pretty quickly, add on top of this that they will release annual videos to the players on their YT as an appreciation video to the player, and a little bit of cherry on top please with the fact they will create their own cinematic that are really good. So what multiple companies will do for their players is something Gaijin never really does or rarely do if at all.
      Now that's just to explain DCS, let's go into the demographic that you think is near non-existant. I have multiple friends who wish they had a PC to play DCS because WT is such a dog s**t game in comparison especially when compared towards the 4th gen jets. What do these friends of mine play? Props and low tier jets like F-86 and Mig-15. They go down in tiers where back when Gaijin did give a s**t about the game while they wait to get DCS. The high pay wall that you for some reason think is enticing is actually a hindrance. Honestky if DCS was on console it wouldn't surprise me that the amkunt of players in DCS jumps 1/3 to 1/2 of the current player count. Now some are still flying 4th gen like me and my wingman. Some friends I know that are still playing WT have DCS and are just waiting on a better setup for the game such as stick and throttle while leaving WT as a place to play tanks (funnily enough these are friends are typically the optimist of my friend group when it comes to WT).
      Now you're thing on running away from 4 missiles, friends currently in the dev server have confirmed to say that you have to aim with these new Fox-3's. Kinda like you have to aim with the Aim-9M. So spammable, ehhhhhhhh not as bad as a lot feared. However your thought on that being something is info enough on how horrible of a game this is.
      Now honestly here's how I put the 3 modes of WT. Arcade has very little focus on realism and things such as energy, it's there just so little it's not close to the ither two modes (of which you could play Ace Combat if you wanted arcade because that is a much better Arcade game than WT). RB starts seeing mkre focus on realism, but nit entirely there (fir example energy starts to be something you need ti worry about however not nearly like Sim, actually favoring these extremely slow bfm fights or very fast interceptor(of which to achieve this in DCS just tweak the settings a bit in your game kn the difficulty level you're up against and boom you have RB in DCS that's a thousand times better than WT)). Sim suffers in literally every aspect where things such as energy becomes mostimportant, MP is easily seen unbalanced and ruins the game, missiles and aircraft overperforming is real easy to notice, etc (of which you could just play DCS as you see a majority of YT do and got one of the best Air Combat Sims).
      Not I don't expect Gaijim to do anything. Heck the fact that there is really no update on if Gaijin is even thinking about reducing MP doesn't surprise me. I actually expected Fox-3's to not get introduced since the Aim-54 is so bad and they were reporting before that the game isn't ready for them (even though the game gmhasnt really changed since that statement).

    • @lunarcultist6214
      @lunarcultist6214 Před 27 dny

      @@nomikomaryu5049 I wasn't trying to diss DCS, just stating the facts. Steamcharts claims the 24-hour peak in DCS was 1733 players - even if we're generous and multiply that four times to account for the non-Steam players, that still makes for a small community. Simulators just aren't a popular genre, no matter how you try to spin it. It's a different game with a different target audience.
      Now how many of that community would be willing to devote their time and money to WT even if Gaijin were to change ARB to fit their preferences?
      As for multipathing, pretty sure BVVD straight up reaffirmed in the Russian dev stream that its current state is deliberate and it's not going anywhere right now. Gaijin likely know that making ARB "realistic" would require a fundamental change to the game mode, and they're... very averse to risk, diplomatically speaking.

  • @indominusmax0618
    @indominusmax0618 Před měsícem

    ello bruv

  • @pit345
    @pit345 Před 26 dny

    That’s cool and all but it’s still a f14

  • @wtf27pl12
    @wtf27pl12 Před 29 dny

    Would f14d fix the problems?

    • @perennialE
      @perennialE  Před 29 dny

      The F-14D would get AIM-9L and IRST for sure. It would get a better radar, but it didn't have HMD because you had the guy in the back to work the radar and could slave to the targeting camera in real life. There's a chance they could give it AMRAAM because some F-14D had their pylons wired to test it, and all F-14D radars are compatible to guide AMRAAM.
      While it still wouldn't be the #1 best in flight performance because the F-15 exists, it could be really good in terms of armament.

  • @TyrannoJoris_Rex
    @TyrannoJoris_Rex Před 29 dny

    1:37 PW F100 and GE F110 are not related

    • @perennialE
      @perennialE  Před 29 dny

      I mixed up the Eagle and the Falcon. The F-16 has the 110-100 which the Tomcats 110-400 is based off of (slightly different dimensions)

  • @ashrodrigues3571
    @ashrodrigues3571 Před 29 dny

    7:17 that`s actualy the enemy one. Skill issue IG

  • @thereaper8593
    @thereaper8593 Před 19 dny

    You forgot to push this video to 10 min. how dare you not do a scummy tactic to get more ad revenue

  • @kampsie1841
    @kampsie1841 Před 27 dny +1

    not gunna sugarcoat it, your missile shots are awful, you're basically giving the missile every opportunity to miss
    tip: learn self control and stop launching so early, You're like doing the opposite of leading

  • @XplodePlayz4
    @XplodePlayz4 Před měsícem

    2:17 bro I was trying to fix this for hours. I had no clue it was just the F-14B, I tested with it bc it was the plane I had selected. Thats 5 hours I'm not getting back.

  • @indominusmax0618
    @indominusmax0618 Před měsícem +1

    ur you heart this comment u are the best warthunder youtuber :)

  • @user-hq6fl9yr2k
    @user-hq6fl9yr2k Před měsícem +2

    I edge to your content

  • @lghmsslynay
    @lghmsslynay Před měsícem +1

    you got to watch the video at 2x speed so you can be the first commenter who actually watched the video...
    great video though and glad your back

  • @bigdawg2246
    @bigdawg2246 Před 27 dny

    the f14a's dogfight performance isnt anything short of God-tier its can go toe to toe with the mirage 4k, f14b dosent stand a chance, can beat a slightly poorly piloted m2k, can destroy the j7e, and can trounce the f16c 10/10 times. only things that hard counters it is the f15 in full real and the f16a. even after the flap nerf its still top 4 dueling planes undoubtedly

  • @mrbillybob444
    @mrbillybob444 Před měsícem +1

    It would be easy to fix the F-14. Aim-9M and fix the fuel burn. Also Give it the Aim-120

    • @AttackTheCPoint
      @AttackTheCPoint Před měsícem +3

      never historically had the AIM-120, but yeah the 9M

    • @perennialE
      @perennialE  Před měsícem

      F-14D will probably come to the game some day to fix this. It had AIM-9M and some were compatible with AMRAAM but it wasn't a fleetwide upgrade because Tomcats are expensive.

    • @AttackTheCPoint
      @AttackTheCPoint Před měsícem

      @@perennialE even then the airframe of the F-14D would be little different or entirely the same as the F-14B. with the lack of HMD, it would make little difference then a tomcat launching a 7M. While you could say the F-15 has no HMD and survives, it also has a killer airframe and amazing engines.

    • @perennialE
      @perennialE  Před měsícem

      I mean, the F-14B airframe and engines are pretty alright and fun enough. The F-14D has IRST slaving in a dome next to the imaging camera, and that is the only difference it would have in War Thunder. But yeah the F-14 will never be the top of the meta again.

    • @prasopsus807
      @prasopsus807 Před měsícem

      do you realise it would likely need to go to 12.3/12.7 if it got 9Ms

  • @Frank-ys3jw
    @Frank-ys3jw Před 29 dny

    This viedo is just shite, The f14a commonly gets downtiered and faces drakens they slap if u can play it properly,The f14b is really good its not the fastest but its very good still to play its alright but u just cant take loads of phoenixs and you cant play it like a f15 and u cant say that the 9L is terrible for range no shit its a ir missle. The f14a is very good at its br and can hold its head high