World of Warships - Quarterly Review: Second Quarter 2023
Vložit
- čas přidán 2. 07. 2024
- The latest in our recurring series of quarterly reviews of the state of World of Warships: what's gone on in the previous 3 months, as well as a look at how each server is faring population-wise in relation to each other and to historical numbers.
00:00 - Opening
00:08 - Intro
03:00 - Update 0.12.3
05:49 - Update 0.12.4
11:16 - Update 0.12.5
16:49 - Server Populations
World of Warships API Statistics - stats.wotapi.ru/stats/wows/na...
Quarterly Review, First Quarter 2023 - • World of Warships - Qu...
FIND ME ON:
Facebook - / searaptorna
Twitter - / searaptor
Twitch Channel - / searaptor
CZcams - / searaptor
Join the World of Warships! - warships.us/searaptor
#WorldOfWarships - Hry
shiptool has just added server stats for each server. Players are grouped together in skill brackets and on NA 38% of the player population has a win rate greater than 51%. What's interesting is at one point this month they listed 9,714 players within the top 51% who played the new Dockyard ship Wisconsin during the last 3 updates. Which means that 9,714 players represent at least 38% of a total player population of 25,563. Because 9,714 is 38% of 25,563. Currently they have top 51% players at 6,555 who played the Wisconsin but that's still at least 38% of a total player population of 17,250 on NA.
Low tier no fun always double uptiered high tier is a stale camping party where as soon as spotted 5 bbs with overmatch delete u I really struggle to have fun maybe 1 out of 10 matches slow down on new lines focus on balance and fix mm equal radars power creep is killing older lines to the point of being unplayable
I think they moved the last FXP ships to coal because they wanted to get rid of the FXP-as-currency. The new FXP ships are the Research Bureau ships, which are much more expensive of course. Smaland was 2 million FXP, that only gets you 1/3rd of a T10 RB ship. So the Research Bureau is really just a FXP sink.
Correct.
What a surprise they don't want to give population data for NA...
The good news is we have complete data for all subsequent quarters, so we'll be able to continue evaluating them as we normally would.
@@SeaRaptor Thanks for the effort to bring us this info. I'll be interested to see that data, but the feels right now on NA is not a healthy game population. NA really rejects the sub / cv / passive meta...my friends list is dwindling..
I pulled 3rd quarter already and don't recall seeing anything terribly erroneous yet. Will see if that holds into this year. I also feel like NA population has been pretty light of late. It usually is during summer, but...
NA regularly gets mostly bot filled games at tier 5 IN PRIME TIME.
Queue times for tier 10 games are increasing in my experience too.
The Battle On button is the best thing WG has done in years.
Unfortunately, I can't really think of anymore positive things. They've completely wrecked the economy, as a mostly free to play player I can't really afford to run full signals in every battle, they've become very stingy with the dispensing of free signals, so mostly I have to save them for Ranked and other important battles. Also, another annoying thing is that every time a new ship comes out, an older ship seems to get power crept to hell, which basically forces everyone to chase the new ships.
Power creep is a real issue in games this old, and for sure some older content feels a little rough. The nice thing is that there are still a lot of tech tree and early premium ships that are still very relevant and playable, and solid cash-makers to boot. Atago is an easy example, but there are others.
@@SeaRaptor I love Atago. I still enjoy Alaska a lot, as well. Problem with T8/9 is getting uptiered and inevitably getting curb stomped. But, for example GK is unplayable in randoms right now. I hate to be that guy, but GK and a few others need some buffs.
2023 ? not 2024 ?
Correct. I am very far behind.