Ranking All 70 Elden Ring Sorceries From Worst To Best...
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- čas přidán 4. 05. 2024
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📜 - - - DESCRIPTION - - - 📜
Pay your respects to the list god.
Elden Ring has 70 sorceries. I once said there were 60. This is incorrect. I've technically never made an hour long video in my entire life. Today, this continues. Yes, I will probably make an incantation list as well, but I'm still putting the final touches on my sorcery mod and that's taking a massive amount of time. Thank you guys for being patient.
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↓↓↓ *VIDEO PATCH NOTES 1.01* ↓↓↓
-----
► No, *Founding Rain of Stars* was not nerfed. There was apparently a mistranslation in the patch notes; the actual nerf went to *Star Shower.* Most people have caught onto this by now.
► At 17:47, I mention an "arc projectile" that once belonged to *Taker's Flames* but there is no footage shown for it. If you'd like to see it for yourself, the bullet ID for the projectile is 450341. I assume most of you know what this means/where to use this ID.
► *Stars of Ruin* has been reconsidered for a position in the lower 40s. The total damage done when all 12 stars successfully hit is remarkable, and I make it sound like the tracking is almost non-existent. Against enemies/bosses with no dodge option, this spell fucks. *Star Shower* still outclasses it in almost every other way.
can it shave my butthole
I will never buy clippers for my balls from a man called Rusty
The true potential of Meteor of Astel is large bosses up close.
Spawn the spell right inside or on top of them and RIP.
your rank 30 was stated as rank 28 in your voice over... what two spells got the jump?
@@evecarter594 ..
He managed to rank the bosses based on how good they are at chess before ranking all the sorceries
LMFAO
Classic Rusty lmao
"Rusty; Answering the Deep Philosophical Questions That Lesser Men Have Not Dared Approach"
yea people have really slept on the sorcery and summoning in this game. try finding a playthrough that incorporates more than the starter casts.
@@dalton-at-workComet Azur spammers would like to talk to you
I'm honestly very surprised that Rusty still hasn't done an Elden Ring enemy tier list.
Why not a tier list for 'the looks on enemies faces, when you can see their faces'?
A soldier faction list with the spirits summon included
Same tbh
If he does make an enemy list, I will be surprised if Death Rite Birds aren't in the bottom ten.
@@justanotherblackwhitemicke7817 yes
70 - tibia's summons
69 - fia's mist
68 - starlight
67 - crystal burst
66 - unseen blade
65 - frozen armament
64 - eternal darkness
63 - oracle bubbles
62 - founding rain of stars
61 - briars of punishment
60 - glintstone stars
59 - stars of ruin
58 - glintblade phalanx
57 - briars of sin
56 - terra magica
55 - rancorcall
54 - explosive ghostflame
53 - crystal release
52 - glintstone arc
51 - lucidity
50 - unseen form
49 - freezing mist
48 - roiling magma
47 - magic downpour
46 - meteorite
45 - glintstone icecrag
44 - ambush shard
43 - carian retaliation
42 - comet azur
41 - gelmir's fury
40 - thops's barrier
39 - greatblade phalanx
38 - scholar's armament
37 - night maiden's mist
36 - rennala's full moon
35 - ranni's dark moon
34 - loretta's mastery
33 - magma shot
32 - carian phalanx
31 - crystal torrent
30 - collapsing stars
29 - scholar's shield
28 - shattering crystal
27 - shatter earth
26 - star shower
25 - rock blaster
24 - ancient death rancor
23 - carian greatsword
22 - rykard's rancor
21 - comet
20 - glintstone pebble
19 - crystal barrage
18 - adula's moonblade
17 - loretta's greatbow
16 - gravity well
15 - gavel of haima
14 - glintstone cometshard
13 - great glintstone shard
12 - zamor ice storm
11 - cannon of haima
10 - rock sling
9 - magic glintblade
8 - great oracular bubble
7- carian piercer
6 - shard spiral
5 - swift glintstone shard
4 - meteorite of astel
3 - night shard
2 - carian slicer
1 - night comet
thank u
Ur a legend
His list makes no fucking sence. Especially the night comet
@Jason-..- night comet is absurdly broken, it's spammable, does solid damage and most importantly since it is partially invisible enemies do not dodge it. Npc invaders, black knifes, malenia not a single enemy in the game reacts to it and they just get bombarded everytime
@@MrClone219 no, it is decent but regular comet is just better, doing A LOT more damage with only 3fp extra cost. Unless you REALLY care about the invisible thing (you shouldnt) comet is just better in every way. But comet sorceries still have no right to be in the first place.
20:39 "no explosion, no lava pools, no confetti or fanfare. Just a middle finger and a fraction of damage as your reward" my favorite line for this video.
And I agree 100% with it. Even the game says it’ll hit the enemy and do big boom boom but the only boom boom you’ll get is the shit in your pants when you realize the game lied to you and you have to run from the Godskin you thought you could cheese
Rusty is so meticulous one day he will do Elden Ring wall tier list
Last place I expected you to be
@@Jackscase I see him everywhere tbh
Don’t give him ideas .
He will probably
Don’t test him
I wish starlight revealed illusory walls.
I'd be such a cool and useful addition to such a useless spell.
But put it at the end of the game to balance it a bit
For those who will say "it'll ruin the secrecy of the fake walls"
Kingsfeild gave you an item at the end of the game that did the same thing and it was great fun finding everything you missed.
Illusory walls are objects, so maybe they should glow with wrong colour when in vicinity of starlight?
Also invisible bridges should also glow from magic light, because this spell is supposed to be smart adventurer's torch
Does it work for the black knife assassin?
Oh, also I recently learned that the shackles will reveal illusory walls but I haven't tested it
@@twinlyplays_backup
It also triggers flamethrower traps.
@@emperorborgpalpatine oh interesting!
Starlight would be really good if it automatically revealed any secret passages or invisible enemies *looking at you ordina laturgical town*
The invisible enemies it reveals at range but secret passages still no-sell your fancy flashlight
I like using starlight because it styles well with my mage knight build and it is way more bright than a lantern. Revealing hidden passages would also be amazing
even then you can just crack margit or mohg's shackle and dispel every illusory wall in a 5 mile radius at 0 cost. Invisible enemy sight would be cool, but there's always other solutions for that
@@brodyestes2376 aye, and it's weightless
@@brodyestes2376It's a nice spell to have, but is it worth a spell slot?
Note to myself.
01:57 - 70 Tibia's Summons
03:02 - 69 Fia's Mist
03:52 - 68 Starlight
04:42 - 67 Crystal Burst
05:30 - 66 Unseen Blade
06:17 - 65 Frozen Armament
07:02 - 64 Eternal Darkness
07:55 - 63 Oracle Bubbles
08:51 - 62 Founding Rain of Stars
09:47 - 61 Briars of Punishment
10:29 - 60 Glintstone Stars
11:12 - 59 Stars of Ruin
12:01 - 58 Glintblade Phalanx
12:46 - 57 Briars of Sin
13:23 - 56 Terra Magica
14:28 - 55 Rancorcall
15:14 - 54 Explosive Ghostflame
16:04 - 53 Crystal Release
16:52 - 52 Glinststone Arc
17:56 - 51 Lucidity
18:37 - 50 Unseen Form
19:20 - 49 Freezing Mist
20:08 - 48 Roiling Magma
20:56 - 47 Magic Downpour
21:28 - 46 Meteorite
22:19 - 45 Glinstone Icecrag
23:04 - 44 Ambush Shard
23:45 - 43 Carian Retaliation
24:32 - 42 Comet Azur
25:18 - 41 Gelmir's Fury
26:01 - 40 Thops's Barrier
27:05 - 39 Greatblade Phalanx
27:50 - 38 Scholar's Armament
28:49 - 37 Night Maiden's Mist
29:34 - 36 Rennala's Full Moon
30:21 - 35 Ranni's Dark Moon
31:16 - 34 Loretta's Mastery
32:04 - 33 Magma Shot
32:46 - 32 Carian Phalanx
33:32 - 31 Crystal Torrent
34:15 - 30 Collapsing Stars
35:06 - 29 Scholar's Shield
35:49 - 28 Shattering Crystal
36:34 - 27 Shatter Earth
37:23 - 26 Star Shower
38:07 - 25 Rock Blaster
38:58 - 24 Ancient Death Rancor
39:38 - 23 Carian Greatsword
40:27 - 22 Rykard's Rancor
41:22 - 21 Comet
42:30 - 20 Glintstone Pebble
43:11 - 19 Crystal Barrage
44:09 - 18 Adula's Moonblade
44:57 - 17 Loretta's Greatbow
45:57 - 16 Gravity Well
46:47 - 15 Gavel of Haima
47:34 - 14 & 13 Glintstone Cometshard & Great Glinstone Shard
48:21 - 12 Zamor Ice Storm
49:04 - 11 Cannon of Haima
50:02 - 10 Rock Sling
51:01 - 9 Magic Glintblade
51:57 - 8 Great Oracular Bubble
52:51 - 7 Carian Piercer
53:37 - 6 Shard Spiral
54:24 - 5 Swift Glintstone Shard
55:10 - 4 Meteorite of Astel
56:09 - 3 Night Shard
57:11 - 2 Carian Slicer
58:08 - 1 Night Comet
You're an angel
The best part of Ambush Shard is equipping the Arrow Reach Talisman and popping invaders who are trying to lure you into a trap, since with the talisman equipped, Ambush Shard has the same range as your ability to lock on.
Wait for real ? I had no idea that talisman affects spells.
Wait for real ? I had no idea that talisman affects spells.
@@Noah-bg5su I think it only affects Ambush Shard and Rock Sling, but yeah. Still very good.
@@a.t.6610 It affects all spells that the game considers projectiles. Really handy
@@EvanFarshadow Almost all of them. A few are actually noted as exceptions in the talisman's coding, most notably Loretta's Bow and Mastery.
24:50 calling Mohg a “child-toucher” literally had me choking on my lunch
If only I could be so easily amused.^^ That said, I might have heard/read that particular one a few hundred times too often at this point. xD
That’s euphemistic considering he literally _enters_ a child in the form of blood …
yeah Mohg had Miquella choken on somethin too...
Blood. Its blood.
fucking pervert
The Mohglester
@@armorfrogentertainment 💀💀💀
I had fun with oracular bubbles purely for the novelty of killing enemies with bubbles, but when the big bubble spell came along , it honestly carried me through so many bosses. The Dragonkin Soldiers in particular will blindly drag themselves through the bubbles to get to you and they will die before they can even lay a finger on you if you can get away fast enough.
Found the elite immortal bubble bro
OMG yes the fun of saying i killed that guy with bubbles is the reason i wanna do a bubble build with these spells and the envoy hammer thing
A defence of Starlight: it's very useful if you're already on the edge of a heavy load and don't want to change your loadout everytime you need to go caving
And it is just now after over a year of playing that I’m learning that the lantern effects equipload.
bruh i had no idea lantern weighed anything
@@SadminAxelI dont think it does
I assume they prefer a torch
@@Slender_Man_186 It doesn't, but now I'm thinking it should to get people to use torches too. I think the lantern takes away the risk factor of needing to circumvent the dark while also sacrificing a free hand. Sorcerers can have their method through FP, and then others could have their method through taking a hit to their equip load if using the lantern. As it is now, there's no reason not to use the lantern every time other than torches and Starlight a bit brighter.
@@TheDanteEX Lantern does have the least range of all light sources iirc, at the very least. Though it's still too much and enough to see your surroundings more clearly than it should allow. Would've been better if it had the very short range of Demon's Souls' Augite of Souls.
Thops’s Barrier needs a much faster casttime. If it had that, then it would be worthy of its cool backstory.
also doesn’t help that it’s ash of war version is quicker and easier to use
@@LS-rp6yq so... have you seen the ash of war ranking yet?
@@LS-rp6yq...Two words.
Carian Retaliation.
Honestly, half the fun of watching Rusty’s videos is seeing how creative he gets with his insults.
Toothbrush chewer...
at least 87% why i'm watching lol
I could skip to the end of the video to check which spells i need early game. Or maybe not.
@@daviddruen858 I was gonna say... That's literally why I subscribed. Though I stuck around for other reasons.
"inbred Alabaman"
ACTUALLY an incredible CZcams video. Halfway through my first sorcery build playthrough and the only actually good spells I’ve used are the carian weapons. I got comet and thought “dang I can’t wait to use that” but this video has entirely changed my perspective of sorceries and their uses. Thank. You. So. Much.
17:14 Glinstone Arc is Just for bird hunting to get them 4 toed foul talons. Works good for knowing out multiple at a time
"Boss arenas are huge for a reason why have a spell that limits your movement this much?"
The ulcerated spirit at the Haligtree found that part funny
I'm on that part now. The arena is more challenging for me than the actual tree spirit 😮💨
29:10
When a host and his summons decide to hide in a small room and refuse to progress the level, and are just sitting there waiting for you to walk into their blender, you can literally gas them out of their hiding holes with Night Maiden's Mist. It might to very little damage if you immediately leave the cloud, but good God does it melt anyone that doesn't.
damn bro wwI bunker'd those poor summons
@@on_the_inverse_5193 more like gas chamber
they didn’t expect a fucking mustard gas attack huh
that's literal military tactics. It's awesome in my honest opinion.
@@DanielFerreira-ez8qd it is.. but it's not new! I and many others been doing this pretty much within a month of Elden Ring being out 😅
31:26 If you turn around but keep the camera faced toward your target (turn off lock), use Loretta's Mastery, then target, you can make it come down from above. The projectiles track EXTREMELY aggressively.
Excellent video! I may have one addition for Ambush Shard: You keep your target locked for a moment when you lose line of sight. And target lock means you can still get ambush shard to hit. So I managed to hit/kill enemies when I lost line of sight. For example the two lions at Castle Sol: they can't exit the gate so I could hit them with these shards a few extra times after line of sight broke.
I really want an incantation list now, if only to see if Dragon Communion or Dragon Cult did a better job of inventing spells.
Rot breath is better than pretty much every other miracle so that spell alone gets it.
@@connoc5078 I still want to the see all the rest ranked.
Wish granted XD
@@connoc5078 catch flame >>>>>>
@@bofa722 catch flame is amazing from my first playthrough all the way into now. I never not have it on any faith build.
One thing with both Rennala's Full Moon and Ranni's Dark Moon, they also pull other spells into them during their flight, like Thops' Barrier and Eternal Darkness. Should jump them up
Which he mentioned multiple times, except for when talking about the actual spells.
Yeah and since they fly at enemies they will actually be in a position to absorb spells making them great against other mages
@@boneless8473untill you realize they have 99 magic resistance and 88 frost resistance
I bent her full moon over ( ͡° ͜ʖ ͡°)
Glory to me, the 420th like
I thoroughly enjoyed the explanation and commentary of this video. Thank you for sharing!
ok im truly into elden ring lately so im more than happy to watch all of the rank videos, first this one and next the ranking 101 incantations :3 thank you for the video
Unseen form also lets you cheese some bosses, as some arenas are so large that, if used, the boss won't actually notice you
It's a neat trick, but you could use Assassins' Gambit to get the same result, without needing a spell slot and the intelligence.
If you use both than other players can't lock on to you in pvp 🪤
my biggest gripe about sorcery is that collapsing stars deals less damage than gravity well despite collapsing stars being several gravity wells at once
Like he clearly said, spells that hit multiple times suffer from base defence applying multiple times. Collapsing stars overtakes gravity well at around 220 sorcery scaling. At 400+ it is significantly better
Night maidens mist is used for slow moving enemies like the slimes or enemies clumped up like the rats or giant ants. It's very good at what it does.
This video did come out 10 months ago
Nooo it came out 11 months ago smh
Technically, comet azur is the 5th glintstone pebble
Azur was so big brained he said “what if I shot a comet that just stays flowing the whole time”
i mean, the only real reason to even consider Comet Azur would be the image of melting everything in its path with a beam of ultimate completely ridiculous inefficient power, which is honestly a pretty cool thing to do.
You use it with the Cerulean Hidden Tear to one-shot bosses or take an enormous chunk of their health off while they aren't moving fast enough. It isn't overrated.
@@KirbyGotenksabsorbed Never said it was overrated, i said its pretty dope.
@@KirbyGotenksabsorbedmy favorite way to play the game.
@@WH40KHero The implication was clear enough when you described it as "inefficient power", as if it's something that just looks cool, and not something which insta-wins over half of the boss fights in the game. Especially when you say that in response to a ranking video that ignorantly regards it as one of the worst sorceries.
You may be confusing inefficient with insufficient there
37:08 That one hit close to home. I do that every sorcery playthrough of all the Souls games. I always think "Hey that looks useful" and throw a spell on there and forget about it because on paper it looks good but in reality its situational as hell.
I love the commentary lol I have a lot of these spells and sorcerys in my inventory and just had no idea how they performed I liked the explanation and criticism absolutely awesome and agree with your educated expertise 😂
Starlight is an amazing metroidvania-esque uppgrade to your lantern, really a perk for int users, especially seeing as how it doesn't take up a spellslot, cost any FP to use or have an awful duration.
Oh, wait, no that's what it should be like but all it's perks are basically reversed to drawbacks... oops.
Hilariously enough, the lantern has all these perks instead, so l guess it's the metroidvania upgrade to starlight. 😂
I kinda wish Starlight worked as a light source that provide's a buff to the caster - passive mana regen over time or decreasing the magic defense of nearby enemies within the range of Starlight.
i will say that i've found that torches and the lantern stack for increased increased visibility, not sure about starlight because i have never bothered to purchase it from thopps. and I probably never will. but if you really hate the dark, maybe it will make things even brighter for lantern + torch + starlight (maybe even + torchpole or a nice glowy weapon buff for good measure)
An ash for staves, but noooo, it has to be a spell. Same for the rock blaster, I think it was?
@@ciaranartorias264 the 3 of them stack, I use it to incite fear in my enemies.
I could probably be seen from orbit with how bright it is
When he called glintstone arc adula's moonblade for poor peapole I was dying laughing 💀
Personally i like using Night Maiden's Mist for whittling down enemies from a spot where they can't attack me, but its impossible or impractical for me to shoot at them with other ranged attacks. Like in the Hidden Path to the Haligtree, where you jump through that window into the room with the land octopus and vulgar militiamen- i like to toss out some NMM to soften them up or even kill them outright before jumping in. Or when you first meet that dragon in Crumbling Farum Azula- the first time i fought him i cheesed it by ducking into that room behind him with the site of grace, then chucking NMM at him and occasional potshots of other spells/arrows and ducking back in before he could fire lightning at me. A bit cheap and lame but it worked.
Carian Piercer is just amazing, one thing that you failed to mention is how often it skewers multiple enemies (I've run it through upwards of five enemies at once). That aspect of the spell, on top of it's insane reach has me reconsidering using Adula's Moonblade much on this guy.
Also Shard Spiral is very good for the Rykard fight, something to keep in mind for a Sorcery Only playthroughs, or as a secondary offensive option to make the fight more interesting.
Rannis Dark Moon has another effect, it works as another void spell. If you spam cast it against enemies like Loretta you are basically inmortal at range
Holy crap that's so important to know! I'm gonna have to go play with that! Thanks!
@@anierikidemona Yeah, on my first ever playthrough I learned that it even distorts the arrows from the Albinauric archers. It doesn't void them, but it does make them do circles and eights in mid-air. I guess those count as magic.
Can’t wait for the sorcery mod. Time to watch this whole video at 2am
Best thing about swift Glintstone shard: It has dodge-based cast attacks too, so can be a very safe spell to use on top.
I'm running an INT/Faith quality build (both at 55, with the Sword of Night and Flame). Tibias Summons is one of my top 10 highest damage spells. The fact that it's only 17 FP makes it almost a must-have in my load out. Best used on stationary, unaware enemies, and really excels when the enemy is on a different elevation than you. No other spell hits them as effortlessly.
I'll still defend Comet Azur.
Yes, it's hardly the most multifunctional spell. But its ability to shred (and in some cases even stunlock) larger enemies and bosses CANNOT be understated. Paired with the Cerulean Hidden Tear and Magic-Shrouding Cracked Tear, you can one-shot a lot of things that were never meant to be one-shot.
For example, it was a crucial part of my load out when dealing with the Black Blade and Godfrey, enabling me to effectively skip their first phases.
Even if you don't have it equipped all the time, it's still worth collecting.
Just yesterday I killed the Elden Beast with two shots of Comet Azur on NG+. This spell is absolutely amazing if used properly. And I agree that it's super situational but so are many other things in the game.
@@agent_albert Nice!
Personally, I had trouble getting it to land on EB, so I used Meteorite of Astel.
@@AlexSchmid-TheAceofSpades Yeah, MoA can destroy EB and nearly every dragon like it was nothing.
I remember melting some bosses with a single cast with the pre-nerf hidden tear
The sheer amount of work and dedication you have to make a list like this (that I will likely reference several times in the future). Well done, Rusty. You're time has not been wasted.
As somebody that got caught in a meathead strength phase for my first two playthroughs and is just now getting into sorcery, I might have to rewatch this video from time to time
@@thomasdevlin5825 and you have no life if you have to watch this video "time to time" Wtf do you need to watch a ranking video time to time 🤡
@@thomasdevlin5825 lol don't, it's a shit tier list
@Featuring Dante from the Devil May Cry series man stfu 🤣 if you wanna dick ride that's your prerogative but I reckon it's a shit list
For number 62, Founding Rain of Stars, I admit it isn't the best of sorceries, but honestly it can just be kinda fun whenever you have a huge horde of slow-moving enemies (usually the ones that are around Raya Lucaria and the underground life area from mistwood, don't know the name for them). If you can run almost in the middle of a group of them and then cast it just becomes silly to watch lol. It can be useful for some bosses too for chip damage
How could one man simultaneously have great content and the smoothest transitions to sponsorships
First, I’m so fucking excited about your mod. I’ve got so many builds I wanna try with it. Secondly, you’re seriously underrating a couple of really solid spells lol.
Founding Rain is a boss melter with high int. Especially with bosses that are big or like to dodge and walk at you (Melania). And Arc is actually really helpful and can straight up solo any of the horses riding enemies. It falls off by end game, but most *coughs in pebble* initial spells do too.
Except Founding Rain is just so easily avoidable is the problem. Sure, the damage is nice (and was subsequently nerfed), but the AoE isn't nearly big enough to justify its FP cost. Its damage isn't high enough to deal with enemies that are wrecked by spells that are the best giant killers, so it also fails at that.
It's just simply not good enough. Sure it may have niche uses here and there, but that should not be what a legendary sorcery is relegated to. It should have fat damage and a huge AoE.
@@Rasea611 yeah I agree with the fact that it gets out classed, I just did a run with it and it carried me pretty hard once I finally got it. I just don’t think it’s as bad as people make it out to be lol
arc is surprisingly useful against tarnished enemies if you time it well it roll catches really nice even through input reading (assuming they dont roll toward it)
@@Rasea611Sorry in advance for my poor English, but are you talking about patch 1.09 nerf? Because, first of all, it was pvp-exclusive nerf, and secondly, there is a mistranslation in a patch note and it was star shower spell that got nerfed, not the FROS
@@Rasea611 Founding rain of stars wasn´t nerfed that is a mistake in the patch notes chright has a video on 1.09 patch that explains
If you use the Jellfish Shield with staff of loss, you can Mimic the NG+ damage of double staff of loss
Crystal barrage with Rannis dark moon as an opener and the carian scepter spinning weapon skill for melee range is such a great combo! Might be my new favourite sorcery build 😍
To be fair, founding rain of stars and eternal darkness are God send spells for PvP. Founding Rain puts a LOT of pressure keeping meelee users away from me and Eternal Darkness against other mages is extremely powerful at nulling their magic and allowing me to continue casting my magic.
If I cast both those spells, which, I can do given their cast times and durations - I have a short period where they can't approach me nor hit me at range with ranged magic. That's pretty potent for me to then have a moment to do whatever it is I want to do next.
Now you see the shard spiral is really underrated because the quest to get it is more tucked away than that last exalted flesh you "swear you're going to use on the next NG".
Ambush shard also has the benefit of having more range than most other sorceries, so much so that you can snipe the first astral guy in the underground area with it whereas other sorceries can't reach. You can also fire it from behind walls to long as your lock-on is still present when you press fire.
Lol!!! What a great video this was, I really appreciate your sense of humor you kept me watching the whole way through. Also could you please tell me what armor you are wearing throughout the whole video I'd really appreciate it.
Your commentary is out-of-pocket very informative and entertaining at the same time. I can’t stop watching. Also Tibia’s summons for the win
Personally, I think glintstone icecrag should be higher. The damage is really good in mid game, and the fp consumption is so low that I find myself using it as my general spell when I play an int build
Late to the party, but I've found Terra Magica has good synergy with Loretta's Greatbow. Stand just out of aggro range and pick off isolated foes with your own personal sniper rifle.
shard spiral was my go to since I got it, its damage is so crazy because not only does hit multiple times but the tracking is so good it can circle around and hit them some more. I'm surprised this hasn't been nerfed into the ground.
Glintstone Stars was actually very good for me. With it’s fast casting, low FP cost and near perfect homing it became my primary low FP sorcery in place of Magic Glitstone as Malenia couldn’t dodge it even once during the fight.
And yes I for some reason didn’t use the pebble
I knew Night Comet was going to be on top, especially after remembering the video where some guy power stanced two staves of loss with it and went through Godrick in like 3 seconds
I remember in my first play through struggling with elden-beast and then going "oh hey, I have rock sling" and watching the 2nd half of its health bar disappear
59:40 glintstone arc is slept on imo. it's a little bit niche but it does similar damage to glintstone pebble (also slept on,) and for the minor increase in FP cost, you do get a nice sweeping arc in terms of its hitbox. it's not really something you'd use against a boss, but against crowds it's pretty good. i will say that against the black knife assassin over in sage's cave, it's absolutely godly. in the specific moments where it's useful, glintstone arc is amazing.
for anyone curious about the BKA fight, my strat was basically to spam glintstone arc in the general direction of BKA based on where his footsteps were. whenever he attempted to close the distance i'd hit him with icerind hatchet's weapon art, which is enough to interrupt him and then go for a bigger punish using the hatchet as a melee weapon. this strategy just embarrasses him. relevant stats at the time were Int 30 Faith 30, i was running a mixed int+faith build.
First time the advertisment really helped me. Right now I'm moving to another flat and only one f**king thing I've forgot about is the shaving razor. Thanks, bro
How to fix tibias summons - Have it conjure a skeleton like a spirit summon, and it lasts until it’s hit or something but if it hits the enemy it does the intended damage then disappears
I think that's still thrash.
I wish it was a proper Necromancy spell, one that allows us to summon three skeletons that are based off the Staff's scaling. Diablo Necromancer intensifies.
Make it the huge skeleton instead.
@@asdergold1 this, make it the big skeleton with the laser.
@@Winterfang Or the bullshit hitbox arm slam.
With shatter earth, you can switch to another spell before you do the second hit and it will cancel the endlag of shatter earth into the new spell, the gavel does the same thing and so does the dragons claw. I personally like to combo shatter earth into gavel into a great blade spell
So I went back and rewatched this now that I'm actually playing the game and not just following way too many challenge runs, and I want to thank you for bringing Loretta's Greatbow's many virtues to my attention. Hitting Moongrum from just at the top of the stairs with a fully-charged shot is a *pleasure*.
Also, Magic Glintblade should be illegal. I went in figuring I, Soulsborne novice, would cheese everything with Night Comet, but no. Magic Glintblade is my favorite dairy product.
The speed of icecrag is nice for me since I use it for spellblade builds. Cast it, and run with it. It sets up for roll catches pretty well, unless they choose to tank it
Founding rain of Stars wasn't nerfed. Fromsoft provided an incorrect patch note. The spell is the same and regardless it was only "nerfed" for PVP.
Literally the only use I've ever gotten out of Unseen Form is getting past the giant Oracle Envoy that hits you with artillery strike bubbles while you're trying to get off the branches of the Haligtree and into the town proper.
I found out recently that the Mimic Veil works on the eye of Sauron tower near the Frenzied Flame Village in Liurnia, I wonder if it would have the same effect.
I really liked Glintstone Arc. It's a good teaching tool for new players to learn about FP efficiency. There were a few early and mid game grinds that I used it almost exclusively because it was more FP efficient than the required number of pebbles to kill.
I like Carian phalanx a lot for when you have time to basically get ahead or store up an attack. Also, i used to play Dark Souls and there was a similar spell but the trick in pvp was keeping your back turned and making them get close to you and at the right time turn around and launch another attack, causing the enemy to likely get hit and stunned for your second attack to hit them. So in pve this is also valuable when you know the enemy dodges so you can easily do this turn around move on them, stun them then slam them with comet or whatever. Or this move is also good just to keep on you and it often will launch at enemies hiding out nearby instead of them launching and doing surprise hits on you.
I will give one thing to Tibia's Summons. It is actually decent when fighting against Commander Niall in Castle Sol. The recovery time between his jumping attacks and when the spell's recovery time ends line up exactly, and was the near sole spell I used in that fight
Night comet is great because every enemy in the game prefers to block the projectile with their face.
Even Sir Gideon does that.
01:57 - 70 Tibia's Summons
03:02 - 69 Fia's Mist
03:52 - 68 Starlight
04:42 - 67 Crystal Burst
05:30 - 66 Unseen Blade
06:17 - 65 Frozen Armament
07:02 - 64 Eternal Darkness
07:55 - 63 Oracle Bubbles
08:51 - 62 Founding Rain of Stars
09:47 - 61 Briars of Punishment
10:29 - 60 Glintstone Stars
11:12 - 59 Rain of Ruin
12:01 - 58 Glintblade Phalanx
12:46 - 57 Briars of Sin
13:23 - 56 Terra Magica
14:28 - 55 Rancorcall
15:14 - 54 Explosive Ghostflame
16:04 - 53 Crystal Release
16:52 - 52 Glintstone Arc
17:56 - 51 Lucidity
18:37 - 50 Unseen Form
19:20 - 49 Freezing Mist
20:08 - 48 Roiling Magma
20:56 - 47 Magic Downpour
21:28 - 46 Meteorite
22:19 - 45 Glintstone Icecrag
23:04 - 44 Ambush Shard
23:45 - 43 Carian Retaliation
24:32 - 42 Comet Azur
25:18 - 41 Gelmir's Fury
26:01 - 40 Thop's Barrier
27:05 - 39 Greatblade Phalanx
27:50 - 38 Scholar's Armament
28:49 - 37 Night Maiden's Mist
29:34 - 36 Rennala's Full Moon
30:21 - 35 Ranni's Dark Moon
31:16 - 34 Loretta's Mastery
32:04 - 33 Magma Shot
32:46 - 32 Carian Phalanx
33:32 - 31 Crystal Torrent
34:15 - 30 Collapsing Stars
35:06 - 29 Scholar's Shield
35:49 - 28 Shattering Crystal
36:34 - 27 Shatter Earth
37:23 - 26 Star Shower
38:07 - 25 Rock Blaster
38:58 - 24 Ancient Death Rancor
39:38 - 23 Carian Greatsword
40:27 - 22 Rykard's Rancor
41:22 - 21 Comet
42:30 - 20 Glintstone Pebble
43:11 - 19 Crystal Barrage
44:09 - 18 Adula's Moonblade
44:57 - 17 Loretta's Greatbow
45:57 - 16 Gravity Well
46:47 - 15 Gavel of Haima
47:34 - 14 & 13 Glintstone Cometshard & Great Glintstone Shard
48:21 - 12 Zamor Ice Storm
49:04 - 11 Cannon of Haima
50:02 - 10 Rock Sling
51:01 - 9 Magic Glintblade
51:57 - 8 Great Oracular Bubble
52:51 - 7 Carian Piercer
53:37 - 6 Shard Spiral
54:24 - 5 Swift Glintstone Shard
55:10 - 4 Meteorite of Astel
56:09 - 3 Night Shard
57:11 - 2 Carian Slicer
58:08 - 1 Night Comet
I love Founding Rain of Stars. With the right timing on bigger bosses it does decent damage over time and allows you to stack another spell while it's still raining. I especially love it against Godfrey when he does his first big ground pound. Ranni's Dark Moon to miss the pound, then follow up with Rain of Stars and spam Ruin
Night Maiden's Mist is really good at cheesing certain enemies but otherwise it's better at screwing yourself over. The gargoyle outside the bestial sanctum is a good example of why you might put on this spell.
I cheesed so many enemies with it early game, and it does damage to magic resistant enemies too.
Late game though it became less useful
For the cheese! Seriously, if an enemy reaches a door it can’t go through or sits behind a wall and swings its weapon THROUGH THE WALL to hit me, I’m launching night maidens mist at them on pure principle.
It also napalms anything that is one floor below me and i don't have direct line of fire
@@MoonDisast say goodbye to the annoying deathbird in the snowfields! I triggered the bird, rode up the hill to the overlook, then misted the bird to death while its pathing just kept it walking around under me.
I really wish FROM would implement a continuous element to certain spells. Like Starlight for example, just make the effect permanent and minus the cap to your FP equal to its FP cost. (Until you rest at a Grace, recast the spell to cancel it, or initiate a loading screen)
They've had that before, but not in ER
Starlight would still suck even if it had FP upkeep cost, because lantern exists. A better suggestion someone commented was making it reveal illusory walls.
If starlight lasted infinitely and could be toggled then it would basically be a magic alternative to the lantern. I don't think it even needs the fp cost, just let it be a lantern alternative. Nobody misses out, it doesn't break the game and people get to have more fun with it.
Night comet was my go-to spell once I got it. Creatures DO occasionally dodge it, I had Malenia quickstep out of the way a few times, but it is rare.
Been trying to build a magic swordman for the last few days. This helped
Night Comet ended up being a key component of my No Damage Malenia victory. Learned some things about the spells here that I didn't know before. Very helpful.
Death sorceries need a large buff, theres like 1 viable death sorcery (Ancient death rancor) outside of that they're just things to use up your memory slots in an int faith build
It’s theorized that death sorceries are going to get a lot of attention in the DLC, along with sleep stuff aswell, considering that the DLC is most likely going to be centered around Miquella and Godwyn
I don't know who this Rusty guy is but I think the way he explains all of these sorceries are exactly what we need. I don't need to feel like "Oh. But this is my favorite spell. Why?"
Why? Because he's right. Some of those lower tier spells are worth as much as a pencil drawing on the inside of a Juicy Fruit gum wrapper.
Good job Rusty. You put the Foul in Foul Tarnished and we love it
I think he’s mostly right but comet azur is the best spell with the right build
the only build i've ever used death, magma, and golden order (except discus, i use it on one other character, just for cosplay reasons) spells was an int/fth Dr. Strange inspired character i made, they're actually really good, but only if you're willing to go all in on magic and have very little in the way of armor or weapon choices because the stat requirements to make them even worth the time are absurd
but hey, plus side is i also have a character to use Night & Flame with xD
#56 Terra Magicus - I personally had a lot of fun using this as a duelist battlemage where setting the terra magicus would be the bounds of the engagement. It didn't hurt either that I was using the darkmoon greatsword for the build, which absolutely smashes inside this buff. It teaches you spacing amazingly.
Yeah but that's just you limiting yourself, that doesn't make the spell very good. It increases magic damage by a lot, but it restricts you too much to really be all that good to begin with. And there are so many ways in the game to already boost damage that don't greatly limit your mobility that it's just not worth it outside of setting up sniping spells.
@@Rasea611 Maybe its because I played mage during the high time of the rune of power in WoW, but I don't find terra magicus to be all that limiting at all. You just have to learn your spacing and timings, core fundamental mechanics of the game. The way I would use it was actually setting up the snipe with Ranni's dark moon to begin with to lure enemies into the terra where I'd just smash them with the darkmoon greatsword and magma shot. Either way, a lot more enjoyable than just sitting there spewing a (missing) comet azur.
Terramagica is amazing
The one other thing I'd say Terra Magica is good for is co-op. If you have a teammate who can hold the boss' attention, Terra Magica followed by Comet Azur can actually be really good.
It also buffs the moonlight blade ash of war......by 2000+ at 55 intelligence. Your welcome.
@@mrkennady why would he be welcome? You're talking like that ain't common knowledge.
@@Kronorium it seems to not be common knowledge
Any spirit ash also works. I did a run where I just got Comet azur as fast as possible and one shot every boss with terrrla magical + some other things.
It's pretty much only great for Comet azure though
the funny thing about this tier list is that earth shatter is above comet azur and stars of ruin.
2 legendary spells outclassed by one of the most unknown normal spells
The range on rock sling is way further than you think - if you have any sort of elevation against the enemy, at least one of the rocks is going to hit.
If you want a good reference for the range of this, it can hit the rune grinding crow in Moghwyn's Palace in 2 casts (1 if you're patient to wait for the crow to not be behind a tree), and the downward arc apparently only really affects the middle boulder while the other 2 will chase down the target like its a child chasing chocolate
Buffed by arrow’s reach talisman, too. MOAR RANGE.
Shard Spiral is definitely one of my favorites. It also works really good on Melania because she'll do the funny early dodge when you cast but when it reaches her it will stunlock her *most* of the time
This is a really cool and well done ranking! Are you gonna do the same with incantations and maybe even weapon skills? I'm always on the lookout for cool new build ideas and this helps a ton with that!
Ambush shard can be fired behind walls, just tweak your camera to lock and you'll see it's purpose. It helped me a lot
While around 80% of my ER playtime was with sorcery builds, I can agree with most of this list other than one: the glinstone arc. This spell is so unbelievably good against groups of enemies... Yes, it is extremely situational and in 95% of situations the pebble will be better, but when it gets on the right ground... it slaps really really hard, while being stupidly FP efficient. I always have the Glinstone Arc equipped, even on 100+ lvl sorcerers.
Hidden Weapon is good for one thing and thats drip.
You can use it to make it look like you're summoning a weapon when you apply another buff like Vyke's Dragonbolt, Order's Blade or even Cragblade
I've been thinking about doing a build that is all about weapon sorceries (slicer, piercer, cannon and gavel of Haima, Loretta's greatbow, etc.) and this certainly helped me figure some things out
Night shard and glintsone shard also work like light bows etc and can jump fire, fire combo. And some others as well.
I have never played elden ring or any DS game, this is the first video of yours i ever saw, and ive watched like two prior elden ring videos about bosses fighting each other ... and i still watched this all the way through because you've funny, bro 🎉🎉
"Oh boy I wish I could do something other than listen to this biology lecture"
Rusty releasing this video:
Hey Rusty, was wondering about if you've ever tinkered with changing up the movesets on the remembrance weapons! I feel like a lot of them were kinda unremarkable and that their special skills could be better. Besides that, if you make another big mod for this game after the sorceries one, what would it be? just sorta curious
First vid I’ve seen of yours. This is instant subscription.
I love and respect the honesty in this video 🙌😂 no holes barred
I love Rusty's commentary. Why? Because I have an almost 100% chance of laughing at least twice in a video, then having to rewatch it again cause I wanna laugh, laughing like an idiot again, rinse and repeat. (Btw Rusty, your laugh in the 2nd or 3rd randomizer video made me have to lay down laughing, you're welcome for the + 20 views on that one vid XD)
Eternal darkness, armament buffs, and invisibility could all be more relevant simply by lasting longer. Buffs in particular always have a stronger consumable counterpart or element infusion.
I think the spells I find the most useful are Hammer of Haima (Crystal Enemies), Cannon of Haima(Crowd control), Comet, Stars of Ruin(Invaders and NPCs), Carian Slicer, Ranni's Moon, Rock Sling,Loretta's Great Bow and Comet Azure for obvious reasons.