Rigging a 2D Character with the Grease Pencil || Learning Blender 2D

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  • čas přidán 3. 02. 2022
  • This was my first time rigging a 2D character with the Grease Pencil in Blender 3.1 (currently Beta). I learned a lot about rigging and can't wait to try it again!
    #blender30 #greasepencil #rigging #learningtogether
    Download Blender 3.1 Beta (builder.blender.org/download/...)
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    Music from Epidemic Sound.
    Buy me a Coffee! ☕️🤗 (ko-fi.com/jjcoffeeshop)
  • Krátké a kreslené filmy

Komentáře • 64

  • @malstrand
    @malstrand Před rokem +2

    love the calm & simple explaination! finally something I can work with (absolute beginner) for my study-project

  • @gardenstein
    @gardenstein Před 7 měsíci +3

    this style of tutorial is the best fr

  • @goodsapman3513
    @goodsapman3513 Před 24 dny +1

    Beautiful work

  • @TheAaronGerenShow
    @TheAaronGerenShow Před 4 měsíci +1

    Thank you for this! :D

  • @judgeworks3687
    @judgeworks3687 Před 2 lety +8

    I enjoy your tutorials and learning process with blender. Thanks for sharing and keep up the great videos.

  • @JonahHache
    @JonahHache Před 7 měsíci +1

    so rad!

  • @dontolley1738
    @dontolley1738 Před 2 lety

    Thanks for the tutorial very informative

  • @KatlinSchirmer
    @KatlinSchirmer Před rokem

    Thank You,Very nice Tutorial.

  • @TheTELproductions
    @TheTELproductions Před 3 měsíci

    Thanks

  • @juanacomicssavetheworld

    Thanks!!!!

  • @alan112223
    @alan112223 Před 2 lety +1

    Fantastic. Subscribed.

  • @Allinone-qp2ch
    @Allinone-qp2ch Před 9 měsíci

    Hye J.A.a nice tutorial 😅 thank you love you ❤

  • @K4animation
    @K4animation Před rokem

    Is it possible to use automatic weights for a grease pencil character? If it is, wouldn't it be easier to polish the weight paint later instead of creating it from scratch?

  • @filipemecenas
    @filipemecenas Před 2 lety

    Thanks jj

  • @redcloud16
    @redcloud16 Před rokem +6

    Did you convert the Grease Pencil to anything, or did you leave it as a default Grease Pencil object? I have linework on top of my 3D model to give it some detail in a few areas because I don't want to model it out, and I am choosing a toon shader over using basic textures; but I can't get the grease pencils to stick to the rig.

    • @TheAaronGerenShow
      @TheAaronGerenShow Před 4 měsíci +2

      Seems like you just leave it as a grease pencil object. Hers is still a stroke.

  • @holybedrock
    @holybedrock Před rokem

    u inspire me

  • @tagir_f
    @tagir_f Před 2 lety

    Great video

  • @Uc_Toons
    @Uc_Toons Před rokem

    Nice
    ❤pls do a 3D step by step like these please ❤

  • @Blueissuperior
    @Blueissuperior Před 2 lety

    Hi, after genereting the rig I couldn't get the green squiggly icon to come up to find vertex groups, it only showed the stickman and the bone icons. (im on 3.0.1) I noticed you don't have GPencil in your scene collection anymore mine stayed and it has vertex groups but its empty

    • @jjanneanthony
      @jjanneanthony  Před 2 lety +2

      Hello, sorry for the delayed response. I think I figured out what's going on. Once you generate the rig, you get the stickman and the bone icons. (In the video) I selected the grease pencil object (the woman I drew) and then was able to get the squiggly icon (Object Data Properties Tab) with the vertex groups.

  • @NekonataVirino
    @NekonataVirino Před 2 lety +8

    Potentially very useful - but perhaps describe what you are actually Doing. Only people really familiar with blender/grease pencil already will know what you are doing or be able to follow. The tedious spine select thing in the rig - i can see a cursor moving and doing something but i have no idea what that means or why - so i couldn’t follow along.

    • @jjanneanthony
      @jjanneanthony  Před 2 lety +2

      I will do a better job explaining my steps.

    • @buckycore
      @buckycore Před 5 měsíci

      Maybe just follow along in the video and then read the manual?

  • @RonHicks
    @RonHicks Před 5 měsíci

    Greetings, I love your instruction. I'm a traditional cartoonist and I've been pulling my hair out trying to rig a grease pencil character. I've got some useful tips on how to do this watching your video and rewinding. Thanks.

  • @a.j.outlaster1222
    @a.j.outlaster1222 Před 4 měsíci

    I just found this video of an Unknown Legend.

  • @schizoid3d
    @schizoid3d Před 4 měsíci

    I don't see the canvas option

  • @dominicisidore
    @dominicisidore Před rokem +1

    Awesome! I had an idea that this could be done and it's great to see that it can! How did you rig the character even tho the pieces of the character were on different layers? I'm confused about that. I also have no idea what you were doing when the lines turned blue when you painted over them. Also, maybe you can make a paid tutorial on gumroad or something that goes more into depth about the process i.e. like why you're doing certain things and how the tools and settings work? That would be GREAT and also get you some cash for your work! This was a great overview. Thank you! Keep up the good work!

    • @jjanneanthony
      @jjanneanthony  Před rokem +1

      Sorry for the delayed response. I'm working on another rigging video which is more geared towards beginners. Hopefully I do a better job explaining my steps.

    • @dominicisidore
      @dominicisidore Před rokem

      @@jjanneanthony I look forward to it! Keep up the good work!

    • @TB-cq3tl
      @TB-cq3tl Před rokem +1

      important to note that they were on separate GP layers within the same GP object. The armature modifier works on the whole object, so you can have as many layers as you want.

    • @TB-cq3tl
      @TB-cq3tl Před rokem +1

      When the lines are being painted over red, thats weight painting, and is telling blender which vertexes the bone should have control over. they get set up atomatically based on the rig when you do armature deform with empty groups.

  • @andreyg9033
    @andreyg9033 Před rokem +1

    how to make righffy stay in resting pose even if you press alt+s, alt+r etc. putting it in pose mode damages it. what I do?

    • @jjanneanthony
      @jjanneanthony  Před rokem

      I don’t know what version of blender you’re using but it might be a bug. I would submit that to Blender

  • @ranska000
    @ranska000 Před 21 dnem

    Nice work ! I'm just a bignner but I wondering ? For a simple charactere isn't it better to create a simple rig with just a small number of bone ?

  • @POWERUSER-wy6bx
    @POWERUSER-wy6bx Před rokem +2

    Thanks for this tutorial. Some advice : there were several portions where you did not really explain in detail what was going on and why it needed to happen. I can see someone who already has experience with this program understanding you but for people like me who have never done this before it would be nice to know exactly what is going on. Thanks again!

    • @jjanneanthony
      @jjanneanthony  Před rokem +1

      Thank you for the feedback. I’m currently working on another rigging tutorial where hopefully I do a better job explaining what I am doing

  • @jaebuudhatv8514
    @jaebuudhatv8514 Před rokem

    So I finally got the metarig (armature bones) to move with my drawing but when I turn off the metarig and jus move the rig it doesn't move with the drawing wat am I missing

    • @pamhampton2588
      @pamhampton2588 Před rokem

      Once you make the metarig it's a different object than the original, therefore the original which has not been made the parent of the object.

  • @freaky-cars
    @freaky-cars Před 2 lety

    I don't understand the difference between DEF-thigh.L and DEF-thigh.L.001. Please explain vertex group and weight painting section more

    • @jjanneanthony
      @jjanneanthony  Před 2 lety

      Sorry for the late response. For me, the additional numbers on some the more complicated body parts (Thigh/Spine/etc.) let’s me know that I need to split that section up when I’m weight painting.
      For example the Spine is DEF-spine, DEF-spine.001, DEF-spine.002 all the way to DEF-spine.006.
      The total for the spine is 7 different Vertex Groups. When I’m weight painting I know that DEF-spine needs to be 1/7 of the total spine. I usually start at the bottom of the spine and with each new Vertex Group (DEF-spine.001, DEF-spine.002, etc.) I work my way up.

  • @neonkuromi
    @neonkuromi Před rokem

    how do u switch to the top view i couldnt understand how to get that

    • @jjanneanthony
      @jjanneanthony  Před rokem

      I hold down the scroll wheel on my wireless mouse and can move to the top view. I don't know if you are using a Mac but a shortcut is: ~ 8 (for top view)

  • @rainn01278
    @rainn01278 Před 2 lety

    Hi, I have question, how to switch objects mod (after add solids) to drawing mod ?

    • @jjanneanthony
      @jjanneanthony  Před 2 lety +1

      Hello, sorry for the delayed response. The top left is where you can change Object Mode -> Draw Mode. There is a drop down right under Edit/Render. (Did I answer your question?)

    • @rainn01278
      @rainn01278 Před 2 lety

      @@jjanneanthony yes, thank ♡

  • @Bi0Dr01d
    @Bi0Dr01d Před 2 lety +1

    Can you make a tutorial for a 360 Grease Pencil Character?

    • @Bi0Dr01d
      @Bi0Dr01d Před 2 lety

      A 360 degree rig?

    • @jjanneanthony
      @jjanneanthony  Před 2 lety +2

      Good idea. I need practice myself and try to make that my next rigging tutorial.

    • @Bi0Dr01d
      @Bi0Dr01d Před 2 lety

      @@jjanneanthony Thank you. I appreciate the heart and comment. Here is an example of someone doing the same thing with another paid software.
      czcams.com/video/NksS0RQuh58/video.html
      This would be an excellent alternative to 3D modeling characters where you can truly work with 2D without having as having resources as 3D characters while having all of the same functionality of a 3D character. You could potentially have full crowds of people fully rigged and cartoon animated without slowing your computer down in theory. Blender would be the software capable of doing this above any other software.

    • @YuthyiaSounVideo
      @YuthyiaSounVideo Před 2 lety

      @@jjanneanthony Thank you. Can't wait.

  • @Prajwal____
    @Prajwal____ Před 2 lety

    👁👁

  • @met3609
    @met3609 Před 2 lety +1

    due to hidding some process I dislike